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1 | //---------------------------------------------------------------------- | |
2 | // Name: embedded.cpp | |
3 | // Purpose: To serve as an example of how to use wxPython from | |
4 | // within a C++ wxWindows program. | |
5 | // | |
6 | // Author: Robin Dunn | |
7 | // | |
8 | // Created: 1-May-2002 | |
9 | // RCS-ID: $Id$ | |
10 | // Copyright: (c) 2002 by Total Control Software | |
11 | // Licence: wxWindows license | |
12 | //---------------------------------------------------------------------- | |
13 | ||
14 | #include <Python.h> | |
15 | ||
16 | ||
17 | // For compilers that support precompilation, includes "wx/wx.h". | |
18 | #include <wx/wxprec.h> | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include <wx/wx.h> | |
26 | #endif | |
27 | ||
28 | #include <wx/splitter.h> | |
29 | ||
30 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) | |
31 | #include "mondrian.xpm" | |
32 | #endif | |
33 | ||
34 | // Import Python and wxPython headers | |
35 | #include <wx/wxPython/wxPython.h> | |
36 | ||
37 | ||
38 | //---------------------------------------------------------------------- | |
39 | // Class definitions | |
40 | ||
41 | class MyApp : public wxApp | |
42 | { | |
43 | public: | |
44 | virtual bool OnInit(); | |
45 | virtual int OnExit(); | |
46 | bool Init_wxPython(); | |
47 | private: | |
48 | PyThreadState* m_mainTState; | |
49 | }; | |
50 | ||
51 | ||
52 | class MyFrame : public wxFrame | |
53 | { | |
54 | public: | |
55 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
56 | void RedirectStdio(); | |
57 | wxWindow* DoPythonStuff(wxWindow* parent); | |
58 | void OnExit(wxCommandEvent& event); | |
59 | void OnPyFrame(wxCommandEvent& event); | |
60 | ||
61 | private: | |
62 | DECLARE_EVENT_TABLE() | |
63 | }; | |
64 | ||
65 | //---------------------------------------------------------------------- | |
66 | // MyApp methods | |
67 | ||
68 | ||
69 | bool MyApp::OnInit() | |
70 | { | |
71 | if ( !Init_wxPython() ) | |
72 | // don't start the app if we can't initialize wxPython. | |
73 | return false; | |
74 | ||
75 | MyFrame *frame = new MyFrame(_T("Embedded wxPython Test"), | |
76 | wxDefaultPosition, wxSize(700, 600)); | |
77 | frame->Show(true); | |
78 | return true; | |
79 | } | |
80 | ||
81 | ||
82 | ||
83 | bool MyApp::Init_wxPython() | |
84 | { | |
85 | // Initialize Python | |
86 | Py_Initialize(); | |
87 | PyEval_InitThreads(); | |
88 | ||
89 | // Load the wxPython core API. Imports the wx._core_ module and sets a | |
90 | // local pointer to a function table located there. The pointer is used | |
91 | // internally by the rest of the API functions. | |
92 | if ( ! wxPyCoreAPI_IMPORT() ) { | |
93 | wxLogError(wxT("***** Error importing the wxPython API! *****")); | |
94 | PyErr_Print(); | |
95 | Py_Finalize(); | |
96 | return false; | |
97 | } | |
98 | ||
99 | // Save the current Python thread state and release the | |
100 | // Global Interpreter Lock. | |
101 | m_mainTState = wxPyBeginAllowThreads(); | |
102 | ||
103 | return true; | |
104 | } | |
105 | ||
106 | ||
107 | int MyApp::OnExit() | |
108 | { | |
109 | // Restore the thread state and tell Python to cleanup after itself. | |
110 | // wxPython will do its own cleanup as part of that process. This is done | |
111 | // in OnExit instead of ~MyApp because OnExit is only called if OnInit is | |
112 | // successful. | |
