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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/setup.h
3// Purpose: configuration settings for wxUniversal/MSW
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 14.08.00
7// RCS-ID: $Id$
8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_UNIV_SETUP_H_
13#define _WX_UNIV_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
47// This setting determines the compatibility with 2.0 API: set it to 1 to
48// enable it
49//
50// Default is 0.
51//
52// Recommended setting: 0 (please update your code instead!)
53#define WXWIN_COMPATIBILITY_2_2 0
54
55// This setting determines the compatibility with 2.2 API: set it to 0 to
56// flag all cases of using deprecated functions.
57//
58// Default is 1 but please try building your code with 0 as the default will
59// change to 0 in the next version and the deprecated functions will disappear
60// in the version after it completely.
61//
62// Recommended setting: 0 (please update your code)
63#define WXWIN_COMPATIBILITY_2_4 1
64
65// Define as 1 for font size to be backward compatible to 1.63 and earlier.
66// 1.64 and later define point sizes to be compatible with Windows.
67//
68// Default is 0
69//
70// Recommended setting: 0
71#define wxFONT_SIZE_COMPATIBILITY 0
72
73// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74// If migrating between versions, your dialogs may seem to shrink.
75//
76// Default is 1
77//
78// Recommended setting: 0 (the new calculations are more correct!)
79#define wxDIALOG_UNIT_COMPATIBILITY 0
80
81// ----------------------------------------------------------------------------
82// debugging settings
83// ----------------------------------------------------------------------------
84
85// Generic comment about debugging settings: they are very useful if you don't
86// use any other memory leak detection tools such as Purify/BoundsChecker, but
87// are probably redundant otherwise. Also, Visual C++ CRT has the same features
88// as wxWindows memory debugging subsystem built in since version 5.0 and you
89// may prefer to use it instead of built in memory debugging code because it is
90// faster and more fool proof.
91//
92// Using VC++ CRT memory debugging is enabled by default in debug mode
93// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94// and if __NO_VC_CRTDBG__ is not defined.
95
96// If 1, enables wxDebugContext, for writing error messages to file, etc. If
97// __WXDEBUG__ is not defined, will still use the normal memory operators.
98//
99// Default is 0
100//
101// Recommended setting: 0
102#ifdef __MWERKS__
103 #define wxUSE_DEBUG_CONTEXT 1
104#else
105 #define wxUSE_DEBUG_CONTEXT 0
106#endif
107
108// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
109// __WXDEBUG__ is also defined.
110//
111// WARNING: this code may not work with all architectures, especially if
112// alignment is an issue. This switch is currently ignored for mingw / cygwin
113//
114// Default is 0
115//
116// Recommended setting: 1 if you are not using a memory debugging tool, else 0
117#define wxUSE_MEMORY_TRACING 0
118
119// In debug mode, cause new and delete to be redefined globally.
120// If this causes problems (e.g. link errors which is a common problem
121// especially if you use another library which also redefines the global new
122// and delete), set this to 0.
123// This switch is currently ignored for mingw / cygwin
124//
125// Default is 0
126//
127// Recommended setting: 0
128#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
129
130// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
131// this causes problems (e.g. link errors), set this to 0. You may need to set
132// this to 0 if using templates (at least for VC++). This switch is currently
133// ignored for mingw / cygwin / CodeWarrior
134//
135// Default is 0
136//
137// Recommended setting: 0
138#define wxUSE_DEBUG_NEW_ALWAYS 0
139
140// wxHandleFatalExceptions() may be used to catch the program faults at run
141// time and, instead of terminating the program with a usual GPF message box,
142// call the user-defined wxApp::OnFatalException() function. If you set
143// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144//
145// This setting is for Win32 only and can only be enabled if your compiler
146// supports Win32 structured exception handling (currently only VC++ does)
147//
148// Default is 1
149//
150// Recommended setting: 1 if your compiler supports it.
151#ifdef _MSC_VER
152 #define wxUSE_ON_FATAL_EXCEPTION 1
153#else
154 #define wxUSE_ON_FATAL_EXCEPTION 0
155#endif
156
157// ----------------------------------------------------------------------------
158// Unicode support
159// ----------------------------------------------------------------------------
160
161// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
162// defined as wchar_t, wxString will use Unicode internally. If you set this
163// to 1, you must use wxT() macro for all literal strings in the program.
164//
165// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
166// doesn't support it and the programs compiled in Unicode mode will not run
167// under 9x).
168//
169// Default is 0
170//
171// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
172#define wxUSE_UNICODE 0
173
174// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
175// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
176// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
177// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
178// will have to modify the makefiles to include unicows.lib import library as the first
179// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
180// command).
181//
182// If your compiler doesn't have unicows.lib, you can get a version of it at
183// http://libunicows.sourceforge.net
184//
185// Default is 0
186//
187// Recommended setting: 0
188#define wxUSE_UNICODE_MSLU 0
189
190// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
191// compiling the program in Unicode mode. More precisely, it will be possible
192// to construct wxString from a wide (Unicode) string and convert any wxString
193// to Unicode.
