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1 | \section{\class{wxScrolledWindow}}\label{wxscrolledwindow} | |
2 | ||
3 | The wxScrolledWindow class manages scrolling for its client area, transforming | |
4 | the coordinates according to the scrollbar positions, and setting the | |
5 | scroll positions, thumb sizes and ranges according to the area in view. | |
6 | ||
7 | Starting from version 2.4 of wxWidgets, there are several ways to use a | |
8 | wxScrolledWindow. In particular, there are now three ways to set the | |
9 | size of the scrolling area: | |
10 | ||
11 | One way is to set the scrollbars directly using a call to | |
12 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars}. | |
13 | This is the way it used to be in any previous version of wxWidgets | |
14 | and it will be kept for backwards compatibility. | |
15 | ||
16 | An additional method of manual control, which requires a little less | |
17 | computation of your own, is to set the total size of the scrolling area by | |
18 | calling either \helpref{wxWindow::SetVirtualSize}{wxwindowsetvirtualsize}, | |
19 | or \helpref{wxWindow::FitInside}{wxwindowfitinside}, and setting the | |
20 | scrolling increments for it by calling | |
21 | \helpref{wxScrolledWindow::SetScrollRate}{wxscrolledwindowsetscrollrate}. | |
22 | Scrolling in some orientation is enabled by setting a non zero increment | |
23 | for it. | |
24 | ||
25 | The most automatic and newest way is to simply let sizers determine the | |
26 | scrolling area. This is now the default when you set an interior sizer | |
27 | into a wxScrolledWindow with \helpref{wxWindow::SetSizer}{wxwindowsetsizer}. | |
28 | The scrolling area will be set to the size requested by the sizer and | |
29 | the scrollbars will be assigned for each orientation according to the need | |
30 | for them and the scrolling increment set by | |
31 | \helpref{wxScrolledWindow::SetScrollRate}{wxscrolledwindowsetscrollrate}. | |
32 | As above, scrolling is only enabled in orientations with a non-zero | |
33 | increment. You can influence the minimum size of the scrolled area | |
34 | controlled by a sizer by calling | |
35 | \helpref{wxWindow::SetVirtualSizeHints}{wxwindowsetvirtualsizehints}. | |
36 | (calling \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} | |
37 | has analogous effects in wxWidgets 2.4 -- in later versions it may not continue | |
38 | to override the sizer) | |
39 | ||
40 | Note: if Maximum size hints are still supported by SetVirtualSizeHints, use | |
41 | them at your own dire risk. They may or may not have been removed for 2.4, | |
42 | but it really only makes sense to set minimum size hints here. We should | |
43 | probably replace SetVirtualSizeHints with SetMinVirtualSize or similar | |
44 | and remove it entirely in future. | |
45 | ||
46 | As with all windows, an application can draw onto a wxScrolledWindow using | |
47 | a \helpref{device context}{dcoverview}. | |
48 | ||
49 | You have the option of handling the OnPaint handler | |
50 | or overriding the \helpref{OnDraw}{wxscrolledwindowondraw} function, which is | |
51 | passed a pre-scrolled device context (prepared by | |
52 | \helpref{DoPrepareDC}{wxscrolledwindowdopreparedc}). | |
53 | ||
54 | If you don't wish to calculate your own scrolling, you must call DoPrepareDC when not drawing from | |
55 | within OnDraw, to set the device origin for the device context according to the current | |
56 | scroll position. | |
57 | ||
58 | A wxScrolledWindow will normally scroll itself and therefore its child windows as well. It | |
59 | might however be desired to scroll a different window than itself: e.g. when designing a | |
