]>
Commit | Line | Data |
---|---|---|
1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/window.cpp | |
3 | // Purpose: implementation of extra wxWindow methods for wxUniv port | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 06.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // =========================================================================== | |
13 | // declarations | |
14 | // =========================================================================== | |
15 | ||
16 | // --------------------------------------------------------------------------- | |
17 | // headers | |
18 | // --------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "univwindow.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/app.h" | |
33 | #include "wx/window.h" | |
34 | #include "wx/dcclient.h" | |
35 | #include "wx/dcmemory.h" | |
36 | #include "wx/event.h" | |
37 | #include "wx/scrolbar.h" | |
38 | #include "wx/menu.h" | |
39 | #include "wx/frame.h" | |
40 | #endif // WX_PRECOMP | |
41 | ||
42 | #include "wx/univ/colschem.h" | |
43 | #include "wx/univ/renderer.h" | |
44 | #include "wx/univ/theme.h" | |
45 | ||
46 | #if wxUSE_CARET | |
47 | #include "wx/caret.h" | |
48 | #endif // wxUSE_CARET | |
49 | ||
50 | // turn Refresh() debugging on/off | |
51 | #define WXDEBUG_REFRESH | |
52 | ||
53 | #ifndef __WXDEBUG__ | |
54 | #undef WXDEBUG_REFRESH | |
55 | #endif | |
56 | ||
57 | #if defined(WXDEBUG_REFRESH) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
58 | #include "wx/msw/private.h" | |
59 | #endif | |
60 | ||
61 | // ============================================================================ | |
62 | // implementation | |
63 | // ============================================================================ | |
64 | ||
65 | // ---------------------------------------------------------------------------- | |
66 | // event tables | |
67 | // ---------------------------------------------------------------------------- | |
68 | ||
69 | // we can't use wxWindowNative here as it won't be expanded inside the macro | |
70 | #if defined(__WXMSW__) | |
71 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMSW) | |
72 | #elif defined(__WXGTK__) | |
73 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowGTK) | |
74 | #elif defined(__WXMGL__) | |
75 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMGL) | |
76 | #elif defined(__WXX11__) | |
77 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowX11) | |
78 | #elif defined(__WXPM__) | |
79 | IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowOS2) | |
80 | #endif | |
81 | ||
82 | BEGIN_EVENT_TABLE(wxWindow, wxWindowNative) | |
83 | EVT_SIZE(wxWindow::OnSize) | |
84 | ||
85 | #if wxUSE_ACCEL || wxUSE_MENUS | |
86 | EVT_KEY_DOWN(wxWindow::OnKeyDown) | |
87 | #endif // wxUSE_ACCEL | |
88 | ||
89 | #if wxUSE_MENUS | |
90 | EVT_CHAR(wxWindow::OnChar) | |
91 | EVT_KEY_UP(wxWindow::OnKeyUp) | |
92 | #endif // wxUSE_MENUS | |
93 | ||
94 | EVT_PAINT(wxWindow::OnPaint) | |
95 | EVT_NC_PAINT(wxWindow::OnNcPaint) | |
96 | EVT_ERASE_BACKGROUND(wxWindow::OnErase) | |
97 | END_EVENT_TABLE() | |
98 | ||
99 | // ---------------------------------------------------------------------------- | |
100 | // creation | |
101 | // ---------------------------------------------------------------------------- | |
102 | ||
103 | void wxWindow::Init() | |
104 | { | |
105 | m_scrollbarVert = | |
106 | m_scrollbarHorz = (wxScrollBar *)NULL; | |
107 | ||
108 | m_isCurrent = FALSE; | |
109 | ||
110 | m_renderer = wxTheme::Get()->GetRenderer(); | |
111 | ||
112 | m_oldSize.x = -1; | |
113 | m_oldSize.y = -1; | |
114 | } | |
115 | ||
116 | bool wxWindow::Create(wxWindow *parent, | |
117 | wxWindowID id, | |
118 | const wxPoint& pos, | |
119 | const wxSize& size, | |
120 | long style, | |
121 | const wxString& name) | |
122 | { | |
123 | // we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW | |
124 | // as under the other platforms | |
125 | if ( !wxWindowNative::Create(parent, id, pos, size, | |
126 | style | wxCLIP_CHILDREN, | |
127 | name) ) | |
128 | { | |
129 | return FALSE; | |
130 | } | |
131 | ||
132 | // if we should always have the scrollbar, do show it | |
133 | if ( GetWindowStyle() & wxALWAYS_SHOW_SB ) | |
134 | { | |
135 | #if wxUSE_TWO_WINDOWS | |
136 | SetInsertIntoMain( TRUE ); | |
137 | #endif | |
138 | m_scrollbarVert = new wxScrollBar(this, -1, | |
139 | wxDefaultPosition, wxDefaultSize, | |
140 | wxSB_VERTICAL); | |
141 | #if wxUSE_TWO_WINDOWS | |
142 | SetInsertIntoMain( FALSE ); | |
143 | #endif | |
144 | ||
145 | // and position it | |
146 | PositionScrollbars(); | |
147 | } | |
148 | ||
149 | return TRUE; | |
150 | } | |
151 | ||
152 | // ---------------------------------------------------------------------------- | |
153 | // background pixmap | |
154 | // ---------------------------------------------------------------------------- | |
155 | ||
156 | void wxWindow::SetBackground(const wxBitmap& bitmap, | |
157 | int alignment, | |
158 | wxStretch stretch) | |
159 | { | |
160 | m_bitmapBg = bitmap; | |