194//
195// Default is 1
196//
197// Recommended setting: 1 for win32 else 0
198#if defined(__WIN32__)
199 #define wxUSE_WCHAR_T 1
200#else
201 #define wxUSE_WCHAR_T 0
202#endif
203
204// ----------------------------------------------------------------------------
205// global features
206// ----------------------------------------------------------------------------
207
208// Support for message/error logging. This includes wxLogXXX() functions and
209// wxLog and derived classes. Don't set this to 0 unless you really know what
210// you are doing.
211//
212// Default is 1
213//
214// Recommended setting: 1 (always)
215#define wxUSE_LOG 1
216
217// Recommended setting: 1
218#define wxUSE_LOGWINDOW 1
219
220// Recommended setting: 1
221#define wxUSE_LOGGUI 1
222
223// Recommended setting: 1
224#define wxUSE_LOG_DIALOG 1
225
226// Support for command line parsing using wxCmdLineParser class.
227//
228// Default is 1
229//
230// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
231#define wxUSE_CMDLINE_PARSER 1
232
233// Support for multithreaded applications: if 1, compile in thread classes
234// (thread.h) and make the library a bit more thread safe. Although thread
235// support is quite stable by now, you may still consider recompiling the
236// library without it if you have no use for it - this will result in a
237// somewhat smaller and faster operation.
238//
239// This is ignored under Win16, threads are only supported under Win32.
240//
241// Default is 1
242//
243// Recommended setting: 0 unless you do plan to develop MT applications
244#define wxUSE_THREADS 1
245
246// If enabled (1), compiles wxWindows streams classes
247#define wxUSE_STREAMS 1
248
249// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
250#ifdef __MWERKS__
251 #define wxUSE_STD_IOSTREAM 1
252#else
253 #define wxUSE_STD_IOSTREAM 0
254#endif
255
256// ----------------------------------------------------------------------------
257// non GUI features selection
258// ----------------------------------------------------------------------------
259
260// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
261// integer which is implemented in terms of native 64 bit integers if any or
262// uses emulation otherwise.
263//
264// This class is required by wxDateTime and so you should enable it if you want
265// to use wxDateTime. For most modern platforms, it will use the native 64 bit
266// integers in which case (almost) all of its functions are inline and it
267// almost does not take any space, so there should be no reason to switch it
268// off.
269//
270// Recommended setting: 1
271#define wxUSE_LONGLONG 1
272
273// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
274// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
275//
276// Default is 1
277//
278// Recommended setting: 1 (wxFile is highly recommended as it is required by
279// i18n code, wxFileConfig and others)
280#define wxUSE_FILE 1
281#define wxUSE_FFILE 1
282
283// Use wxFSVolume class providing access to the configured/active mount points
284//
285// Default is 1
286//
287// Recommended setting: 1 (but may be safely disabled if you don't use it)
288#define wxUSE_FSVOLUME 1
289
290// use wxTextBuffer class: required by wxTextFile
291#define wxUSE_TEXTBUFFER 1
292
293// use wxTextFile class: requires wxFile and wxTextBuffer, required by
294// wxFileConfig
295#define wxUSE_TEXTFILE 1
296
297// i18n support: _() macro, wxLocale class. Requires wxTextFile.
298#define wxUSE_INTL 1
299
300// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
301// allow to manipulate dates, times and time intervals. wxDateTime replaces the
302// old wxTime and wxDate classes which are still provided for backwards
303// compatibility (and implemented in terms of wxDateTime).
304//
305// Note that this class is relatively new and is still officially in alpha
306// stage because some features are not yet (fully) implemented. It is already
307// quite useful though and should only be disabled if you are aiming at
308// absolutely minimal version of the library.
309//
310// Requires: wxUSE_LONGLONG
311//
312// Default is 1
313//
314// Recommended setting: 1
315#define wxUSE_DATETIME 1
316
317// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
318// the same as wxDateTime!). These classes are obsolete and shouldn't be used
319// in new code
320//
321// Default is 0
322//
323// Recommended setting: 0 unless you have legacy code which uses these classes
324#define wxUSE_TIMEDATE 0
325
326// Set wxUSE_TIMER to 1 to compile wxTimer class
327//
328// Default is 1
329//
330// Recommended setting: 1
331#define wxUSE_TIMER 1
332
333// Use wxStopWatch clas.
334//
335// Default is 1
336//
337// Recommended setting: 1 (needed by wxSocket)
338#define wxUSE_STOPWATCH 1
339
340// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
341// which allow the application to store its settings in the persistent
342// storage. Setting this to 1 will also enable on-demand creation of the
343// global config object in wxApp.
344//
345// See also wxUSE_CONFIG_NATIVE below.
346//
347// Recommended setting: 1
348#define wxUSE_CONFIG 1
349
350// If wxUSE_CONFIG is 1, you may choose to use either the native config
351// classes under Windows (using .INI files under Win16 and the registry under
352// Win32) or the portable text file format used by the config classes under
353// Unix.
