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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
2 | %% Name: dialog.tex | |
3 | %% Purpose: wxDialog documentation | |
4 | %% Author: wxWidgets Team | |
5 | %% Modified by: | |
6 | %% Created: | |
7 | %% RCS-ID: $Id$ | |
8 | %% Copyright: (c) wxWidgets Team | |
9 | %% License: wxWindows license | |
10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
11 | ||
12 | \section{\class{wxDialog}}\label{wxdialog} | |
13 | ||
14 | A dialog box is a window with a title bar and sometimes a system menu, which | |
15 | can be moved around the screen. It can contain controls and other windows and | |
16 | is often used to allow the user to make some choice or to answer a question. | |
17 | ||
18 | ||
19 | \wxheading{Dialog Buttons} | |
20 | ||
21 | The dialog usually contains either a single button allowing to close the | |
22 | dialog or two buttons, one accepting the changes and the other one discarding | |
23 | them (such button, if present, is automatically activated if the user presses | |
24 | the \texttt{"Esc"} key). By default, buttons with the standard \texttt{wxID\_OK} | |
25 | and \texttt{wxID\_CANCEL} identifiers behave as expected. Starting with | |
26 | wxWidgets 2.7 it is also possible to use a button with a different identifier | |
27 | instead, see \helpref{SetAffirmativeId}{wxdialogsetaffirmativeid} and | |
28 | \helpref{SetEscapeId}{wxdialogsetescapeid}. | |
29 | ||
30 | Also notice that the \helpref{CreateButtonSizer()}{wxdialogcreatebuttonsizer} | |
31 | should be used to create the buttons appropriate for the current platform and | |
32 | positioned correctly (including their order which is platform-dependent). | |
33 | ||
34 | ||
35 | ||
36 | \wxheading{Derived from} | |
37 | ||
38 | \helpref{wxTopLevelWindow}{wxtoplevelwindow}\\ | |
39 | \helpref{wxWindow}{wxwindow}\\ | |
40 | \helpref{wxEvtHandler}{wxevthandler}\\ | |
41 | \helpref{wxObject}{wxobject} | |
42 | ||
43 | \wxheading{Include files} | |
44 | ||
45 | <wx/dialog.h> | |
46 | ||
47 | \wxheading{Modal and modeless dialogs} | |
48 | ||
49 | There are two kinds of dialog -- {\it modal}\ and {\it modeless}. A modal dialog | |
50 | blocks program flow and user input on other windows until it is dismissed, | |
51 | whereas a modeless dialog behaves more like a frame in that program flow | |
52 | continues, and input in other windows is still possible. To show a modal dialog | |
53 | you should use the \helpref{ShowModal}{wxdialogshowmodal} method while to show | |
54 | a dialog modelessly you simply use \helpref{Show}{wxdialogshow}, just as with | |
55 | frames. | |
56 | ||
57 | Note that the modal dialog is one of the very few examples of | |
58 | wxWindow-derived objects which may be created on the stack and not on the heap. | |
59 | In other words, although this code snippet: | |
60 | ||
61 | \begin{verbatim} | |
62 | void AskUser() | |
63 | { | |
64 | MyAskDialog *dlg = new MyAskDialog(...); | |
65 | if ( dlg->ShowModal() == wxID_OK ) | |
66 | ... | |
67 | //else: dialog was cancelled or some another button pressed | |
68 | ||
69 | dlg->Destroy(); | |
70 | } | |
71 | \end{verbatim} | |
72 | ||
73 | works, you can also achieve the same result by using a simpler code fragment | |
74 | below: | |
75 | ||
76 | \begin{verbatim} | |
77 | void AskUser() | |
78 | { | |
79 | MyAskDialog dlg(...); | |
80 | if ( dlg.ShowModal() == wxID_OK ) | |
81 | ... | |
82 | ||
83 | // no need to call Destroy() here | |
84 | } | |
85 | \end{verbatim} | |
86 | ||
87 | An application can define a \helpref{wxCloseEvent}{wxcloseevent} handler for | |
88 | the dialog to respond to system close events. | |
89 | ||
90 | \wxheading{Window styles} | |
91 | ||
