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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: x11/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for X11 | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2002 Julian Smart | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/window.h" | |
21 | #include "wx/app.h" | |
22 | #include "wx/evtloop.h" | |
23 | #include "wx/tooltip.h" | |
24 | #if wxUSE_THREADS | |
25 | #include "wx/thread.h" | |
26 | #endif | |
27 | #include "wx/timer.h" | |
28 | #include "wx/hash.h" | |
29 | #include "wx/module.h" | |
30 | #include "wx/unix/private.h" | |
31 | #include "wx/x11/private.h" | |
32 | #include "X11/Xlib.h" | |
33 | ||
34 | #include <sys/time.h> | |
35 | #include <unistd.h> | |
36 | ||
37 | #if wxUSE_SOCKETS | |
38 | // ---------------------------------------------------------------------------- | |
39 | // wxSocketTable | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | typedef void (*wxSocketCallback) (int fd, void* data); | |
43 | ||
44 | class wxSocketTableEntry: public wxObject | |
45 | { | |
46 | public: | |
47 | wxSocketTableEntry() | |
48 | { | |
49 | m_fdInput = -1; m_fdOutput = -1; | |
50 | m_callbackInput = NULL; m_callbackOutput = NULL; | |
51 | m_dataInput = NULL; m_dataOutput = NULL; | |
52 | } | |
53 | ||
54 | int m_fdInput; | |
55 | int m_fdOutput; | |
56 | wxSocketCallback m_callbackInput; | |
57 | wxSocketCallback m_callbackOutput; | |
58 | void* m_dataInput; | |
59 | void* m_dataOutput; | |
60 | }; | |
61 | ||
62 | typedef enum | |
63 | { wxSocketTableInput, wxSocketTableOutput } wxSocketTableType ; | |
64 | ||
65 | class wxSocketTable: public wxHashTable | |
66 | { | |
67 | public: | |
68 | wxSocketTable(): wxHashTable(wxKEY_INTEGER) | |
69 | { | |
70 | } | |
71 | ~wxSocketTable() | |
72 | { | |
73 | WX_CLEAR_HASH_TABLE(*this) | |
74 | } | |
75 | ||
76 | wxSocketTableEntry* FindEntry(int fd); | |
77 | ||
78 | void RegisterCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data); | |
79 | ||
80 | void UnregisterCallback(int fd, wxSocketTableType socketType); | |
81 | ||
82 | bool CallCallback(int fd, wxSocketTableType socketType); | |
83 | ||
84 | void FillSets(fd_set* readset, fd_set* writeset, int* highest); | |
85 | ||
86 | void ProcessEvents(fd_set* readset, fd_set* writeset); | |
87 | }; | |
88 | ||
89 | wxSocketTableEntry* wxSocketTable::FindEntry(int fd) | |
90 | { | |
91 | wxSocketTableEntry* entry = (wxSocketTableEntry*) Get(fd); | |
92 | return entry; | |
93 | } | |
94 | ||
95 | void wxSocketTable::RegisterCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data) | |
96 | { | |
97 | wxSocketTableEntry* entry = FindEntry(fd); | |
98 | if (!entry) | |
99 | { | |
100 | entry = new wxSocketTableEntry(); | |
101 | Put(fd, entry); | |
102 | } | |
103 | ||
104 | if (socketType == wxSocketTableInput) | |
105 | { | |
106 | entry->m_fdInput = fd; | |
107 | entry->m_dataInput = data; | |
108 | entry->m_callbackInput = callback; | |
109 | } | |
110 | else | |
111 | { | |
112 | entry->m_fdOutput = fd; | |
113 | entry->m_dataOutput = data; | |
114 | entry->m_callbackOutput = callback; | |
115 | } | |
116 | } | |
117 | ||
118 | void wxSocketTable::UnregisterCallback(int fd, wxSocketTableType socketType) | |
119 | { | |
120 | wxSocketTableEntry* entry = FindEntry(fd); | |
121 | if (entry) | |
122 | { | |
123 | if (socketType == wxSocketTableInput) | |
124 | { | |
125 | entry->m_fdInput = -1; | |
126 | entry->m_dataInput = NULL; | |
127 | entry->m_callbackInput = NULL; | |
128 | } | |
129 | else | |
130 | { | |
131 | entry->m_fdOutput = -1; | |
132 | entry->m_dataOutput = NULL; | |
133 | entry->m_callbackOutput = NULL; | |
134 | } | |
135 | if (entry->m_fdInput == -1 && entry->m_fdOutput == -1) | |
136 | { | |
137 | Delete(fd); | |
138 | delete entry; | |
139 | } | |
140 | } | |
141 | } | |
142 | ||