354//
355// Default is 1 to use native classes. Note that you may still use
356// wxFileConfig even if you set this to 1 - just the config object created by
357// default for the applications needs will be a wxRegConfig or wxIniConfig and
358// not wxFileConfig.
359//
360// Recommended setting: 0 (universal should not use native)
361#if defined(__WIN32__)
362 #define wxUSE_CONFIG_NATIVE 0
363#else
364 #define wxUSE_CONFIG_NATIVE 0
365#endif
366
367// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
368// to connect/disconnect from the network and be notified whenever the dial-up
369// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
370//
371// Default is 1.
372//
373// Recommended setting: 1
374#if defined(__WIN32__)
375 #define wxUSE_DIALUP_MANAGER 1
376#else
377 #define wxUSE_DIALUP_MANAGER 0
378#endif
379
380// Compile in classes for run-time DLL loading and function calling.
381// Required by wxUSE_DIALUP_MANAGER.
382//
383// This setting is for Win32 only
384//
385// Default is 1.
386//
387// Recommended setting: 1
388#if defined(__WIN32__)
389 #define wxUSE_DYNLIB_CLASS 1
390#else
391 #define wxUSE_DYNLIB_CLASS 0
392#endif
393
394// experimental, don't use for now
395#if defined(__WIN32__)
396 #define wxUSE_DYNAMIC_LOADER 1
397#else
398 #define wxUSE_DYNAMIC_LOADER 0
399#endif
400
401// Set to 1 to use socket classes
402#define wxUSE_SOCKETS 1
403
404// Set to 1 to enable virtual file systems (required by wxHTML)
405#define wxUSE_FILESYSTEM 1
406
407// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
408#define wxUSE_FS_ZIP 1
409
410// Set to 1 to compile wxZipInput/OutputStream classes.
411#define wxUSE_ZIPSTREAM 1
412
413// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
414// wxUSE_LIBPNG.
415#define wxUSE_ZLIB 1
416
417// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
418#define wxUSE_FS_INET 1
419
420// If enabled, the code written by Apple will be used to write, in a portable
421// way, float on the disk. See extended.c for the license which is different
422// from wxWindows one.
423//
424// Default is 1.
425//
426// Recommended setting: 1 unless you don't like the license terms (unlikely)
427#define wxUSE_APPLE_IEEE 1
428
429// Joystick support class
430#if defined(__WIN32__)
431 #define wxUSE_JOYSTICK 1
432#else
433 #define wxUSE_JOYSTICK 1
434#endif
435
436// wxFontMapper class
437#define wxUSE_FONTMAP 1
438
439// wxMimeTypesManager class
440#define wxUSE_MIMETYPE 1
441
442// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
443// or wxURL you need to set this to 1.
444//
445// Default is 1.
446//
447// Recommended setting: 1
448#define wxUSE_PROTOCOL 1
449
450// The settings for the individual URL schemes
451#define wxUSE_PROTOCOL_FILE 1
452#define wxUSE_PROTOCOL_FTP 1
453#define wxUSE_PROTOCOL_HTTP 1
454
455// Define this to use wxURL class.
456#define wxUSE_URL 1
457
458// Support for regular expression matching via wxRegEx class: enable this to
459// use POSIX regular expressions in your code. You need to compile regex
460// library from src/regex to use it under Windows.
461//
462// Default is 0
463//
464// Recommended setting: 1 if your compiler supports it, if it doesn't please
465// contribute us a makefile for src/regex for it
466#define wxUSE_REGEX 1
467
468// wxSystemOptions class
469#define wxUSE_SYSTEM_OPTIONS 1
470
471// wxWave class
472#define wxUSE_WAVE 1
473
474// ----------------------------------------------------------------------------
475// Individual GUI controls
476// ----------------------------------------------------------------------------
477
478// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
479// (without it, wxControl class is not compiled)
480//
481// Default is 1
482//
483// Recommended setting: 1 (don't change except for very special programs)
484#define wxUSE_CONTROLS 1
485
486// wxPopupWindow class is a top level transient window. It is currently used
487// to implement wxTipWindow
488//
489// Default is 1
490//
491// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
492#define wxUSE_POPUPWIN 1
493
494// wxTipWindow allows to implement the custom tooltips, it is used by the
495// context help classes. Requires wxUSE_POPUPWIN.
496//
497// Default is 1
498//
499// Recommended setting: 1 (may be set to 0)
500#define wxUSE_TIPWINDOW 1
501
502// Each of the settings below corresponds to one wxWindows control. They are
503// all switched on by default but may be disabled if you are sure that your
504// program (including any standard dialogs it can show!) doesn't need them and
505// if you desperately want to save some space. If you use any of these you must
506// set wxUSE_CONTROLS as well.
