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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/button.h | |
3 | // Purpose: wxButtonBase class | |
4 | // Author: Vadim Zetlin | |
5 | // Modified by: | |
6 | // Created: 15.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Vadim Zetlin | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_BUTTON_H_BASE_ | |
13 | #define _WX_BUTTON_H_BASE_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | // ---------------------------------------------------------------------------- | |
18 | // wxButton flags shared with other classes | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
21 | #if wxUSE_TOGGLEBTN || wxUSE_BUTTON | |
22 | ||
23 | // These flags affect label alignment | |
24 | #define wxBU_LEFT 0x0040 | |
25 | #define wxBU_TOP 0x0080 | |
26 | #define wxBU_RIGHT 0x0100 | |
27 | #define wxBU_BOTTOM 0x0200 | |
28 | #define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM ) | |
29 | #endif | |
30 | ||
31 | #if wxUSE_BUTTON | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxButton specific flags | |
35 | // ---------------------------------------------------------------------------- | |
36 | ||
37 | // These two flags are obsolete | |
38 | #define wxBU_NOAUTODRAW 0x0000 | |
39 | #define wxBU_AUTODRAW 0x0004 | |
40 | ||
41 | // by default, the buttons will be created with some (system dependent) | |
42 | // minimal size to make them look nicer, giving this style will make them as | |
43 | // small as possible | |
44 | #define wxBU_EXACTFIT 0x0001 | |
45 | ||
46 | // this flag can be used to disable using the text label in the button: it is | |
47 | // mostly useful when creating buttons showing bitmap and having stock id as | |
48 | // without it both the standard label corresponding to the stock id and the | |
49 | // bitmap would be shown | |
50 | #define wxBU_NOTEXT 0x0002 | |
51 | ||
52 | ||
53 | #include "wx/bitmap.h" | |
54 | #include "wx/control.h" | |
55 | ||
56 | extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[]; | |
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // wxButton: a push button | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | class WXDLLIMPEXP_CORE wxButtonBase : public wxControl | |
63 | { | |
64 | public: | |
65 | wxButtonBase() { } | |
66 | ||
67 | // show the image in the button in addition to the label: this method is | |
68 | // supported on all (major) platforms | |
69 | void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT) | |
70 | { | |
71 | SetBitmapLabel(bitmap); | |
72 | SetBitmapPosition(dir); | |
73 | } | |
74 | ||
75 | wxBitmap GetBitmap() const { return DoGetBitmap(State_Normal); } | |
76 | ||
77 | // Methods for setting individual images for different states: normal, | |
78 | // selected (meaning pushed or pressed), focused (meaning normal state for | |
79 | // a focused button), disabled or hover (a.k.a. hot or current). | |
80 | // | |
81 | // Remember that SetBitmap() itself must be called before any other | |
82 | // SetBitmapXXX() methods (except for SetBitmapLabel() which is a synonym | |
83 | // for it anyhow) and that all bitmaps passed to these functions should be | |
84 | // of the same size. | |
85 | void SetBitmapLabel(const wxBitmap& bitmap) | |
86 | { DoSetBitmap(bitmap, State_Normal); } | |
87 | void SetBitmapPressed(const wxBitmap& bitmap) | |
88 | { DoSetBitmap(bitmap, State_Pressed); } | |
89 | void SetBitmapDisabled(const wxBitmap& bitmap) | |
90 | { DoSetBitmap(bitmap, State_Disabled); } | |
91 | void SetBitmapCurrent(const wxBitmap& bitmap) | |
92 | { DoSetBitmap(bitmap, State_Current); } | |
93 | void SetBitmapFocus(const wxBitmap& bitmap) | |
94 | { DoSetBitmap(bitmap, State_Focused); } | |
95 | ||
96 | wxBitmap GetBitmapLabel() const { return DoGetBitmap(State_Normal); } | |
97 | wxBitmap GetBitmapPressed() const { return DoGetBitmap(State_Pressed); } | |
98 | wxBitmap GetBitmapDisabled() const { return DoGetBitmap(State_Disabled); } | |
99 | wxBitmap GetBitmapCurrent() const { return DoGetBitmap(State_Current); } | |
100 | wxBitmap GetBitmapFocus() const { return DoGetBitmap(State_Focused); } | |
101 | ||
102 | ||
103 | // set the margins around the image | |
104 | void SetBitmapMargins(wxCoord x, wxCoord y) { DoSetBitmapMargins(x, y); } | |
105 | void SetBitmapMargins(const wxSize& sz) { DoSetBitmapMargins(sz.x, sz.y); } | |