161 | m_alignBgBitmap = alignment; | |
162 | m_stretchBgBitmap = stretch; | |
163 | } | |
164 | ||
165 | const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment, | |
166 | wxStretch *stretch) const | |
167 | { | |
168 | if ( m_bitmapBg.Ok() ) | |
169 | { | |
170 | if ( alignment ) | |
171 | *alignment = m_alignBgBitmap; | |
172 | if ( stretch ) | |
173 | *stretch = m_stretchBgBitmap; | |
174 | } | |
175 | ||
176 | return m_bitmapBg; | |
177 | } | |
178 | ||
179 | // ---------------------------------------------------------------------------- | |
180 | // painting | |
181 | // ---------------------------------------------------------------------------- | |
182 | ||
183 | // the event handler executed when the window background must be painted | |
184 | void wxWindow::OnErase(wxEraseEvent& event) | |
185 | { | |
186 | if ( !m_renderer ) | |
187 | { | |
188 | event.Skip(); | |
189 | ||
190 | return; | |
191 | } | |
192 | ||
193 | DoDrawBackground(*event.GetDC()); | |
194 | ||
195 | // if we have both scrollbars, we also have a square in the corner between | |
196 | // them which we must paint | |
197 | if ( m_scrollbarVert && m_scrollbarHorz ) | |
198 | { | |
199 | wxSize size = GetSize(); | |
200 | wxRect rectClient = GetClientRect(), | |
201 | rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
202 | ||
203 | wxRect rectCorner; | |
204 | rectCorner.x = rectClient.GetRight() + 1; | |
205 | rectCorner.y = rectClient.GetBottom() + 1; | |
206 | rectCorner.SetRight(size.x - rectBorder.width); | |
207 | rectCorner.SetBottom(size.y - rectBorder.height); | |
208 | ||
209 | if ( GetUpdateRegion().Contains(rectCorner) ) | |
210 | { | |
211 | m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner); | |
212 | } | |
213 | } | |
214 | } | |
215 | ||
216 | // the event handlers executed when the window must be repainted | |
217 | void wxWindow::OnNcPaint(wxPaintEvent& event) | |
218 | { | |
219 | if ( m_renderer ) | |
220 | { | |
221 | // get the window rect | |
222 | wxRect rect; | |
223 | wxSize size = GetSize(); | |
224 | rect.x = | |
225 | rect.y = 0; | |
226 | rect.width = size.x; | |
227 | rect.height = size.y; | |
228 | ||
229 | // if the scrollbars are outside the border, we must adjust the rect to | |
230 | // exclude them | |
231 | if ( !m_renderer->AreScrollbarsInsideBorder() ) | |
232 | { | |
233 | wxScrollBar *scrollbar = GetScrollbar(wxVERTICAL); | |
234 | if ( scrollbar ) | |
235 | rect.width -= scrollbar->GetSize().x; | |
236 | ||
237 | scrollbar = GetScrollbar(wxHORIZONTAL); | |
238 | if ( scrollbar ) | |
239 | rect.height -= scrollbar->GetSize().y; | |
240 | } | |
241 | ||
242 | // get the DC and draw the border on it | |
243 | wxWindowDC dc(this); | |
244 | DoDrawBorder(dc, rect); | |
245 | } | |
246 | } | |
247 | ||
248 | void wxWindow::OnPaint(wxPaintEvent& event) | |
249 | { | |
250 | if ( !m_renderer ) | |
251 | { | |
252 | // it is a native control which paints itself | |
253 | event.Skip(); | |
254 | } | |
255 | else | |
256 | { | |
257 | // get the DC to use and create renderer on it | |
258 | wxPaintDC dc(this); | |
259 | wxControlRenderer renderer(this, dc, m_renderer); | |
260 | ||
261 | // draw the control | |
262 | DoDraw(&renderer); | |
263 | } | |
264 | } | |
265 | ||
266 | bool wxWindow::DoDrawBackground(wxDC& dc) | |
267 | { | |
268 | // FIXME: Leaving this code in leads to partial bg redraws | |
269 | // sometimes under MSW. | |
270 | // The same happens under X11 because it has a clear | |
271 | // region and an update region and these are sometimes | |
272 | // different. RR. | |
273 | wxRect rect; | |
274 | // #ifndef __WXMSW__ | |
275 | #if 0 | |
276 | rect = GetUpdateRegion().GetBox(); | |
277 | if ( !rect.width && !rect.height ) | |
278 | #endif | |
279 | { | |
280 | wxSize size = GetSize(); | |
281 | rect.width = size.x; | |
282 | rect.height = size.y; | |
283 | } | |
284 | ||
285 | if ( GetBackgroundBitmap().Ok() ) | |
286 | { | |
287 | // get the bitmap and the flags | |
288 | int alignment; | |
289 | wxStretch stretch; | |
290 | wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch); | |
291 | wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch); | |
292 | } | |
293 | else // just fill it with bg colour if no bitmap | |
294 | { | |
295 | m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this), | |
296 | rect, GetStateFlags()); | |
297 | } | |
298 | ||
299 | return TRUE; | |
300 | } | |
301 | ||
302 | void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect) | |
303 | { | |
304 | // TODO: handle bg bitmaps here! | |
305 | ||
306 | m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this), rect, GetStateFlags()); | |
307 | } | |
308 | ||
309 | void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect) | |
310 | { | |
311 | // draw outline unless the update region is enitrely inside it in which | |
312 | // case we don't need to do it | |
313 | #if 0 // doesn't seem to work, why? | |
314 | if ( wxRegion(rect).Contains(GetUpdateRegion().GetBox()) != wxInRegion ) | |
315 | #endif | |