507//
508// Default is 1
509//
510// Recommended setting: 1
511#define wxUSE_BUTTON 1 // wxButton
512#define wxUSE_BMPBUTTON 1 // wxBitmapButton
513#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
514#define wxUSE_CHECKBOX 1 // wxCheckBox
515#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
516#define wxUSE_CHOICE 1 // wxChoice
517#define wxUSE_COMBOBOX 1 // wxComboBox
518#define wxUSE_GAUGE 1 // wxGauge
519#define wxUSE_LISTBOX 1 // wxListBox
520#define wxUSE_LISTCTRL 1 // wxListCtrl
521#define wxUSE_RADIOBOX 1 // wxRadioBox
522#define wxUSE_RADIOBTN 1 // wxRadioButton
523#define wxUSE_SCROLLBAR 1 // wxScrollBar
524#define wxUSE_SLIDER 1 // wxSlider
525#define wxUSE_SPINBTN 1 // wxSpinButton
526#define wxUSE_SPINCTRL 1 // wxSpinCtrl
527#define wxUSE_STATBOX 1 // wxStaticBox
528#define wxUSE_STATLINE 1 // wxStaticLine
529#define wxUSE_STATTEXT 1 // wxStaticText
530#define wxUSE_STATBMP 1 // wxStaticBitmap
531#define wxUSE_TEXTCTRL 1 // wxTextCtrl
532#define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
533#define wxUSE_TREECTRL 1 // wxTreeCtrl
534
535// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
536// below either wxStatusBar95 or a generic wxStatusBar will be used.
537//
538// Default is 1
539//
540// Recommended setting: 1
541#define wxUSE_STATUSBAR 1
542
543// Two status bar implementations are available under Win32: the generic one
544// or the wrapper around native control. For native look and feel the native
545// version should be used.
546//
547// Default is 0.
548//
549// Recommended setting: 0
550#define wxUSE_NATIVE_STATUSBAR 0
551
552// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
553// classes at all. Otherwise, use the native toolbar class unless
554// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
555// supports some features which might not be supported by the native wxToolBar
556// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
557//
558// Default is 0 for all settings.
559//
560// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and
561// wxUSE_TOOLBAR_SIMPLE.
562#define wxUSE_TOOLBAR 1
563#define wxUSE_TOOLBAR_NATIVE 0
564#define wxUSE_TOOLBAR_SIMPLE 1
565
566// this setting is obsolete, value is ignored
567#define wxUSE_BUTTONBAR 0
568
569// wxNotebook is a control with several "tabs" located on one of its sides. It
570// may be used ot logically organise the data presented to the user instead of
571// putting everything in one huge dialog. It replaces wxTabControl and related
572// classes of wxWin 1.6x.
573//
574// Default is 1.
575//
576// Recommended setting: 1
577#define wxUSE_NOTEBOOK 1
578
579// wxTabDialog is a generic version of wxNotebook but it is incompatible with
580// the new class. It shouldn't be used in new code.
581//
582// Default is 0.
583//
584// Recommended setting: 0 (use wxNotebook)
585#define wxUSE_TAB_DIALOG 0
586
587// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
588// the new, much imporved and enhanced version. The new version is backwards
589// compatible with the old one and should be used whenever possible, i.e. if
590// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
591//
592// Default is 1 for both options.
593//
594// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
595// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
596// essential.
597//
598// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
599#define wxUSE_GRID 1
600#define wxUSE_NEW_GRID 1
601
602// wxProperty[Value/Form/List] classes, used by Dialog Editor
603#define wxUSE_PROPSHEET 1
604
605// ----------------------------------------------------------------------------
606// Miscellaneous GUI stuff
607// ----------------------------------------------------------------------------
608
609// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
610#define wxUSE_ACCEL 1
611
612// Use wxCaret: a class implementing a "cursor" in a text control (called caret
613// under Windows).
614//
615// Default is 1.
616//
617// Recommended setting: 1 (can be safely set to 0, not used by the library)
618#define wxUSE_CARET 1
619
620// Use wxDisplay class: it allows enumerating all displays on a system and
621// working with them.
622//
623// Default is 0 because it isn't yet implemented on all platforms
624//
625// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
626#define wxUSE_DISPLAY 0
627
628// Miscellaneous geometry code: needed for Canvas library
629#define wxUSE_GEOMETRY 0
630
631// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
632// wxListCtrl.
633//
634// Default is 1.
635//
636// Recommended setting: 1 (set it to 0 if you don't use any of the controls
637// enumerated above, then this class is mostly useless too)
638#define wxUSE_IMAGLIST 1
639
640// Use wxMenu, wxMenuBar, wxMenuItem.
641//
642// Default is 1.
643//
644// Recommended setting: 1 (can't be disabled under MSW)
645#define wxUSE_MENUS 1
646
647// Use wxSashWindow class.
648//
649// Default is 1.
650//
651// Recommended setting: 1
652#define wxUSE_SASH 1
653
654// Use wxSplitterWindow class.
655//
656// Default is 1.
657//
658// Recommended setting: 1
659#define wxUSE_SPLITTER 1
660
661// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
662//
663// Default is 1.
