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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/button.cpp | |
3 | // Purpose: wxButton | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "button.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/button.h" | |
33 | #include "wx/brush.h" | |
34 | #include "wx/panel.h" | |
35 | #include "wx/bmpbuttn.h" | |
36 | #include "wx/settings.h" | |
37 | #include "wx/dcscreen.h" | |
38 | #endif | |
39 | ||
40 | #include "wx/msw/private.h" | |
41 | ||
42 | // ---------------------------------------------------------------------------- | |
43 | // macros | |
44 | // ---------------------------------------------------------------------------- | |
45 | ||
46 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) | |
47 | ||
48 | // this macro tries to adjust the default button height to a reasonable value | |
49 | // using the char height as the base | |
50 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) | |
51 | ||
52 | // ============================================================================ | |
53 | // implementation | |
54 | // ============================================================================ | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // creation/destruction | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
60 | bool wxButton::Create(wxWindow *parent, | |
61 | wxWindowID id, | |
62 | const wxString& label, | |
63 | const wxPoint& pos, | |
64 | const wxSize& size, | |
65 | long style, | |
66 | const wxValidator& validator, | |
67 | const wxString& name) | |
68 | { | |
69 | if ( !CreateBase(parent, id, pos, size, style, validator, name) ) | |
70 | return FALSE; | |
71 | ||
72 | parent->AddChild((wxButton *)this); | |
73 | ||
74 | m_backgroundColour = parent->GetBackgroundColour(); | |
75 | m_foregroundColour = parent->GetForegroundColour(); | |
76 | ||
77 | ||
78 | m_hWnd = (WXHWND)CreateWindowEx | |
79 | ( | |
80 | MakeExtendedStyle(m_windowStyle), | |
81 | wxT("BUTTON"), | |
82 | label, | |
83 | WS_VISIBLE | WS_TABSTOP | WS_CHILD, | |
84 | 0, 0, 0, 0, | |
85 | GetWinHwnd(parent), | |
86 | (HMENU)m_windowId, | |
87 | wxGetInstance(), | |
88 | NULL | |
89 | ); | |
90 | ||
91 | // Subclass again for purposes of dialog editing mode | |
92 | SubclassWin(m_hWnd); | |
93 | ||
94 | SetFont(parent->GetFont()); | |
95 | ||
96 | SetSize(pos.x, pos.y, size.x, size.y); | |
97 | ||
98 | // bad hack added by Robert to make buttons at least | |
99 | // 80 pixels wide. There are probably better ways... | |
100 | // TODO. FIXME. | |
101 | wxSize nsize( GetSize() ); | |
102 | if ((nsize.x < 80) || (nsize.y < 23)) | |
103 | { | |
104 | if ((size.x == -1) && (nsize.x < 80)) | |
105 | nsize.x = 80; | |
106 | if ((size.y == -1) && (nsize.y < 23)) | |
107 | nsize.y = 23; | |
108 | SetSize( nsize ); | |
109 | } | |
110 | ||
111 | return TRUE; | |
112 | } | |
113 | ||
114 | wxButton::~wxButton() | |
115 | { | |
116 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
117 | if ( panel ) | |
118 | { | |
119 | if ( panel->GetDefaultItem() == this ) | |
120 | { | |
121 | // don't leave the panel with invalid default item | |
122 | panel->SetDefaultItem(NULL); | |
123 | } | |
124 | } | |
125 | } | |
126 | ||
127 | // ---------------------------------------------------------------------------- | |
128 | // size management including autosizing | |
129 | // ---------------------------------------------------------------------------- | |
130 | ||
131 | wxSize wxButton::DoGetBestSize() const | |
132 | { | |
133 | wxString label = wxGetWindowText(GetHWND()); | |
134 | int wBtn; | |
135 | GetTextExtent(label, &wBtn, NULL); | |
136 | ||
137 | int wChar, hChar; | |