92 | \twocolwidtha{5cm} | |
93 | \begin{twocollist}\itemsep=0pt | |
94 | \twocolitem{\windowstyle{wxCAPTION}}{Puts a caption on the dialog box.} | |
95 | \twocolitem{\windowstyle{wxDEFAULT\_DIALOG\_STYLE}}{Equivalent to a combination of wxCAPTION, wxCLOSE\_BOX and wxSYSTEM\_MENU (the last one is not used under Unix)} | |
96 | \twocolitem{\windowstyle{wxRESIZE\_BORDER}}{Display a resizeable frame around the window.} | |
97 | \twocolitem{\windowstyle{wxSYSTEM\_MENU}}{Display a system menu.} | |
98 | \twocolitem{\windowstyle{wxCLOSE\_BOX}}{Displays a close box on the frame.} | |
99 | \twocolitem{\windowstyle{wxMAXIMIZE\_BOX}}{Displays a maximize box on the dialog.} | |
100 | \twocolitem{\windowstyle{wxMINIMIZE\_BOX}}{Displays a minimize box on the dialog.} | |
101 | \twocolitem{\windowstyle{wxTHICK\_FRAME}}{Display a thick frame around the window.} | |
102 | \twocolitem{\windowstyle{wxSTAY\_ON\_TOP}}{The dialog stays on top of all other windows.} | |
103 | \twocolitem{\windowstyle{wxNO\_3D}}{Under Windows, specifies that the child controls | |
104 | should not have 3D borders unless specified in the control.} | |
105 | \twocolitem{\windowstyle{wxDIALOG\_NO\_PARENT}}{By default, a dialog created | |
106 | with a {\tt NULL} parent window will be given the | |
107 | \helpref{application's top level window}{wxappgettopwindow} as parent. Use this | |
108 | style to prevent this from happening and create an orphan dialog. This is not recommended for modal dialogs.} | |
109 | \twocolitem{\windowstyle{wxDIALOG\_EX\_CONTEXTHELP}}{Under Windows, puts a query button on the | |
110 | caption. When pressed, Windows will go into a context-sensitive help mode and wxWidgets will send | |
111 | a wxEVT\_HELP event if the user clicked on an application window. {\it Note}\ that this is an extended | |
112 | style and must be set by calling \helpref{SetExtraStyle}{wxwindowsetextrastyle} before Create is called (two-step construction).} | |
113 | \twocolitem{\windowstyle{wxDIALOG\_EX\_METAL}}{On Mac OS X, frames with this style will be shown with a metallic look. This is an {\it extra} style.} | |
114 | \end{twocollist} | |
115 | ||
116 | Under Unix or Linux, MWM (the Motif Window Manager) or other window managers | |
117 | recognizing the MHM hints should be running for any of these styles to have an | |
118 | effect. | |
119 | ||
120 | See also \helpref{Generic window styles}{windowstyles}. | |
121 | ||
122 | \wxheading{See also} | |
123 | ||
124 | \helpref{wxDialog overview}{wxdialogoverview}, \helpref{wxFrame}{wxframe},\rtfsp | |
125 | \helpref{Validator overview}{validatoroverview} | |
126 | ||
127 | \latexignore{\rtfignore{\wxheading{Members}}} | |
128 | ||
129 | ||
130 | \membersection{wxDialog::wxDialog}\label{wxdialogctor} | |
131 | ||
132 | \func{}{wxDialog}{\void} | |
133 | ||
134 | Default constructor. | |
135 | ||
136 | \func{}{wxDialog}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp | |
137 | \param{const wxString\& }{title},\rtfsp | |
138 | \param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp | |
139 | \param{const wxSize\& }{size = wxDefaultSize},\rtfsp | |
140 | \param{long}{ style = wxDEFAULT\_DIALOG\_STYLE},\rtfsp | |
141 | \param{const wxString\& }{name = ``dialogBox"}} | |
142 | ||
143 | Constructor. | |
144 | ||
145 | \wxheading{Parameters} | |
146 | ||
147 | \docparam{parent}{Can be NULL, a frame or another dialog box.} | |
148 | ||
149 | \docparam{id}{An identifier for the dialog. A value of -1 is taken to mean a default.} | |
150 | ||
151 | \docparam{title}{The title of the dialog.} | |
152 | ||
153 | \docparam{pos}{The dialog position. A value of (-1, -1) indicates a default position, chosen by | |
154 | either the windowing system or wxWidgets, depending on platform.} | |
