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1\section{\class{wxSocketBase}}\label{wxsocketbase}
2
3\wxheading{Derived from}
4
5\helpref{wxEvtHandler}{wxevthandler}
6
7% ---------------------------------------------------------------------------
8% Event handling
9% ---------------------------------------------------------------------------
10\wxheading{Event handling}
11
12To process events from a socket, use the following event handler macro to direct
13 input to member
14functions that take a \helpref{wxSocketEvent}{wxsocketevent} argument.
15
16\twocolwidtha{7cm}%
17\begin{twocollist}\itemsep=0pt
18\twocolitem{{\bf EVT\_SOCKET(id, func)}}{A socket event occured.}
19\end{twocollist}%
20
21% ---------------------------------------------------------------------------
22% See also ...
23% ---------------------------------------------------------------------------
24\wxheading{See also}
25
26\helpref{wxSocketEvent}{wxsocketevent}, \helpref{wxSocketClient}{wxsocketclient}, \helpref{wxSocketServer}{wxsocketserver}
27
28% ---------------------------------------------------------------------------
29% Members
30% ---------------------------------------------------------------------------
31\latexignore{\rtfignore{\wxheading{Members}}}
32
33\membersection{wxSocketBase::wxSocketBase}
34
35\func{}{wxSocketBase}{\void}
36
37Default constructor but don't use it, you must use \helpref{wxSocketClient}{wxsocketclient}
38or \helpref{wxSocketServer}{wxsocketserver}.
39
40\membersection{wxSocketBase::\destruct{wxSocketBase}}
41
42\func{}{\destruct{wxSocketBase}}{\void}
43
44Destroys the wxSocketBase object.
45
46% ---------------------------------------------------------------------------
47% State functions
48% ---------------------------------------------------------------------------
49
50\membersection{wxSocketBase::Ok}\label{wxsocketbaseok}
51
52\constfunc{bool}{Ok}{\void}
53
54Returns TRUE if the socket is initialized and ready and FALSE in other
55cases.
56
57\membersection{wxSocketBase::Error}\label{wxsocketbaseerror}
58
59\constfunc{bool}{Error}{\void}
60
61Returns TRUE if an error occured.
62
63\membersection{wxSocketBase::IsConnected}\label{wxsocketbaseconnected}
64
65\constfunc{bool}{IsConnected}{\void}
66
67Returns TRUE if the socket is connected.
68
69\membersection{wxSocketBase::IsData}\label{wxsocketbaseisdata}
70
71\constfunc{bool}{IsData}{\void}
72
73Returns TRUE if some data is arrived on the socket.
74
75\membersection{wxSocketBase::IsDisconnected}\label{wxsocketbasedisconnected}
76
77\constfunc{bool}{IsDisconnected}{\void}
78
79Returns TRUE if the socket is disconnected.
80
81\membersection{wxSocketBase::IsNoWait}\label{wxsocketbasenowait}
82
83\constfunc{bool}{IsNoWait}{\void}
84
85Returns TRUE if the socket mustn't wait.
86
87\membersection{wxSocketBase::LastCount}\label{wxsocketbaselastcount}
88
89\constfunc{size\_t}{LastCount}{\void}
90
91Returns the number of bytes read or written by the last IO call.
92
93\membersection{wxSocketBase::LastError}\label{wxsocketbaselasterror}
94
95\constfunc{int}{LastError}{\void}
96
97Returns an error in the errno format (see your C programmer's guide).
98
99% ---------------------------------------------------------------------------
100% IO calls
101% ---------------------------------------------------------------------------
102%
103% Peek
104%
105\membersection{wxSocketBase::Peek}\label{wxsocketbasepeek}
106
107\func{wxSocketBase\&}{Peek}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
108
109This function peeks a buffer of {\it nbytes} bytes from the socket. Peeking a buffer
110doesn't delete it from the system socket in-queue.
111
112\wxheading{Parameters}
113
114\docparam{buffer}{Buffer where to put peeked data.}
115
116\docparam{nbytes}{Number of bytes.}
117
118\wxheading{Return value}
119
120Returns a reference to the current object.
121
122\wxheading{See also}
123
124\helpref{wxSocketBase::Error}{wxsocketbaseerror},
125 \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
126 \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
127
128%
129% Read
130%
131\membersection{wxSocketBase::Read}\label{wxsocketbaseread}
132
133\func{wxSocketBase\&}{Read}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
134
135This function reads a buffer of {\it nbytes} bytes from the socket.
