]>
Commit | Line | Data |
---|---|---|
1 | ||
2 | #---------------------------------------------------------------------- | |
3 | ||
4 | class PyOnDemandOutputWindow: | |
5 | """ | |
6 | A class that can be used for redirecting Python's stdout and | |
7 | stderr streams. It will do nothing until something is wrriten to | |
8 | the stream at which point it will create a Frame with a text area | |
9 | and write the text there. | |
10 | """ | |
11 | def __init__(self, title = "wxPython: stdout/stderr"): | |
12 | self.frame = None | |
13 | self.title = title | |
14 | self.pos = wx.DefaultPosition | |
15 | self.size = (450, 300) | |
16 | self.parent = None | |
17 | ||
18 | def SetParent(self, parent): | |
19 | """Set the window to be used as the popup Frame's parent.""" | |
20 | self.parent = parent | |
21 | ||
22 | ||
23 | def CreateOutputWindow(self, st): | |
24 | self.frame = wx.Frame(self.parent, -1, self.title, self.pos, self.size, | |
25 | style=wx.DEFAULT_FRAME_STYLE) | |
26 | self.text = wx.TextCtrl(self.frame, -1, "", | |
27 | style=wx.TE_MULTILINE|wx.TE_READONLY) | |
28 | self.text.AppendText(st) | |
29 | self.frame.Show(True) | |
30 | self.frame.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
31 | ||
32 | ||
33 | def OnCloseWindow(self, event): | |
34 | if self.frame is not None: | |
35 | self.frame.Destroy() | |
36 | self.frame = None | |
37 | self.text = None | |
38 | ||
39 | ||
40 | # These methods provide the file-like output behaviour. | |
41 | def write(self, text): | |
42 | """ | |
43 | Create the output window if needed and write the string to it. | |
44 | If not called in the context of the gui thread then uses | |
45 | CallAfter to do the work there. | |
46 | """ | |
47 | if self.frame is None: | |
48 | if not wx.Thread_IsMain(): | |
49 | wx.CallAfter(self.CreateOutputWindow, text) | |
50 | else: | |
51 | self.CreateOutputWindow(text) | |
52 | else: | |
53 | if not wx.Thread_IsMain(): | |
54 | wx.CallAfter(self.text.AppendText, text) | |
55 | else: | |
56 | self.text.AppendText(text) | |
57 | ||
58 | ||
59 | def close(self): | |
60 | if self.frame is not None: | |
61 | wx.CallAfter(self.frame.Close) | |
62 | ||
63 | ||
64 | def flush(self): | |
65 | pass | |
66 | ||
67 | ||
68 | ||
69 | #---------------------------------------------------------------------- | |
70 | ||
71 | _defRedirect = (wx.Platform == '__WXMSW__' or wx.Platform == '__WXMAC__') | |
72 | ||
73 | class App(wx.PyApp): | |
74 | """ | |
75 | The ``wx.App`` class represents the application and is used to: | |
76 | ||
77 | * bootstrap the wxPython system and initialize the underlying | |
78 | gui toolkit | |
79 | * set and get application-wide properties | |
80 | * implement the windowing system main message or event loop, | |
81 | and to dispatch events to window instances | |
82 | * etc. | |
83 | ||
84 | Every application must have a ``wx.App`` instance, and all | |
85 | creation of UI objects should be delayed until after the | |
86 | ``wx.App`` object has been created in order to ensure that the gui | |
87 | platform and wxWidgets have been fully initialized. | |
88 | ||
89 | Normally you would derive from this class and implement an | |
90 | ``OnInit`` method that creates a frame and then calls | |
91 | ``self.SetTopWindow(frame)``. | |
92 | ||
93 | :see: `wx.PySimpleApp` for a simpler app class that can be used | |
94 | directly. | |
95 | """ | |
96 | ||
97 | outputWindowClass = PyOnDemandOutputWindow | |
98 | ||
99 | def __init__(self, redirect=_defRedirect, filename=None, | |
100 | useBestVisual=False, clearSigInt=True): | |
101 | """ | |
102 | Construct a ``wx.App`` object. | |
103 | ||
104 | :param redirect: Should ``sys.stdout`` and ``sys.stderr`` be | |
105 | redirected? Defaults to True on Windows and Mac, False | |
106 | otherwise. If `filename` is None then output will be | |
107 | redirected to a window that pops up as needed. (You can | |
108 | control what kind of window is created for the output by | |