155 | ||
156 | \docparam{size}{The dialog size. A value of (-1, -1) indicates a default size, chosen by | |
157 | either the windowing system or wxWidgets, depending on platform.} | |
158 | ||
159 | \docparam{style}{The window style. See \helpref{wxDialog}{wxdialog}.} | |
160 | ||
161 | \docparam{name}{Used to associate a name with the window, | |
162 | allowing the application user to set Motif resource values for | |
163 | individual dialog boxes.} | |
164 | ||
165 | \wxheading{See also} | |
166 | ||
167 | \helpref{wxDialog::Create}{wxdialogcreate} | |
168 | ||
169 | ||
170 | \membersection{wxDialog::\destruct{wxDialog}}\label{wxdialogdtor} | |
171 | ||
172 | \func{}{\destruct{wxDialog}}{\void} | |
173 | ||
174 | Destructor. Deletes any child windows before deleting the physical window. | |
175 | ||
176 | ||
177 | \membersection{wxDialog::Centre}\label{wxdialogcentre} | |
178 | ||
179 | \func{void}{Centre}{\param{int}{ direction = wxBOTH}} | |
180 | ||
181 | Centres the dialog box on the display. | |
182 | ||
183 | \wxheading{Parameters} | |
184 | ||
185 | \docparam{direction}{May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL} or {\tt wxBOTH}.} | |
186 | ||
187 | ||
188 | \membersection{wxDialog::Create}\label{wxdialogcreate} | |
189 | ||
190 | \func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp | |
191 | \param{const wxString\& }{title},\rtfsp | |
192 | \param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp | |
193 | \param{const wxSize\& }{size = wxDefaultSize},\rtfsp | |
194 | \param{long}{ style = wxDEFAULT\_DIALOG\_STYLE},\rtfsp | |
195 | \param{const wxString\& }{name = ``dialogBox"}} | |
196 | ||
197 | Used for two-step dialog box construction. See \helpref{wxDialog::wxDialog}{wxdialogctor}\rtfsp | |
198 | for details. | |
199 | ||
200 | ||
201 | \membersection{wxDialog::CreateButtonSizer}\label{wxdialogcreatebuttonsizer} | |
202 | ||
203 | \func{wxSizer*}{CreateButtonSizer}{\param{long}{ flags}} | |
204 | ||
205 | Creates a sizer with standard buttons. {\it flags} is a bit list | |
206 | of the following flags: wxOK, wxCANCEL, wxYES, wxNO, wxAPPLY, wxCLOSE, | |
207 | wxHELP, wxNO\_DEFAULT. | |
208 | ||
209 | The sizer lays out the buttons in a manner appropriate to the platform. | |
210 | ||
211 | This function uses \helpref{CreateStdDialogButtonSizer}{wxdialogcreatestddialogbuttonsizer} | |
212 | internally for most platforms but doesn't create the sizer at all for the | |
213 | platforms with hardware buttons (such as smartphones) for which it sets up the | |
214 | hardware buttons appropriately and returns \NULL, so don't forget to test that | |
215 | the return value is valid before using it. | |
216 | ||
217 | ||
218 | \membersection{wxDialog::CreateSeparatedButtonSizer}\label{wxdialogcreateseparatedbuttonsizer} | |
219 | ||
220 | \func{wxSizer*}{CreateSeparatedButtonSizer}{\param{long}{ flags}} | |
221 | ||
222 | Creates a sizer with standard buttons using | |
223 | \helpref{CreateButtonSizer}{wxdialogcreatebuttonsizer} separated from the rest | |
224 | of the dialog contents by a horizontal \helpref{wxStaticLine}{wxstaticline}. | |
225 | ||
226 | Please notice that just like CreateButtonSizer() this function may return \NULL | |
227 | if no buttons were created. | |
228 | ||
229 | ||
230 | \membersection{wxDialog::CreateStdDialogButtonSizer}\label{wxdialogcreatestddialogbuttonsizer} | |
231 | ||
232 | \func{wxStdDialogButtonSizer*}{CreateStdDialogButtonSizer}{\param{long}{ flags}} | |
233 | ||
234 | Creates a \helpref{wxStdDialogButtonSizer}{wxstddialogbuttonsizer} with standard buttons. {\it flags} is a bit list | |
235 | of the following flags: wxOK, wxCANCEL, wxYES, wxNO, wxAPPLY, wxCLOSE, | |