664//
665// Recommended setting: 1
666#ifdef __WIN32__
667 #define wxUSE_TOOLTIPS 1
668#else
669 #define wxUSE_TOOLTIPS 0
670#endif
671
672// wxValidator class and related methods
673#define wxUSE_VALIDATORS 1
674
675// wxDC cacheing implementation
676#define wxUSE_DC_CACHEING 1
677
678// Set this to 1 to enable the use of DIB's for wxBitmap to support
679// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
680#define wxUSE_DIB_FOR_BITMAP 0
681
682// ----------------------------------------------------------------------------
683// common dialogs
684// ----------------------------------------------------------------------------
685
686// Define 1 to use generic dialogs in Windows, even though they duplicate
687// native common dialog (e.g. wxColourDialog). This is mainly useful for
688// testing.
689//
690// Default is 0
691//
692// Recommended setting: 0
693#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
694
695// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
696// file selector, printer dialog). Switching this off also switches off the
697// printing architecture and interactive wxPrinterDC.
698//
699// Default is 1
700//
701// Recommended setting: 1 (unless it really doesn't work)
702#define wxUSE_COMMON_DIALOGS 1
703
704// wxBusyInfo displays window with message when app is busy. Works in same way
705// as wxBusyCursor
706#define wxUSE_BUSYINFO 1
707
708// Use single/multiple choice dialogs.
709//
710// Default is 1
711//
712// Recommended setting: 1 (used in the library itself)
713#define wxUSE_CHOICEDLG 1
714
715// Use colour picker dialog
716//
717// Default is 1
718//
719// Recommended setting: 1
720#define wxUSE_COLOURDLG 1
721
722// wxDirDlg class for getting a directory name from user
723#define wxUSE_DIRDLG 1
724
725// TODO: setting to choose the generic or native one
726
727// Use file open/save dialogs.
728//
729// Default is 1
730//
731// Recommended setting: 1 (used in many places in the library itself)
732#if defined(__WIN32__)
733 #define wxUSE_FILEDLG 1
734#else
735 #define wxUSE_FILEDLG 1
736#endif
737
738// Use find/replace dialogs.
739//
740// Default is 1
741//
742// Recommended setting: 1 (but may be safely set to 0)
743#define wxUSE_FINDREPLDLG 1
744
745// Use font picker dialog
746//
747// Default is 1
748//
749// Recommended setting: 1 (used in the library itself)
750#define wxUSE_FONTDLG 1
751
752// Use wxMessageDialog and wxMessageBox.
753//
754// Default is 1
755//
756// Recommended setting: 1 (used in the library itself)
757#define wxUSE_MSGDLG 1
758
759// progress dialog class for lengthy operations
760#define wxUSE_PROGRESSDLG 1
761
762// support for startup tips (wxShowTip &c)
763#define wxUSE_STARTUP_TIPS 1
764
765// text entry dialog and wxGetTextFromUser function
766#define wxUSE_TEXTDLG 1
767
768// number entry dialog
769#define wxUSE_NUMBERDLG 1
770
771// splash screen class
772#define wxUSE_SPLASH 1
773
774// wizards
775#define wxUSE_WIZARDDLG 1
776
777// ----------------------------------------------------------------------------
778// Metafiles support
779// ----------------------------------------------------------------------------
780
781// Windows supports the graphics format known as metafile which is, though not
782// portable, is widely used under Windows and so is supported by wxWin (under
783// Windows only, of course). Win16 (Win3.1) used the so-called "Window
784// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
785// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
786// default, WMFs will be used under Win16 and EMFs under Win32. This may be
787// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
788// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
789// in any metafile related classes at all.
790//
791// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
792//
793// Recommended setting: default or 0 for everything for portable programs.
794#if defined(__WIN32__)
795 #define wxUSE_METAFILE 1
796 #define wxUSE_ENH_METAFILE 1
797 #define wxUSE_WIN_METAFILES_ALWAYS 0
798#else
799 #define wxUSE_METAFILE 0
800 #define wxUSE_ENH_METAFILE 0
801 #define wxUSE_WIN_METAFILES_ALWAYS 0
802#endif
803
804// ----------------------------------------------------------------------------
805// Big GUI components
806// ----------------------------------------------------------------------------
807
808// Set to 0 to disable document/view architecture
809#define wxUSE_DOC_VIEW_ARCHITECTURE 1
810
811// Set to 0 to disable MDI document/view architecture
812#define wxUSE_MDI_ARCHITECTURE 1
813
814// Set to 0 to disable print/preview architecture code
815#define wxUSE_PRINTING_ARCHITECTURE 1
816
817// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
818// much more.
819//
820// Default is 1.
821//
822// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
823// smaller library.
824#define wxUSE_HTML 1
825
826// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
827// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
828// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
829// will need to manually add opengl32.lib and glu32.lib to the list of
830// libraries linked with your program if you use OpenGL.
831//
832// Default is 0.
833//
834// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
835#if defined(__WIN32__)
836 #define wxUSE_GLCANVAS 1
837#else
838 #define wxUSE_GLCANVAS 0
839#endif
840
841// wxTreeLayout class
842#define wxUSE_TREELAYOUT 1
843
844// ----------------------------------------------------------------------------
845// Data transfer
846// ----------------------------------------------------------------------------
847
848// Use wxClipboard class for clipboard copy/paste.
849//
850// Default is 1.