138 | wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont()); | |
139 | ||
140 | // add a margin - the button is wider than just its label | |
141 | wBtn += 3*wChar; | |
142 | ||
143 | // the button height is proportional to the height of the font used | |
144 | int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar); | |
145 | ||
146 | return wxSize(wBtn, hBtn); | |
147 | } | |
148 | ||
149 | /* static */ | |
150 | wxSize wxButton::GetDefaultSize() | |
151 | { | |
152 | static wxSize s_sizeBtn; | |
153 | ||
154 | if ( s_sizeBtn.x == 0 ) | |
155 | { | |
156 | wxScreenDC dc; | |
157 | dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
158 | ||
159 | // the size of a standard button in the dialog units is 50x14, | |
160 | // translate this to pixels | |
161 | // NB1: the multipliers come from the Windows convention | |
162 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
163 | // size of the buttons in the standard dialog - I don't know how | |
164 | // this happens, but on my system this size is 75x23 in pixels and | |
165 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
166 | // why these constants are needed though! | |
167 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
168 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
169 | } | |
170 | ||
171 | return s_sizeBtn; | |
172 | } | |
173 | ||
174 | // ---------------------------------------------------------------------------- | |
175 | // set this button as the default one in its panel | |
176 | // ---------------------------------------------------------------------------- | |
177 | ||
178 | void wxButton::SetDefault() | |
179 | { | |
180 | wxWindow *parent = GetParent(); | |
181 | wxButton *btnOldDefault = NULL; | |
182 | wxPanel *panel = wxDynamicCast(parent, wxPanel); | |
183 | if ( panel ) | |
184 | { | |
185 | btnOldDefault = panel->GetDefaultItem(); | |
186 | panel->SetDefaultItem(this); | |
187 | } | |
188 | ||
189 | if ( parent ) | |
190 | { | |
191 | SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L); | |
192 | } | |
193 | ||
194 | if ( btnOldDefault ) | |
195 | { | |
196 | // remove the BS_DEFPUSHBUTTON style from the other button | |
197 | long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE); | |
198 | ||
199 | // don't do it with the owner drawn buttons because it will reset | |
200 | // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)! | |
201 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
202 | { | |
203 | style &= ~BS_DEFPUSHBUTTON; | |
204 | SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L); | |
205 | } | |
206 | else | |
207 | { | |
208 | // redraw the button - it will notice itself that it's not the | |
209 | // default one any longer | |
210 | btnOldDefault->Refresh(); | |
211 | } | |
212 | } | |
213 | ||
214 | // set this button as the default | |
215 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
216 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
217 | { | |
218 | style |= BS_DEFPUSHBUTTON; | |
219 | SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L); | |
220 | } | |
221 | } | |
222 | ||
223 | // ---------------------------------------------------------------------------- | |
224 | // helpers | |
225 | // ---------------------------------------------------------------------------- | |
226 | ||
227 | bool wxButton::SendClickEvent() | |
228 | { | |
229 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); | |
230 | event.SetEventObject(this); | |
231 | ||
232 | return ProcessCommand(event); | |
233 | } | |
234 | ||
235 | void wxButton::Command(wxCommandEvent & event) | |
236 | { | |
237 | ProcessCommand(event); | |
238 | } | |
239 | ||
240 | // ---------------------------------------------------------------------------- | |
