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1 | \section{\class{wxControl}}\label{wxcontrol} | |
2 | ||
3 | This is the base class for a control or ``widget''. | |
4 | ||
5 | A control is generally a small window which processes user input and/or | |
6 | displays one or more item of data. | |
7 | ||
8 | \wxheading{Derived from} | |
9 | ||
10 | \helpref{wxWindow}{wxwindow}\\ | |
11 | \helpref{wxEvtHandler}{wxevthandler}\\ | |
12 | \helpref{wxObject}{wxobject} | |
13 | ||
14 | \wxheading{Include files} | |
15 | ||
16 | <wx/control.h> | |
17 | ||
18 | \wxheading{See also} | |
19 | ||
20 | \helpref{wxValidator}{wxvalidator} | |
21 | ||
22 | \latexignore{\rtfignore{\wxheading{Members}}} | |
23 | ||
24 | ||
25 | \membersection{wxControl::Command}\label{wxcontrolcommand} | |
26 | ||
27 | \func{void}{Command}{\param{wxCommandEvent\& }{event}} | |
28 | ||
29 | Simulates the effect of the user issuing a command to the item. See \helpref{wxCommandEvent}{wxcommandevent}. | |
30 | ||
31 | ||
32 | \membersection{wxControl::GetLabel}\label{wxcontrolgetlabel} | |
33 | ||
34 | \func{wxString\&}{GetLabel}{\void} | |
35 | ||
36 | Returns the control's text. | |
37 | ||
38 | Note that the returned string contains the mnemonics (\texttt{\&} characters) if | |
39 | any. | |
40 | ||
41 | ||
42 | \membersection{wxControl::SetLabel}\label{wxcontrolsetlabel} | |
43 | ||
44 | \func{void}{SetLabel}{\param{const wxString\& }{label}} | |
45 | ||
46 | Sets the item's text. | |
47 | ||
48 | The \texttt{\&} characters in the \arg{label} are special and indicate that the | |
49 | following character is a mnemonic for this control and can be used to activate | |
50 | it from the keyboard (typically by using \textit{Alt} key in combination with | |
51 | it). To insert a literal ampersand character, you need to double it, i.e. use | |
52 | \texttt{"\&\&"}. | |
53 | ||
54 |