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1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.cpp
3// Purpose: wxThread Implementation
4// Author: Original from Wolfram Gloger/Guilhem Lavaux
5// Modified by: Vadim Zeitlin to make it work :-)
6// Created: 04/22/98
7// RCS-ID: $Id$
8// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
9// Vadim Zeitlin (1999)
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
14 #pragma implementation "thread.h"
15#endif
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
21// For compilers that support precompilation, includes "wx.h".
22#include "wx/wxprec.h"
23
24#if defined(__BORLANDC__)
25 #pragma hdrstop
26#endif
27
28#ifndef WX_PRECOMP
29 #include "wx/wx.h"
30#endif
31
32#if wxUSE_THREADS
33
34#include "wx/msw/private.h"
35
36#include "wx/module.h"
37#include "wx/thread.h"
38
39// must have this symbol defined to get _beginthread/_endthread declarations
40#ifndef _MT
41 #define _MT
42#endif
43
44#ifdef __VISUALC__
45 #include <process.h>
46#endif
47
48// ----------------------------------------------------------------------------
49// constants
50// ----------------------------------------------------------------------------
51
52// the possible states of the thread ("=>" shows all possible transitions from
53// this state)
54enum wxThreadState
55{
56 STATE_NEW, // didn't start execution yet (=> RUNNING)
57 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
58 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
59 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
60 STATE_EXITED // thread is terminating
61};
62
63// ----------------------------------------------------------------------------
64// this module globals
65// ----------------------------------------------------------------------------
66
67// TLS index of the slot where we store the pointer to the current thread
68static DWORD gs_tlsThisThread = 0xFFFFFFFF;
69
70// id of the main thread - the one which can call GUI functions without first
71// calling wxMutexGuiEnter()
72static DWORD gs_idMainThread = 0;
73
74// if it's FALSE, some secondary thread is holding the GUI lock
75static bool gs_bGuiOwnedByMainThread = TRUE;
76
77// critical section which controls access to all GUI functions: any secondary
78// thread (i.e. except the main one) must enter this crit section before doing
79// any GUI calls
80static wxCriticalSection *gs_critsectGui = NULL;
81
82// critical section which protects gs_nWaitingForGui variable
83static wxCriticalSection *gs_critsectWaitingForGui = NULL;
84
85// number of threads waiting for GUI in wxMutexGuiEnter()
86static size_t gs_nWaitingForGui = 0;
87
88// are we waiting for a thread termination?
89static bool gs_waitingForThread = FALSE;
90
91// ============================================================================
92// Windows implementation of thread classes
93// ============================================================================
94
95// ----------------------------------------------------------------------------
96// wxMutex implementation
97// ----------------------------------------------------------------------------
98
99class wxMutexInternal
100{
101public:
102 HANDLE p_mutex;
103};
104
105wxMutex::wxMutex()
106{
107 m_internal = new wxMutexInternal;
108 m_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
109 if ( !m_internal->p_mutex )
110 {
111 wxLogSysError(_("Can not create mutex."));
112 }
113
114 m_locked = 0;
115}
116
117wxMutex::~wxMutex()
118{
119 if (m_locked > 0)
120 wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked);
121 CloseHandle(m_internal->p_mutex);
122}
123
124wxMutexError wxMutex::Lock()
125{
126 DWORD ret;
127
128 ret = WaitForSingleObject(m_internal->p_mutex, INFINITE);
129 switch ( ret )
130 {
131 case WAIT_ABANDONED:
132 return wxMUTEX_BUSY;
133
134 case WAIT_OBJECT_0:
135 // ok
136 break;
137
138 case WAIT_FAILED:
139 wxLogSysError(_("Couldn't acquire a mutex lock"));
140 return wxMUTEX_MISC_ERROR;
141
142 case WAIT_TIMEOUT:
143 default:
144 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
145 }
146
147 m_locked++;
148 return wxMUTEX_NO_ERROR;
149}
150
151wxMutexError wxMutex::TryLock()
152{
153 DWORD ret;
154
155 ret = WaitForSingleObject(m_internal->p_mutex, 0);
156 if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
157 return wxMUTEX_BUSY;
158
159 m_locked++;