316 | { | |
317 | m_renderer->DrawBorder(dc, GetBorder(), rect, GetStateFlags()); | |
318 | } | |
319 | } | |
320 | ||
321 | void wxWindow::DoDraw(wxControlRenderer *renderer) | |
322 | { | |
323 | } | |
324 | ||
325 | void wxWindow::Refresh(bool eraseBackground, const wxRect *rectClient) | |
326 | { | |
327 | wxRect rectWin; | |
328 | wxPoint pt = GetClientAreaOrigin(); | |
329 | ||
330 | wxSize size = GetClientSize(); | |
331 | ||
332 | if ( rectClient ) | |
333 | { | |
334 | rectWin = *rectClient; | |
335 | ||
336 | // don't refresh anything beyond the client area (scrollbars for | |
337 | // example) | |
338 | if ( rectWin.GetRight() > size.x ) | |
339 | rectWin.SetRight(size.x); | |
340 | if ( rectWin.GetBottom() > size.y ) | |
341 | rectWin.SetBottom(size.y); | |
342 | ||
343 | rectWin.Offset(pt); | |
344 | } | |
345 | else // refresh the entire client area | |
346 | { | |
347 | rectWin.x = pt.x; | |
348 | rectWin.y = pt.y; | |
349 | rectWin.width = size.x; | |
350 | rectWin.height = size.y; | |
351 | } | |
352 | ||
353 | // debugging helper | |
354 | #ifdef WXDEBUG_REFRESH | |
355 | static bool s_refreshDebug = FALSE; | |
356 | if ( s_refreshDebug ) | |
357 | { | |
358 | wxWindowDC dc(this); | |
359 | dc.SetBrush(*wxCYAN_BRUSH); | |
360 | dc.SetPen(*wxTRANSPARENT_PEN); | |
361 | dc.DrawRectangle(rectWin); | |
362 | ||
363 | // under Unix we use "--sync" X option for this | |
364 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
365 | ::GdiFlush(); | |
366 | ::Sleep(200); | |
367 | #endif // __WXMSW__ | |
368 | } | |
369 | #endif // WXDEBUG_REFRESH | |
370 | ||
371 | wxWindowNative::Refresh(eraseBackground, &rectWin); | |
372 | } | |
373 | ||
374 | // ---------------------------------------------------------------------------- | |
375 | // state flags | |
376 | // ---------------------------------------------------------------------------- | |
377 | ||
378 | bool wxWindow::Enable(bool enable) | |
379 | { | |
380 | if ( !wxWindowNative::Enable(enable) ) | |
381 | return FALSE; | |
382 | ||
383 | // disabled window can't keep focus | |
384 | if ( FindFocus() == this && GetParent() != NULL ) | |
385 | { | |
386 | GetParent()->SetFocus(); | |
387 | } | |
388 | ||
389 | if ( m_renderer ) | |
390 | { | |
391 | // a window with renderer is drawn by ourselves and it has to be | |
392 | // refreshed to reflect its new status | |
393 | Refresh(); | |
394 | } | |
395 | ||
396 | return TRUE; | |
397 | } | |
398 | ||
399 | bool wxWindow::IsFocused() const | |
400 | { | |
401 | wxWindow *self = wxConstCast(this, wxWindow); | |
402 | return self->FindFocus() == self; | |
403 | } | |
404 | ||
405 | bool wxWindow::IsPressed() const | |
406 | { | |
407 | return FALSE; | |
408 | } | |
409 | ||
410 | bool wxWindow::IsDefault() const | |
411 | { | |
412 | return FALSE; | |
413 | } | |
414 | ||
415 | bool wxWindow::IsCurrent() const | |
416 | { | |
417 | return m_isCurrent; | |
418 | } | |
419 | ||
420 | bool wxWindow::SetCurrent(bool doit) | |
421 | { | |
422 | if ( doit == m_isCurrent ) | |
423 | return FALSE; | |
424 | ||
425 | m_isCurrent = doit; | |
426 | ||
427 | if ( CanBeHighlighted() ) | |
428 | Refresh(); | |
429 | ||
430 | return TRUE; | |
431 | } | |
432 | ||
433 | int wxWindow::GetStateFlags() const | |
434 | { | |
435 | int flags = 0; | |
436 | if ( !IsEnabled() ) | |
437 | flags |= wxCONTROL_DISABLED; | |
438 | ||
439 | // the following states are only possible if our application is active - if | |
440 | // it is not, even our default/focused controls shouldn't appear as such | |
441 | if ( wxTheApp->IsActive() ) | |
442 | { | |
443 | if ( IsCurrent() ) | |
444 | flags |= wxCONTROL_CURRENT; | |
445 | if ( IsFocused() ) | |
446 | flags |= wxCONTROL_FOCUSED; | |
447 | if ( IsPressed() ) | |
448 | flags |= wxCONTROL_PRESSED; | |
449 | if ( IsDefault() ) | |
450 | flags |= wxCONTROL_ISDEFAULT; | |
451 | } | |
452 | ||
453 | return flags; | |
454 | } | |
455 | ||
456 | // ---------------------------------------------------------------------------- | |
457 | // size | |
458 | // ---------------------------------------------------------------------------- | |
459 | ||
460 | void wxWindow::OnSize(wxSizeEvent& event) | |
461 | { | |
462 | event.Skip(); | |
463 | ||
464 | if ( m_scrollbarVert || m_scrollbarHorz ) | |
465 | { | |
466 | PositionScrollbars(); | |
467 | } | |
468 | ||
469 | #if 0 // ndef __WXMSW__ | |
470 | // Refresh the area (strip) previously occupied by the border | |
471 | ||
472 | if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ) && IsShown()) | |
473 | { | |
474 | // This code assumes that wxSizeEvent.GetSize() returns | |
475 | // the area of the entire window, not just the client | |
476 | // area. | |
477 | wxSize newSize = event.GetSize(); | |
478 | ||
479 | if (m_oldSize.x == -1 && m_oldSize.y == -1) | |
480 | { | |
481 | m_oldSize = newSize; | |
482 | return; | |
483 | } | |
484 | ||
485 | if (HasFlag( wxSIMPLE_BORDER )) | |
486 | { | |
487 | if (newSize.y > m_oldSize.y) | |
488 | { | |
489 | wxRect rect; | |
