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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 17/09/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart, Robert Roebling | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_REGION_H_ | |
13 | #define _WX_REGION_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | #pragma interface "region.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/list.h" | |
20 | #include "wx/gdiobj.h" | |
21 | #include "wx/gdicmn.h" | |
22 | ||
23 | //----------------------------------------------------------------------------- | |
24 | // classes | |
25 | //----------------------------------------------------------------------------- | |
26 | ||
27 | class wxRegion; | |
28 | ||
29 | //----------------------------------------------------------------------------- | |
30 | // constants | |
31 | //----------------------------------------------------------------------------- | |
32 | ||
33 | enum wxRegionContain | |
34 | { | |
35 | wxOutRegion = 0, | |
36 | wxPartRegion = 1, | |
37 | wxInRegion = 2 | |
38 | }; | |
39 | ||
40 | // So far, for internal use only | |
41 | enum wxRegionOp | |
42 | { | |
43 | wxRGN_AND, // Creates the intersection of the two combined regions. | |
44 | wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. | |
45 | wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. | |
46 | wxRGN_OR, // Creates the union of two combined regions. | |
47 | wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. | |
48 | }; | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // wxRegion | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | class wxRegion : public wxGDIObject | |
55 | { | |
56 | public: | |
57 | wxRegion() { } | |
58 | ||
59 | wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) | |
60 | { | |
61 | InitRect(x, y, w, h); | |
62 | } | |
63 | ||
64 | wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight ) | |
65 | { | |
66 | InitRect(topLeft.x, topLeft.y, | |
67 | bottomRight.x - topLeft.x, bottomRight.y - topLeft.y); | |
68 | } | |
69 | ||
70 | wxRegion( const wxRect& rect ) | |
71 | { | |
72 | InitRect(rect.x, rect.y, rect.width, rect.height); | |
73 | } | |
74 | ||
75 | wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); | |
76 | ||
77 | wxRegion( const wxBitmap& bmp) | |
78 | { | |
79 | Union(bmp); | |
80 | } | |
81 | wxRegion( const wxBitmap& bmp, | |
82 | const wxColour& transColour, int tolerance = 0) | |
83 | { | |
84 | Union(bmp, transColour, tolerance); | |
85 | } | |
86 | ||
87 | ~wxRegion(); | |
88 | ||
89 | wxRegion( const wxRegion& region ) { Ref(region); } | |
90 | wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; } | |
91 | ||
92 | bool Ok() const { return m_refData != NULL; } | |
93 | ||
94 | bool operator == ( const wxRegion& region ); | |
95 | bool operator != ( const wxRegion& region ) { return !(*this == region); } | |
96 | ||
97 | void Clear(); | |
98 | ||
99 | bool Offset( wxCoord x, wxCoord y ); | |
100 | ||
101 | bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); | |
102 | bool Union( const wxRect& rect ); | |
103 | bool Union( const wxRegion& region ); | |
104 | ||
105 | bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); | |
106 | bool Intersect( const wxRect& rect ); | |
107 | bool Intersect( const wxRegion& region ); | |
108 | ||
109 | bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); | |
110 | bool Subtract( const wxRect& rect ); | |
111 | bool Subtract( const wxRegion& region ); | |
112 | ||
113 | bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); | |
114 | bool Xor( const wxRect& rect ); | |
115 | bool Xor( const wxRegion& region ); | |
116 | ||
117 | void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const; | |
118 | wxRect GetBox() const ; | |
119 | ||
120 | bool Empty() const; | |
121 | bool IsEmpty() const { return Empty(); } | |
122 | ||
123 | wxRegionContain Contains( wxCoord x, wxCoord y ) const; | |
124 | wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const; | |
125 | wxRegionContain Contains(const wxPoint& pt) const; | |
126 | wxRegionContain Contains(const wxRect& rect) const; | |
127 | ||
128 | // Convert the region to a B&W bitmap with the white pixels being inside | |
129 | // the region. | |
130 | wxBitmap ConvertToBitmap() const; | |
131 | ||
132 | // Use the non-transparent pixels of a wxBitmap for the region to combine | |
133 | // with this region. First version takes transparency from bitmap's mask, | |
134 | // second lets the user specify the colour to be treated as transparent | |
135 | // along with an optional tolerance value. | |
136 | // NOTE: implemented in common/rgncmn.cpp | |
137 | bool Union(const wxBitmap& bmp); | |
138 | bool Union(const wxBitmap& bmp, | |
139 | const wxColour& transColour, int tolerance = 0); | |
140 | ||
141 | ||
142 | public: | |
143 | WXRegion *GetX11Region() const; | |
144 | ||
145 | protected: | |
146 | // ref counting code | |
147 | virtual wxObjectRefData *CreateRefData() const; | |
148 | virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; | |
149 | ||
150 | // common part of ctors for a rectangle region | |
151 | void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h); | |
152 | ||
153 | private: | |
154 | DECLARE_DYNAMIC_CLASS(wxRegion) | |
155 | }; | |
156 | ||
157 | // ---------------------------------------------------------------------------- | |
158 | // wxRegionIterator: decomposes a region into rectangles | |
159 | // ---------------------------------------------------------------------------- | |
160 | ||
161 | class wxRegionIterator: public wxObject | |
162 | { | |
163 | public: | |
164 | wxRegionIterator(); | |
165 | wxRegionIterator(const wxRegion& region); | |
166 | ||
167 | void Reset() { m_current = 0u; } | |
168 | void Reset(const wxRegion& region); | |
169 | ||
170 | operator bool () const; | |
171 | bool HaveRects() const; | |
172 | ||
173 | void operator ++ (); | |
174 | void operator ++ (int); | |
175 | ||
176 | wxCoord GetX() const; | |
177 | wxCoord GetY() const; | |
178 | wxCoord GetW() const; | |
179 | wxCoord GetWidth() const { return GetW(); } | |
180 | wxCoord GetH() const; | |
181 | wxCoord GetHeight() const { return GetH(); } | |
182 | wxRect GetRect() const; | |
183 | ||
184 | private: | |
185 | size_t m_current; | |
186 | wxRegion m_region; | |
187 | ||
188 | private: | |
189 | DECLARE_DYNAMIC_CLASS(wxRegionIterator) | |
190 | }; | |
191 | ||
192 | #endif | |
193 | // _WX_REGION_H_ |