136
137\wxheading{Parameters}
138
139\docparam{buffer}{Buffer where to put read data.}
140
141\docparam{nbytes}{Number of bytes.}
142
143\wxheading{Return value}
144
145Returns a reference to the current object.
146
147\wxheading{See also}
148
149\helpref{wxSocketBase::Error}{wxsocketbaseerror},
150 \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
151 \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
152
153\membersection{wxSocketBase::SetFlags}\label{wxsocketbasesetflags}
154
155\func{void}{SetFlags}{\param{wxSockFlags}{ flags}}
156
157TODO
158
159%
160% Read
161%
162\membersection{wxSocketBase::Write}\label{wxsocketbasewrite}
163
164\func{wxSocketBase\&}{Write}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
165
166This function writes a buffer of {\it nbytes} bytes from the socket.
167
168\wxheading{Parameters}
169
170\docparam{buffer}{Buffer where to get the data to write.}
171
172\docparam{nbytes}{Number of bytes.}
173
174\wxheading{Return value}
175
176Returns a reference to the current object.
177
178\wxheading{See also}
179
180\helpref{wxSocketBase::Error}{wxsocketbaseerror},
181 \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
182 \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
183
184%
185% WriteMsg
186%
187\membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg}
188
189\func{wxSocketBase\&}{WriteMsg}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
190
191This function writes a buffer of {\it nbytes} bytes from the socket. But it
192writes a short header before so that ReadMsg can alloc the right size for
193the buffer. So a buffer sent with WriteMsg {\bf must} be read with ReadMsg.
194
195\wxheading{Parameters}
196
197\docparam{buffer}{Buffer where to put data peeked.}
198
199\docparam{nbytes}{Number of bytes.}
200
201\wxheading{Return value}
202
203Returns a reference to the current object.
204
205\wxheading{See also}
206
207\helpref{wxSocketBase::Error}{wxsocketbaseerror},
208 \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
209 \helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
210 \helpref{wxSocketBase::ReadMsg}{wxsocketbasereadmsg}
211
212%
213% ReadMsg
214%
215\membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg}
216
217\func{wxSocketBase\&}{ReadMsg}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
218
219This function reads a buffer sent by WriteMsg on a socket. If the buffer passed
220to the function isn't big enough, the function filled it and then discard the
221bytes left. This function always wait for the buffer to be entirely filled.
222
223\wxheading{Parameters}
224
225\docparam{buffer}{Buffer where to put read data.}
226
227\docparam{nbytes}{Number of bytes allocated for the buffer.}
228
229\wxheading{Return value}
230
231Returns a reference to the current object.
232
233\wxheading{See also}
234
235\helpref{wxSocketBase::Error}{wxsocketbaseerror},
236 \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
237 \helpref{wxSocketBase::LastError}{wxsocketbaselasterror},
238 \helpref{wxSocketBase::WriteMsg}{wxsocketbasewritemsg}
239
240%
241% Unread
242%
243\membersection{wxSocketBase::UnRead}\label{wxsocketbaseunread}
244
245\func{wxSocketBase\&}{UnRead}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
246
247This function unreads a buffer. It means that the buffer is put in the top
248of the incoming queue. But, it is put also at the end of all unread buffers.
249It is useful for sockets because we can't seek it.
250
251\wxheading{Parameters}
252
253\docparam{buffer}{Buffer to be unread.}
254
255\docparam{nbytes}{Number of bytes.}
256
257\wxheading{Return value}
258
259Returns a reference to the current object.
260
261\wxheading{See also}
262
263\helpref{wxSocketBase::Error}{wxsocketbaseerror},
264 \helpref{wxSocketBase::LastCount}{wxsocketbaselastcount},
265 \helpref{wxSocketBase::LastError}{wxsocketbaselasterror}
266
267%
268% Discard
269%
270\membersection{wxSocketBase::Discard}\label{wxsocketbasediscard}
271
272\func{wxSocketBase\&}{Discard}{\void}
273
274This function simply deletes all bytes in the incoming queue. This function
275doesn't wait.
276
277% ---------------------------------------------------------------------------
278% Wait functions
279% ---------------------------------------------------------------------------
280\membersection{wxSocketBase::Wait}\label{wxsocketbasewait}
281
282\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
283
284This function waits for an event: it could be an incoming byte, the possibility
285for the client to write, a lost connection, an incoming connection, an
286established connection.
