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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
21 | #pragma implementation "evtloop.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/window.h" | |
33 | #include "wx/app.h" | |
34 | #endif //WX_PRECOMP | |
35 | ||
36 | #include "wx/evtloop.h" | |
37 | ||
38 | #include "wx/tooltip.h" | |
39 | #include "wx/except.h" | |
40 | #include "wx/ptr_scpd.h" | |
41 | ||
42 | #include "wx/msw/private.h" | |
43 | ||
44 | // For MB_TASKMODAL | |
45 | #ifdef __WXWINCE__ | |
46 | #include "wx/msw/wince/missing.h" | |
47 | #endif | |
48 | ||
49 | #if wxUSE_THREADS | |
50 | #include "wx/thread.h" | |
51 | ||
52 | // define the array of MSG strutures | |
53 | WX_DECLARE_OBJARRAY(MSG, wxMsgArray); | |
54 | ||
55 | #include "wx/arrimpl.cpp" | |
56 | ||
57 | WX_DEFINE_OBJARRAY(wxMsgArray); | |
58 | #endif // wxUSE_THREADS | |
59 | ||
60 | // ---------------------------------------------------------------------------- | |
61 | // wxEventLoopImpl | |
62 | // ---------------------------------------------------------------------------- | |
63 | ||
64 | class WXDLLEXPORT wxEventLoopImpl | |
65 | { | |
66 | public: | |
67 | // ctor | |
68 | wxEventLoopImpl() { m_exitcode = 0; m_shouldExit = false; } | |
69 | ||
70 | // process a message | |
71 | void ProcessMessage(MSG *msg); | |
72 | ||
73 | // generate an idle message, return TRUE if more idle time requested | |
74 | bool SendIdleMessage(); | |
75 | ||
76 | // set/get the exit code | |
77 | void Exit(int exitcode) { m_exitcode = exitcode; m_shouldExit = true; } | |
78 | int GetExitCode() const { return m_exitcode; } | |
79 | bool ShouldExit() const { return m_shouldExit; } | |
80 | ||
81 | enum wxCatchAllResponse { | |
82 | catch_continue, | |
83 | catch_exit, | |
84 | catch_rethrow | |
85 | }; | |
86 | wxCatchAllResponse OnCatchAll(); | |
87 | ||
88 | private: | |
89 | // preprocess a message, return TRUE if processed (i.e. no further | |
90 | // dispatching required) | |
91 | bool PreProcessMessage(MSG *msg); | |
92 | ||
93 | // the exit code of the event loop | |
94 | int m_exitcode; | |
95 | ||
96 | // true if we were asked to terminate | |
97 | bool m_shouldExit; | |
98 | }; | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // helper class | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
104 | wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopImpl); | |
105 | ||
106 | // this object sets the wxEventLoop given to the ctor as the currently active | |
107 | // one and unsets it in its dtor | |
108 | class wxEventLoopActivator | |
109 | { | |
110 | public: | |
111 | wxEventLoopActivator(wxEventLoop **pActive, | |
112 | wxEventLoop *evtLoop) | |
113 | { | |
114 | m_pActive = pActive; | |
115 | m_evtLoopOld = *pActive; | |
116 | *pActive = evtLoop; | |
117 | } | |
118 | ||
119 | ~wxEventLoopActivator() | |
120 | { | |
121 | // restore the previously active event loop | |
122 | *m_pActive = m_evtLoopOld; | |
123 | } | |
124 | ||
125 | private: | |
126 | wxEventLoop *m_evtLoopOld; | |
127 | wxEventLoop **m_pActive; | |
128 | }; | |
129 | ||
130 | // ============================================================================ | |
131 | // wxEventLoopImpl implementation | |
132 | // ============================================================================ | |
133 | ||
134 | // ---------------------------------------------------------------------------- | |
135 | // wxEventLoopImpl message processing | |
136 | // ---------------------------------------------------------------------------- | |
137 | ||
138 | void wxEventLoopImpl::ProcessMessage(MSG *msg) | |
139 | { | |
140 | // give us the chance to preprocess the message first | |
141 | if ( !PreProcessMessage(msg) ) | |
142 | { | |
143 | // if it wasn't done, dispatch it to the corresponding window | |
144 | ::TranslateMessage(msg); | |
145 | ::DispatchMessage(msg); | |
146 | } | |
147 | } | |
148 | ||
149 | bool wxEventLoopImpl::PreProcessMessage(MSG *msg) | |
150 | { | |
151 | HWND hwnd = msg->hwnd; | |
152 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
153 | ||
154 | // this may happen if the event occured in a standard modeless dialog (the | |
155 | // only example of which I know of is the find/replace dialog) - then call | |
156 | // IsDialogMessage() to make TAB navigation in it work | |
157 | if ( !wndThis ) | |
158 | { | |
159 | // we need to find the dialog containing this control as | |
160 | // IsDialogMessage() just eats all the messages (i.e. returns TRUE for | |
161 | // them) if we call it for the control itself | |
162 | while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) | |
163 | { | |
164 | hwnd = ::GetParent(hwnd); | |
165 | } | |
166 | ||
167 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
168 | } | |
169 | ||
170 | #if wxUSE_TOOLTIPS | |