60 | spreadsheet, you will normally only have to scroll the (usually white) cell area, whereas the | |
61 | (usually grey) label area will scroll very differently. For this special purpose, you can | |
62 | call \helpref{SetTargetWindow}{wxscrolledwindowsettargetwindow} which means that pressing | |
63 | the scrollbars will scroll a different window. | |
64 | ||
65 | Note that the underlying system knows nothing about scrolling coordinates, so that all system | |
66 | functions (mouse events, expose events, refresh calls etc) as well as the position of subwindows | |
67 | are relative to the "physical" origin of the scrolled window. If the user insert a child window at | |
68 | position (10,10) and scrolls the window down 100 pixels (moving the child window out of the visible | |
69 | area), the child window will report a position of (10,-90). | |
70 | ||
71 | ||
72 | \wxheading{Derived from} | |
73 | ||
74 | \helpref{wxPanel}{wxpanel}\\ | |
75 | \helpref{wxWindow}{wxwindow}\\ | |
76 | \helpref{wxEvtHandler}{wxevthandler}\\ | |
77 | \helpref{wxObject}{wxobject} | |
78 | ||
79 | \wxheading{Include files} | |
80 | ||
81 | <wx/scrolwin.h> | |
82 | ||
83 | \wxheading{Window styles} | |
84 | ||
85 | \twocolwidtha{5cm} | |
86 | \begin{twocollist}\itemsep=0pt | |
87 | \twocolitem{\windowstyle{wxRETAINED}}{Uses a backing pixmap to speed refreshes. Motif only.} | |
88 | \end{twocollist} | |
89 | ||
90 | See also \helpref{window styles overview}{windowstyles}. | |
91 | ||
92 | \wxheading{Remarks} | |
93 | ||
94 | Use wxScrolledWindow for applications where the user scrolls by a fixed amount, and | |
95 | where a `page' can be interpreted to be the current visible portion of the window. For | |
96 | more sophisticated applications, use the wxScrolledWindow implementation as a guide | |
97 | to build your own scroll behaviour. | |
98 | ||
99 | \wxheading{See also} | |
100 | ||
101 | \helpref{wxScrollBar}{wxscrollbar}, \helpref{wxClientDC}{wxclientdc},\\ | |
102 | \helpref{wxPaintDC}{wxpaintdc}, \helpref{wxVScrolledWindow}{wxvscrolledwindow} | |
103 | ||
104 | \latexignore{\rtfignore{\wxheading{Members}}} | |
105 | ||
106 | ||
107 | \membersection{wxScrolledWindow::wxScrolledWindow}\label{wxscrolledwindowctor} | |
108 | ||
109 | \func{}{wxScrolledWindow}{\void} | |
110 | ||
111 | Default constructor. | |
112 | ||
113 | \func{}{wxScrolledWindow}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp | |
114 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp | |
115 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} | |
116 | ||
117 | Constructor. | |
118 | ||
119 | \wxheading{Parameters} | |
120 | ||
121 | \docparam{parent}{Parent window.} | |
122 | ||
123 | \docparam{id}{Window identifier. A value of -1 indicates a default value.} | |
124 | ||
125 | \docparam{pos}{Window position. If a position of (-1, -1) is specified then a default position | |
126 | is chosen.} | |
127 | ||
128 | \docparam{size}{Window size. If a size of (-1, -1) is specified then the window is sized | |
129 | appropriately.} | |
130 | ||
131 | \docparam{style}{Window style. See \helpref{wxScrolledWindow}{wxscrolledwindow}.} | |
132 | ||
133 | \docparam{name}{Window name.} | |
134 | ||
135 | \wxheading{Remarks} | |
136 | ||
137 | The window is initially created without visible scrollbars. | |
138 | Call \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} to | |
139 | specify how big the virtual window size should be. | |
140 | ||
141 | ||
142 | \membersection{wxScrolledWindow::\destruct{wxScrolledWindow}}\label{wxscrolledwindowdtor} | |
143 | ||