236 | wxHELP, wxNO\_DEFAULT. | |
237 | ||
238 | The sizer lays out the buttons in a manner appropriate to the platform. | |
239 | ||
240 | ||
241 | \membersection{wxDialog::DoOK}\label{wxdialogdook} | |
242 | ||
243 | \func{virtual bool}{DoOK}{\void} | |
244 | ||
245 | This function is called when the titlebar OK button is pressed (PocketPC only). | |
246 | A command event for the identifier returned by GetAffirmativeId is sent by | |
247 | default. You can override this function. If the function returns false, wxWidgets | |
248 | will call Close() for the dialog. | |
249 | ||
250 | ||
251 | \membersection{wxDialog::EndModal}\label{wxdialogendmodal} | |
252 | ||
253 | \func{void}{EndModal}{\param{int }{retCode}} | |
254 | ||
255 | Ends a modal dialog, passing a value to be returned from the \helpref{wxDialog::ShowModal}{wxdialogshowmodal}\rtfsp | |
256 | invocation. | |
257 | ||
258 | \wxheading{Parameters} | |
259 | ||
260 | \docparam{retCode}{The value that should be returned by {\bf ShowModal}.} | |
261 | ||
262 | \wxheading{See also} | |
263 | ||
264 | \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp | |
265 | \helpref{wxDialog::GetReturnCode}{wxdialoggetreturncode},\rtfsp | |
266 | \helpref{wxDialog::SetReturnCode}{wxdialogsetreturncode} | |
267 | ||
268 | ||
269 | \membersection{wxDialog::GetAffirmativeId}\label{wxdialoggetaffirmativeid} | |
270 | ||
271 | \constfunc{int}{GetAffirmativeId}{\void} | |
272 | ||
273 | Gets the identifier of the button which works like standard OK button in this | |
274 | dialog. | |
275 | ||
276 | \wxheading{See also} | |
277 | ||
278 | \helpref{wxDialog::SetAffirmativeId}{wxdialogsetaffirmativeid} | |
279 | ||
280 | ||
281 | \membersection{wxDialog::GetEscapeId}\label{wxdialoggetescapeid} | |
282 | ||
283 | \constfunc{int}{GetEscapeId}{\void} | |
284 | ||
285 | Gets the identifier of the button to map presses of \texttt{\textsc{ESC}} | |
286 | button to. | |
287 | ||
288 | \wxheading{See also} | |
289 | ||
290 | \helpref{wxDialog::SetEscapeId}{wxdialogsetescapeid} | |
291 | ||
292 | ||
293 | \membersection{wxDialog::GetReturnCode}\label{wxdialoggetreturncode} | |
294 | ||
295 | \func{int}{GetReturnCode}{\void} | |
296 | ||
297 | Gets the return code for this window. | |
298 | ||
299 | \wxheading{Remarks} | |
300 | ||
301 | A return code is normally associated with a modal dialog, where \helpref{wxDialog::ShowModal}{wxdialogshowmodal} returns | |
302 | a code to the application. | |
303 | ||
304 | \wxheading{See also} | |
305 | ||
306 | \helpref{wxDialog::SetReturnCode}{wxdialogsetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp | |
307 | \helpref{wxDialog::EndModal}{wxdialogendmodal} | |
308 | ||
309 | ||
310 | \membersection{wxDialog::GetToolBar}\label{wxdialoggettoolbar} | |
311 | ||
312 | \constfunc{wxToolBar*}{GetToolBar}{\void} | |
313 | ||
314 | On PocketPC, a dialog is automatically provided with an empty toolbar. GetToolBar | |
315 | allows you to access the toolbar and add tools to it. Removing tools and adding | |
316 | arbitrary controls are not currently supported. | |
317 | ||
318 | This function is not available on any other platform. | |
319 | ||
320 | ||
321 | \membersection{wxDialog::Iconize}\label{wxdialogiconized} | |
322 | ||
323 | \func{void}{Iconize}{\param{const bool}{ iconize}} | |
324 | ||
325 | Iconizes or restores the dialog. Windows only. | |
326 | ||
327 | \wxheading{Parameters} | |
328 | ||
329 | \docparam{iconize}{If true, iconizes the dialog box; if false, shows and restores it.} | |
330 | ||
331 | \wxheading{Remarks} | |
332 | ||
333 | Note that in Windows, iconization has no effect since dialog boxes cannot be | |
334 | iconized. However, applications may need to explicitly restore dialog | |