160 return wxMUTEX_NO_ERROR;
161}
162
163wxMutexError wxMutex::Unlock()
164{
165 if (m_locked > 0)
166 m_locked--;
167
168 BOOL ret = ReleaseMutex(m_internal->p_mutex);
169 if ( ret == 0 )
170 {
171 wxLogSysError(_("Couldn't release a mutex"));
172 return wxMUTEX_MISC_ERROR;
173 }
174
175 return wxMUTEX_NO_ERROR;
176}
177
178// ----------------------------------------------------------------------------
179// wxCondition implementation
180// ----------------------------------------------------------------------------
181
182class wxConditionInternal
183{
184public:
185 wxConditionInternal()
186 {
187 event = ::CreateEvent(
188 NULL, // default secutiry
189 FALSE, // not manual reset
190 FALSE, // nonsignaled initially
191 NULL // nameless event
192 );
193 if ( !event )
194 {
195 wxLogSysError(_("Can not create event object."));
196 }
197 waiters = 0;
198 }
199
200 bool Wait(DWORD timeout)
201 {
202 waiters++;
203
204 // FIXME this should be MsgWaitForMultipleObjects() as well probably
205 DWORD rc = ::WaitForSingleObject(event, timeout);
206
207 waiters--;
208
209 return rc != WAIT_TIMEOUT;
210 }
211
212 ~wxConditionInternal()
213 {
214 if ( event )
215 {
216 if ( !::CloseHandle(event) )
217 {
218 wxLogLastError("CloseHandle(event)");
219 }
220 }
221 }
222
223 HANDLE event;
224 int waiters;
225};
226
227wxCondition::wxCondition()
228{
229 m_internal = new wxConditionInternal;
230}
231
232wxCondition::~wxCondition()
233{
234 delete m_internal;
235}
236
237void wxCondition::Wait()
238{
239 (void)m_internal->Wait(INFINITE);
240}
241
242bool wxCondition::Wait(unsigned long sec,
243 unsigned long nsec)
244{
245 return m_internal->Wait(sec*1000 + nsec/1000000);
246}
247
248void wxCondition::Signal()
249{
250 // set the event to signaled: if a thread is already waiting on it, it will
251 // be woken up, otherwise the event will remain in the signaled state until
252 // someone waits on it. In any case, the system will return it to a non
253 // signalled state afterwards. If multiple threads are waiting, only one
254 // will be woken up.
255 if ( !::SetEvent(m_internal->event) )
256 {
257 wxLogLastError("SetEvent");
258 }
259}
260
261void wxCondition::Broadcast()
262{
263 // this works because all these threads are already waiting and so each
264 // SetEvent() inside Signal() is really a PulseEvent() because the event
265 // state is immediately returned to non-signaled
266 for ( int i = 0; i < m_internal->waiters; i++ )
267 {
268 Signal();
269 }
270}
271
272// ----------------------------------------------------------------------------
273// wxCriticalSection implementation
274// ----------------------------------------------------------------------------
275
276wxCriticalSection::wxCriticalSection()
277{
278 wxASSERT_MSG( sizeof(CRITICAL_SECTION) <= sizeof(m_buffer),
279 _T("must increase buffer size in wx/thread.h") );
280
281 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
282}
283
284wxCriticalSection::~wxCriticalSection()
285{
286 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
287}
288
289void wxCriticalSection::Enter()
290{
291 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
292}
293
294void wxCriticalSection::Leave()
295{
296 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
297}
298
299// ----------------------------------------------------------------------------
300// wxThread implementation
301// ----------------------------------------------------------------------------
302
303// wxThreadInternal class
304// ----------------------
305
306class wxThreadInternal
307{
308public:
309 wxThreadInternal()
310 {
311 m_hThread = 0;
312 m_state = STATE_NEW;
313 m_priority = WXTHREAD_DEFAULT_PRIORITY;
314 }
315
316 ~wxThreadInternal()
317 {
318 Free();
319 }
320
321 void Free()
322 {
323 if ( m_hThread )
324 {
325 if ( !::CloseHandle(m_hThread) )
326 {
327 wxLogLastError("CloseHandle(thread)");
328 }
329
330 m_hThread = 0;
331 }
332 }
333
334 // create a new (suspended) thread (for the given thread object)
335 bool Create(wxThread *thread);
336
337 // suspend/resume/terminate
338 bool Suspend();
339 bool Resume();
340 void Cancel() { m_state = STATE_CANCELED; }
341
342 // thread state
343 void SetState(wxThreadState state) { m_state = state; }
344 wxThreadState GetState() const { return m_state; }
345
346 // thread priority
347 void SetPriority(unsigned int priority);