144 | \func{}{\destruct{wxScrolledWindow}}{\void} | |
145 | ||
146 | Destructor. | |
147 | ||
148 | ||
149 | \membersection{wxScrolledWindow::CalcScrolledPosition}\label{wxscrolledwindowcalcscrolledposition} | |
150 | ||
151 | \constfunc{void}{CalcScrolledPosition}{ | |
152 | \param{int }{x}, | |
153 | \param{int }{y}, | |
154 | \param{int *}{xx} | |
155 | \param{int *}{yy}} | |
156 | ||
157 | Translates the logical coordinates to the device ones. For example, if a window is | |
158 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
159 | (as always), but the logical coordinates are (0, 10) and so the call to | |
160 | CalcScrolledPosition(0, 10, \&xx, \&yy) will return 0 in yy. | |
161 | ||
162 | \wxheading{See also} | |
163 | ||
164 | \helpref{CalcUnscrolledPosition}{wxscrolledwindowcalcunscrolledposition} | |
165 | ||
166 | \pythonnote{The wxPython version of this methods accepts only two | |
167 | parameters and returns xx and yy as a tuple of values.} | |
168 | ||
169 | \perlnote{In wxPerl this method takes two parameters and returns a | |
170 | 2-element list {\tt ( xx, yy )}.} | |
171 | ||
172 | ||
173 | \membersection{wxScrolledWindow::CalcUnscrolledPosition}\label{wxscrolledwindowcalcunscrolledposition} | |
174 | ||
175 | \constfunc{void}{CalcUnscrolledPosition}{ | |
176 | \param{int }{x}, | |
177 | \param{int }{y}, | |
178 | \param{int *}{xx} | |
179 | \param{int *}{yy}} | |
180 | ||
181 | Translates the device coordinates to the logical ones. For example, if a window is | |
182 | scrolled 10 pixels to the bottom, the device coordinates of the origin are (0, 0) | |
183 | (as always), but the logical coordinates are (0, 10) and so the call to | |
184 | CalcUnscrolledPosition(0, 0, \&xx, \&yy) will return 10 in yy. | |
185 | ||
186 | \wxheading{See also} | |
187 | ||
188 | \helpref{CalcScrolledPosition}{wxscrolledwindowcalcscrolledposition} | |
189 | ||
190 | \pythonnote{The wxPython version of this methods accepts only two | |
191 | parameters and returns xx and yy as a tuple of values.} | |
192 | ||
193 | \perlnote{In wxPerl this method takes two parameters and returns a | |
194 | 2-element list {\tt ( xx, yy )}.} | |
195 | ||
196 | ||
197 | \membersection{wxScrolledWindow::Create}\label{wxscrolledwindowcreate} | |
198 | ||
199 | \func{bool}{Create}{\param{wxWindow*}{ parent}, \param{wxWindowID }{id = -1},\rtfsp | |
200 | \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp | |
201 | \param{long}{ style = wxHSCROLL \pipe wxVSCROLL}, \param{const wxString\& }{name = ``scrolledWindow"}} | |
202 | ||
203 | Creates the window for two-step construction. Derived classes | |
204 | should call or replace this function. See \helpref{wxScrolledWindow::wxScrolledWindow}{wxscrolledwindowctor}\rtfsp | |
205 | for details. | |
206 | ||
207 | ||
208 | \membersection{wxScrolledWindow::EnableScrolling}\label{wxscrolledwindowenablescrolling} | |
209 | ||
210 | \func{void}{EnableScrolling}{\param{const bool}{ xScrolling}, \param{const bool}{ yScrolling}} | |
211 | ||
212 | Enable or disable physical scrolling in the given direction. Physical | |
213 | scrolling is the physical transfer of bits up or down the | |
214 | screen when a scroll event occurs. If the application scrolls by a | |
215 | variable amount (e.g. if there are different font sizes) then physical | |
216 | scrolling will not work, and you should switch it off. Note that you | |
217 | will have to reposition child windows yourself, if physical scrolling | |
218 | is disabled. | |
219 | ||
220 | \wxheading{Parameters} | |
221 | ||
222 | \docparam{xScrolling}{If true, enables physical scrolling in the x direction.} | |
223 | ||
