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1/////////////////////////////////////////////////////////////////////////////
2// Name: sckint.h
3// Purpose: Socket internal classes
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: April 1999
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11#ifndef _WX_NETWORK_SOCKET_INT_H
12#define _WX_NETWORK_SOCKET_INT_H
13
14#ifdef __GNUG__
15#pragma interface
16#endif
17
18#if wxUSE_SOCKETS
19
20#include <wx/object.h>
21#include <wx/list.h>
22#include <wx/socket.h>
23#include <wx/thread.h>
24
25// Socket state
26class SocketState
27{
28 public:
29 // TRUE if the background notifyier is on.
30 bool notify_state;
31 // Specifies which events we want to be notified.
32 wxSocketBase::wxRequestNotify evt_notify_state;
33 // Socket flags.
34 wxSocketBase::wxSockFlags socket_flags;
35 // Pointer to the C callback function.
36 wxSocketBase::wxSockCbk c_callback;
37 char *c_callback_data;
38};
39
40// Socket request
41class SockRequest
42{
43 public:
44 // Buffer where to get/put data.
45 char *buffer;
46 // Size of the buffer.
47 size_t size;
48 // Number of bytes really read/written.
49 size_t io_nbytes;
50 // Error.
51 unsigned int error;
52 // Type of the request.
53 wxSocketBase::wxRequestNotify type;
54 // Timeout (in milliseconds).
55 unsigned int timeout;
56 // TRUE if the buffer has been processed.
57 bool done;
58 // TRUE if we must wait for the request completion, in the other case an
59 // event will be sent to the main thread when the request is finished.
60 bool wait;
61};
62
63class wxSocketInternal;
64
65#if wxUSE_THREADS
66class SocketWaiter: public wxThread {
67 public:
68 SocketWaiter(wxSocketBase *socket, wxSocketInternal *internal);
69 ~SocketWaiter();
70
71 // Thread Entry point
72 // ---
73 virtual void *Entry();
74
75 protected:
76 void ProcessReadEvent();
77 void ProcessWriteEvent();
78
79 public:
80 wxSocketBase *m_socket;
81 wxSocketInternal *m_internal;
82 int m_fd;
83};
84
85class SocketRequester: public wxThread {
86 public:
87 SocketRequester(wxSocketBase *socket, wxSocketInternal *internal);
88 ~SocketRequester();
89
90 void ProcessWaitEvent(SockRequest *req);
91 void ProcessReadEvent(SockRequest *req);
92 void ProcessWriteEvent(SockRequest *req);
93
94 bool WaitFor(wxSocketBase::wxRequestNotify req, int millisec);
95
96 // Thread Entry point
97 // ---
98 virtual void *Entry();
99
100 public:
101 wxSocketBase *m_socket;
102 wxSocketInternal *m_internal;
103 int m_fd;
104};
105#endif
106 // wxUSE_THREADS
107
108class wxSocketInternal {
109 public:
110 wxSocketInternal(wxSocketBase *socket);
111 ~wxSocketInternal();
112
113 // wxSocket thread manager
114 // -----------------------
115 void AcquireData();
116 void ReleaseData();
117 void AcquireFD();
118 void ReleaseFD();
119
120 int GetFD() { return m_fd; }
121
122 void ResumeWaiter();
123 void StopWaiter();
124 void ResumeRequester();
125 void StopRequester();
126
127 void QueueRequest(SockRequest *request, bool async);
128 void WaitForEnd(SockRequest *request);
129
130 SockRequest *WaitForReq();
131 void EndRequest(SockRequest *req);
132 public:
133 wxSocketBase *m_socket;
134#if wxUSE_THREADS
135 wxMutex m_socket_locker, m_fd_locker, m_request_locker, m_end_requester;
136 wxCondition m_socket_cond;
137 SocketWaiter *m_thread_waiter;
138 SocketRequester *m_thread_requester;
139#endif
140 wxList m_requests;
141 int m_fd;
142 bool m_invalid_requester;
143};
144
145#endif
146 // wxUSE_SOCKETS
147
148#endif
149 // _WX_NETWORK_SOCKET_INT_H