171 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
172 | // popup the tooltip bubbles | |
173 | if ( msg->message == WM_MOUSEMOVE ) | |
174 | { | |
175 | wxToolTip *tt = wndThis->GetToolTip(); | |
176 | if ( tt ) | |
177 | { | |
178 | tt->RelayEvent((WXMSG *)msg); | |
179 | } | |
180 | } | |
181 | #endif // wxUSE_TOOLTIPS | |
182 | ||
183 | // allow the window to prevent certain messages from being | |
184 | // translated/processed (this is currently used by wxTextCtrl to always | |
185 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
186 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
187 | { | |
188 | return FALSE; | |
189 | } | |
190 | ||
191 | // try translations first: the accelerators override everything | |
192 | wxWindow *wnd; | |
193 | ||
194 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
195 | { | |
196 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) | |
197 | return TRUE; | |
198 | ||
199 | // stop at first top level window, i.e. don't try to process the key | |
200 | // strokes originating in a dialog using the accelerators of the parent | |
201 | // frame - this doesn't make much sense | |
202 | if ( wnd->IsTopLevel() ) | |
203 | break; | |
204 | } | |
205 | ||
206 | // now try the other hooks (kbd navigation is handled here): we start from | |
207 | // wndThis->GetParent() because wndThis->MSWProcessMessage() was already | |
208 | // called above | |
209 | for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) | |
210 | { | |
211 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
212 | return TRUE; | |
213 | } | |
214 | ||
215 | // no special preprocessing for this message, dispatch it normally | |
216 | return FALSE; | |
217 | } | |
218 | ||
219 | // ---------------------------------------------------------------------------- | |
220 | // wxEventLoopImpl idle event processing | |
221 | // ---------------------------------------------------------------------------- | |
222 | ||
223 | bool wxEventLoopImpl::SendIdleMessage() | |
224 | { | |
225 | return wxTheApp->ProcessIdle(); | |
226 | } | |
227 | ||
228 | // ---------------------------------------------------------------------------- | |
229 | // wxEventLoopImpl exception handling | |
230 | // ---------------------------------------------------------------------------- | |
231 | ||
232 | wxEventLoopImpl::wxCatchAllResponse wxEventLoopImpl::OnCatchAll() | |
233 | { | |
234 | switch (::MessageBox(NULL, | |
235 | _T("An unhandled exception occurred. 'Abort' will terminate the program,\r\n\ | |
236 | 'Retry' will close the current dialog, 'Ignore' will try to continue."), | |
237 | _T("Unhandled exception"), | |
238 | MB_ABORTRETRYIGNORE|MB_ICONERROR|MB_TASKMODAL)) | |
239 | { | |
240 | case IDABORT: return catch_rethrow; | |
241 | case IDRETRY: return catch_exit; | |
242 | case IDIGNORE: return catch_continue; | |
243 | } | |
244 | return catch_rethrow; | |
245 | } | |
246 | ||
247 | // ============================================================================ | |
248 | // wxEventLoop implementation | |
249 | // ============================================================================ | |
250 | ||
251 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
252 | ||
253 | // ---------------------------------------------------------------------------- | |
254 | // wxEventLoop running and exiting | |
255 | // ---------------------------------------------------------------------------- | |
256 | ||
257 | wxEventLoop::~wxEventLoop() | |
258 | { | |
259 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
260 | } | |
261 | ||
262 | bool wxEventLoop::IsRunning() const | |
263 | { | |
264 | return m_impl != NULL; | |
265 | } | |
266 | ||
267 | int wxEventLoop::Run() | |
268 | { | |
269 | // event loops are not recursive, you need to create another loop! | |
270 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
271 | ||
272 | // SendIdleMessage() and Dispatch() below may throw so the code here should | |
273 | // be exception-safe, hence we must use local objects for all actions we | |
274 | // should undo | |
275 | wxEventLoopActivator activate(&ms_activeLoop, this); | |
276 | wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); | |
277 | ||
278 | // we must ensure that OnExit() is called even if an exception is thrown | |
279 | // from inside Dispatch() but we must call it from Exit() in normal | |
280 | // situations because it is supposed to be called synchronously, | |
281 | // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or | |
282 | // something similar here) | |
283 | #if wxUSE_EXCEPTIONS | |
284 | bool retryAfterException = false; | |
285 | do { | |
286 | retryAfterException=false; | |
287 | #endif | |
288 | wxTRY | |
289 | { | |
290 | for ( ;; ) | |
291 | { | |
292 | #if wxUSE_THREADS | |
293 | wxMutexGuiLeaveOrEnter(); | |
