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Fix AUI compilation without PCH after recent changes.
[wxWidgets.git] / include / wx / wxprec.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/wxprec.h
3// Purpose: Includes the appropriate files for precompiled headers
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// compiler detection; includes setup.h
13#include "wx/defs.h"
14
15// check if to use precompiled headers: do it for most Windows compilers unless
16// explicitly disabled by defining NOPCH
17#if defined(__VISUALC__) || \
18 defined(__DMC__) || \
19 defined(__VISAGECPP__) || \
20 defined(__MWERKS__) || \
21 defined(__WATCOMC__) || \
22 defined(__BORLANDC__)
23
24
25 // If user did not request NOCPH and we're not building using configure
26 // then assume user wants precompiled headers.
27 #if !defined(NOPCH) && !defined(__WX_SETUP_H__)
28 #define WX_PRECOMP
29 #endif
30#endif
31
32// For some reason, this must be defined for common dialogs to work.
33#ifdef __WATCOMC__
34 #define INCLUDE_COMMDLG_H 1
35#endif
36
37#ifdef WX_PRECOMP
38
39// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
40// _before_ including <windows.h>
41#include "wx/chartype.h"
42
43// include standard Windows headers
44#if defined(__WXMSW__)
45 #include "wx/msw/wrapwin.h"
46 #include "wx/msw/wrapcctl.h"
47 #include "wx/msw/wrapcdlg.h"
48 #include "wx/msw/private.h"
49 #include "wx/msw/missing.h"
50#endif
51
52// include all PalmOS headers at once
53#ifdef __WXPALMOS__
54# include <PalmOS.h>
55#endif
56
57// include <os2.h>
58#ifdef __OS2__
59# include "wx/os2/private.h"
60#endif
61
62// include mgl headers
63#ifdef __WXMGL__
64# include "wx/mgl/private.h"
65#endif
66
67// include the most common wx headers
68#include "wx/wx.h"
69
70#endif // WX_PRECOMP