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1/////////////////////////////////////////////////////////////////////////////
2// Name: fs_zip.h
3// Purpose: ZIP file system
4// Author: Vaclav Slavik
5// Copyright: (c) 1999 Vaclav Slavik
6// CVS-ID: $Id$
7// Licence: wxWindows Licence
8/////////////////////////////////////////////////////////////////////////////
9
10
11#ifdef __GNUG__
12#pragma interface "fs_zip.h"
13#endif
14
15#include "wx/wxprec.h"
16
17#ifdef __BORDLANDC__
18#pragma hdrstop
19#endif
20
21#if wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
22
23#include "wx/filesys.h"
24
25class WXDLLEXPORT wxHashTableLong;
26
27//--------------------------------------------------------------------------------
28// wxZipFSHandler
29//--------------------------------------------------------------------------------
30
31class WXDLLEXPORT wxZipFSHandler : public wxFileSystemHandler
32{
33 public:
34 wxZipFSHandler();
35 virtual bool CanOpen(const wxString& location);
36 virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
37 virtual wxString FindFirst(const wxString& spec, int flags = 0);
38 virtual wxString FindNext();
39 ~wxZipFSHandler();
40
41 private:
42 // these vars are used by FindFirst/Next:
43 void *m_Archive;
44 wxString m_Pattern, m_BaseDir, m_ZipFile;
45 bool m_AllowDirs, m_AllowFiles;
46 wxHashTableLong *m_DirsFound;
47
48 wxString DoFind();
49};
50
51
52#endif
53 // wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
54