348 unsigned int GetPriority() const { return m_priority; }
349
350 // thread handle and id
351 HANDLE GetHandle() const { return m_hThread; }
352 DWORD GetId() const { return m_tid; }
353
354 // thread function
355 static DWORD WinThreadStart(wxThread *thread);
356
357private:
358 HANDLE m_hThread; // handle of the thread
359 wxThreadState m_state; // state, see wxThreadState enum
360 unsigned int m_priority; // thread priority in "wx" units
361 DWORD m_tid; // thread id
362};
363
364DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
365{
366 // first of all, check whether we hadn't been cancelled already
367 if ( thread->m_internal->GetState() == STATE_EXITED )
368 {
369 return (DWORD)-1;
370 }
371
372 // store the thread object in the TLS
373 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
374 {
375 wxLogSysError(_("Can not start thread: error writing TLS."));
376
377 return (DWORD)-1;
378 }
379
380 DWORD rc = (DWORD)thread->Entry();
381
382 // enter m_critsect before changing the thread state
383 thread->m_critsect.Enter();
384 bool wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
385 thread->m_internal->SetState(STATE_EXITED);
386 thread->m_critsect.Leave();
387
388 thread->OnExit();
389
390 // if the thread was cancelled (from Delete()), then it the handle is still
391 // needed there
392 if ( thread->IsDetached() && !wasCancelled )
393 {
394 // auto delete
395 delete thread;
396 }
397 //else: the joinable threads handle will be closed when Wait() is done
398
399 return rc;
400}
401
402void wxThreadInternal::SetPriority(unsigned int priority)
403{
404 m_priority = priority;
405
406 // translate wxWindows priority to the Windows one
407 int win_priority;
408 if (m_priority <= 20)
409 win_priority = THREAD_PRIORITY_LOWEST;
410 else if (m_priority <= 40)
411 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
412 else if (m_priority <= 60)
413 win_priority = THREAD_PRIORITY_NORMAL;
414 else if (m_priority <= 80)
415 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
416 else if (m_priority <= 100)
417 win_priority = THREAD_PRIORITY_HIGHEST;
418 else
419 {
420 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
421 win_priority = THREAD_PRIORITY_NORMAL;
422 }
423
424 if ( !::SetThreadPriority(m_hThread, win_priority) )
425 {
426 wxLogSysError(_("Can't set thread priority"));
427 }
428}
429
430bool wxThreadInternal::Create(wxThread *thread)
431{
432 // for compilers which have it, we should use C RTL function for thread
433 // creation instead of Win32 API one because otherwise we will have memory
434 // leaks if the thread uses C RTL (and most threads do)
435#ifdef __VISUALC__
436 typedef unsigned (__stdcall *RtlThreadStart)(void *);
437
438 m_hThread = (HANDLE)_beginthreadex(NULL, 0,
439 (RtlThreadStart)
440 wxThreadInternal::WinThreadStart,
441 thread, CREATE_SUSPENDED,
442 (unsigned int *)&m_tid);
443#else // !VC++
444 m_hThread = ::CreateThread
445 (
446 NULL, // default security
447 0, // default stack size
448 (LPTHREAD_START_ROUTINE) // thread entry point
449 wxThreadInternal::WinThreadStart, //
450 (LPVOID)thread, // parameter
451 CREATE_SUSPENDED, // flags
452 &m_tid // [out] thread id
453 );
454#endif // VC++/!VC++
455
456 if ( m_hThread == NULL )
457 {
458 wxLogSysError(_("Can't create thread"));
459
460 return FALSE;
461 }
462
463 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
464 {
465 SetPriority(m_priority);
466 }
467
468 return TRUE;
469}
470
471bool wxThreadInternal::Suspend()
472{
473 DWORD nSuspendCount = ::SuspendThread(m_hThread);
474 if ( nSuspendCount == (DWORD)-1 )
475 {
476 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
477
478 return FALSE;
479 }
480
481 m_state = STATE_PAUSED;
482
483 return TRUE;
484}
485
486bool wxThreadInternal::Resume()
487{
488 DWORD nSuspendCount = ::ResumeThread(m_hThread);
489 if ( nSuspendCount == (DWORD)-1 )
490 {
491 wxLogSysError(_("Can not resume thread %x"), m_hThread);
492
493 return FALSE;
494 }
495
496 m_state = STATE_RUNNING;
497
498 return TRUE;
499}
500
501// static functions
502// ----------------
503
504wxThread *wxThread::This()
505{
506 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
507
508 // be careful, 0 may be a valid return value as well
509 if ( !thread && (::GetLastError() != NO_ERROR) )
510 {
511 wxLogSysError(_("Couldn't get the current thread pointer"));
512
513 // return NULL...
