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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.cpp
3// Purpose: wxApp
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "app.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#if defined(__BORLANDC__)
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46#endif
47
48#include "wx/msw/private.h"
49#include "wx/log.h"
50#include "wx/module.h"
51
52#if wxUSE_THREADS
53 #include "wx/thread.h"
54
55 // define the array of MSG strutures
56 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
57
58 #include "wx/arrimpl.cpp"
59
60 WX_DEFINE_OBJARRAY(wxMsgArray);
61#endif // wxUSE_THREADS
62
63#if wxUSE_WX_RESOURCES
64 #include "wx/resource.h"
65#endif
66
67// OLE is used for drag-and-drop, clipboard, OLE Automation...
68#if defined(__GNUWIN32__) || defined(__SC__) || defined(__SALFORDC__)
69 #undef wxUSE_OLE
70
71 #define wxUSE_OLE 0
72#endif // broken compilers
73
74#if wxUSE_OLE
75 #include <ole2.h>
76#endif
77
78#include <string.h>
79#include <ctype.h>
80
81#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
82 #include <commctrl.h>
83#endif
84
85#include "wx/msw/msvcrt.h"
86
87// ---------------------------------------------------------------------------
88// global variables
89// ---------------------------------------------------------------------------
90
91extern char *wxBuffer;
92extern char *wxOsVersion;
93extern wxList *wxWinHandleList;
94extern wxList WXDLLEXPORT wxPendingDelete;
95#if wxUSE_THREADS
96extern wxList *wxPendingEvents;
97extern wxCriticalSection *wxPendingEventsLocker;
98#endif
99extern void wxSetKeyboardHook(bool doIt);
100extern wxCursor *g_globalCursor;
101
102HINSTANCE wxhInstance = 0;
103static MSG s_currentMsg;
104wxApp *wxTheApp = NULL;
105
106// FIXME why not const? and not static?
107char wxFrameClassName[] = "wxFrameClass";
108char wxMDIFrameClassName[] = "wxMDIFrameClass";
109char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass";
110char wxPanelClassName[] = "wxPanelClass";
111char wxCanvasClassName[] = "wxCanvasClass";
112
113HICON wxSTD_FRAME_ICON = (HICON) NULL;
114HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
115HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
116
117HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
118HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
119HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
120
121HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
122
123LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
124
125#if defined(__WIN95__) && !defined(__TWIN32__)
126 #define wxUSE_RICHEDIT 1
127#else
128 #define wxUSE_RICHEDIT 0
129#endif
130
131#if wxUSE_RICHEDIT
132 static HINSTANCE gs_hRichEdit = (HINSTANCE) NULL;
133#endif
134
135// ===========================================================================
136// implementation
137// ===========================================================================
138
139// ---------------------------------------------------------------------------
140// wxApp
141// ---------------------------------------------------------------------------
142
143#if !USE_SHARED_LIBRARY
144 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
145
146 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
147 EVT_IDLE(wxApp::OnIdle)
148 EVT_END_SESSION(wxApp::OnEndSession)
149 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
150 END_EVENT_TABLE()
151#endif
152
153long wxApp::sm_lastMessageTime = 0;
154
155//// Initialize
156bool wxApp::Initialize()
157{
158 // Some people may wish to use this, but
159 // probably it shouldn't be here by default.
160#ifdef __WXDEBUG__
161 // wxRedirectIOToConsole();
162#endif
163
164 wxBuffer = new char[1500]; // FIXME
165
166 wxClassInfo::InitializeClasses();
167
168#if wxUSE_RESOURCES
169 wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
170#endif
171
172 // I'm annoyed ... I don't know where to put this and I don't want to create // a module for that as it's part of the core.
173#if wxUSE_THREADS
174 wxPendingEvents = new wxList();
175 wxPendingEventsLocker = new wxCriticalSection();
176#endif
177
178 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
179 wxTheColourDatabase->Initialize();
180
181 wxInitializeStockLists();
182 wxInitializeStockObjects();
183
184#if wxUSE_WX_RESOURCES
185 wxInitializeResourceSystem();
186#endif
187
188 wxBitmap::InitStandardHandlers();
189
190#if defined(__WIN95__)
191 InitCommonControls();
192
193#if wxUSE_RICHEDIT
194 gs_hRichEdit = LoadLibrary("RICHED32.DLL");
195
196 if (gs_hRichEdit == (HINSTANCE) NULL)
197 {
198 wxLogError(_("Could not initialise Rich Edit DLL"));
199 }
200#endif // wxUSE_RICHEDIT
201
202#endif // __WIN95__
203
204 // for OLE, enlarge message queue to be as large as possible
205 int iMsg = 96;
206 while (!SetMessageQueue(iMsg) && (iMsg -= 8));
207
208 /*
209 DWORD dwOleVer;
210 dwOleVer = CoBuildVersion();
211
212 // check the OLE library version
213 if (rmm != HIWORD(dwOleVer))
214 {
215 wxMessageBox("Incorrect version of OLE libraries.");
216 return FALSE;
217 }
218 */
219
220#if wxUSE_OLE
221 // we need to initialize OLE library
222 if ( FAILED(::OleInitialize(NULL)) )
223 wxLogError(_("Cannot initialize OLE"));
224#endif
225
226#if wxUSE_CTL3D
227 if (!Ctl3dRegister(wxhInstance))
228 wxLogError("Cannot register CTL3D");
229
230 Ctl3dAutoSubclass(wxhInstance);
231#endif
232
233 g_globalCursor = new wxCursor;
234
235 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
236 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
237 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
238
239 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
240 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
241 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
242
243 RegisterWindowClasses();
244
245 // Create the brush for disabling bitmap buttons
246
247 LOGBRUSH lb ;
248 lb.lbStyle = BS_PATTERN;
249 lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
250 wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
251 ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
252
253#if wxUSE_PENWINDOWS
254 wxRegisterPenWin();
255#endif
256
257 wxWinHandleList = new wxList(wxKEY_INTEGER);
258
259 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
260 // PLEASE DO NOT ALTER THIS.