851//
852// Recommended setting: 1
853#define wxUSE_CLIPBOARD 1
854
855// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
856// drop
857//
858// Default is 1.
859//
860// Recommended setting: 1 for WIN32
861#define wxUSE_DATAOBJ 1
862
863// Use wxDropTarget and wxDropSource classes for drag and drop (this is
864// different from "built in" drag and drop in wxTreeCtrl which is always
865// available). Requires wxUSE_DATAOBJ.
866//
867// Default is 1.
868//
869// Recommended setting: 1
870#if defined(__WIN32__)
871 #define wxUSE_DRAG_AND_DROP 1
872#else
873 #define wxUSE_DRAG_AND_DROP 0
874#endif
875
876// Use wxAccessible for enhanced and customisable accessibility.
877// Depends on wxUSE_OLE.
878//
879// Default is 0.
880//
881// Recommended setting (at present): 0
882#define wxUSE_ACCESSIBILITY 0
883
884// ----------------------------------------------------------------------------
885// miscellaneous settings
886// ----------------------------------------------------------------------------
887
888// wxSingleInstanceChecker class allows to verify at startup if another program
889// instance is running (it is only available under Win32)
890//
891// Default is 1
892//
893// Recommended setting: 1 (the class is tiny, disabling it won't save much
894// space)
895#if defined(__WIN32__)
896 #define wxUSE_SNGLINST_CHECKER 1
897#else
898 #define wxUSE_SNGLINST_CHECKER 0
899#endif
900
901// Drag image
902#define wxUSE_DRAGIMAGE 1
903
904// Interprocess communication
905#define wxUSE_IPC 1
906
907// Help
908#if defined(__WIN32__)
909 #define wxUSE_HELP 1
910#else
911 #define wxUSE_HELP 1
912#endif
913
914// MS help
915#define wxUSE_MS_HTML_HELP 1
916
917// Use wxHTML-based help controller
918#define wxUSE_WXHTML_HELP 1
919
920// Use resources
921#define wxUSE_RESOURCES 1
922
923// Window layout constraint system
924#define wxUSE_CONSTRAINTS 1
925
926// Splines
927#define wxUSE_SPLINES 1
928
929// Use XPM support in wxBitmap
930//
931// Default is 1, as XPM is now fully supported this makes easier the issue
932// of portable icons and bitmaps
933#if defined(__WIN32__)
934 #define wxUSE_XPM_IN_MSW 1
935#else
936 #define wxUSE_XPM_IN_MSW 0
937#endif
938
939// Use dynamic DIB loading/saving code in utils/dib under MSW.
940#define wxUSE_IMAGE_LOADING_IN_MSW 0
941
942// Use dynamic icon/cursor loading/saving code under MSW.
943#define wxUSE_RESOURCE_LOADING_IN_MSW 0
944
945// use wxExpr (a.k.a. PrologIO)
946#define wxUSE_PROLOGIO 0
947
948// Use .wxr resource mechanism (requires PrologIO library)
949#define wxUSE_WX_RESOURCES 0
950
951// Include mouse wheel support
952#define wxUSE_MOUSEWHEEL 1
953
954// ----------------------------------------------------------------------------
955// postscript support settings
956// ----------------------------------------------------------------------------
957
958// Set to 1 for PostScript device context.
959#define wxUSE_POSTSCRIPT 1
960
961// Set to 1 to use font metric files in GetTextExtent
962#define wxUSE_AFM_FOR_POSTSCRIPT 1
963
964// Set to 0 to disable PostScript print/preview architecture code under Windows
965// (just use Windows printing).
966#if defined(__WIN32__)
967 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
968#else
969 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
970#endif
971
972// ----------------------------------------------------------------------------
973// database classes
974// ----------------------------------------------------------------------------
975
976// Define 1 to use ODBC classes
977#define wxUSE_ODBC 1
978
979// For backward compatibility reasons, this parameter now only controls the
980// default scrolling method used by cursors. This default behavior can be
981// overriden by setting the second param of wxDB::wxDbGetConnection() or
982// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
983// that use the connection) should support forward only scrolling of cursors,
984// or both forward and backward support for backward scrolling cursors is
985// dependent on the data source as well as the ODBC driver being used.
986#define wxODBC_FWD_ONLY_CURSORS 0
987
988// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
989// member variables. With a setting of 1, full backward compatability with the
990// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
991// as future development will be done only on the non-deprecated
992// functions/classes/member variables/etc.
993#define wxODBC_BACKWARD_COMPATABILITY 0
994
995// ----------------------------------------------------------------------------
996// other compiler (mis)features
997// ----------------------------------------------------------------------------
998
999// Set this to 0 if your compiler can't cope with omission of prototype
1000// parameters.
1001//
1002// Default is 1.
1003//
1004// Recommended setting: 1 (should never need to set this to 0)
1005#define REMOVE_UNUSED_ARG 1
1006
1007// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1008// them. Set to 1 for <iostream.h>, 0 for <iostream>
1009//
1010// Default is 1.