514 }
515
516 return thread;
517}
518
519bool wxThread::IsMain()
520{
521 return ::GetCurrentThreadId() == gs_idMainThread;
522}
523
524void wxThread::Yield()
525{
526 // 0 argument to Sleep() is special and means to just give away the rest of
527 // our timeslice
528 ::Sleep(0);
529}
530
531void wxThread::Sleep(unsigned long milliseconds)
532{
533 ::Sleep(milliseconds);
534}
535
536int wxThread::GetCPUCount()
537{
538 SYSTEM_INFO si;
539 GetSystemInfo(&si);
540
541 return si.dwNumberOfProcessors;
542}
543
544bool wxThread::SetConcurrency(size_t level)
545{
546 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
547
548 // ok only for the default one
549 if ( level == 0 )
550 return 0;
551
552 // get system affinity mask first
553 HANDLE hProcess = ::GetCurrentProcess();
554 DWORD dwProcMask, dwSysMask;
555 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
556 {
557 wxLogLastError(_T("GetProcessAffinityMask"));
558
559 return FALSE;
560 }
561
562 // how many CPUs have we got?
563 if ( dwSysMask == 1 )
564 {
565 // don't bother with all this complicated stuff - on a single
566 // processor system it doesn't make much sense anyhow
567 return level == 1;
568 }
569
570 // calculate the process mask: it's a bit vector with one bit per
571 // processor; we want to schedule the process to run on first level
572 // CPUs
573 DWORD bit = 1;
574 while ( bit )
575 {
576 if ( dwSysMask & bit )
577 {
578 // ok, we can set this bit
579 dwProcMask |= bit;
580
581 // another process added
582 if ( !--level )
583 {
584 // and that's enough
585 break;
586 }
587 }
588
589 // next bit
590 bit <<= 1;
591 }
592
593 // could we set all bits?
594 if ( level != 0 )
595 {
596 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
597
598 return FALSE;
599 }
600
601 // set it: we can't link to SetProcessAffinityMask() because it doesn't
602 // exist in Win9x, use RT binding instead
603
604 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
605
606 // can use static var because we're always in the main thread here
607 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
608
609 if ( !pfnSetProcessAffinityMask )
610 {
611 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
612 if ( hModKernel )
613 {
614 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
615 ::GetProcAddress(hModKernel, _T("SetProcessAffinityMask"));
616 }
617
618 // we've discovered a MT version of Win9x!