113 | wxPyEndAllowThreads(m_mainTState); | |
114 | Py_Finalize(); | |
115 | return 0; | |
116 | } | |
117 | ||
118 | ||
119 | IMPLEMENT_APP(MyApp) | |
120 | ||
121 | //---------------------------------------------------------------------- | |
122 | ||
123 | enum | |
124 | { | |
125 | ID_EXIT=1001, | |
126 | ID_PYFRAME | |
127 | }; | |
128 | ||
129 | ||
130 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
131 | EVT_MENU(ID_EXIT, MyFrame::OnExit) | |
132 | EVT_MENU(ID_PYFRAME, MyFrame::OnPyFrame) | |
133 | END_EVENT_TABLE() | |
134 | ||
135 | ||
136 | ||
137 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
138 | : wxFrame(NULL, -1, title, pos, size, | |
139 | wxDEFAULT_FRAME_STYLE|wxNO_FULL_REPAINT_ON_RESIZE) | |
140 | { | |
141 | SetIcon(wxICON(mondrian)); | |
142 | ||
143 | wxMenuBar* mbar = new wxMenuBar; | |
144 | wxMenu* menu = new wxMenu; | |
145 | menu->Append(ID_PYFRAME, _T("Make wx&Python frame")); | |
146 | menu->AppendSeparator(); | |
147 | menu->Append(ID_EXIT, _T("&Close Frame\tAlt-X")); | |
148 | mbar->Append(menu, _T("&File")); | |
149 | SetMenuBar(mbar); | |
150 | ||
151 | CreateStatusBar(); | |
152 | RedirectStdio(); | |
153 | ||
154 | // Make some child windows from C++ | |
155 | wxSplitterWindow* sp = new wxSplitterWindow(this, -1); | |
156 | wxPanel* p1 = new wxPanel(sp, -1, wxDefaultPosition, wxDefaultSize, wxSUNKEN_BORDER); | |
157 | ||
158 | new wxStaticText(p1, -1, | |
159 | _T("The frame, menu, splitter, this panel and this text were created in C++..."), | |
160 | wxPoint(10,10)); | |
161 | ||
162 | // And get a panel from Python | |
163 | wxWindow* p2 = DoPythonStuff(sp); | |
164 | ||
165 | sp->SplitHorizontally(p1, p2, GetClientSize().y/4); | |
166 | } | |
167 | ||
168 | void MyFrame::OnExit(wxCommandEvent& event) | |
169 | { | |
170 | Close(); | |
171 | } | |
172 | ||
173 | ||
174 | //---------------------------------------------------------------------- | |
175 | // This is where the fun begins... | |
176 | ||
177 | ||
178 | char* python_code1 = "\ | |
179 | import wx\n\ | |
180 | f = wx.Frame(None, -1, 'Hello from wxPython!', size=(250, 150))\n\ | |
181 | f.Show()\n\ | |
182 | "; | |
183 | ||
184 | void MyFrame::OnPyFrame(wxCommandEvent& event) | |
185 | { | |
186 | // For simple Python code that doesn't have to interact with the | |
187 | // C++ code in any way, you can execute it with PyRun_SimpleString. | |
188 | ||
189 | ||
190 | // First, whenever you do anything with Python objects or code, you | |
191 | // *MUST* aquire the Global Interpreter Lock and block other | |
192 | // Python threads from running. | |
193 | wxPyBlock_t blocked = wxPyBeginBlockThreads(); | |
194 | ||
195 | // Execute the code in the __main__ module | |
196 | PyRun_SimpleString(python_code1); | |
197 | ||
198 | // Finally, release the GIL and let other Python threads run. | |
199 | wxPyEndBlockThreads(blocked); | |
200 | } | |
201 | ||
202 | ||
203 | void MyFrame::RedirectStdio() | |
204 | { | |
205 | // This is a helpful little tidbit to help debugging and such. It | |
206 | // redirects Python's stdout and stderr to a window that will popup | |
207 | // only on demand when something is printed, like a traceback. | |
208 | char* python_redirect = "\ | |
209 | import sys\n\ | |
210 | import wx\n\ | |
211 | output = wx.PyOnDemandOutputWindow()\n\ | |
212 | sys.stdin = sys.stderr = output\n\ | |
213 | "; | |
214 | wxPyBlock_t blocked = wxPyBeginBlockThreads(); | |