109 | resetting the class variable ``outputWindowClass`` to a | |
110 | class of your choosing.) | |
111 | ||
112 | :param filename: The name of a file to redirect output to, if | |
113 | redirect is True. | |
114 | ||
115 | :param useBestVisual: Should the app try to use the best | |
116 | available visual provided by the system (only relevant on | |
117 | systems that have more than one visual.) This parameter | |
118 | must be used instead of calling `SetUseBestVisual` later | |
119 | on because it must be set before the underlying GUI | |
120 | toolkit is initialized. | |
121 | ||
122 | :param clearSigInt: Should SIGINT be cleared? This allows the | |
123 | app to terminate upon a Ctrl-C in the console like other | |
124 | GUI apps will. | |
125 | ||
126 | :note: You should override OnInit to do applicaition | |
127 | initialization to ensure that the system, toolkit and | |
128 | wxWidgets are fully initialized. | |
129 | """ | |
130 | ||
131 | wx.PyApp.__init__(self) | |
132 | ||
133 | # make sure we can create a GUI | |
134 | if not self.IsDisplayAvailable(): | |
135 | ||
136 | if wx.Platform == "__WXMAC__": | |
137 | msg = """This program needs access to the screen. | |
138 | Please run with 'pythonw', not 'python', and only when you are logged | |
139 | in on the main display of your Mac.""" | |
140 | ||
141 | elif wx.Platform == "__WXGTK__": | |
142 | msg ="Unable to access the X Display, is $DISPLAY set properly?" | |
143 | ||
144 | else: | |
145 | msg = "Unable to create GUI" | |
146 | # TODO: more description is needed for wxMSW... | |
147 | ||
148 | raise SystemExit(msg) | |
149 | ||
150 | # This has to be done before OnInit | |
151 | self.SetUseBestVisual(useBestVisual) | |
152 | ||
153 | # Set the default handler for SIGINT. This fixes a problem | |
154 | # where if Ctrl-C is pressed in the console that started this | |
155 | # app then it will not appear to do anything, (not even send | |
156 | # KeyboardInterrupt???) but will later segfault on exit. By | |
157 | # setting the default handler then the app will exit, as | |
158 | # expected (depending on platform.) | |
159 | if clearSigInt: | |
160 | try: | |
161 | import signal | |
162 | signal.signal(signal.SIGINT, signal.SIG_DFL) | |
163 | except: | |
164 | pass | |
165 | ||
166 | # Save and redirect the stdio to a window? | |
167 | self.stdioWin = None | |
168 | self.saveStdio = (_sys.stdout, _sys.stderr) | |
169 | if redirect: | |
170 | self.RedirectStdio(filename) | |
171 | ||
172 | # Use Python's install prefix as the default | |
173 | wx.StandardPaths.Get().SetInstallPrefix(_sys.prefix) | |
174 | ||
175 | # This finishes the initialization of wxWindows and then calls | |
176 | # the OnInit that should be present in the derived class | |
177 | self._BootstrapApp() | |
178 | ||
179 | ||
180 | def OnPreInit(self): | |
181 | """ | |
182 | Things that must be done after _BootstrapApp has done its | |
183 | thing, but would be nice if they were already done by the time | |
184 | that OnInit is called. | |
185 | """ | |
186 | wx.StockGDI._initStockObjects() | |
187 | ||
188 | ||
189 | def __del__(self, destroy=wx.PyApp.__del__): | |
190 | self.RestoreStdio() # Just in case the MainLoop was overridden | |
191 | destroy(self) | |
192 | ||
193 | def Destroy(self): | |
194 | self.this.own(False) | |
195 | wx.PyApp.Destroy(self) | |
196 | ||
197 | def SetTopWindow(self, frame): | |
198 | """Set the \"main\" top level window""" | |
199 | if self.stdioWin: | |
200 | self.stdioWin.SetParent(frame) | |
201 | wx.PyApp.SetTopWindow(self, frame) | |
202 | ||
203 | ||
204 | def MainLoop(self): | |
205 | """Execute the main GUI event loop""" | |
206 | wx.PyApp.MainLoop(self) | |
207 | self.RestoreStdio() | |
208 | ||
209 | ||
210 | def RedirectStdio(self, filename=None): | |
211 | """Redirect sys.stdout and sys.stderr to a file or a popup window.""" | |
212 | if filename: | |
213 | _sys.stdout = _sys.stderr = open(filename, 'a') | |
214 | else: | |
215 | self.stdioWin = self.outputWindowClass() | |