619 wxASSERT_MSG( pfnSetProcessAffinityMask,
620 _T("this system has several CPUs but no "
621 "SetProcessAffinityMask function?") );
622 }
623
624 if ( !pfnSetProcessAffinityMask )
625 {
626 // msg given above - do it only once
627 return FALSE;
628 }
629
630 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
631 {
632 wxLogLastError(_T("SetProcessAffinityMask"));
633
634 return FALSE;
635 }
636
637 return TRUE;
638}
639
640// ctor and dtor
641// -------------
642
643wxThread::wxThread(wxThreadKind kind)
644{
645 m_internal = new wxThreadInternal();
646
647 m_isDetached = kind == wxTHREAD_DETACHED;
648}
649
650wxThread::~wxThread()
651{
652 delete m_internal;
653}
654
655// create/start thread
656// -------------------
657
658wxThreadError wxThread::Create()
659{
660 wxCriticalSectionLocker lock(m_critsect);
661
662 if ( !m_internal->Create(this) )
663 return wxTHREAD_NO_RESOURCE;
664
665 return wxTHREAD_NO_ERROR;
666}
667
668wxThreadError wxThread::Run()
669{
670 wxCriticalSectionLocker lock(m_critsect);
671
672 if ( m_internal->GetState() != STATE_NEW )
673 {
674 // actually, it may be almost any state at all, not only STATE_RUNNING
675 return wxTHREAD_RUNNING;
676 }
677
678 // the thread has just been created and is still suspended - let it run
679 return Resume();
680}
681
682// suspend/resume thread
683// ---------------------
684
685wxThreadError wxThread::Pause()
686{
687 wxCriticalSectionLocker lock(m_critsect);
688
689 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
690}
691
692wxThreadError wxThread::Resume()
693{
694 wxCriticalSectionLocker lock(m_critsect);
695
696 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
697}
698
699// stopping thread
700// ---------------
701
702wxThread::ExitCode wxThread::Wait()
703{
704 // although under Windows we can wait for any thread, it's an error to
705 // wait for a detached one in wxWin API
706 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
707 _T("can't wait for detached thread") );
708
709 ExitCode rc = (ExitCode)-1;
710
711 (void)Delete(&rc);
712
713 m_internal->Free();
714
715 return rc;
716}
717
718wxThreadError wxThread::Delete(ExitCode *pRc)
719{
720 ExitCode rc = 0;
721
722 // Delete() is always safe to call, so consider all possible states
723
724 // has the thread started to run?
725 bool shouldResume = FALSE;
726
727 {
728 wxCriticalSectionLocker lock(m_critsect);
729
730 if ( m_internal->GetState() == STATE_NEW )
731 {
732 // WinThreadStart() will see it and terminate immediately
733 m_internal->SetState(STATE_EXITED);
734
735 shouldResume = TRUE;
736 }
737 }
738
739 // is the thread paused?
740 if ( shouldResume || IsPaused() )
741 Resume();
742
743 HANDLE hThread = m_internal->GetHandle();
744
745 // does is still run?
746 if ( IsRunning() )
747 {
748 if ( IsMain() )
749 {
750 // set flag for wxIsWaitingForThread()
751 gs_waitingForThread = TRUE;
752
753#if wxUSE_GUI
754 wxBeginBusyCursor();
755#endif // wxUSE_GUI
756 }
757
758 // ask the thread to terminate
759 {
760 wxCriticalSectionLocker lock(m_critsect);
761
762 m_internal->Cancel();
763 }
764
765#if wxUSE_GUI
766 // we can't just wait for the thread to terminate because it might be
767 // calling some GUI functions and so it will never terminate before we
768 // process the Windows messages that result from these functions
769 DWORD result;
770 do
771 {
772 result = ::MsgWaitForMultipleObjects
773 (
774 1, // number of objects to wait for
775 &hThread, // the objects
776 FALSE, // don't wait for all objects
777 INFINITE, // no timeout
778 QS_ALLEVENTS // return as soon as there are any events
779 );
780
781 switch ( result )
782 {
783 case 0xFFFFFFFF:
784 // error
785 wxLogSysError(_("Can not wait for thread termination"));
786 Kill();
787 return wxTHREAD_KILLED;
788
789 case WAIT_OBJECT_0:
790 // thread we're waiting for terminated
791 break;
792
793 case WAIT_OBJECT_0 + 1:
794 // new message arrived, process it
795 if ( !wxTheApp->DoMessage() )
796 {
797 // WM_QUIT received: kill the thread
798 Kill();
799
800 return wxTHREAD_KILLED;
801 }
802
803 if ( IsMain() )
804 {
805 // give the thread we're waiting for chance to exit
806 // from the GUI call it might have been in
807 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
808 {
809 wxMutexGuiLeave();
810 }
811 }
812
813 break;
814
815 default:
816 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
817 }
818 } while ( result != WAIT_OBJECT_0 );
819#else // !wxUSE_GUI
820 // simply wait for the thread to terminate
821 //
822 // OTOH, even console apps create windows (in wxExecute, for WinSock
823 // &c), so may be use MsgWaitForMultipleObject() too here?