215 | PyRun_SimpleString(python_redirect); | |
216 | wxPyEndBlockThreads(blocked); | |
217 | } | |
218 | ||
219 | ||
220 | ||
221 | ||
222 | char* python_code2 = "\ | |
223 | import sys\n\ | |
224 | sys.path.append('.')\n\ | |
225 | import embedded_sample\n\ | |
226 | \n\ | |
227 | def makeWindow(parent):\n\ | |
228 | win = embedded_sample.MyPanel(parent)\n\ | |
229 | return win\n\ | |
230 | "; | |
231 | ||
232 | wxWindow* MyFrame::DoPythonStuff(wxWindow* parent) | |
233 | { | |
234 | // More complex embedded situations will require passing C++ objects to | |
235 | // Python and/or returning objects from Python to be used in C++. This | |
236 | // sample shows one way to do it. NOTE: The above code could just have | |
237 | // easily come from a file, or the whole thing could be in the Python | |
238 | // module that is imported and manipulated directly in this C++ code. See | |
239 | // the Python API for more details. | |
240 | ||
241 | wxWindow* window = NULL; | |
242 | PyObject* result; | |
243 | ||
244 | // As always, first grab the GIL | |
245 | wxPyBlock_t blocked = wxPyBeginBlockThreads(); | |
246 | ||
247 | // Now make a dictionary to serve as the global namespace when the code is | |
248 | // executed. Put a reference to the builtins module in it. (Yes, the | |
249 | // names are supposed to be different, I don't know why...) | |
250 | PyObject* globals = PyDict_New(); | |
251 | PyObject* builtins = PyImport_ImportModule("__builtin__"); | |
252 | PyDict_SetItemString(globals, "__builtins__", builtins); | |
253 | Py_DECREF(builtins); | |
254 | ||
255 | // Execute the code to make the makeWindow function | |
256 | result = PyRun_String(python_code2, Py_file_input, globals, globals); | |
257 | // Was there an exception? | |
258 | if (! result) { | |
259 | PyErr_Print(); | |
260 | wxPyEndBlockThreads(blocked); | |
261 | return NULL; | |
262 | } | |
263 | Py_DECREF(result); | |
264 | ||
265 | // Now there should be an object named 'makeWindow' in the dictionary that | |
266 | // we can grab a pointer to: | |
267 | PyObject* func = PyDict_GetItemString(globals, "makeWindow"); | |
268 | wxASSERT(PyCallable_Check(func)); | |
269 | ||
270 | // Now build an argument tuple and call the Python function. Notice the | |
271 | // use of another wxPython API to take a wxWindows object and build a | |
272 | // wxPython object that wraps it. | |
273 | PyObject* arg = wxPyMake_wxObject(parent, false); | |
274 | wxASSERT(arg != NULL); | |
275 | PyObject* tuple = PyTuple_New(1); | |
276 | PyTuple_SET_ITEM(tuple, 0, arg); | |
277 | result = PyEval_CallObject(func, tuple); | |
278 | ||
279 | // Was there an exception? | |
280 | if (! result) | |
281 | PyErr_Print(); | |
282 | else { | |
283 | // Otherwise, get the returned window out of Python-land and | |
284 | // into C++-ville... | |
285 | bool success = wxPyConvertSwigPtr(result, (void**)&window, _T("wxWindow")); | |
286 | wxASSERT_MSG(success, _T("Returned object was not a wxWindow!")); | |
287 | Py_DECREF(result); | |
288 | } | |
289 | ||
290 | // Release the python objects we still have | |
291 | Py_DECREF(globals); | |
292 | Py_DECREF(tuple); | |
293 | ||
294 | // Finally, after all Python stuff is done, release the GIL | |
295 | wxPyEndBlockThreads(blocked); | |
296 | ||
297 | return window; | |
298 | } | |
299 | ||
300 | ||
301 | //---------------------------------------------------------------------- |