143 | bool wxSocketTable::CallCallback(int fd, wxSocketTableType socketType) | |
144 | { | |
145 | wxSocketTableEntry* entry = FindEntry(fd); | |
146 | if (entry) | |
147 | { | |
148 | if (socketType == wxSocketTableInput) | |
149 | { | |
150 | if (entry->m_fdInput != -1 && entry->m_callbackInput) | |
151 | { | |
152 | (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); | |
153 | } | |
154 | } | |
155 | else | |
156 | { | |
157 | if (entry->m_fdOutput != -1 && entry->m_callbackOutput) | |
158 | { | |
159 | (entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput); | |
160 | } | |
161 | } | |
162 | return TRUE; | |
163 | } | |
164 | else | |
165 | return FALSE; | |
166 | } | |
167 | ||
168 | void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest) | |
169 | { | |
170 | BeginFind(); | |
171 | wxHashTable::compatibility_iterator node = Next(); | |
172 | while (node) | |
173 | { | |
174 | wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); | |
175 | ||
176 | if (entry->m_fdInput != -1) | |
177 | { | |
178 | wxFD_SET(entry->m_fdInput, readset); | |
179 | if (entry->m_fdInput > *highest) | |
180 | * highest = entry->m_fdInput; | |
181 | } | |
182 | ||
183 | if (entry->m_fdOutput != -1) | |
184 | { | |
185 | wxFD_SET(entry->m_fdOutput, writeset); | |
186 | if (entry->m_fdOutput > *highest) | |
187 | * highest = entry->m_fdOutput; | |
188 | } | |
189 | ||
190 | node = Next(); | |
191 | } | |
192 | } | |
193 | ||
194 | void wxSocketTable::ProcessEvents(fd_set* readset, fd_set* writeset) | |
195 | { | |
196 | BeginFind(); | |
197 | wxHashTable::compatibility_iterator node = Next(); | |
198 | while (node) | |
199 | { | |
200 | wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData(); | |
201 | ||
202 | if (entry->m_fdInput != -1 && wxFD_ISSET(entry->m_fdInput, readset)) | |
203 | { | |
204 | (entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput); | |
205 | } | |
206 | ||
207 | if (entry->m_fdOutput != -1 && wxFD_ISSET(entry->m_fdOutput, writeset)) | |
208 | { | |
209 | (entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput); | |
210 | } | |
211 | ||
212 | node = Next(); | |
213 | } | |
214 | } | |
215 | ||
216 | wxSocketTable* wxTheSocketTable = NULL; | |
217 | ||
218 | class wxSocketTableModule: public wxModule | |
219 | { | |
220 | DECLARE_DYNAMIC_CLASS(wxSocketTableModule) | |
221 | public: | |
222 | wxSocketTableModule() {} | |
223 | bool OnInit() { wxTheSocketTable = new wxSocketTable; return TRUE; }; | |
224 | void OnExit() { delete wxTheSocketTable; wxTheSocketTable = NULL; }; | |
225 | }; | |
226 | ||
227 | IMPLEMENT_DYNAMIC_CLASS(wxSocketTableModule, wxModule) | |
228 | ||
229 | // Implement registration functions as C functions so they | |
230 | // can be called from gsock11.c | |
231 | ||
232 | extern "C" void wxRegisterSocketCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data) | |
233 | { | |
234 | if (wxTheSocketTable) | |
235 | { | |
236 | wxTheSocketTable->RegisterCallback(fd, socketType, callback, data); | |
237 | } | |
238 | } | |
239 | ||
240 | extern "C" void wxUnregisterSocketCallback(int fd, wxSocketTableType socketType) | |
241 | { | |
242 | if (wxTheSocketTable) | |
243 | { | |
244 | wxTheSocketTable->UnregisterCallback(fd, socketType); | |
245 | } | |
246 | } | |
247 | #endif | |
248 | ||
249 | // ---------------------------------------------------------------------------- | |
250 | // wxEventLoopImpl | |
251 | // ---------------------------------------------------------------------------- | |
252 | ||
253 | class WXDLLEXPORT wxEventLoopImpl | |
254 | { | |
255 | public: | |
256 | // ctor | |
257 | wxEventLoopImpl() { SetExitCode(0); m_keepGoing = FALSE; } | |
258 | ||
259 | // process an XEvent, return TRUE if it was processed | |
260 | bool ProcessEvent(XEvent* event); | |
261 | ||
262 | // generate an idle message, return TRUE if more idle time requested | |
263 | bool SendIdleEvent(); | |
264 | ||