824 if ( WaitForSingleObject(hThread, INFINITE) != WAIT_OBJECT_0 )
825 {
826 wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
827 }
828#endif // wxUSE_GUI/!wxUSE_GUI
829
830 if ( IsMain() )
831 {
832 gs_waitingForThread = FALSE;
833
834#if wxUSE_GUI
835 wxEndBusyCursor();
836#endif // wxUSE_GUI
837 }
838 }
839
840 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
841 {
842 wxLogLastError("GetExitCodeThread");
843
844 rc = (ExitCode)-1;
845 }
846
847 if ( IsDetached() )
848 {
849 // if the thread exits normally, this is done in WinThreadStart, but in
850 // this case it would have been too early because
851 // MsgWaitForMultipleObject() would fail if the therad handle was
852 // closed while we were waiting on it, so we must do it here
853 delete this;
854 }
855
856 wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE,
857 wxT("thread must be already terminated.") );
858
859 if ( pRc )
860 *pRc = rc;
861
862 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
863}
864
865wxThreadError wxThread::Kill()
866{
867 if ( !IsRunning() )
868 return wxTHREAD_NOT_RUNNING;
869
870 if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
871 {
872 wxLogSysError(_("Couldn't terminate thread"));
873
874 return wxTHREAD_MISC_ERROR;
875 }
876
877 m_internal->Free();
878
879 if ( IsDetached() )
880 {
881 delete this;
882 }
883
884 return wxTHREAD_NO_ERROR;
885}
886
887void wxThread::Exit(ExitCode status)
888{
889 m_internal->Free();
890
891 if ( IsDetached() )
892 {
893 delete this;
894 }
895
896#ifdef __VISUALC__
897 _endthreadex((unsigned)status);
898#else // !VC++
899 ::ExitThread((DWORD)status);
900#endif // VC++/!VC++
901
902 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
903}
904
905// priority setting
906// ----------------
907
908void wxThread::SetPriority(unsigned int prio)
909{
910 wxCriticalSectionLocker lock(m_critsect);
911
912 m_internal->SetPriority(prio);
913}
914
915unsigned int wxThread::GetPriority() const
916{
917 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
918
919 return m_internal->GetPriority();
920}
921
922unsigned long wxThread::GetId() const
923{
924 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
925
926 return (unsigned long)m_internal->GetId();
927}
928
929bool wxThread::IsRunning() const
930{
931 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
932
933 return m_internal->GetState() == STATE_RUNNING;
934}
935
936bool wxThread::IsAlive() const
937{
938 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
939
940 return (m_internal->GetState() == STATE_RUNNING) ||
941 (m_internal->GetState() == STATE_PAUSED);
942}
943
944bool wxThread::IsPaused() const
945{
946 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
947
948 return m_internal->GetState() == STATE_PAUSED;
949}
950
951bool wxThread::TestDestroy()
952{
953 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
954
955 return m_internal->GetState() == STATE_CANCELED;
956}
957
958// ----------------------------------------------------------------------------
959// Automatic initialization for thread module
960// ----------------------------------------------------------------------------
961
962class wxThreadModule : public wxModule
963{
964public:
965 virtual bool OnInit();
966 virtual void OnExit();
967
968private:
969 DECLARE_DYNAMIC_CLASS(wxThreadModule)
970};
971
972IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
973
974bool wxThreadModule::OnInit()
975{
976 // allocate TLS index for storing the pointer to the current thread
977 gs_tlsThisThread = ::TlsAlloc();
978 if ( gs_tlsThisThread == 0xFFFFFFFF )
979 {
980 // in normal circumstances it will only happen if all other
981 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
982 // words, this should never happen
983 wxLogSysError(_("Thread module initialization failed: "
984 "impossible to allocate index in thread "
985 "local storage"));
