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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/common/gaugecmn.cpp
3// Purpose: wxGaugeBase: common to all ports methods of wxGauge
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.02.01
7// RCS-ID: $Id$
8// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// License: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28#endif //WX_PRECOMP
29
30#if wxUSE_GAUGE
31
32#include "wx/gauge.h"
33
34const wxChar wxGaugeNameStr[] = wxT("gauge");
35
36// ============================================================================
37// implementation
38// ============================================================================
39
40wxGaugeBase::~wxGaugeBase()
41{
42 // this destructor is required for Darwin
43}
44
45// ----------------------------------------------------------------------------
46// wxGauge creation
47// ----------------------------------------------------------------------------
48
49bool wxGaugeBase::Create(wxWindow *parent,
50 wxWindowID id,
51 int range,
52 const wxPoint& pos,
53 const wxSize& size,
54 long style,
55 const wxValidator& validator,
56 const wxString& name)
57{
58 if ( !wxControl::Create(parent, id, pos, size, style, validator, name) )
59 return false;
60
61 SetName(name);
62
63#if wxUSE_VALIDATORS
64 SetValidator(validator);
65#endif // wxUSE_VALIDATORS
66
67 SetRange(range);
68 SetValue(0);
69
70 return true;
71}
72
73// ----------------------------------------------------------------------------
74// wxGauge range/position
75// ----------------------------------------------------------------------------
76
77void wxGaugeBase::SetRange(int range)
78{
79 m_rangeMax = range;
80}
81
82int wxGaugeBase::GetRange() const
83{
84 return m_rangeMax;
85}
86
87void wxGaugeBase::SetValue(int pos)
88{
89 m_gaugePos = pos;
90}
91
92int wxGaugeBase::GetValue() const
93{
94 return m_gaugePos;
95}
96
97// ----------------------------------------------------------------------------
98// wxGauge appearance params
99// ----------------------------------------------------------------------------
100
101void wxGaugeBase::SetShadowWidth(int WXUNUSED(w))
102{
103}
104
105int wxGaugeBase::GetShadowWidth() const
106{
107 return 0;
108}
109
110
111void wxGaugeBase::SetBezelFace(int WXUNUSED(w))
112{
113}
114
115int wxGaugeBase::GetBezelFace() const
116{
117 return 0;
118}
119
120#endif // wxUSE_GAUGE