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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/wince/libraries.h
3// Purpose: VC++ pragmas for linking against SDK libs
4// Author: Vaclav Slavik
5// Modified by:
6// Created: 2004-04-11
7// RCS-ID: $Id$
8// Copyright: (c) 2004 Vaclav Slavik
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_LIBRARIES_H_
13#define _WX_LIBRARIES_H_
14
15// NB: According to Microsoft, it is up to the OEM to decide whether
16// some of libraries will be included in the system or not. For example,
17// MS' STANDARDSDK does not include cyshell.lib and aygshell.lib, while
18// Pocket PC 2003 SDK does. We depend on some symbols that are in these
19// libraries in some SDKs and in different libs in others. Fortunately we
20// can detect what SDK is used in C++ code, so we take advantage of
21// VC++'s #pragma to link against the libraries conditionally, instead of
22// including libraries in project files.
23
24#if defined(__VISUALC__) && defined(__WXWINCE__)
25#if (_WIN32_WCE >= 400) || defined(__POCKETPC__)
26 #pragma comment(lib,"commdlg.lib")
27#endif
28
29#if (_WIN32_WCE >= 400) && !defined(wxNO_RTTI)
30 #pragma comment(lib,"ccrtrtti.lib")
31#endif
32
33#if defined(__WINCE_STANDARDSDK__)
34 // DoDragDrop:
35 #pragma comment(lib,"olece400.lib")
36#elif defined(__POCKETPC__)
37 // PocketPC build:
38 // DoDragDrop:
39 #pragma comment(lib,"ceshell.lib")
40
41 #pragma comment(lib,"aygshell.lib")
42#elif defined(__HANDHELDPC__)
43 // Handheld PC builds. Maybe WindowsCE.NET 4.X needs another symbol.
44 #pragma comment(lib,"ceshell.lib")
45#elif defined(__SMARTPHONE__)
46 // Smartphone build:
47 #pragma comment(lib,"ceshell.lib")
48 #pragma comment(lib,"aygshell.lib")
49#else
50 #error "Unknown SDK, please fill-in missing pieces"
51#endif
52
53#endif // __VISUALC__ && __WXWINCE__
54
55#endif // _WX_LIBRARIES_H_