490 | rect.x = 0; | |
491 | rect.width = m_oldSize.x; | |
492 | rect.y = m_oldSize.y-2; | |
493 | rect.height = 1; | |
494 | Refresh( TRUE, &rect ); | |
495 | } | |
496 | else if (newSize.y < m_oldSize.y) | |
497 | { | |
498 | wxRect rect; | |
499 | rect.y = newSize.y; | |
500 | rect.x = 0; | |
501 | rect.height = 1; | |
502 | rect.width = newSize.x; | |
503 | wxWindowNative::Refresh( TRUE, &rect ); | |
504 | } | |
505 | ||
506 | if (newSize.x > m_oldSize.x) | |
507 | { | |
508 | wxRect rect; | |
509 | rect.y = 0; | |
510 | rect.height = m_oldSize.y; | |
511 | rect.x = m_oldSize.x-2; | |
512 | rect.width = 1; | |
513 | Refresh( TRUE, &rect ); | |
514 | } | |
515 | else if (newSize.x < m_oldSize.x) | |
516 | { | |
517 | wxRect rect; | |
518 | rect.x = newSize.x; | |
519 | rect.y = 0; | |
520 | rect.width = 1; | |
521 | rect.height = newSize.y; | |
522 | wxWindowNative::Refresh( TRUE, &rect ); | |
523 | } | |
524 | } | |
525 | else | |
526 | if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER )) | |
527 | { | |
528 | if (newSize.y > m_oldSize.y) | |
529 | { | |
530 | wxRect rect; | |
531 | rect.x = 0; | |
532 | rect.width = m_oldSize.x; | |
533 | rect.y = m_oldSize.y-4; | |
534 | rect.height = 2; | |
535 | Refresh( TRUE, &rect ); | |
536 | } | |
537 | else if (newSize.y < m_oldSize.y) | |
538 | { | |
539 | wxRect rect; | |
540 | rect.y = newSize.y; | |
541 | rect.x = 0; | |
542 | rect.height = 2; | |
543 | rect.width = newSize.x; | |
544 | wxWindowNative::Refresh( TRUE, &rect ); | |
545 | } | |
546 | ||
547 | if (newSize.x > m_oldSize.x) | |
548 | { | |
549 | wxRect rect; | |
550 | rect.y = 0; | |
551 | rect.height = m_oldSize.y; | |
552 | rect.x = m_oldSize.x-4; | |
553 | rect.width = 2; | |
554 | Refresh( TRUE, &rect ); | |
555 | } | |
556 | else if (newSize.x < m_oldSize.x) | |
557 | { | |
558 | wxRect rect; | |
559 | rect.x = newSize.x; | |
560 | rect.y = 0; | |
561 | rect.width = 2; | |
562 | rect.height = newSize.y; | |
563 | wxWindowNative::Refresh( TRUE, &rect ); | |
564 | } | |
565 | } | |
566 | ||
567 | m_oldSize = newSize; | |
568 | } | |
569 | #endif | |
570 | } | |
571 | ||
572 | wxSize wxWindow::DoGetBestSize() const | |
573 | { | |
574 | return AdjustSize(DoGetBestClientSize()); | |
575 | } | |
576 | ||
577 | wxSize wxWindow::DoGetBestClientSize() const | |
578 | { | |
579 | return wxWindowNative::DoGetBestSize(); | |
580 | } | |
581 | ||
582 | wxSize wxWindow::AdjustSize(const wxSize& size) const | |
583 | { | |
584 | wxSize sz = size; | |
585 | if ( m_renderer ) | |
586 | m_renderer->AdjustSize(&sz, this); | |
587 | return sz; | |
588 | } | |
589 | ||
590 | wxPoint wxWindow::GetClientAreaOrigin() const | |
591 | { | |
592 | wxPoint pt = wxWindowBase::GetClientAreaOrigin(); | |
593 | ||
594 | #if wxUSE_TWO_WINDOWS | |
595 | #else | |
596 | if ( m_renderer ) | |
597 | pt += m_renderer->GetBorderDimensions(GetBorder()).GetPosition(); | |
598 | #endif | |
599 | ||
600 | return pt; | |
601 | } | |
602 | ||
603 | void wxWindow::DoGetClientSize(int *width, int *height) const | |
604 | { | |
605 | // if it is a native window, we assume it handles the scrollbars itself | |
606 | // too - and if it doesn't, there is not much we can do | |
607 | if ( !m_renderer ) | |
608 | { | |
609 | wxWindowNative::DoGetClientSize(width, height); | |
610 | ||
611 | return; | |
612 | } | |
613 | ||
614 | int w, h; | |
615 | wxWindowNative::DoGetClientSize(&w, &h); | |
616 | ||
617 | // we assume that the scrollbars are positioned correctly (by a previous | |
618 | // call to PositionScrollbars()) here | |
619 | ||
620 | wxRect rectBorder; | |
621 | if ( m_renderer ) | |
622 | rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
623 | ||
624 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
625 | ||
626 | if ( width ) | |
627 | { | |
628 | // in any case, take account of the scrollbar | |
629 | if ( m_scrollbarVert ) | |
630 | w -= m_scrollbarVert->GetSize().x; | |
631 | ||
632 | // if we don't have scrollbar or if it is outside the border (and not | |
633 | // blended into it), take account of the right border as well | |
634 | if ( !m_scrollbarVert || inside ) | |
635 | w -= rectBorder.width; | |
636 | ||
637 | // and always account for the left border | |
638 | *width = w - rectBorder.x; | |
639 | ||
640 | // we shouldn't return invalid width | |
641 | if ( *width < 0 ) | |
642 | *width = 0; | |
643 | } | |
644 | ||
645 | if ( height ) | |
646 | { | |
647 | if ( m_scrollbarHorz ) | |
648 | h -= m_scrollbarHorz->GetSize().y; | |
649 | ||
650 | if ( !m_scrollbarHorz || inside ) | |
651 | h -= rectBorder.height; | |
652 | ||
653 | *height = h - rectBorder.y; | |
654 | ||
655 | // we shouldn't return invalid height | |
656 | if ( *height < 0 ) | |
657 | *height = 0; | |
658 | } | |
659 | } | |
660 | ||
661 | void wxWindow::DoSetClientSize(int width, int height) | |
662 | { | |
663 | // take into account the borders | |
664 | wxRect rectBorder = m_renderer->GetBorderDimensions(GetBorder()); | |
665 | width += rectBorder.x; | |
666 | height += rectBorder.y; | |