241 | // event/message handlers | |
242 | // ---------------------------------------------------------------------------- | |
243 | ||
244 | bool wxButton::MSWCommand(WXUINT param, WXWORD id) | |
245 | { | |
246 | bool processed = FALSE; | |
247 | switch ( param ) | |
248 | { | |
249 | case 1: // means that the message came from an accelerator | |
250 | case BN_CLICKED: | |
251 | processed = SendClickEvent(); | |
252 | break; | |
253 | } | |
254 | ||
255 | return processed; | |
256 | } | |
257 | ||
258 | long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) | |
259 | { | |
260 | // when we receive focus, we want to become the default button in our | |
261 | // parent panel | |
262 | if ( nMsg == WM_SETFOCUS ) | |
263 | { | |
264 | SetDefault(); | |
265 | ||
266 | // let the default processign take place too | |
267 | } | |
268 | ||
269 | // let the base class do all real processing | |
270 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
271 | } | |
272 | ||
273 | // ---------------------------------------------------------------------------- | |
274 | // owner-drawn buttons support | |
275 | // ---------------------------------------------------------------------------- | |
276 | ||
277 | #ifdef __WIN32__ | |
278 | ||
279 | // drawing helpers | |
280 | ||
281 | static void DrawButtonText(HDC hdc, | |
282 | RECT *pRect, | |
283 | const wxString& text, | |
284 | COLORREF col) | |
285 | { | |
286 | COLORREF colOld = SetTextColor(hdc, col); | |
287 | int modeOld = SetBkMode(hdc, TRANSPARENT); | |
288 | ||
289 | DrawText(hdc, text, text.length(), pRect, | |
290 | DT_CENTER | DT_VCENTER | DT_SINGLELINE); | |
291 | ||
292 | SetBkMode(hdc, modeOld); | |
293 | SetTextColor(hdc, colOld); | |
294 | } | |
295 | ||
296 | static void DrawRect(HDC hdc, const RECT& r) | |
297 | { | |
298 | MoveToEx(hdc, r.left, r.top, NULL); | |
299 | LineTo(hdc, r.right, r.top); | |
300 | LineTo(hdc, r.right, r.bottom); | |
301 | LineTo(hdc, r.left, r.bottom); | |
302 | LineTo(hdc, r.left, r.top); | |
303 | } | |
304 | ||
305 | void wxButton::MakeOwnerDrawn() | |
306 | { | |
307 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
308 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
309 | { | |
310 | // make it so | |
311 | style |= BS_OWNERDRAW; | |
312 | SetWindowLong(GetHwnd(), GWL_STYLE, style); | |
313 | } | |
314 | } | |
315 | ||
316 | bool wxButton::SetBackgroundColour(const wxColour &colour) | |
317 | { | |
318 | if ( !wxControl::SetBackgroundColour(colour) ) | |
319 | { | |
320 | // nothing to do | |
321 | return FALSE; | |
322 | } | |
323 | ||
324 | MakeOwnerDrawn(); | |
325 | ||
326 | Refresh(); | |
327 | ||
328 | return TRUE; | |
329 | } | |
330 | ||
331 | bool wxButton::SetForegroundColour(const wxColour &colour) | |
332 | { | |
333 | if ( !wxControl::SetForegroundColour(colour) ) | |
334 | { | |
335 | // nothing to do | |
336 | return FALSE; | |
337 | } | |
338 | ||
339 | MakeOwnerDrawn(); | |
340 | ||
341 | Refresh(); | |
342 | ||
343 | return TRUE; | |
344 | } | |
345 | ||
346 | /* | |
347 | The button frame looks like this normally: | |
348 | ||
349 | WWWWWWWWWWWWWWWWWWB | |
350 | W GB | |
351 | W GB | |
352 | W GB where W, G, B are white, grey and black pixels | |
353 | W GB | |
354 | WGGGGGGGGGGGGGGGGGB | |
355 | BBBBBBBBBBBBBBBBBBB | |
356 | ||
357 | When the button is selected, the button becomes like this (the total button | |
358 | size doesn't change): | |
359 | ||
360 | BBBBBBBBBBBBBBBBBBB | |
361 | BWWWWWWWWWWWWWWWWBB | |
362 | BW GBB | |
363 | BW GBB | |
364 | BWGGGGGGGGGGGGGGGBB | |
365 | BBBBBBBBBBBBBBBBBBB | |
366 | BBBBBBBBBBBBBBBBBBB | |
367 | ||
368 | When the button is pushed (while selected) it is like: | |
369 | ||