265 | // set/get the exit code | |
266 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
267 | int GetExitCode() const { return m_exitcode; } | |
268 | ||
269 | public: | |
270 | // preprocess an event, return TRUE if processed (i.e. no further | |
271 | // dispatching required) | |
272 | bool PreProcessEvent(XEvent* event); | |
273 | ||
274 | // the exit code of the event loop | |
275 | int m_exitcode; | |
276 | ||
277 | bool m_keepGoing; | |
278 | }; | |
279 | ||
280 | // ============================================================================ | |
281 | // wxEventLoopImpl implementation | |
282 | // ============================================================================ | |
283 | ||
284 | // ---------------------------------------------------------------------------- | |
285 | // wxEventLoopImpl message processing | |
286 | // ---------------------------------------------------------------------------- | |
287 | ||
288 | bool wxEventLoopImpl::ProcessEvent(XEvent *event) | |
289 | { | |
290 | // give us the chance to preprocess the message first | |
291 | if ( PreProcessEvent(event) ) | |
292 | return TRUE; | |
293 | ||
294 | // if it wasn't done, dispatch it to the corresponding window | |
295 | if (wxTheApp) | |
296 | return wxTheApp->ProcessXEvent((WXEvent*) event); | |
297 | ||
298 | return FALSE; | |
299 | } | |
300 | ||
301 | bool wxEventLoopImpl::PreProcessEvent(XEvent *event) | |
302 | { | |
303 | // TODO | |
304 | #if 0 | |
305 | HWND hWnd = msg->hwnd; | |
306 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); | |
307 | ||
308 | ||
309 | // try translations first; find the youngest window with a translation | |
310 | // table. | |
311 | wxWindow *wnd; | |
312 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
313 | { | |
314 | if ( wnd->MSWTranslateMessage((WXMSG *)msg) ) | |
315 | return TRUE; | |
316 | } | |
317 | ||
318 | // Anyone for a non-translation message? Try youngest descendants first. | |
319 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
320 | { | |
321 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
322 | return TRUE; | |
323 | } | |
324 | #endif | |
325 | ||
326 | return FALSE; | |
327 | } | |
328 | ||
329 | // ---------------------------------------------------------------------------- | |
330 | // wxEventLoopImpl idle event processing | |
331 | // ---------------------------------------------------------------------------- | |
332 | ||
333 | bool wxEventLoopImpl::SendIdleEvent() | |
334 | { | |
335 | return wxTheApp->ProcessIdle(); | |
336 | } | |
337 | ||
338 | // ============================================================================ | |
339 | // wxEventLoop implementation | |
340 | // ============================================================================ | |
341 | ||
342 | wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL; | |
343 | ||
344 | // ---------------------------------------------------------------------------- | |
345 | // wxEventLoop running and exiting | |
346 | // ---------------------------------------------------------------------------- | |
347 | ||
348 | wxEventLoop::~wxEventLoop() | |
349 | { | |
350 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
351 | } | |
352 | ||
353 | int wxEventLoop::Run() | |
354 | { | |
355 | // event loops are not recursive, you need to create another loop! | |
356 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
357 | ||
358 | m_impl = new wxEventLoopImpl; | |
359 | ||
360 | wxEventLoop *oldLoop = ms_activeLoop; | |
361 | ms_activeLoop = this; | |
362 | ||
363 | m_impl->m_keepGoing = TRUE; | |
364 | while ( m_impl->m_keepGoing ) | |
365 | { | |
366 | #if 0 // wxUSE_THREADS | |
367 | wxMutexGuiLeaveOrEnter(); | |
368 | #endif // wxUSE_THREADS | |
369 | ||
370 | // generate and process idle events for as long as we don't have | |
371 | // anything else to do | |
372 | while ( ! Pending() ) | |