224 | \docparam{yScrolling}{If true, enables physical scrolling in the y direction.} | |
225 | ||
226 | \wxheading{Remarks} | |
227 | ||
228 | Physical scrolling may not be available on all platforms. Where it is available, it is enabled | |
229 | by default. | |
230 | ||
231 | ||
232 | \membersection{wxScrolledWindow::GetScrollPixelsPerUnit}\label{wxscrolledwindowgetscrollpixelsperunit} | |
233 | ||
234 | \constfunc{void}{GetScrollPixelsPerUnit}{\param{int* }{xUnit}, \param{int* }{yUnit}} | |
235 | ||
236 | Get the number of pixels per scroll unit (line), in each direction, as set | |
237 | by \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars}. A value of zero indicates no | |
238 | scrolling in that direction. | |
239 | ||
240 | \wxheading{Parameters} | |
241 | ||
242 | \docparam{xUnit}{Receives the number of pixels per horizontal unit.} | |
243 | ||
244 | \docparam{yUnit}{Receives the number of pixels per vertical unit.} | |
245 | ||
246 | \wxheading{See also} | |
247 | ||
248 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
249 | \helpref{wxScrolledWindow::GetVirtualSize}{wxscrolledwindowgetvirtualsize} | |
250 | ||
251 | \pythonnote{The wxPython version of this methods accepts no | |
252 | parameters and returns a tuple of values for xUnit and yUnit.} | |
253 | ||
254 | \perlnote{In wxPerl this method takes no parameters and returns a | |
255 | 2-element list {\tt ( xUnit, yUnit )}.} | |
256 | ||
257 | ||
258 | \membersection{wxScrolledWindow::GetViewStart}\label{wxscrolledwindowgetviewstart} | |
259 | ||
260 | \constfunc{void}{GetViewStart}{\param{int* }{x}, \param{int* }{ y}} | |
261 | ||
262 | Get the position at which the visible portion of the window starts. | |
263 | ||
264 | \wxheading{Parameters} | |
265 | ||
266 | \docparam{x}{Receives the first visible x position in scroll units.} | |
267 | ||
268 | \docparam{y}{Receives the first visible y position in scroll units.} | |
269 | ||
270 | \wxheading{Remarks} | |
271 | ||
272 | If either of the scrollbars is not at the home position, {\it x} and/or | |
273 | \rtfsp{\it y} will be greater than zero. Combined with \helpref{wxWindow::GetClientSize}{wxwindowgetclientsize}, | |
274 | the application can use this function to efficiently redraw only the | |
275 | visible portion of the window. The positions are in logical scroll | |
276 | units, not pixels, so to convert to pixels you will have to multiply | |
277 | by the number of pixels per scroll increment. | |
278 | ||
279 | \wxheading{See also} | |
280 | ||
281 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars} | |
282 | ||
283 | \pythonnote{The wxPython version of this methods accepts no | |
284 | parameters and returns a tuple of values for x and y.} | |
285 | ||
286 | \perlnote{In wxPerl this method takes no parameters and returns a | |
287 | 2-element list {\tt ( x, y )}.} | |
288 | ||
289 | ||
290 | \membersection{wxScrolledWindow::GetVirtualSize}\label{wxscrolledwindowgetvirtualsize} | |
291 | ||
292 | \constfunc{void}{GetVirtualSize}{\param{int* }{x}, \param{int* }{y}} | |
293 | ||
294 | Gets the size in device units of the scrollable window area (as | |
295 | opposed to the client size, which is the area of the window currently | |
296 | visible). | |
297 | ||
298 | \wxheading{Parameters} | |
299 | ||
300 | \docparam{x}{Receives the length of the scrollable window, in pixels.} | |
301 | ||
302 | \docparam{y}{Receives the height of the scrollable window, in pixels.} | |
303 | ||
304 | \wxheading{Remarks} | |
305 | ||
306 | Use \helpref{wxDC::DeviceToLogicalX}{wxdcdevicetologicalx} and \helpref{wxDC::DeviceToLogicalY}{wxdcdevicetologicaly}\rtfsp | |