294 | #endif // wxUSE_THREADS | |
295 | ||
296 | // generate and process idle events for as long as we don't have | |
297 | // anything else to do | |
298 | while ( !Pending() && m_impl->SendIdleMessage() ) | |
299 | ; | |
300 | ||
301 | // if the "should exit" flag is set, the loop should terminate but | |
302 | // not before processing any remaining messages so while Pending() | |
303 | // returns true, do process them | |
304 | if ( m_impl->ShouldExit() ) | |
305 | { | |
306 | while ( Pending() ) | |
307 | Dispatch(); | |
308 | ||
309 | break; | |
310 | } | |
311 | ||
312 | // a message came or no more idle processing to do, sit in | |
313 | // Dispatch() waiting for the next message | |
314 | if ( !Dispatch() ) | |
315 | { | |
316 | // we got WM_QUIT | |
317 | break; | |
318 | } | |
319 | } | |
320 | } | |
321 | wxCATCH_ALL( | |
322 | switch (m_impl->OnCatchAll()) { | |
323 | case wxEventLoopImpl::catch_continue: | |
324 | retryAfterException=true; | |
325 | break; | |
326 | case wxEventLoopImpl::catch_exit: | |
327 | OnExit(); | |
328 | break; | |
329 | case wxEventLoopImpl::catch_rethrow: | |
330 | OnExit(); | |
331 | // should be replaced with wx macro, but | |
332 | // there is none yet. OTOH, wxCATCH_ALL isn't | |
333 | // expanded unless wxUSE_EXCEPTIONS, so its | |
334 | // safe to use throw here. | |
335 | throw; | |
336 | break; | |
337 | } | |
338 | ) | |
339 | #if wxUSE_EXCEPTIONS | |
340 | } while (retryAfterException); | |
341 | #endif | |
342 | ||
343 | return m_impl->GetExitCode(); | |
344 | } | |
345 | ||
346 | void wxEventLoop::Exit(int rc) | |
347 | { | |
348 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
349 | ||
350 | m_impl->Exit(rc); | |
351 | ||
352 | OnExit(); | |
353 | ||
354 | // all we have to do to exit from the loop is to (maybe) wake it up so that | |
355 | // it can notice that Exit() had been called | |
356 | // | |
357 | // in particular, we do *not* use PostQuitMessage() here because we're not | |
358 | // sure that WM_QUIT is going to be processed by the correct event loop: it | |
359 | // is possible that another one is started before this one has a chance to | |
360 | // process WM_QUIT | |
361 | ::PostMessage(NULL, WM_NULL, 0, 0); | |
362 | } | |
363 | ||
364 | // ---------------------------------------------------------------------------- | |
365 | // wxEventLoop message processing dispatching | |
366 | // ---------------------------------------------------------------------------- | |
367 | ||
368 | bool wxEventLoop::Pending() const | |
369 | { | |
370 | MSG msg; | |
371 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
372 | } | |
373 | ||
374 | bool wxEventLoop::Dispatch() | |
375 | { | |
376 | wxCHECK_MSG( IsRunning(), FALSE, _T("can't call Dispatch() if not running") ); | |
377 | ||
378 | MSG msg; | |
379 | BOOL rc = ::GetMessage(&msg, (HWND) NULL, 0, 0); | |
380 | ||
381 | if ( rc == 0 ) | |
382 | { | |
383 | // got WM_QUIT | |
384 | return FALSE; | |
385 | } | |
386 | ||
387 | if ( rc == -1 ) | |
388 | { | |
389 | // should never happen, but let's test for it nevertheless | |
390 | wxLogLastError(wxT("GetMessage")); | |
391 | ||
392 | // still break from the loop | |
393 | return FALSE; | |
394 | } | |
395 | ||
396 | #if wxUSE_THREADS | |
397 | wxASSERT_MSG( wxThread::IsMain(), | |
398 | wxT("only the main thread can process Windows messages") ); | |
399 | ||
400 | static bool s_hadGuiLock = TRUE; | |
401 | static wxMsgArray s_aSavedMessages; | |
402 | ||
403 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
404 | // messages for later processing - we can't process them right now because | |
405 | // it will lead to recursive library calls (and we're not reentrant) | |
406 | if ( !wxGuiOwnedByMainThread() ) | |
407 | { | |
408 | s_hadGuiLock = FALSE; | |
409 | ||
410 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
411 | // the message will be processed twice | |
412 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
413 | { | |
414 | s_aSavedMessages.Add(msg); | |
415 | } | |
416 | ||
417 | return TRUE; | |
418 | } | |
419 | else | |
420 | { | |
421 | // have we just regained the GUI lock? if so, post all of the saved | |
422 | // messages | |
423 | // | |
424 | // FIXME of course, it's not _exactly_ the same as processing the | |
425 | // messages normally - expect some things to break... | |
426 | if ( !s_hadGuiLock ) | |
427 | { | |
428 | s_hadGuiLock = TRUE; | |
429 | ||
430 | size_t count = s_aSavedMessages.Count(); | |
431 | for ( size_t n = 0; n < count; n++ ) | |
432 | { | |
433 | MSG& msg = s_aSavedMessages[n]; | |
434 | m_impl->ProcessMessage(&msg); | |
435 | } | |
436 | ||
437 | s_aSavedMessages.Empty(); | |
438 | } | |
439 | } | |
440 | #endif // wxUSE_THREADS | |
441 | ||
442 | m_impl->ProcessMessage(&msg); | |
443 | ||
444 | return TRUE; | |
445 | } | |
446 |