667 | ||
668 | // and the scrollbars (as they may be offset into the border, use the | |
669 | // scrollbar position, not size - this supposes that PositionScrollbars() | |
670 | // had been called before) | |
671 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
672 | wxSize size = GetSize(); | |
673 | if ( m_scrollbarVert ) | |
674 | width += size.x - m_scrollbarVert->GetPosition().x; | |
675 | if ( !m_scrollbarVert || inside ) | |
676 | width += rectBorder.width; | |
677 | ||
678 | if ( m_scrollbarHorz ) | |
679 | height += size.y - m_scrollbarHorz->GetPosition().y; | |
680 | if ( !m_scrollbarHorz || inside ) | |
681 | height += rectBorder.height; | |
682 | ||
683 | wxWindowNative::DoSetClientSize(width, height); | |
684 | } | |
685 | ||
686 | wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const | |
687 | { | |
688 | wxHitTest ht = wxWindowNative::DoHitTest(x, y); | |
689 | if ( ht == wxHT_WINDOW_INSIDE ) | |
690 | { | |
691 | if ( m_scrollbarVert && x >= m_scrollbarVert->GetPosition().x ) | |
692 | { | |
693 | // it can still be changed below because it may also be the corner | |
694 | ht = wxHT_WINDOW_VERT_SCROLLBAR; | |
695 | } | |
696 | ||
697 | if ( m_scrollbarHorz && y >= m_scrollbarHorz->GetPosition().y ) | |
698 | { | |
699 | ht = ht == wxHT_WINDOW_VERT_SCROLLBAR ? wxHT_WINDOW_CORNER | |
700 | : wxHT_WINDOW_HORZ_SCROLLBAR; | |
701 | } | |
702 | } | |
703 | ||
704 | return ht; | |
705 | } | |
706 | ||
707 | // ---------------------------------------------------------------------------- | |
708 | // scrolling: we implement it entirely ourselves except for ScrollWindow() | |
709 | // function which is supposed to be (efficiently) implemented by the native | |
710 | // window class | |
711 | // ---------------------------------------------------------------------------- | |
712 | ||
713 | void wxWindow::RefreshScrollbars() | |
714 | { | |
715 | if ( m_scrollbarHorz ) | |
716 | m_scrollbarHorz->Refresh(); | |
717 | ||
718 | if ( m_scrollbarVert ) | |
719 | m_scrollbarVert->Refresh(); | |
720 | } | |
721 | ||
722 | void wxWindow::PositionScrollbars() | |
723 | { | |
724 | // do not use GetClientSize/Rect as it relies on the scrollbars being | |
725 | // correctly positioned | |
726 | ||
727 | wxSize size = GetSize(); | |
728 | wxBorder border = GetBorder(); | |
729 | wxRect rectBorder = m_renderer->GetBorderDimensions(border); | |
730 | bool inside = m_renderer->AreScrollbarsInsideBorder(); | |
731 | ||
732 | int height = m_scrollbarHorz ? m_scrollbarHorz->GetSize().y : 0; | |
733 | int width = m_scrollbarVert ? m_scrollbarVert->GetSize().x : 0; | |
734 | ||
735 | wxRect rectBar; | |
736 | if ( m_scrollbarVert ) | |
737 | { | |
738 | rectBar.x = size.x - width; | |
739 | if ( inside ) | |
740 | rectBar.x -= rectBorder.width; | |
741 | rectBar.width = width; | |
742 | rectBar.y = 0; | |
743 | if ( inside ) | |
744 | rectBar.y += rectBorder.y; | |
745 | rectBar.height = size.y - height; | |
746 | if ( inside ) | |
747 | rectBar.height -= rectBorder.y + rectBorder.height; | |
748 | ||
749 | m_scrollbarVert->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS); | |
750 | } | |
751 | ||
752 | if ( m_scrollbarHorz ) | |
753 | { | |
754 | rectBar.y = size.y - height; | |
755 | if ( inside ) | |
756 | rectBar.y -= rectBorder.height; | |
757 | rectBar.height = height; | |
758 | rectBar.x = 0; | |
759 | if ( inside ) | |
760 | rectBar.x += rectBorder.x; | |
761 | rectBar.width = size.x - width; | |
762 | if ( inside ) | |
763 | rectBar.width -= rectBorder.x + rectBorder.width; | |
764 | ||
765 | m_scrollbarHorz->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS); | |
766 | } | |
767 | ||
768 | RefreshScrollbars(); | |
769 | } | |
770 | ||
771 | void wxWindow::SetScrollbar(int orient, | |
772 | int pos, | |
773 | int pageSize, | |
774 | int range, | |
775 | bool refresh) | |
776 | { | |
777 | wxASSERT_MSG( pageSize <= range, | |
778 | _T("page size can't be greater than range") ); | |
779 | ||
780 | bool hasClientSizeChanged = FALSE; | |
781 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
782 | if ( range && (pageSize < range) ) | |
783 | { | |
784 | if ( !scrollbar ) | |
785 | { | |
786 | // create it | |
787 | #if wxUSE_TWO_WINDOWS | |
788 | SetInsertIntoMain( TRUE ); | |
789 | #endif | |
790 | scrollbar = new wxScrollBar(this, -1, | |
791 | wxDefaultPosition, wxDefaultSize, | |
792 | orient & wxVERTICAL ? wxSB_VERTICAL | |
793 | : wxSB_HORIZONTAL); | |
794 | #if wxUSE_TWO_WINDOWS | |
795 | SetInsertIntoMain( FALSE ); | |
796 | #endif | |
797 | if ( orient & wxVERTICAL ) | |
798 | m_scrollbarVert = scrollbar; | |
799 | else | |
800 | m_scrollbarHorz = scrollbar; | |
801 | ||
802 | // the client area diminished as we created a scrollbar | |
803 | hasClientSizeChanged = TRUE; | |
804 | ||
805 | PositionScrollbars(); | |
806 | } | |
807 | else if ( GetWindowStyle() & wxALWAYS_SHOW_SB ) | |
808 | { | |
809 | // we might have disabled it before | |
810 | scrollbar->Enable(); | |
811 | } | |
812 | ||
813 | scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh); | |