335 | boxes under Motif which have user-iconizable frames, and under Windows | |
336 | calling {\tt Iconize(false)} will bring the window to the front, as does | |
337 | \rtfsp{\tt Show(true)}. | |
338 | ||
339 | ||
340 | \membersection{wxDialog::IsIconized}\label{wxdialogisiconized} | |
341 | ||
342 | \constfunc{bool}{IsIconized}{\void} | |
343 | ||
344 | Returns true if the dialog box is iconized. Windows only. | |
345 | ||
346 | \wxheading{Remarks} | |
347 | ||
348 | Always returns false under Windows since dialogs cannot be iconized. | |
349 | ||
350 | ||
351 | \membersection{wxDialog::IsModal}\label{wxdialogismodal} | |
352 | ||
353 | \constfunc{bool}{IsModal}{\void} | |
354 | ||
355 | Returns true if the dialog box is modal, false otherwise. | |
356 | ||
357 | ||
358 | ||
359 | \membersection{wxDialog::OnSysColourChanged}\label{wxdialogonsyscolourchanged} | |
360 | ||
361 | \func{void}{OnSysColourChanged}{\param{wxSysColourChangedEvent\& }{event}} | |
362 | ||
363 | The default handler for wxEVT\_SYS\_COLOUR\_CHANGED. | |
364 | ||
365 | \wxheading{Parameters} | |
366 | ||
367 | \docparam{event}{The colour change event.} | |
368 | ||
369 | \wxheading{Remarks} | |
370 | ||
371 | Changes the dialog's colour to conform to the current settings (Windows only). | |
372 | Add an event table entry for your dialog class if you wish the behaviour | |
373 | to be different (such as keeping a user-defined | |
374 | background colour). If you do override this function, call wxEvent::Skip to | |
375 | propagate the notification to child windows and controls. | |
376 | ||
377 | \wxheading{See also} | |
378 | ||
379 | \helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent} | |
380 | ||
381 | ||
382 | \membersection{wxDialog::SetAffirmativeId}\label{wxdialogsetaffirmativeid} | |
383 | ||
384 | \func{void}{SetAffirmativeId}{\param{int }{id}} | |
385 | ||
386 | Sets the identifier to be used as OK button. When the button with this | |
387 | identifier is pressed, the dialog calls \helpref{Validate}{wxwindowvalidate} | |
388 | and \helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow} | |
389 | and, if they both return \true, closes the dialog with \texttt{wxID\_OK} return | |
390 | code. | |
391 | ||
392 | Also, when the user presses a hardware OK button on the devices having one or | |
393 | the special OK button in the PocketPC title bar, an event with this id is | |
394 | generated. | |
395 | ||
396 | By default, the affirmative id is wxID\_OK. | |
397 | ||
398 | \wxheading{See also} | |
399 | ||
400 | \helpref{wxDialog::GetAffirmativeId}{wxdialoggetaffirmativeid}, \helpref{wxDialog::SetEscapeId}{wxdialogsetescapeid} | |
401 | ||
402 | ||
403 | \membersection{wxDialog::SetEscapeId}\label{wxdialogsetescapeid} | |
404 | ||
405 | \func{void}{SetEscapeId}{\param{int }{id}} | |
406 | ||
407 | Sets the identifier of the button which should work like the standard | |
408 | \texttt{\textsc{Cancel}} button in this dialog. When the button with this id is | |
409 | clicked, the dialog is closed. Also, when the user presses \texttt{\textsc{ESC}} | |
410 | key in the dialog or closes the dialog using the close button in the title bar, | |
411 | this is mapped to the click of the button with the specified id. | |
412 | ||
413 | By default, the escape id is the special value \texttt{wxID\_ANY} meaning that | |
414 | \texttt{wxID\_CANCEL} button is used if it's present in the dialog and | |
415 | otherwise the button with \helpref{GetAffirmativeId()}{wxdialoggetaffirmativeid} | |
416 | is used. Another special value for \arg{id} is \texttt{wxID\_NONE} meaning that | |
417 | \texttt{\textsc{ESC}} presses should be ignored. If any other value is given, it | |
