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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/gauge.h
3// Purpose: wxGauge interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.02.01
7// RCS-ID: $Id$
8// Copyright: (c) 1996-2001 wxWidgets team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_GAUGE_H_BASE_
13#define _WX_GAUGE_H_BASE_
14
15#include "wx/defs.h"
16
17#if wxUSE_GAUGE
18
19#include "wx/control.h"
20
21// ----------------------------------------------------------------------------
22// wxGauge style flags
23// ----------------------------------------------------------------------------
24
25#define wxGA_HORIZONTAL wxHORIZONTAL
26#define wxGA_VERTICAL wxVERTICAL
27
28// Win32 only, is default (and only) on some other platforms
29#define wxGA_SMOOTH 0x0020
30
31#if WXWIN_COMPATIBILITY_2_6
32 // obsolete style
33 #define wxGA_PROGRESSBAR 0
34#endif // WXWIN_COMPATIBILITY_2_6
35
36
37extern WXDLLEXPORT_DATA(const wxChar) wxGaugeNameStr[];
38
39// ----------------------------------------------------------------------------
40// wxGauge: a progress bar
41// ----------------------------------------------------------------------------
42
43class WXDLLEXPORT wxGaugeBase : public wxControl
44{
45public:
46 wxGaugeBase() { m_rangeMax = m_gaugePos = 0; }
47 virtual ~wxGaugeBase();
48
49 bool Create(wxWindow *parent,
50 wxWindowID id,
51 int range,
52 const wxPoint& pos = wxDefaultPosition,
53 const wxSize& size = wxDefaultSize,
54 long style = wxGA_HORIZONTAL,
55 const wxValidator& validator = wxDefaultValidator,
56 const wxString& name = wxGaugeNameStr);
57
58 // set/get the control range
59 virtual void SetRange(int range);
60 virtual int GetRange() const;
61
62 // position
63 virtual void SetValue(int pos);
64 virtual int GetValue() const;
65
66 // simple accessors
67 bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
68
69
70 // appearance params (not implemented for most ports)
71 virtual void SetShadowWidth(int w);
72 virtual int GetShadowWidth() const;
73
74 virtual void SetBezelFace(int w);
75 virtual int GetBezelFace() const;
76
77 // overriden base class virtuals
78 virtual bool AcceptsFocus() const { return false; }
79
80protected:
81 // the max position
82 int m_rangeMax;
83
84 // the current position
85 int m_gaugePos;
86
87 DECLARE_NO_COPY_CLASS(wxGaugeBase)
88};
89
90#if defined(__WXUNIVERSAL__)
91 #include "wx/univ/gauge.h"
92#elif defined(__WXMSW__)
93 #include "wx/msw/gauge95.h"
94 #define wxGauge wxGauge95
95#elif defined(__WXMOTIF__)
96 #include "wx/motif/gauge.h"
97#elif defined(__WXGTK20__)
98 #include "wx/gtk/gauge.h"
99#elif defined(__WXGTK__)
100 #include "wx/gtk1/gauge.h"
101#elif defined(__WXMAC__)
102 #include "wx/mac/gauge.h"
103#elif defined(__WXCOCOA__)
104 #include "wx/cocoa/gauge.h"
105#elif defined(__WXPM__)
106 #include "wx/os2/gauge.h"
107#endif
108
109#endif // wxUSE_GAUGE
110
111#endif
112 // _WX_GAUGE_H_BASE_