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CanAcceptFocus() now returns true if either the window itself or one of its children...
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/control.h
3// Purpose: wxControl common interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 26.07.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTROL_H_BASE_
13#define _WX_CONTROL_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#include "wx/defs.h"
20
21#if wxUSE_CONTROLS
22
23#include "wx/window.h" // base class
24
25extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[];
26
27// ----------------------------------------------------------------------------
28// wxControl is the base class for all controls
29// ----------------------------------------------------------------------------
30
31class WXDLLEXPORT wxControlBase : public wxWindow
32{
33public:
34 wxControlBase() { }
35
36 virtual ~wxControlBase();
37
38 // Create() function adds the validator parameter
39 bool Create(wxWindow *parent, wxWindowID id,
40 const wxPoint& pos = wxDefaultPosition,
41 const wxSize& size = wxDefaultSize,
42 long style = 0,
43 const wxValidator& validator = wxDefaultValidator,
44 const wxString& name = wxControlNameStr);
45
46 // get the control alignment (left/right/centre, top/bottom/centre)
47 int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
48
49 // get just the text of the label, without mnemonic characters ('&')
50 wxString GetLabelText() const { return GetLabelText(GetLabel()); }
51
52 virtual void SetLabel(const wxString& label)
53 {
54 m_labelOrig = label;
55
56 InvalidateBestSize();
57
58 wxWindow::SetLabel(label);
59 }
60
61 virtual wxString GetLabel() const
62 {
63 // return the original string, as it was passed to SetLabel()
64 // (i.e. with wx-style mnemonics)
65 return m_labelOrig;
66 }
67
68 // static utilities:
69
70 // get the string without mnemonic characters ('&')
71 static wxString GetLabelText(const wxString& label);
72
73 // removes the mnemonics characters
74 static wxString RemoveMnemonics(const wxString& str);
75
76 // escapes the mnemonics characters ('&') by doubling them
77 static wxString EscapeMnemonics(const wxString& str);
78
79
80 // controls by default inherit the colours of their parents, if a
81 // particular control class doesn't want to do it, it can override
82 // ShouldInheritColours() to return false
83 virtual bool ShouldInheritColours() const { return true; }
84
85
86 // WARNING: this doesn't work for all controls nor all platforms!
87 //
88 // simulates the event of given type (i.e. wxButton::Command() is just as
89 // if the button was clicked)
90 virtual void Command(wxCommandEvent &event);
91
92 virtual bool SetFont(const wxFont& font);
93
94 // wxControl-specific processing after processing the update event
95 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
96
97protected:
98 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
99 // to the list of parents children
100 bool CreateControl(wxWindowBase *parent,
101 wxWindowID id,
102 const wxPoint& pos,
103 const wxSize& size,
104 long style,
105 const wxValidator& validator,
106 const wxString& name);
107
108 // initialize the common fields of wxCommandEvent
109 void InitCommandEvent(wxCommandEvent& event) const;
110
111 // this field contains the label in wx format, i.e. with '&' mnemonics
112 wxString m_labelOrig;
113
114 DECLARE_NO_COPY_CLASS(wxControlBase)
115};
116
117// ----------------------------------------------------------------------------
118// include platform-dependent wxControl declarations
119// ----------------------------------------------------------------------------
120
121#if defined(__WXUNIVERSAL__)
122 #include "wx/univ/control.h"
123#elif defined(__WXPALMOS__)
124 #include "wx/palmos/control.h"
125#elif defined(__WXMSW__)
126 #include "wx/msw/control.h"
127#elif defined(__WXMOTIF__)
128 #include "wx/motif/control.h"
129#elif defined(__WXGTK20__)
130 #include "wx/gtk/control.h"
131#elif defined(__WXGTK__)
132 #include "wx/gtk1/control.h"
133#elif defined(__WXMAC__)
134 #include "wx/mac/control.h"
135#elif defined(__WXCOCOA__)
136 #include "wx/cocoa/control.h"
137#elif defined(__WXPM__)
138 #include "wx/os2/control.h"
139#endif
140
141#endif // wxUSE_CONTROLS
142
143#endif
144 // _WX_CONTROL_H_BASE_