307 | to translate these units to logical units. | |
308 | ||
309 | \wxheading{See also} | |
310 | ||
311 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
312 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} | |
313 | ||
314 | \pythonnote{The wxPython version of this methods accepts no | |
315 | parameters and returns a tuple of values for x and y.} | |
316 | ||
317 | \perlnote{In wxPerl this method takes no parameters and returns a | |
318 | 2-element list {\tt ( x, y )}.} | |
319 | ||
320 | ||
321 | \membersection{wxScrolledWindow::IsRetained}\label{wxscrolledwindowisretained} | |
322 | ||
323 | \constfunc{bool}{IsRetained}{\void} | |
324 | ||
325 | Motif only: true if the window has a backing bitmap. | |
326 | ||
327 | ||
328 | \membersection{wxScrolledWindow::DoPrepareDC}\label{wxscrolledwindowdopreparedc} | |
329 | ||
330 | \func{void}{DoPrepareDC}{\param{wxDC\& }{dc}} | |
331 | ||
332 | Call this function to prepare the device context for drawing a scrolled image. It | |
333 | sets the device origin according to the current scroll position. | |
334 | ||
335 | DoPrepareDC is called automatically within the default wxScrolledWindow::OnPaint event | |
336 | handler, so your \helpref{wxScrolledWindow::OnDraw}{wxscrolledwindowondraw} override | |
337 | will be passed a 'pre-scrolled' device context. However, if you wish to draw from | |
338 | outside of OnDraw (via OnPaint), or you wish to implement OnPaint yourself, you must | |
339 | call this function yourself. For example: | |
340 | ||
341 | \begin{verbatim} | |
342 | void MyWindow::OnEvent(wxMouseEvent& event) | |
343 | { | |
344 | wxClientDC dc(this); | |
345 | DoPrepareDC(dc); | |
346 | ||
347 | dc.SetPen(*wxBLACK_PEN); | |
348 | float x, y; | |
349 | event.Position(&x, &y); | |
350 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
351 | { | |
352 | dc.DrawLine(xpos, ypos, x, y); | |
353 | } | |
354 | xpos = x; | |
355 | ypos = y; | |
356 | } | |
357 | \end{verbatim} | |
358 | ||
359 | ||
360 | \membersection{wxScrolledWindow::OnDraw}\label{wxscrolledwindowondraw} | |
361 | ||
362 | \func{virtual void}{OnDraw}{\param{wxDC\& }{dc}} | |
363 | ||
364 | Called by the default paint event handler to allow the application to define | |
365 | painting behaviour without having to worry about calling | |
366 | \helpref{wxScrolledWindow::DoPrepareDC}{wxscrolledwindowdopreparedc}. | |
367 | ||
368 | Instead of overriding this function you may also just process the paint event | |
369 | in the derived class as usual, but then you will have to call DoPrepareDC() | |
370 | yourself. | |
371 | ||
372 | ||
373 | \membersection{wxScrolledWindow::PrepareDC}\label{wxscrolledwindowpreparedc} | |
374 | ||
375 | \func{void}{PrepareDC}{\param{wxDC\& }{dc}} | |
376 | ||
377 | This function is for backwards compatibility only and simply calls | |
378 | \helpref{DoPrepareDC}{wxscrolledwindowdopreparedc} now. Notice that it is | |
379 | \emph{not} called by the default paint event handle (DoPrepareDC() is), so | |
380 | overriding this method in your derived class is useless. | |
381 | ||
382 | ||
383 | \membersection{wxScrolledWindow::Scroll}\label{wxscrolledwindowscroll} | |
384 | ||
385 | \func{void}{Scroll}{\param{int}{ x}, \param{int}{ y}} | |
386 | ||
387 | Scrolls a window so the view start is at the given point. | |
388 | ||
389 | \wxheading{Parameters} | |
390 | ||
391 | \docparam{x}{The x position to scroll to, in scroll units.} | |
392 | ||
393 | \docparam{y}{The y position to scroll to, in scroll units.} | |
394 | ||
395 | \wxheading{Remarks} | |
396 | ||
397 | The positions are in scroll units, not pixels, so to convert to pixels you | |