986
987 return FALSE;
988 }
989
990 // main thread doesn't have associated wxThread object, so store 0 in the
991 // TLS instead
992 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
993 {
994 ::TlsFree(gs_tlsThisThread);
995 gs_tlsThisThread = 0xFFFFFFFF;
996
997 wxLogSysError(_("Thread module initialization failed: "
998 "can not store value in thread local storage"));
999
1000 return FALSE;
1001 }
1002
1003 gs_critsectWaitingForGui = new wxCriticalSection();
1004
1005 gs_critsectGui = new wxCriticalSection();
1006 gs_critsectGui->Enter();
1007
1008 // no error return for GetCurrentThreadId()
1009 gs_idMainThread = ::GetCurrentThreadId();
1010
1011 return TRUE;
1012}
1013
1014void wxThreadModule::OnExit()
1015{
1016 if ( !::TlsFree(gs_tlsThisThread) )
1017 {
1018 wxLogLastError("TlsFree failed.");
1019 }
1020
1021 if ( gs_critsectGui )
1022 {
1023 gs_critsectGui->Leave();
1024 delete gs_critsectGui;
1025 gs_critsectGui = NULL;
1026 }
1027
1028 delete gs_critsectWaitingForGui;
1029 gs_critsectWaitingForGui = NULL;
1030}
1031
1032// ----------------------------------------------------------------------------
1033// under Windows, these functions are implemented using a critical section and
1034// not a mutex, so the names are a bit confusing
1035// ----------------------------------------------------------------------------
1036
1037void WXDLLEXPORT wxMutexGuiEnter()
1038{
1039 // this would dead lock everything...
1040 wxASSERT_MSG( !wxThread::IsMain(),
1041 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1042
1043 // the order in which we enter the critical sections here is crucial!!
1044
1045 // set the flag telling to the main thread that we want to do some GUI
1046 {
1047 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1048
1049 gs_nWaitingForGui++;
1050 }
1051
1052 wxWakeUpMainThread();
1053
1054 // now we may block here because the main thread will soon let us in
1055 // (during the next iteration of OnIdle())
1056 gs_critsectGui->Enter();
1057}
1058
1059void WXDLLEXPORT wxMutexGuiLeave()
1060{
1061 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1062
1063 if ( wxThread::IsMain() )
1064 {
1065 gs_bGuiOwnedByMainThread = FALSE;
1066 }
1067 else
1068 {
1069 // decrement the number of waiters now
1070 wxASSERT_MSG( gs_nWaitingForGui > 0,
1071 wxT("calling wxMutexGuiLeave() without entering it first?") );
1072
1073 gs_nWaitingForGui--;
1074
1075 wxWakeUpMainThread();
1076 }
1077
1078 gs_critsectGui->Leave();
1079}
1080
1081void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1082{
1083 wxASSERT_MSG( wxThread::IsMain(),
1084 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1085
1086 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1087
1088 if ( gs_nWaitingForGui == 0 )
1089 {
1090 // no threads are waiting for GUI - so we may acquire the lock without
1091 // any danger (but only if we don't already have it)
1092 if ( !wxGuiOwnedByMainThread() )
1093 {
1094 gs_critsectGui->Enter();
1095
1096 gs_bGuiOwnedByMainThread = TRUE;
1097 }
1098 //else: already have it, nothing to do
1099 }
1100 else
1101 {
1102 // some threads are waiting, release the GUI lock if we have it
1103 if ( wxGuiOwnedByMainThread() )
1104 {
1105 wxMutexGuiLeave();
1106 }
1107 //else: some other worker thread is doing GUI
1108 }
1109}
1110
1111bool WXDLLEXPORT wxGuiOwnedByMainThread()
1112{
1113 return gs_bGuiOwnedByMainThread;
1114}
1115
1116// wake up the main thread if it's in ::GetMessage()
1117void WXDLLEXPORT wxWakeUpMainThread()
1118{
1119 // sending any message would do - hopefully WM_NULL is harmless enough
1120 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
1121 {
1122 // should never happen
1123 wxLogLastError("PostThreadMessage(WM_NULL)");
1124 }
1125}
1126
1127bool WXDLLEXPORT wxIsWaitingForThread()
1128{
1129 return gs_waitingForThread;
1130}
1131
1132#endif // wxUSE_THREADS