106 | ||
107 | // set the image position relative to the text, i.e. wxLEFT means that the | |
108 | // image is to the left of the text (this is the default) | |
109 | void SetBitmapPosition(wxDirection dir); | |
110 | ||
111 | ||
112 | // make this button the default button in its top level window | |
113 | // | |
114 | // returns the old default item (possibly NULL) | |
115 | virtual wxWindow *SetDefault(); | |
116 | ||
117 | // Buttons on MSW can look bad if they are not native colours, because | |
118 | // then they become owner-drawn and not theme-drawn. Disable it here | |
119 | // in wxButtonBase to make it consistent. | |
120 | virtual bool ShouldInheritColours() const { return false; } | |
121 | ||
122 | // returns the default button size for this platform | |
123 | static wxSize GetDefaultSize(); | |
124 | ||
125 | // wxUniv-compatible and deprecated equivalents to SetBitmapXXX() | |
126 | #if WXWIN_COMPATIBILITY_2_8 | |
127 | void SetImageLabel(const wxBitmap& bitmap) { SetBitmap(bitmap); } | |
128 | void SetImageMargins(wxCoord x, wxCoord y) { SetBitmapMargins(x, y); } | |
129 | #endif // WXWIN_COMPATIBILITY_2_8 | |
130 | ||
131 | // backwards compatible names for pressed/current bitmaps: they're not | |
132 | // deprecated as there is nothing really wrong with using them and no real | |
133 | // advantage to using the new names but the new names are still preferred | |
134 | wxBitmap GetBitmapSelected() const { return GetBitmapPressed(); } | |
135 | wxBitmap GetBitmapHover() const { return GetBitmapCurrent(); } | |
136 | ||
137 | void SetBitmapSelected(const wxBitmap& bitmap) { SetBitmapPressed(bitmap); } | |
138 | void SetBitmapHover(const wxBitmap& bitmap) { SetBitmapCurrent(bitmap); } | |
139 | ||
140 | ||
141 | // this enum is not part of wx public API, it is public because it is used | |
142 | // in non wxButton-derived classes internally | |
143 | // | |
144 | // also notice that MSW code relies on the values of the enum elements, do | |
145 | // not change them without revising src/msw/button.cpp | |
146 | enum State | |
147 | { | |
148 | State_Normal, | |
149 | State_Current, // a.k.a. hot or "hovering" | |
150 | State_Pressed, // a.k.a. "selected" in public API for some reason | |
151 | State_Disabled, | |
152 | State_Focused, | |
153 | State_Max | |
154 | }; | |
155 | ||
156 | // return true if this button shouldn't show the text label, either because | |
157 | // it doesn't have it or because it was explicitly disabled with wxBU_NOTEXT | |
158 | bool DontShowLabel() const | |
159 | { | |
160 | return HasFlag(wxBU_NOTEXT) || GetLabel().empty(); | |
161 | } | |
162 | ||
163 | // return true if we do show the label | |
164 | bool ShowsLabel() const | |
165 | { | |
166 | return !DontShowLabel(); | |
167 | } | |
168 | ||
169 | protected: | |
170 | // choose the default border for this window | |
171 | virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; } | |
172 | ||
173 | virtual wxBitmap DoGetBitmap(State WXUNUSED(which)) const | |
174 | { return wxBitmap(); } | |
175 | virtual void DoSetBitmap(const wxBitmap& WXUNUSED(bitmap), | |
176 | State WXUNUSED(which)) | |
177 | { } | |
178 | ||
179 | virtual wxSize DoGetBitmapMargins() const | |
180 | { return wxSize(0, 0); } | |
181 | ||
182 | virtual void DoSetBitmapMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) | |
183 | { } | |
184 | ||
185 | virtual void DoSetBitmapPosition(wxDirection WXUNUSED(dir)) | |
186 | { } | |
187 | ||
188 | ||
189 | wxDECLARE_NO_COPY_CLASS(wxButtonBase); | |
190 | }; | |
191 | ||
192 | #if defined(__WXUNIVERSAL__) | |
193 | #include "wx/univ/button.h" | |
194 | #elif defined(__WXMSW__) | |
195 | #include "wx/msw/button.h" | |
196 | #elif defined(__WXMOTIF__) | |
197 | #include "wx/motif/button.h" | |
198 | #elif defined(__WXGTK20__) | |
199 | #include "wx/gtk/button.h" | |
200 | #elif defined(__WXGTK__) | |
201 | #include "wx/gtk1/button.h" | |
202 | #elif defined(__WXMAC__) | |
203 | #include "wx/osx/button.h" | |
204 | #elif defined(__WXCOCOA__) | |
205 | #include "wx/cocoa/button.h" | |
206 | #elif defined(__WXPM__) | |
207 | #include "wx/os2/button.h" | |
208 | #elif defined(__WXPALMOS__) | |
209 | #include "wx/palmos/button.h" | |
210 | #endif | |
211 | ||
212 | #endif // wxUSE_BUTTON | |
213 | ||
214 | #endif | |
215 | // _WX_BUTTON_H_BASE_ |