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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/osx/sound_osx.cpp | |
3 | // Purpose: wxSound class common osx code | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 2009-09-01 | |
7 | // Copyright: (c) Stefan Csomor | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // For compilers that support precompilation, includes "wx.h". | |
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #if wxUSE_SOUND | |
15 | ||
16 | #include "wx/sound.h" | |
17 | ||
18 | #ifndef WX_PRECOMP | |
19 | #include "wx/object.h" | |
20 | #include "wx/string.h" | |
21 | #include "wx/intl.h" | |
22 | #include "wx/log.h" | |
23 | #include "wx/timer.h" | |
24 | #endif | |
25 | ||
26 | #include "wx/file.h" | |
27 | ||
28 | #include "wx/vector.h" | |
29 | ||
30 | class wxSoundTimer : public wxTimer | |
31 | { | |
32 | public: | |
33 | wxSoundTimer(wxSoundData* snd) | |
34 | : m_sound(snd) | |
35 | { | |
36 | } | |
37 | ||
38 | virtual ~wxSoundTimer() | |
39 | { | |
40 | Stop(); | |
41 | if (m_sound) | |
42 | m_sound->DoStop(); | |
43 | } | |
44 | ||
45 | void Notify() | |
46 | { | |
47 | if (m_sound) | |
48 | m_sound->SoundTask(); | |
49 | } | |
50 | ||
51 | protected: | |
52 | wxSoundData* m_sound; | |
53 | }; | |
54 | ||
55 | wxVector<wxSoundData*> s_soundsPlaying; | |
56 | ||
57 | wxSoundData::wxSoundData() | |
58 | { | |
59 | m_pTimer = NULL; | |
60 | m_markedForDeletion = false; | |
61 | } | |
62 | ||
63 | wxSoundData::~wxSoundData() | |
64 | { | |
65 | } | |
66 | ||
67 | void wxSoundData::MarkForDeletion() | |
68 | { | |
69 | m_markedForDeletion = true; | |
70 | } | |
71 | ||
72 | void wxSoundData::Stop() | |
73 | { | |
74 | DoStop(); | |
75 | wxDELETE(m_pTimer); | |
76 | } | |
77 | ||
78 | //Time between timer calls | |
79 | #define MOVIE_DELAY 100 | |
80 | ||
81 | void wxSoundData::SoundTask() | |
82 | { | |
83 | } | |
84 | ||
85 | void wxSoundData::CreateAndStartTimer() | |
86 | { | |
87 | //Start timer and play movie asyncronously | |
88 | m_pTimer = new wxSoundTimer(this); | |
89 | m_pTimer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS); | |
90 | } | |
91 | ||
92 | wxSound::wxSound() | |
93 | { | |
94 | Init(); | |
95 | } | |
96 | ||
97 | wxSound::wxSound(const wxString& sFileName, bool isResource) | |
98 | { | |
99 | Init(); | |
100 | Create(sFileName, isResource); | |
101 | } | |
102 | ||
103 | wxSound::wxSound(size_t size, const void* data) | |
104 | { | |
105 | Init(); | |
106 | Create( size, data ); | |
107 | } | |
108 | ||
109 | wxSound::~wxSound() | |
110 | { | |
111 | // if the sound is in a playing state, just mark it to be deleted and | |
112 | // delete it after it plays. Otherwise, async sounds created on the stack | |
113 | // may never get the chance to play. | |
114 | bool isPlaying = false; | |
115 | for ( wxVector<wxSoundData*>::reverse_iterator s = s_soundsPlaying.rbegin(); | |
116 | s != s_soundsPlaying.rend(); ++s ) | |
117 | { | |
118 | if (*s == m_data) | |
119 | { | |
120 | isPlaying = true; | |
121 | break; | |
122 | } | |
123 | } | |
124 | ||
125 | if (isPlaying) | |
126 | m_data->MarkForDeletion(); | |
127 | else | |
128 | delete m_data; | |
129 | } | |
130 | ||
131 | void wxSound::Init() | |
132 | { | |
133 | m_data = NULL; | |
134 | } | |
135 | ||
136 | bool wxSound::DoPlay(unsigned flags) const | |
137 | { | |
138 | if ( m_data ) | |
139 | { | |
140 | s_soundsPlaying.push_back(m_data); | |
141 | if ( !m_data->Play(flags) ) | |
142 | s_soundsPlaying.pop_back(); | |
143 | } | |
144 | ||
145 | return false; | |
146 | } | |
147 | ||
148 | bool wxSound::IsPlaying() | |
149 | { | |
150 | return s_soundsPlaying.size() > 0; | |
151 | } | |
152 | ||
153 | void wxSound::Stop() | |
154 | { | |
155 | for ( wxVector<wxSoundData*>::reverse_iterator s = s_soundsPlaying.rbegin(); | |
156 | s != s_soundsPlaying.rend(); ++s ) | |
157 | { | |
158 | (*s)->Stop(); | |
159 | } | |
160 | } | |
161 | ||
162 | // Notification when a sound has stopped | |
163 | void wxSound::SoundStopped(const wxSoundData* data) | |
164 | { | |
165 | for ( wxVector<wxSoundData*>::iterator s = s_soundsPlaying.begin(); | |
166 | s != s_soundsPlaying.end(); ++s ) | |
167 | { | |
168 | if ( (*s) == data ) | |
169 | { | |
170 | s_soundsPlaying.erase(s); | |
171 | break; | |
172 | } | |
173 | } | |
174 | } | |
175 | ||
176 | #endif //wxUSE_SOUND |