398 | will have to multiply by the number of pixels per scroll increment. | |
399 | If either parameter is -1, that position will be ignored (no change in | |
400 | that direction). | |
401 | ||
402 | \wxheading{See also} | |
403 | ||
404 | \helpref{wxScrolledWindow::SetScrollbars}{wxscrolledwindowsetscrollbars},\rtfsp | |
405 | \helpref{wxScrolledWindow::GetScrollPixelsPerUnit}{wxscrolledwindowgetscrollpixelsperunit} | |
406 | ||
407 | ||
408 | \membersection{wxScrolledWindow::SetScrollbars}\label{wxscrolledwindowsetscrollbars} | |
409 | ||
410 | \func{void}{SetScrollbars}{\param{int}{ pixelsPerUnitX}, \param{int}{ pixelsPerUnitY},\rtfsp | |
411 | \param{int}{ noUnitsX}, \param{int}{ noUnitsY},\rtfsp | |
412 | \param{int }{xPos = 0}, \param{int}{ yPos = 0},\rtfsp | |
413 | \param{bool }{noRefresh = false}} | |
414 | ||
415 | Sets up vertical and/or horizontal scrollbars. | |
416 | ||
417 | \wxheading{Parameters} | |
418 | ||
419 | \docparam{pixelsPerUnitX}{Pixels per scroll unit in the horizontal direction.} | |
420 | ||
421 | \docparam{pixelsPerUnitY}{Pixels per scroll unit in the vertical direction.} | |
422 | ||
423 | \docparam{noUnitsX}{Number of units in the horizontal direction.} | |
424 | ||
425 | \docparam{noUnitsY}{Number of units in the vertical direction.} | |
426 | ||
427 | \docparam{xPos}{Position to initialize the scrollbars in the horizontal direction, in scroll units.} | |
428 | ||
429 | \docparam{yPos}{Position to initialize the scrollbars in the vertical direction, in scroll units.} | |
430 | ||
431 | \docparam{noRefresh}{Will not refresh window if true.} | |
432 | ||
433 | \wxheading{Remarks} | |
434 | ||
435 | The first pair of parameters give the number of pixels per `scroll step', i.e. amount | |
436 | moved when the up or down scroll arrows are pressed. | |
437 | The second pair gives the length of scrollbar in scroll steps, which sets the size of the virtual | |
438 | window. | |
439 | ||
440 | {\it xPos} and {\it yPos} optionally specify a position to scroll to immediately. | |
441 | ||
442 | For example, the following gives a window horizontal and vertical | |
443 | scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000 | |
444 | pixels) in each direction. | |
445 | ||
446 | \begin{verbatim} | |
447 | window->SetScrollbars(20, 20, 50, 50); | |
448 | \end{verbatim} | |
449 | ||
450 | wxScrolledWindow manages the page size itself, | |
451 | using the current client window size as the page size. | |
452 | ||
453 | Note that for more sophisticated scrolling applications, for example where | |
454 | scroll steps may be variable according to the position in the document, it will be | |
455 | necessary to derive a new class from wxWindow, overriding {\bf OnSize} and | |
456 | adjusting the scrollbars appropriately. | |
457 | ||
458 | \wxheading{See also} | |
459 | ||
460 | \helpref{wxWindow::SetVirtualSize}{wxwindowsetvirtualsize} | |
461 | ||
462 | ||
463 | \membersection{wxScrolledWindow::SetScrollRate}\label{wxscrolledwindowsetscrollrate} | |
464 | ||
465 | \func{void}{SetScrollRate}{\param{int}{ xstep}, \param{int}{ ystep}} | |
466 | ||
467 | Set the horizontal and vertical scrolling increment only. See the pixelsPerUnit | |
468 | parameter in SetScrollbars. | |
469 | ||
470 | ||
471 | \membersection{wxScrolledWindow::SetTargetWindow}\label{wxscrolledwindowsettargetwindow} | |
472 | ||
473 | \func{void}{SetTargetWindow}{\param{wxWindow* }{window}} | |
474 | ||
475 | Call this function to tell wxScrolledWindow to perform the actual scrolling on | |
476 | a different window (and not on itself). | |
477 |