287
288\wxheading{Parameters}
289
290\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
291
292\docparam{microsecond}{Number of microseconds to wait.}
293
294\wxheading{Return value}
295
296Returns TRUE if an event occured, FALSE if the timeout was reached.
297
298\wxheading{See also}
299
300\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
301 \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
302 \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
303
304%
305% WaitForRead
306%
307\membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread}
308
309\func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
310
311This function waits for a read event.
312
313\wxheading{Parameters}
314
315\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
316
317\docparam{microsecond}{Number of microseconds to wait.}
318
319\wxheading{Return value}
320
321Returns TRUE if a byte arrived, FALSE if the timeout was reached.
322
323\wxheading{See also}
324
325\helpref{wxSocketBase::Wait}{wxsocketbasewait},
326 \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
327 \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
328
329%
330% WaitForWrite
331%
332\membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite}
333
334\func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
335
336This function waits for a write event.
337
338\wxheading{Parameters}
339
340\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
341
342\docparam{microsecond}{Number of microseconds to wait.}
343
344\wxheading{Return value}
345
346Returns TRUE if a write event occured, FALSE if the timeout was reached.
347
348\wxheading{See also}
349
350\helpref{wxSocketBase::Wait}{wxsocketbasewait},
351 \helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
352 \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
353
354%
355% WaitForLost
356%
357\membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost}
358
359\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
360
361This function waits for a "lost" event. For instance, the peer may have closed
362the connection, or the connection may have been broken.
363
364\wxheading{Parameters}
365
366\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
367
368\docparam{microsecond}{Number of microseconds to wait.}
369
370\wxheading{Return value}
371
372Returns TRUE if a "lost" event occured, FALSE if the timeout was reached.
373
374\wxheading{See also}
375
376\helpref{wxSocketBase::WaitForRead}{wxsocketbasewaitforread},
377 \helpref{wxSocketBase::WaitForWrite}{wxsocketbasewaitforwrite},
378 \helpref{wxSocketBase::WaitForLost}{wxsocketbasewaitforlost}
379
380%
381% RestoreState
382%
383\membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate}
384
385\func{void}{RestoreState}{\void}
386
387This function restores a previously saved state.
388
389\wxheading{See also}
390
391\helpref{wxSocketBase::SaveState}{wxsocketbasesavestate}
392
393% ---------------------------------------------------------------------------
394% Socket state
395% ---------------------------------------------------------------------------
396%
397% SaveState
398%
399\membersection{wxSocketBase::SaveState}\label{wxsocketbasesavestate}
400
401\func{void}{SaveState}{\void}
402
403This function saves the current state of the socket object in a stack:
404actually it saves all flags and the state of the asynchronous callbacks.
405
406\wxheading{See also}
407
408\helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate}
409
410% ---------------------------------------------------------------------------
411% Socket callbacks
412% ---------------------------------------------------------------------------
413\membersection{wxSocketBase::SetEventHandler}\label{wxsocketbaseseteventhandler}
414
415\func{void}{SetEventHandler}{\param{wxEvtHandler\&}{ evt\_hdlr}, \param{int}{ id = -1}}
416
417Sets an event handler to be called when a socket event occured.
418
419\wxheading{Parameters}
420
421\docparam{evt\_hdlr}{Specifies the event handler you want to use.}
422
423\docparam{id}{The id of socket event.}
424
425\wxheading{See also}
426
427\helpref{wxSocketEvent}{wxsocketevent}
428
429% ---------------------------------------------------------------------------
430% CLASS wxSocketClient
431% ---------------------------------------------------------------------------
432\section{\class{wxSocketClient}}\label{wxsocketclient}
433
434\wxheading{Derived from}
435
436\helpref{wxSocketBase}{wxsocketbase}
437
438% ---------------------------------------------------------------------------
439% Members
440% ---------------------------------------------------------------------------
441%
442% wxSocketClient
443%
444\membersection{wxSocketClient::wxSocketClient}
445
446\func{}{wxSocketClient}{\param{wxSockFlags}{ flags = wxSocketBase::NONE}}
447
448Constructs a new wxSocketClient.
449
450{\bf Warning !} The created socket client needs to be registered to a socket handler (See \helpref{wxSocketHandler}{wxsockethandler}).
451
452\wxheading{Parameters}
453
454\docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})}
455
456%
457% ~wxSocketClient
458%
459\membersection{wxSocketClient::\destruct{wxSocketClient}}
460
461\func{}{\destruct{wxSocketClient}}{\void}
462
463Destructs a wxSocketClient object.