418 | is interpreted as the id of the button to map the escape key to. | |
419 | ||
420 | ||
421 | \membersection{wxDialog::SetIcon}\label{wxdialogseticon} | |
422 | ||
423 | \func{void}{SetIcon}{\param{const wxIcon\& }{icon}} | |
424 | ||
425 | Sets the icon for this dialog. | |
426 | ||
427 | \wxheading{Parameters} | |
428 | ||
429 | \docparam{icon}{The icon to associate with this dialog.} | |
430 | ||
431 | See also \helpref{wxIcon}{wxicon}. | |
432 | ||
433 | ||
434 | \membersection{wxDialog::SetIcons}\label{wxdialogseticons} | |
435 | ||
436 | \func{void}{SetIcons}{\param{const wxIconBundle\& }{icons}} | |
437 | ||
438 | Sets the icons for this dialog. | |
439 | ||
440 | \wxheading{Parameters} | |
441 | ||
442 | \docparam{icons}{The icons to associate with this dialog.} | |
443 | ||
444 | See also \helpref{wxIconBundle}{wxiconbundle}. | |
445 | ||
446 | ||
447 | \membersection{wxDialog::SetModal}\label{wxdialogsetmodal} | |
448 | ||
449 | \func{void}{SetModal}{\param{const bool}{ flag}} | |
450 | ||
451 | {\bf NB:} This function is deprecated and doesn't work for all ports, just use | |
452 | \helpref{ShowModal}{wxdialogshowmodal} to show a modal dialog instead. | |
453 | ||
454 | Allows the programmer to specify whether the dialog box is modal (wxDialog::Show blocks control | |
455 | until the dialog is hidden) or modeless (control returns immediately). | |
456 | ||
457 | \wxheading{Parameters} | |
458 | ||
459 | \docparam{flag}{If true, the dialog will be modal, otherwise it will be modeless.} | |
460 | ||
461 | ||
462 | \membersection{wxDialog::SetReturnCode}\label{wxdialogsetreturncode} | |
463 | ||
464 | \func{void}{SetReturnCode}{\param{int }{retCode}} | |
465 | ||
466 | Sets the return code for this window. | |
467 | ||
468 | \wxheading{Parameters} | |
469 | ||
470 | \docparam{retCode}{The integer return code, usually a control identifier.} | |
471 | ||
472 | \wxheading{Remarks} | |
473 | ||
474 | A return code is normally associated with a modal dialog, where \helpref{wxDialog::ShowModal}{wxdialogshowmodal} returns | |
475 | a code to the application. The function \helpref{wxDialog::EndModal}{wxdialogendmodal} calls {\bf SetReturnCode}. | |
476 | ||
477 | \wxheading{See also} | |
478 | ||
479 | \helpref{wxDialog::GetReturnCode}{wxdialoggetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp | |
480 | \helpref{wxDialog::EndModal}{wxdialogendmodal} | |
481 | ||
482 | ||
483 | \membersection{wxDialog::Show}\label{wxdialogshow} | |
484 | ||
485 | \func{bool}{Show}{\param{const bool}{ show}} | |
486 | ||
487 | Hides or shows the dialog. | |
488 | ||
489 | \wxheading{Parameters} | |
490 | ||
491 | \docparam{show}{If true, the dialog box is shown and brought to the front; | |
492 | otherwise the box is hidden. If false and the dialog is | |
493 | modal, control is returned to the calling program.} | |
494 | ||
495 | \wxheading{Remarks} | |
496 | ||
497 | The preferred way of dismissing a modal dialog is to use \helpref{wxDialog::EndModal}{wxdialogendmodal}. | |
498 | ||
499 | ||
500 | \membersection{wxDialog::ShowModal}\label{wxdialogshowmodal} | |
501 | ||
502 | \func{int}{ShowModal}{\void} | |
503 | ||
504 | Shows a modal dialog. Program flow does not return until the dialog has been dismissed with\rtfsp | |
505 | \helpref{wxDialog::EndModal}{wxdialogendmodal}. | |
506 | ||
507 | \wxheading{Return value} | |
508 | ||
509 | The return value is the value set with \helpref{wxDialog::SetReturnCode}{wxdialogsetreturncode}. | |
510 | ||
511 | \wxheading{See also} | |
512 | ||
513 | \helpref{wxDialog::EndModal}{wxdialogendmodal},\rtfsp | |
514 | \helpref{wxDialog:GetReturnCode}{wxdialoggetreturncode},\rtfsp | |
515 | \helpref{wxDialog::SetReturnCode}{wxdialogsetreturncode} | |
516 |