216 | _sys.stdout = _sys.stderr = self.stdioWin | |
217 | ||
218 | ||
219 | def RestoreStdio(self): | |
220 | try: | |
221 | _sys.stdout, _sys.stderr = self.saveStdio | |
222 | except: | |
223 | pass | |
224 | ||
225 | ||
226 | def SetOutputWindowAttributes(self, title=None, pos=None, size=None): | |
227 | """ | |
228 | Set the title, position and/or size of the output window if | |
229 | the stdio has been redirected. This should be called before | |
230 | any output would cause the output window to be created. | |
231 | """ | |
232 | if self.stdioWin: | |
233 | if title is not None: | |
234 | self.stdioWin.title = title | |
235 | if pos is not None: | |
236 | self.stdioWin.pos = pos | |
237 | if size is not None: | |
238 | self.stdioWin.size = size | |
239 | ||
240 | ||
241 | ||
242 | ||
243 | # change from wx.PyApp_XX to wx.App_XX | |
244 | App_GetMacSupportPCMenuShortcuts = _core_.PyApp_GetMacSupportPCMenuShortcuts | |
245 | App_GetMacAboutMenuItemId = _core_.PyApp_GetMacAboutMenuItemId | |
246 | App_GetMacPreferencesMenuItemId = _core_.PyApp_GetMacPreferencesMenuItemId | |
247 | App_GetMacExitMenuItemId = _core_.PyApp_GetMacExitMenuItemId | |
248 | App_GetMacHelpMenuTitleName = _core_.PyApp_GetMacHelpMenuTitleName | |
249 | App_SetMacSupportPCMenuShortcuts = _core_.PyApp_SetMacSupportPCMenuShortcuts | |
250 | App_SetMacAboutMenuItemId = _core_.PyApp_SetMacAboutMenuItemId | |
251 | App_SetMacPreferencesMenuItemId = _core_.PyApp_SetMacPreferencesMenuItemId | |
252 | App_SetMacExitMenuItemId = _core_.PyApp_SetMacExitMenuItemId | |
253 | App_SetMacHelpMenuTitleName = _core_.PyApp_SetMacHelpMenuTitleName | |
254 | App_GetComCtl32Version = _core_.PyApp_GetComCtl32Version | |
255 | ||
256 | #---------------------------------------------------------------------------- | |
257 | ||
258 | class PySimpleApp(wx.App): | |
259 | """ | |
260 | A simple application class. You can just create one of these and | |
261 | then then make your top level windows later, and not have to worry | |
262 | about OnInit. For example:: | |
263 | ||
264 | app = wx.PySimpleApp() | |
265 | frame = wx.Frame(None, title='Hello World') | |
266 | frame.Show() | |
267 | app.MainLoop() | |
268 | ||
269 | :see: `wx.App` | |
270 | """ | |
271 | ||
272 | def __init__(self, redirect=False, filename=None, | |
273 | useBestVisual=False, clearSigInt=True): | |
274 | """ | |
275 | :see: `wx.App.__init__` | |
276 | """ | |
277 | wx.App.__init__(self, redirect, filename, useBestVisual, clearSigInt) | |
278 | ||
279 | def OnInit(self): | |
280 | return True | |
281 | ||
282 | ||
283 | ||
284 | # Is anybody using this one? | |
285 | class PyWidgetTester(wx.App): | |
286 | def __init__(self, size = (250, 100)): | |
287 | self.size = size | |
288 | wx.App.__init__(self, 0) | |
289 | ||
290 | def OnInit(self): | |
291 | self.frame = wx.Frame(None, -1, "Widget Tester", pos=(0,0), size=self.size) | |
292 | self.SetTopWindow(self.frame) | |
293 | return True | |
294 | ||
295 | def SetWidget(self, widgetClass, *args, **kwargs): | |
296 | w = widgetClass(self.frame, *args, **kwargs) | |
297 | self.frame.Show(True) | |
298 | ||
299 | #---------------------------------------------------------------------------- | |
300 | # DO NOT hold any other references to this object. This is how we | |
301 | # know when to cleanup system resources that wxWidgets is holding. When | |
302 | # the sys module is unloaded, the refcount on sys.__wxPythonCleanup | |
303 | # goes to zero and it calls the wx.App_CleanUp function. | |
304 | ||
305 | class __wxPyCleanup: | |
306 | def __init__(self): | |
307 | self.cleanup = _core_.App_CleanUp | |
308 | def __del__(self): | |
309 | self.cleanup() | |
310 | ||
311 | _sys.__wxPythonCleanup = __wxPyCleanup() | |
312 | ||
313 | ## # another possible solution, but it gets called too early... | |
314 | ## import atexit | |
315 | ## atexit.register(_core_.wxApp_CleanUp) | |
316 | ||
317 | ||
318 | #---------------------------------------------------------------------------- |