464
465%
466% Connect
467%
468\membersection{wxSocketClient::Connect}\label{wxsocketclientconnect}
469
470\func{bool}{Connect}{\param{wxSockAddress\&}{ address}, \param{bool}{ wait = TRUE}}
471
472Connects to a server using the specified address. If {\it wait} is TRUE, Connect
473will wait for the socket ready to send or receive data.
474
475\wxheading{Parameters}
476
477\docparam{address}{Address of the server.}
478
479\docparam{wait}{If true, waits for the connection to be ready.}
480
481\wxheading{Return value}
482
483Returns TRUE if the connection is established and no error occurs.
484
485\wxheading{See also}
486
487\helpref{wxSocketClient::WaitOnConnect}{wxsocketclientwaitonconnect}
488
489%
490% WaitOnConnect
491%
492\membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect}
493
494\func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ microseconds = 0}}
495
496Wait for a "connect" event.
497
498\wxheading{See also}
499
500\helpref{wxSocketBase::Wait}{wxsocketbasewait} for a detailed description.
501
502% ---------------------------------------------------------------------------
503% CLASS: wxSocketEvent
504% ---------------------------------------------------------------------------
505\section{\class{wxSocketEvent}}\label{wxsocketevent}
506
507This event class contains information about socket events.
508
509\wxheading{Derived from}
510
511\helpref{wxEvent}{wxevent}
512
513\wxheading{Event table macros}
514
515To process a socket event, use these event handler macros to direct input to member
516functions that take a wxSocketEvent argument.
517
518\twocolwidtha{7cm}
519\begin{twocollist}\itemsep=0pt
520\twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.}
521\end{twocollist}%
522
523\wxheading{See also}
524
525\helpref{wxSocketHandler}{wxsockethandler},\rtfsp
526\helpref{wxSocketBase}{wxsocketbase},\rtfsp
527\helpref{wxSocketClient}{wxsocketclient},\rtfsp
528\helpref{wxSocketServer}{wxsocketserver}
529
530\latexignore{\rtfignore{\wxheading{Members}}}
531
532\membersection{wxSocketEvent::wxSocketEvent}
533
534\func{}{wxSocketEvent}{\param{int}{ id = 0}}
535
536Constructor.
537
538\membersection{wxSocketEvent::SocketEvent}\label{wxsocketeventsocketevent}
539
540\constfunc{wxSocketBase::wxRequestEvent}{SocketEvent}{\void}
541
542Returns the socket event type.
543
544% ---------------------------------------------------------------------------
545% CLASS: wxSocketHandler
546% ---------------------------------------------------------------------------
547\section{\class{wxSocketHandler}}\label{wxsockethandler}
548
549\wxheading{Derived from}
550
551\helpref{wxObject}{wxobject}
552
553% ---------------------------------------------------------------------------
554% Members
555% ---------------------------------------------------------------------------
556\latexignore{\rtfignore{\wxheading{Members}}}
557
558%
559% wxSocketHandler
560%
561\membersection{wxSocketHandler::wxSocketHandler}
562
563\func{}{wxSocketHandler}{\void}
564
565Constructs a new wxSocketHandler.
566
567It is advised to use \helpref{wxSocketHandler::Master}{wxsockethandlermaster} to
568get a socket handler. But creating a socket handler is useful to group
569many sockets.
570
571%
572% ~wxSocketHandler
573%
574\membersection{wxSocketHandler::\destruct{wxSocketHandler}}
575
576\func{}{\destruct{wxSocketHandler}}{\void}
577
578Destructs a wxSocketHandler object.
579
580%
581% Register
582%
583\membersection{wxSocketHandler::Register}
584
585\func{void}{Register}{\param{wxSocketBase *}{socket}}
586
587Register a socket: if it is already registered in this handler it will just
588return immediately.
589
590\wxheading{Parameters}
591
592\docparam{socket}{Socket to be registered.}
593
594%
595% UnRegister
596%
597\membersection{wxSocketHandler::UnRegister}
598
599\func{void}{UnRegister}{\param{wxSocketBase *}{socket}}
600
601UnRegister a socket: if it isn't registered in this handler it will just
602return.
603
604\wxheading{Parameters}
605
606\docparam{socket}{Socket to be unregistered.}
607
608%
609% Count
610%
611\membersection{wxSocketHandler::Count}
612
613\constfunc{unsigned long}{Count}{\void}
614
615Returns the number of sockets registered in the handler.
616
617\wxheading{Return value}
618
619Number of sockets registered.