1011//
1012// Recommended setting: whatever your compiler likes more
1013#ifdef __MWERKS__
1014 #define wxUSE_IOSTREAMH 1
1015#else
1016 #define wxUSE_IOSTREAMH 0
1017#endif
1018
1019// ----------------------------------------------------------------------------
1020// image format support
1021// ----------------------------------------------------------------------------
1022
1023// wxImage supports many different image formats which can be configured at
1024// compile-time. BMP is always supported, others are optional and can be safely
1025// disabled if you don't plan to use images in such format sometimes saving
1026// substantial amount of code in the final library.
1027//
1028// Some formats require an extra library which is included in wxWin sources
1029// which is mentioned if it is the case.
1030
1031// Set to 1 for wxImage support (recommended).
1032#define wxUSE_IMAGE 1
1033
1034// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1035#define wxUSE_LIBPNG 1
1036
1037// Set to 1 for JPEG format support (requires libjpeg)
1038#define wxUSE_LIBJPEG 1
1039
1040// Set to 1 for TIFF format support (requires libtiff)
1041#define wxUSE_LIBTIFF 1
1042
1043// Set to 1 for GIF format support
1044#define wxUSE_GIF 1
1045
1046// Set to 1 for PNM format support
1047#define wxUSE_PNM 1
1048
1049// Set to 1 for PCX format support
1050#define wxUSE_PCX 1
1051
1052// Set to 1 for IFF format support (Amiga format)
1053#define wxUSE_IFF 0
1054
1055// Set to 1 for XPM format support
1056#define wxUSE_XPM 1
1057
1058// Set to 1 for MS Icons and Cursors format support
1059#define wxUSE_ICO_CUR 0
1060
1061// Set to 1 to compile in wxPalette class
1062 #define wxUSE_PALETTE 1
1063
1064// ----------------------------------------------------------------------------
1065// Windows-only settings
1066// ----------------------------------------------------------------------------
1067#if defined(__WINDOWS__)
1068
1069// Set this to 1 if you want to use wxWindows and MFC in the same program. This
1070// will override some other settings (see below)
1071//
1072// Default is 0.
1073//
1074// Recommended setting: 0 unless you really have to use MFC
1075#define wxUSE_MFC 0
1076
1077// Set this to 1 for generic OLE support: this is required for drag-and-drop,
1078// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1079// can't compile/doesn't have the OLE headers.
1080//
1081// Default is 1.
1082//
1083// Recommended setting: 1 for WIN32
1084#if defined(__WIN32__)
1085 #define wxUSE_OLE 1
1086#else
1087 #define wxUSE_OLE 0
1088#endif
1089
1090// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1091// 3.x. This setting is ignored under Win9x and NT 4.0+.
1092//
1093// Default is 0 for (most) Win32 (systems), 1 for Win16
1094//
1095// Recommended setting: 0
1096#define wxUSE_CTL3D 0
1097
1098// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1099// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1100// miniframes support instead.
1101//
1102// Default is 0 for (most) Win32 (systems), 1 for Win16
1103//
1104// Recommended setting: 0
1105#define wxUSE_ITSY_BITSY 0
1106
1107// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1108// which allows to put more than ~32Kb of text in it even under Win9x (NT
1109// doesn't have such limitation).
1110//
1111// Default is 1 for compilers which support it
1112//
1113// Recommended setting: 1, only set it to 0 if your compiler doesn't have
1114// or can't compile <richedit.h>
1115#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1116// TODO: This should be ifdef'ed for any compilers that don't support
1117// RichEdit 2.0 but do have RichEdit 1.0...
1118 #define wxUSE_RICHEDIT 0 // currently not supported
1119 #define wxUSE_RICHEDIT2 0 // currently not supported
1120
1121#else
1122 #define wxUSE_RICHEDIT 0
1123 #define wxUSE_RICHEDIT2 0
1124#endif
1125
1126// Set this to 1 to enable support for the owner-drawn menu and listboxes.
1127//
1128// Default is 1.