814 | } | |
815 | else // no range means no scrollbar | |
816 | { | |
817 | if ( scrollbar ) | |
818 | { | |
819 | // wxALWAYS_SHOW_SB only applies to the vertical scrollbar | |
820 | if ( (orient & wxVERTICAL) && (GetWindowStyle() & wxALWAYS_SHOW_SB) ) | |
821 | { | |
822 | // just disable the scrollbar | |
823 | scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh); | |
824 | scrollbar->Disable(); | |
825 | } | |
826 | else // really remove the scrollbar | |
827 | { | |
828 | delete scrollbar; | |
829 | ||
830 | if ( orient & wxVERTICAL ) | |
831 | m_scrollbarVert = NULL; | |
832 | else | |
833 | m_scrollbarHorz = NULL; | |
834 | ||
835 | // the client area increased as we removed a scrollbar | |
836 | hasClientSizeChanged = TRUE; | |
837 | ||
838 | // the size of the remaining scrollbar must be adjusted | |
839 | if ( m_scrollbarHorz || m_scrollbarVert ) | |
840 | { | |
841 | PositionScrollbars(); | |
842 | } | |
843 | } | |
844 | } | |
845 | } | |
846 | ||
847 | // give the window a chance to relayout | |
848 | if ( hasClientSizeChanged ) | |
849 | { | |
850 | #if wxUSE_TWO_WINDOWS | |
851 | wxWindowNative::SetSize( GetSize() ); | |
852 | #else | |
853 | wxSizeEvent event(GetSize()); | |
854 | (void)GetEventHandler()->ProcessEvent(event); | |
855 | #endif | |
856 | } | |
857 | } | |
858 | ||
859 | void wxWindow::SetScrollPos(int orient, int pos, bool refresh) | |
860 | { | |
861 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
862 | wxCHECK_RET( scrollbar, _T("no scrollbar to set position for") ); | |
863 | ||
864 | scrollbar->SetThumbPosition(pos); | |
865 | ||
866 | // VZ: I think we can safely ignore this as we always refresh it | |
867 | // automatically whenever the value chanegs | |
868 | #if 0 | |
869 | if ( refresh ) | |
870 | Refresh(); | |
871 | #endif | |
872 | } | |
873 | ||
874 | int wxWindow::GetScrollPos(int orient) const | |
875 | { | |
876 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
877 | return scrollbar ? scrollbar->GetThumbPosition() : 0; | |
878 | } | |
879 | ||
880 | int wxWindow::GetScrollThumb(int orient) const | |
881 | { | |
882 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
883 | return scrollbar ? scrollbar->GetThumbSize() : 0; | |
884 | } | |
885 | ||
886 | int wxWindow::GetScrollRange(int orient) const | |
887 | { | |
888 | wxScrollBar *scrollbar = GetScrollbar(orient); | |
889 | return scrollbar ? scrollbar->GetRange() : 0; | |
890 | } | |
891 | ||
892 | void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) | |
893 | { | |
894 | // use native scrolling when available and do it in generic way | |
895 | // otherwise: | |
896 | #ifdef __WXX11__ | |
897 | ||
898 | wxWindowNative::ScrollWindow(dx, dy, rect); | |
899 | ||
900 | #else | |
901 | ||
902 | // before scrolling it, ensure that we don't have any unpainted areas | |
903 | Update(); | |
904 | ||
905 | wxRect r; | |
906 | ||
907 | if ( dx ) | |
908 | { | |
909 | r = ScrollNoRefresh(dx, 0, rect); | |
910 | Refresh(TRUE /* erase bkgnd */, &r); | |
911 | } | |
912 | ||
913 | if ( dy ) | |
914 | { | |
915 | r = ScrollNoRefresh(0, dy, rect); | |
916 | Refresh(TRUE /* erase bkgnd */, &r); | |
917 | } | |
918 | ||
919 | // scroll children accordingly: | |
920 | wxPoint offset(dx, dy); | |
921 | ||
922 | for (wxWindowList::Node *node = GetChildren().GetFirst(); | |
923 | node; node = node->GetNext()) | |
924 | { | |
925 | wxWindow *child = node->GetData(); | |
926 | if ( child == m_scrollbarVert || child == m_scrollbarHorz ) | |
927 | continue; | |
928 | ||
929 | // VS: Scrolling children has non-trivial semantics. If rect=NULL then | |
930 | // it is easy: we scroll all children. Otherwise it gets | |
931 | // complicated: | |
932 | // 1. if scrolling in one direction only, scroll only | |
933 | // those children that intersect shaft defined by the rectangle | |
934 | // and scrolling direction | |
935 | // 2. if scrolling in both axes, scroll all children | |
936 | ||
937 | if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) ) | |
938 | { | |
939 | wxRect childRect = child->GetRect(); | |
940 | if ( dx == 0 && (childRect.GetLeft() <= rect->GetRight() || | |
941 | childRect.GetRight() >= rect->GetLeft()) ) | |
942 | { | |
943 | child->Move(child->GetPosition() + offset); | |
944 | } | |
945 | else if ( dy == 0 && (childRect.GetTop() <= rect->GetBottom() || | |
946 | childRect.GetBottom() >= rect->GetTop()) ) | |
947 | { | |
948 | child->Move(child->GetPosition() + offset); | |
949 | } | |
950 | } | |
951 | else | |
952 | { | |
953 | child->Move(child->GetPosition() + offset); | |
954 | } | |
955 | } | |
956 | #endif | |
957 | } | |
958 | ||
959 | wxRect wxWindow::ScrollNoRefresh(int dx, int dy, const wxRect *rectTotal) | |
960 | { | |
961 | wxASSERT_MSG( !dx || !dy, _T("can't be used for diag scrolling") ); | |
962 | ||
963 | // the rect to refresh (which we will calculate) | |
964 | wxRect rect; | |
965 | ||
966 | if ( !dx && !dy ) | |
967 | { | |
968 | // nothing to do | |
969 | return rect; | |
