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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/dfb/dcscreen.cpp
3// Purpose: wxScreenDC implementation
4// Author: Vaclav Slavik
5// Created: 2006-08-16
6// RCS-ID: $Id$
7// Copyright: (c) 2006 REA Elektronik GmbH
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ===========================================================================
12// declarations
13// ===========================================================================
14
15// ---------------------------------------------------------------------------
16// headers
17// ---------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#include "wx/dcscreen.h"
23
24#include "wx/dfb/private.h"
25
26// ===========================================================================
27// implementation
28// ===========================================================================
29
30//-----------------------------------------------------------------------------
31// wxScreenDC
32//-----------------------------------------------------------------------------
33
34#warning "FIXME: this doesn't work (neither single app nor multiapp core)
35// FIXME: maybe use a subsurface as well?
36
37IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC)
38
39wxScreenDC::wxScreenDC()
40{
41 DFBInit(wxIDirectFB::Get()->GetPrimarySurface());
42}
43
44#warning "FIXME: does wxScreenDC need Flip call in dtor?"