1129//
1130// Recommended setting: 1, set to 0 for a small library size reduction
1131#define wxUSE_OWNER_DRAWN 0
1132
1133#endif
1134
1135// ----------------------------------------------------------------------------
1136// disable the settings which don't work for some compilers
1137// ----------------------------------------------------------------------------
1138
1139#ifndef wxUSE_NORLANDER_HEADERS
1140 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1141 #define wxUSE_NORLANDER_HEADERS 1
1142 #else
1143 #define wxUSE_NORLANDER_HEADERS 0
1144 #endif
1145#endif
1146
1147// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1148#if defined(__MWERKS__)
1149 #undef wxUSE_DEBUG_NEW_ALWAYS
1150 #define wxUSE_DEBUG_NEW_ALWAYS 0
1151#endif
1152
1153#if defined(__GNUWIN32__)
1154// These don't work as expected for mingw32 and cygwin32
1155 #undef wxUSE_MEMORY_TRACING
1156 #define wxUSE_MEMORY_TRACING 0
1157
1158 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1159 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1160
1161 #undef wxUSE_DEBUG_NEW_ALWAYS
1162 #define wxUSE_DEBUG_NEW_ALWAYS 0
1163
1164// Cygwin betas don't have wcslen
1165 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1166 #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1167 #undef wxUSE_WCHAR_T
1168 #define wxUSE_WCHAR_T 0
1169 #endif
1170 #endif
1171
1172#endif // __GNUWIN32__
1173
1174// MFC duplicates these operators
1175#if wxUSE_MFC
1176 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1177 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1178
1179 #undef wxUSE_DEBUG_NEW_ALWAYS
1180 #define wxUSE_DEBUG_NEW_ALWAYS 0
1181#endif // wxUSE_MFC
1182
1183#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1184// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1185// to implement UUIDs
1186// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1187 #undef wxUSE_DRAG_AND_DROP
1188 #define wxUSE_DRAG_AND_DROP 0
1189#endif
1190
1191// Only WIN32 supports wxStatusBar95
1192#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1193 #undef wxUSE_NATIVE_STATUSBAR
1194 #define wxUSE_NATIVE_STATUSBAR 0
1195#endif
1196
1197// Salford C++ doesn't like some of the memory operator definitions
1198#ifdef __SALFORDC__
1199 #undef wxUSE_MEMORY_TRACING
1200 #define wxUSE_MEMORY_TRACING 0
1201
1202 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1203 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1204
1205 #undef wxUSE_DEBUG_NEW_ALWAYS
1206 #define wxUSE_DEBUG_NEW_ALWAYS 0
1207
1208 #undef wxUSE_THREADS
1209 #define wxUSE_THREADS 0
1210
1211 #undef wxUSE_OWNER_DRAWN
1212 #define wxUSE_OWNER_DRAWN 0
1213#endif // __SALFORDC__
1214
1215// BC++/Win16 can't cope with the amount of data in resource.cpp
1216#if defined(__WIN16__) && defined(__BORLANDC__)
1217 #undef wxUSE_WX_RESOURCES
1218 #define wxUSE_WX_RESOURCES 0
1219
1220 #undef wxUSE_ODBC
1221 #define wxUSE_ODBC 0
1222
1223 #undef wxUSE_NEW_GRID
1224 #define wxUSE_NEW_GRID 0
1225#endif
1226
1227#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1228// BC++ 4.0 can't compile JPEG library
1229 #undef wxUSE_LIBJPEG
1230 #define wxUSE_LIBJPEG 0
1231#endif
1232
1233// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1234#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1235 #undef wxUSE_DEBUG_NEW_ALWAYS
1236 #define wxUSE_DEBUG_NEW_ALWAYS 0
1237#endif
1238
1239#if defined(__WXMSW__) && defined(__WATCOMC__)
1240 /*
1241 #undef wxUSE_GLCANVAS
1242 #define wxUSE_GLCANVAS 0
1243 */
1244
1245 #undef wxUSE_WCHAR_T
1246 #define wxUSE_WCHAR_T 0
1247#endif
1248
1249#if defined(__WXMSW__) && !defined(__WIN32__)
1250 #undef wxUSE_SOCKETS
1251 #define wxUSE_SOCKETS 0
1252
1253 #undef wxUSE_THREADS
1254 #define wxUSE_THREADS 0
1255
1256 #undef wxUSE_TOOLTIPS
1257 #define wxUSE_TOOLTIPS 0
1258
1259 #undef wxUSE_SPINCTRL
1260 #define wxUSE_SPINCTRL 0
1261
1262 #undef wxUSE_SPINBTN
1263 #define wxUSE_SPINBTN 0
1264
1265 #undef wxUSE_LIBPNG
1266 #define wxUSE_LIBPNG 0
1267
1268 #undef wxUSE_LIBJPEG
1269 #define wxUSE_LIBJPEG 0
1270
1271 #undef wxUSE_LIBTIFF
1272 #define wxUSE_LIBTIFF 0
1273
1274 #undef wxUSE_GIF
1275 #define wxUSE_GIF 0
1276
1277 #undef wxUSE_PNM
1278 #define wxUSE_PNM 0
1279
1280 #undef wxUSE_PCX
1281 #define wxUSE_PCX 0
1282
1283 #undef wxUSE_GLCANVAS
1284 #define wxUSE_GLCANVAS 0
1285
1286 #undef wxUSE_MS_HTML_HELP
1287 #define wxUSE_MS_HTML_HELP 0
1288
1289 #undef wxUSE_WCHAR_T
1290 #define wxUSE_WCHAR_T 0
1291
1292#endif // Win16
1293
1294// ----------------------------------------------------------------------------
1295// unknown settings
1296// ----------------------------------------------------------------------------
1297
1298// If 1, enables provision of run-time type information.
1299// NOW MANDATORY: don't change.
1300#define wxUSE_DYNAMIC_CLASSES 1
1301
1302//??????
1303#if defined(__WIN32__)
1304 #define wxUSE_DDE_FOR_IPC 0
1305#else
1306 #define wxUSE_DDE_FOR_IPC 0
1307#endif
1308
1309//??????
1310#define wxUSE_SPAWNBROWSER 0
1311
1312#endif // _WX_UNIV_SETUP_H_