373 | { | |
374 | #if wxUSE_TIMER | |
375 | wxTimer::NotifyTimers(); // TODO: is this the correct place for it? | |
376 | #endif | |
377 | if (!m_impl->SendIdleEvent()) | |
378 | { | |
379 | #if 0 // wxUSE_THREADS | |
380 | // leave the main loop to give other threads a chance to | |
381 | // perform their GUI work | |
382 | wxMutexGuiLeave(); | |
383 | wxUsleep(20); | |
384 | wxMutexGuiEnter(); | |
385 | #endif | |
386 | // Break out of while loop | |
387 | break; | |
388 | } | |
389 | } | |
390 | ||
391 | // a message came or no more idle processing to do, sit in Dispatch() | |
392 | // waiting for the next message | |
393 | if ( !Dispatch() ) | |
394 | { | |
395 | break; | |
396 | } | |
397 | } | |
398 | ||
399 | int exitcode = m_impl->GetExitCode(); | |
400 | delete m_impl; | |
401 | m_impl = NULL; | |
402 | ||
403 | ms_activeLoop = oldLoop; | |
404 | ||
405 | return exitcode; | |
406 | } | |
407 | ||
408 | void wxEventLoop::Exit(int rc) | |
409 | { | |
410 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
411 | ||
412 | m_impl->SetExitCode(rc); | |
413 | m_impl->m_keepGoing = FALSE; | |
414 | } | |
415 | ||
416 | // ---------------------------------------------------------------------------- | |
417 | // wxEventLoop message processing dispatching | |
418 | // ---------------------------------------------------------------------------- | |
419 | ||
420 | bool wxEventLoop::Pending() const | |
421 | { | |
422 | XFlush( wxGlobalDisplay() ); | |
423 | return (XPending( wxGlobalDisplay() ) > 0); | |
424 | } | |
425 | ||
426 | bool wxEventLoop::Dispatch() | |
427 | { | |
428 | XEvent event; | |
429 | ||
430 | // TODO allowing for threads, as per e.g. wxMSW | |
431 | ||
432 | // This now waits until either an X event is received, | |
433 | // or the select times out. So we should now process | |
434 | // wxTimers in a reasonably timely fashion. However it | |
435 | // does also mean that idle processing will happen more | |
436 | // often, so we should probably limit idle processing to | |
437 | // not be repeated more than every N milliseconds. | |
438 | ||
439 | if (XPending( wxGlobalDisplay() ) == 0) | |
440 | { | |
441 | #if wxUSE_NANOX | |
442 | GR_TIMEOUT timeout = 10; // Milliseconds | |
443 | // Wait for next event, or timeout | |
444 | GrGetNextEventTimeout(& event, timeout); | |
445 | ||
446 | // Fall through to ProcessEvent. | |
447 | // we'll assume that ProcessEvent will just ignore | |
448 | // the event if there was a timeout and no event. | |
449 | ||
450 | #else | |
451 | struct timeval tv; | |
452 | tv.tv_sec=0; | |
453 | tv.tv_usec=10000; // TODO make this configurable | |
454 | int fd = ConnectionNumber( wxGlobalDisplay() ); | |
455 | ||
456 | fd_set readset; | |
457 | fd_set writeset; | |
458 | int highest = fd; | |
459 | wxFD_ZERO(&readset); | |
460 | wxFD_ZERO(&writeset); | |
461 | ||
462 | wxFD_SET(fd, &readset); | |
463 | ||
464 | #if wxUSE_SOCKETS | |
465 | if (wxTheSocketTable) | |
466 | wxTheSocketTable->FillSets( &readset, &writeset, &highest ); | |
467 | #endif | |
468 | ||
469 | if (select( highest+1, &readset, &writeset, NULL, &tv ) == 0) | |
470 | { | |
471 | // Timed out, so no event to process | |
472 | return TRUE; | |
473 | } | |
474 | else | |
475 | { | |
476 | // An X11 event was pending, so get it | |
477 | if (wxFD_ISSET( fd, &readset )) | |
478 | XNextEvent( wxGlobalDisplay(), &event ); | |
479 | ||
480 | #if wxUSE_SOCKETS | |
481 | // Check if any socket events were pending, | |
482 | // and if so, call their callbacks | |
483 | if (wxTheSocketTable) | |
484 | wxTheSocketTable->ProcessEvents( &readset, &writeset ); | |
485 | #endif | |
486 | } | |
487 | #endif | |
488 | } | |
489 | else | |
490 | { | |
491 | XNextEvent( wxGlobalDisplay(), &event ); | |
492 | } | |
493 | ||
494 | ||
495 | (void) m_impl->ProcessEvent( &event ); | |
496 | return TRUE; | |
497 | } | |
498 |