370 | BBBBBBBBBBBBBBBBBBB | |
371 | BGGGGGGGGGGGGGGGGGB | |
372 | BG GB | |
373 | BG GB | |
374 | BG GB | |
375 | BGGGGGGGGGGGGGGGGGB | |
376 | BBBBBBBBBBBBBBBBBBB | |
377 | */ | |
378 | ||
379 | static void DrawButtonFrame(HDC hdc, const RECT& rectBtn, | |
380 | bool selected, bool pushed) | |
381 | { | |
382 | RECT r; | |
383 | CopyRect(&r, &rectBtn); | |
384 | ||
385 | HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)), | |
386 | hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)), | |
387 | hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT)); | |
388 | ||
389 | HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack); | |
390 | ||
391 | r.right--; | |
392 | r.bottom--; | |
393 | ||
394 | if ( pushed ) | |
395 | { | |
396 | DrawRect(hdc, r); | |
397 | ||
398 | (void)SelectObject(hdc, hpenGrey); | |
399 | InflateRect(&r, -1, -1); | |
400 | ||
401 | DrawRect(hdc, r); | |
402 | } | |
403 | else // !pushed | |
404 | { | |
405 | if ( selected ) | |
406 | { | |
407 | DrawRect(hdc, r); | |
408 | ||
409 | InflateRect(&r, -1, -1); | |
410 | } | |
411 | ||
412 | MoveToEx(hdc, r.left, r.bottom, NULL); | |
413 | LineTo(hdc, r.right, r.bottom); | |
414 | LineTo(hdc, r.right, r.top - 1); | |
415 | ||
416 | (void)SelectObject(hdc, hpenWhite); | |
417 | MoveToEx(hdc, r.left, r.bottom - 1, NULL); | |
418 | LineTo(hdc, r.left, r.top); | |
419 | LineTo(hdc, r.right, r.top); | |
420 | ||
421 | (void)SelectObject(hdc, hpenGrey); | |
422 | MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL); | |
423 | LineTo(hdc, r.right - 1, r.bottom - 1); | |
424 | LineTo(hdc, r.right - 1, r.top); | |
425 | } | |
426 | ||
427 | (void)SelectObject(hdc, hpenOld); | |
428 | DeleteObject(hpenWhite); | |
429 | DeleteObject(hpenGrey); | |
430 | DeleteObject(hpenBlack); | |
431 | } | |
432 | ||
433 | bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis) | |
434 | { | |
435 | LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; | |
436 | ||
437 | RECT rectBtn; | |
438 | CopyRect(&rectBtn, &lpDIS->rcItem); | |
439 | ||
440 | COLORREF colBg = wxColourToRGB(GetBackgroundColour()), | |
441 | colFg = wxColourToRGB(GetForegroundColour()); | |
442 | ||
443 | HDC hdc = lpDIS->hDC; | |
444 | UINT state = lpDIS->itemState; | |
445 | ||
446 | // first, draw the background | |
447 | HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); | |
448 | ||
449 | FillRect(hdc, &rectBtn, hbrushBackground); | |
450 | ||
451 | // draw the border for the current state | |
452 | bool selected = (state & ODS_SELECTED) != 0; | |
453 | if ( !selected ) | |
454 | { | |
455 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
456 | if ( panel ) | |
457 | { | |
458 | selected = panel->GetDefaultItem() == this; | |
459 | } | |
460 | } | |
461 | bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; | |
462 | ||
463 | DrawButtonFrame(hdc, rectBtn, selected, pushed); | |
464 | ||
465 | // draw the focus rect if needed | |
466 | if ( state & ODS_FOCUS ) | |
467 | { | |
468 | RECT rectFocus; | |
469 | CopyRect(&rectFocus, &rectBtn); | |
470 | ||
471 | // I don't know where does this constant come from, but this is how | |
472 | // Windows draws them | |
473 | InflateRect(&rectFocus, -4, -4); | |
474 | ||
475 | DrawFocusRect(hdc, &rectFocus); | |
476 | } | |
477 | ||
478 | if ( pushed ) | |
479 | { | |
480 | // the label is shifted by 1 pixel to create "pushed" effect | |
481 | OffsetRect(&rectBtn, 1, 1); | |
482 | } | |
483 | ||
484 | DrawButtonText(hdc, &rectBtn, GetLabel(), | |
485 | state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT) | |
486 | : colFg); | |
487 | ||
488 | ::DeleteObject(hbrushBackground); | |
489 | ||
490 | return TRUE; | |
491 | } | |
492 | ||
493 | #endif // __WIN32__ |