620
621%
622% CreateServer
623%
624\membersection{wxSocketHandler::CreateServer}
625
626\func{wxSocketServer *}{CreateServer}{\param{wxSockAddress\&}{ address}, \param{wxSocketBase::wxSockFlags}{ flags = wxSocketbase::NONE}}
627
628Creates a new wxSocketServer object. The object is automatically registered
629to the current socket handler.
630For a detailed description of the parameters, see \helpref{wxSocketServer::wxSocketServer}{wxsocketserverconstr}.
631
632\wxheading{Return value}
633
634Returns a new socket server.
635
636%
637% CreateClient
638%
639\membersection{wxSocketHandler::CreateClient}
640
641\func{wxSocketServer *}{CreateClient}{\param{wxSocketBase::wxSockFlags}{ flags = wxSocketbase::NONE}}
642
643Creates a new wxSocketClient object. The object is automatically registered
644to the current socket handler.
645
646For a detailed description of the parameters, see \helpref{wxSocketClient::Connect}{wxsocketclientconnect}.
647
648\wxheading{Return value}
649
650Returns a new socket client.
651
652%
653% Master
654%
655\membersection{wxSocketHandler::Master}\label{wxsockethandlermaster}
656
657\func{static wxSocketHandler\&}{Master}{\void}
658
659Returns a default socket handler.
660
661%
662% Wait
663%
664\membersection{wxSocketHandler::Wait}
665
666\func{int}{Wait}{\param{long}{ seconds},\param{long}{ microseconds}}
667
668Wait for an event on all registered sockets.
669
670\wxheading{Parameters}
671
672\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
673
674\docparam{microsecond}{Number of microseconds to wait.}
675
676\wxheading{Return value}
677
678Returns 0 if a timeout occured, else the number of events detected.
679
680\wxheading{See also}
681
682\helpref{wxSocketBase::Wait}{wxsocketbasewait}
683
684%
685% YieldSock
686%
687\membersection{wxSocketHandler::YieldSock}
688
689\func{void}{YieldSock}{\void}
690
691Execute pending requests in all registered sockets.
692
693% ---------------------------------------------------------------------------
694% CLASS: wxSocketServer
695% ---------------------------------------------------------------------------
696\section{\class{wxSocketServer}}\label{wxsocketserver}
697
698\wxheading{Derived from}
699
700\helpref{wxSocketBase}{wxsocketbase}
701
702% ---------------------------------------------------------------------------
703% Members
704% ---------------------------------------------------------------------------
705\latexignore{\rtfignore{\wxheading{Members}}}
706
707%
708% wxSocketServer
709%
710\membersection{wxSocketServer::wxSocketServer}\label{wxsocketserverconstr}
711
712\func{}{wxSocketServer}{\param{wxSockAddress\&}{ address}, \param{wxSockFlags}{ flags = wxSocketBase::NONE}}
713
714Constructs a new wxSocketServer.
715
716{\bf Warning !} The created object needs to be registered to a socket handler
717(see \helpref{wxSocketHandler}{wxsockethandler}).
718
719\wxheading{Parameters}
720
721\docparam{address}{Specifies the local address for the server (e.g. port number).}
722
723\docparam{flags}{Socket flags (See \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags})}
724
725%
726% ~wxSocketServer
727%
728\membersection{wxSocketServer::\destruct{wxSocketServer}}
729
730\func{}{\destruct{wxSocketServer}}{\void}
731
732Destructs a wxSocketServer object (it doesn't close the accepted connection).
733
734%
735% Accept
736%
737\membersection{wxSocketServer::Accept}
738
739\func{wxSocketBase *}{Accept}{\void}
740
741Creates a new object wxSocketBase and accepts an incoming connection. {\bf Warning !} This function will block the GUI.
742
743\wxheading{Return value}
744
745Returns an opened socket connection.
746
747\wxheading{See also}
748
749\helpref{wxSocketServer::AcceptWith}{wxsocketserveracceptwith}
750
751%
752% AcceptWith
753%
754\membersection{wxSocketServer::AcceptWith}\label{wxsocketserveracceptwith}
755
756\func{bool}{AcceptWith}{\param{wxSocketBase\&}{ socket}}
757
758Accept an incoming connection using the specified socket object.
759This is useful when someone wants to inherit wxSocketBase.
760
761\wxheading{Parameters}
762
763\docparam{socket}{Socket to be initialized}
764
765\wxheading{Return value}
766
767Returns TRUE if no error occurs, else FALSE.
768
769