970 | } | |
971 | ||
972 | // calculate the part of the window which we can just redraw in the new | |
973 | // location | |
974 | wxSize sizeTotal = rectTotal ? rectTotal->GetSize() : GetClientSize(); | |
975 | ||
976 | wxLogTrace(_T("scroll"), _T("rect is %dx%d, scroll by %d, %d"), | |
977 | sizeTotal.x, sizeTotal.y, dx, dy); | |
978 | ||
979 | // the initial and end point of the region we move in client coords | |
980 | wxPoint ptSource, ptDest; | |
981 | if ( rectTotal ) | |
982 | { | |
983 | ptSource = rectTotal->GetPosition(); | |
984 | ptDest = rectTotal->GetPosition(); | |
985 | } | |
986 | ||
987 | // the size of this region | |
988 | wxSize size; | |
989 | size.x = sizeTotal.x - abs(dx); | |
990 | size.y = sizeTotal.y - abs(dy); | |
991 | if ( size.x <= 0 || size.y <= 0 ) | |
992 | { | |
993 | // just redraw everything as nothing of the displayed image will stay | |
994 | wxLogTrace(_T("scroll"), _T("refreshing everything")); | |
995 | ||
996 | rect = rectTotal ? *rectTotal : wxRect(0, 0, sizeTotal.x, sizeTotal.y); | |
997 | } | |
998 | else // move the part which doesn't change to the new location | |
999 | { | |
1000 | // note that when we scroll the canvas in some direction we move the | |
1001 | // block which doesn't need to be refreshed in the opposite direction | |
1002 | ||
1003 | if ( dx < 0 ) | |
1004 | { | |
1005 | // scroll to the right, move to the left | |
1006 | ptSource.x -= dx; | |
1007 | } | |
1008 | else | |
1009 | { | |
1010 | // scroll to the left, move to the right | |
1011 | ptDest.x += dx; | |
1012 | } | |
1013 | ||
1014 | if ( dy < 0 ) | |
1015 | { | |
1016 | // scroll down, move up | |
1017 | ptSource.y -= dy; | |
1018 | } | |
1019 | else | |
1020 | { | |
1021 | // scroll up, move down | |
1022 | ptDest.y += dy; | |
1023 | } | |
1024 | ||
1025 | #if wxUSE_CARET | |
1026 | // we need to hide the caret before moving or it will erase itself at | |
1027 | // the wrong (old) location | |
1028 | wxCaret *caret = GetCaret(); | |
1029 | if ( caret ) | |
1030 | caret->Hide(); | |
1031 | #endif // wxUSE_CARET | |
1032 | ||
1033 | // do move | |
1034 | wxClientDC dc(this); | |
1035 | wxBitmap bmp(size.x, size.y); | |
1036 | wxMemoryDC dcMem; | |
1037 | dcMem.SelectObject(bmp); | |
1038 | ||
1039 | dcMem.Blit(wxPoint(0, 0), size, &dc, ptSource | |
1040 | #if defined(__WXGTK__) && !defined(wxHAS_WORKING_GTK_DC_BLIT) | |
1041 | + GetClientAreaOrigin() | |
1042 | #endif // broken wxGTK wxDC::Blit | |
1043 | ); | |
1044 | dc.Blit(ptDest, size, &dcMem, wxPoint(0, 0)); | |
1045 | ||
1046 | wxLogTrace(_T("scroll"), | |
1047 | _T("Blit: (%d, %d) of size %dx%d -> (%d, %d)"), | |
1048 | ptSource.x, ptSource.y, | |
1049 | size.x, size.y, | |
1050 | ptDest.x, ptDest.y); | |
1051 | ||
1052 | // and now repaint the uncovered area | |
1053 | ||
1054 | // FIXME: We repaint the intersection of these rectangles twice - is | |
1055 | // it bad? I don't think so as it is rare to scroll the window | |
1056 | // diagonally anyhow and so adding extra logic to compute | |
1057 | // rectangle intersection is probably not worth the effort | |
1058 | ||
1059 | rect.x = ptSource.x; | |
1060 | rect.y = ptSource.y; | |
1061 | ||
1062 | if ( dx ) | |
1063 | { | |
1064 | if ( dx < 0 ) | |
1065 | { | |
1066 | // refresh the area along the right border | |
1067 | rect.x += size.x + dx; | |
1068 | rect.width = -dx; | |
1069 | } | |
1070 | else | |
1071 | { | |
1072 | // refresh the area along the left border | |
1073 | rect.width = dx; | |
1074 | } | |
1075 | ||
1076 | rect.height = sizeTotal.y; | |
1077 | ||
1078 | wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"), | |
1079 | rect.x, rect.y, | |
1080 | rect.GetRight() + 1, rect.GetBottom() + 1); | |
1081 | } | |
1082 | ||
1083 | if ( dy ) | |
1084 | { | |
1085 | if ( dy < 0 ) | |
1086 | { | |
1087 | // refresh the area along the bottom border | |
1088 | rect.y += size.y + dy; | |
1089 | rect.height = -dy; | |
1090 | } | |
1091 | else | |
1092 | { | |
1093 | // refresh the area along the top border | |
1094 | rect.height = dy; | |
1095 | } | |
1096 | ||
1097 | rect.width = sizeTotal.x; | |
1098 | ||
1099 | wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"), | |
1100 | rect.x, rect.y, | |
1101 | rect.GetRight() + 1, rect.GetBottom() + 1); | |
1102 | } | |
1103 | ||
1104 | #if wxUSE_CARET | |
1105 | if ( caret ) | |
1106 | caret->Show(); | |
1107 | #endif // wxUSE_CARET | |
1108 | } | |
1109 | ||
1110 | return rect; | |
1111 | } | |
1112 | ||
1113 | // ---------------------------------------------------------------------------- | |
1114 | // accelerators and menu hot keys | |
1115 | // ---------------------------------------------------------------------------- | |
1116 | ||
1117 | #if wxUSE_MENUS | |
1118 | // the last window over which Alt was pressed (used by OnKeyUp) | |
1119 | wxWindow *wxWindow::ms_winLastAltPress = NULL; | |
1120 | #endif // wxUSE_MENUS | |
1121 | ||
1122 | #if wxUSE_ACCEL || wxUSE_MENUS | |
1123 | ||
1124 | void wxWindow::OnKeyDown(wxKeyEvent& event) | |
1125 | { | |
1126 | #if wxUSE_MENUS | |
1127 | int key = event.GetKeyCode(); | |
1128 | if ( !event.ControlDown() && (key == WXK_MENU || key == WXK_F10) ) | |
1129 | { | |
1130 | ms_winLastAltPress = this; | |
1131 | ||
1132 | // it can't be an accel anyhow | |
1133 | return; | |
1134 | } | |
1135 | ||
1136 | ms_winLastAltPress = NULL; | |
1137 | #endif // wxUSE_MENUS | |
1138 | ||
1139 | #if wxUSE_ACCEL | |
1140 | for ( wxWindow *win = this; win; win = win->GetParent() ) | |
1141 | { | |
1142 | int command = win->GetAcceleratorTable()->GetCommand(event); | |
1143 | if ( command != -1 ) | |
1144 | { | |
1145 | wxCommandEvent eventCmd(wxEVT_COMMAND_MENU_SELECTED, command); | |
1146 | if ( win->GetEventHandler()->ProcessEvent(eventCmd) ) | |
1147 | { | |
1148 | // skip "event.Skip()" below | |
1149 | return; | |
1150 | } | |
1151 | } | |
1152 | ||
1153 | if ( win->IsTopLevel() ) | |
1154 | { | |
1155 | // try the frame menu bar | |
1156 | #if wxUSE_MENUS | |
1157 | wxFrame *frame = wxDynamicCast(win, wxFrame); | |
1158 | if ( frame ) | |
1159 | { | |
1160 | wxMenuBar *menubar = frame->GetMenuBar(); | |
1161 | if ( menubar && menubar->ProcessAccelEvent(event) ) | |
1162 | { | |
1163 | // skip "event.Skip()" below | |
1164 | return; | |
1165 | } | |
1166 | } | |
1167 | #endif // wxUSE_MENUS | |
1168 | ||
1169 | // if it wasn't in a menu, try to find a button | |
1170 | if ( command != -1 ) | |
1171 | { | |
1172 | wxWindow* child = win->FindWindow(command); | |
1173 | if ( child && wxDynamicCast(child, wxButton) ) | |
1174 | { | |
1175 | wxCommandEvent eventCmd(wxEVT_COMMAND_BUTTON_CLICKED, command); | |
1176 | eventCmd.SetEventObject(child); | |
1177 | if ( child->GetEventHandler()->ProcessEvent(eventCmd) ) | |
1178 | { | |
1179 | // skip "event.Skip()" below | |
1180 | return; | |
1181 | } | |
1182 | } | |
1183 | } | |
1184 | ||
1185 | // don't propagate accels from the child frame to the parent one | |
1186 | break; | |
1187 | } | |
1188 | } | |
1189 | #endif // wxUSE_ACCEL | |
1190 | ||
1191 | event.Skip(); | |
1192 | } | |
1193 | ||
1194 | #endif // wxUSE_ACCEL | |
1195 | ||
1196 | #if wxUSE_MENUS | |
1197 | ||
1198 | wxMenuBar *wxWindow::GetParentFrameMenuBar() const | |
1199 | { | |
1200 | for ( const wxWindow *win = this; win; win = win->GetParent() ) | |
1201 | { | |
1202 | if ( win->IsTopLevel() ) | |
1203 | { | |
1204 | wxFrame *frame = wxDynamicCast(win, wxFrame); | |
1205 | if ( frame ) | |
1206 | { | |
1207 | return frame->GetMenuBar(); | |
1208 | } | |
1209 | ||
1210 | // don't look further - we don't want to return the menubar of the | |
1211 | // parent frame | |
1212 | break; | |
1213 | } | |
1214 | } | |
1215 | ||
1216 | return NULL; | |
1217 | } | |
1218 | ||
1219 | void wxWindow::OnChar(wxKeyEvent& event) | |
1220 | { | |
1221 | if ( event.AltDown() && !event.ControlDown() ) | |
1222 | { | |
1223 | int key = event.GetKeyCode(); | |
1224 | ||
1225 | wxMenuBar *menubar = GetParentFrameMenuBar(); | |
1226 | if ( menubar ) | |
1227 | { | |
1228 | int item = menubar->FindNextItemForAccel(-1, key); | |
1229 | if ( item != -1 ) | |
1230 | { | |
1231 | menubar->PopupMenu((size_t)item); | |
1232 | ||
1233 | // skip "event.Skip()" below | |
1234 | return; | |
1235 | } | |
1236 | } | |
1237 | } | |
1238 | ||
1239 | event.Skip(); | |
1240 | } | |
1241 | ||
1242 | void wxWindow::OnKeyUp(wxKeyEvent& event) | |
1243 | { | |
1244 | int key = event.GetKeyCode(); | |
1245 | if ( !event.HasModifiers() && (key == WXK_MENU || key == WXK_F10) ) | |
1246 | { | |
1247 | // only process Alt release specially if there were no other key | |
1248 | // presses since Alt had been pressed and if both events happened in | |
1249 | // the same window | |
1250 | if ( ms_winLastAltPress == this ) | |
1251 | { | |
1252 | wxMenuBar *menubar = GetParentFrameMenuBar(); | |
1253 | if ( menubar && this != menubar ) | |
1254 | { | |
1255 | menubar->SelectMenu(0); | |
1256 | } | |
1257 | } | |
1258 | } | |
1259 | else | |
1260 | { | |
1261 | event.Skip(); | |
1262 | } | |
1263 | ||
1264 | // in any case reset it | |
1265 | ms_winLastAltPress = NULL; | |
1266 | } | |
1267 | ||
1268 | #endif // wxUSE_MENUS | |
1269 | ||
1270 | // ---------------------------------------------------------------------------- | |
1271 | // MSW-specific section | |
1272 | // ---------------------------------------------------------------------------- | |
1273 | ||
1274 | #ifdef __WXMSW__ | |
1275 | ||
1276 | #include "wx/msw/private.h" | |
1277 | ||
1278 | long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam) | |
1279 | { | |
1280 | if ( message == WM_NCHITTEST ) | |
1281 | { | |
1282 | // the windows which contain the other windows should let the mouse | |
1283 | // events through, otherwise a window inside a static box would | |
1284 | // never get any events at all | |
1285 | if ( IsStaticBox() ) | |
1286 | { | |
1287 | return HTTRANSPARENT; | |
1288 | } | |
1289 | } | |
1290 | ||
1291 | return wxWindowNative::MSWWindowProc(message, wParam, lParam); | |
1292 | } | |
1293 | ||
1294 | #endif // __WXMSW__ | |
1295 |