261#if defined(__VISUALC__) && !defined(WXMAKINGDLL)
262 extern char wxDummyChar;
263 if (wxDummyChar) wxDummyChar++;
264#endif
265
266 wxSetKeyboardHook(TRUE);
267
268 wxModule::RegisterModules();
269 if (!wxModule::InitializeModules())
270 return FALSE;
271 return TRUE;
272}
273
274//// RegisterWindowClasses
275
276bool wxApp::RegisterWindowClasses()
277{
278 ///////////////////////////////////////////////////////////////////////
279 // Register the frame window class.
280 WNDCLASS wndclass; // Structure used to register Windows class.
281
282 wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
283 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
284 wndclass.cbClsExtra = 0;
285 wndclass.cbWndExtra = sizeof( DWORD ); // was 4
286 wndclass.hInstance = wxhInstance;
287 wndclass.hIcon = (HICON) NULL; // wxSTD_FRAME_ICON;
288 wndclass.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
289 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ;
290 // wndclass.hbrBackground = GetStockObject( WHITE_BRUSH );
291 wndclass.lpszMenuName = NULL;
292#ifdef _MULTIPLE_INSTANCES
293 sprintf( wxFrameClassName,"wxFrameClass%d", wxhInstance );
294#endif
295 wndclass.lpszClassName = wxFrameClassName;
296
297 if (!RegisterClass( &wndclass ))
298 {
299 // wxFatalError("Can't register Frame Window class");
300 }
301
302 ///////////////////////////////////////////////////////////////////////
303 // Register the MDI frame window class.
304 WNDCLASS wndclass1; // Structure used to register Windows class.
305
306 wndclass1.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
307 wndclass1.lpfnWndProc = (WNDPROC)wxWndProc;
308 wndclass1.cbClsExtra = 0;
309 wndclass1.cbWndExtra = sizeof( DWORD ); // was 4
310 wndclass1.hInstance = wxhInstance;
311 wndclass1.hIcon = (HICON) NULL; // wxSTD_MDIPARENTFRAME_ICON;
312 wndclass1.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
313 // wndclass1.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ;
314 wndclass1.hbrBackground = (HBRUSH) NULL;
315 wndclass1.lpszMenuName = NULL;
316
317 wndclass1.lpszClassName = wxMDIFrameClassName;
318 if (!RegisterClass( &wndclass1 ))
319 {
320 // wxFatalError("Can't register MDI Frame window class");
321 // return FALSE;
322 }
323
324 ///////////////////////////////////////////////////////////////////////
325 // Register the MDI child frame window class.
326 WNDCLASS wndclass4; // Structure used to register Windows class.
327
328 wndclass4.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
329 wndclass4.lpfnWndProc = (WNDPROC)wxWndProc;
330 wndclass4.cbClsExtra = 0;
331 wndclass4.cbWndExtra = sizeof( DWORD ); // was 4
332 wndclass4.hInstance = wxhInstance;
333 wndclass4.hIcon = (HICON) NULL; // wxSTD_MDICHILDFRAME_ICON;
334 wndclass4.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
335 // TODO: perhaps this should be NULL so that Windows doesn't
336 // paint the background itself (would OnEraseBackground duplicate
337 // this?)
338 wndclass4.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
339 // wndclass4.hbrBackground = NULL;
340 wndclass4.lpszMenuName = NULL;
341 wndclass4.lpszClassName = wxMDIChildFrameClassName;
342
343 if (!RegisterClass( &wndclass4 ))
344 {
345 // wxFatalError("Can't register MDI child frame window class");
346 // return FALSE;
347 }
348
349 ///////////////////////////////////////////////////////////////////////
350 // Register the panel window class.
351 WNDCLASS wndclass2; // Structure used to register Windows class.
352 memset(&wndclass2, 0, sizeof(WNDCLASS)); // start with NULL defaults
353 wndclass2.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
354 wndclass2.lpfnWndProc = (WNDPROC)wxWndProc;
355 wndclass2.cbClsExtra = 0;
356 wndclass2.cbWndExtra = sizeof( DWORD ); // was 4
357 wndclass2.hInstance = wxhInstance;
358 wndclass2.hIcon = (HICON) NULL;
359 wndclass2.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
360 // wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ;
361 wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
362 wndclass2.lpszMenuName = NULL;
363 wndclass2.lpszClassName = wxPanelClassName;
364 if (!RegisterClass( &wndclass2 ))
365 {
366 // wxFatalError("Can't register Panel Window class");
367 // return FALSE;
368 }
369
370 ///////////////////////////////////////////////////////////////////////
371 // Register the canvas and textsubwindow class name
372 WNDCLASS wndclass3; // Structure used to register Windows class.
373 memset(&wndclass3, 0, sizeof(WNDCLASS)); // start with NULL defaults
374 // Use CS_OWNDC to avoid messing about restoring the context
375 // for every graphic operation.
376 // wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS ;
377 // wxWin 2.0
378 wndclass3.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS ;
379 wndclass3.lpfnWndProc = (WNDPROC)wxWndProc;
380 wndclass3.cbClsExtra = 0;
381 wndclass3.cbWndExtra = sizeof( DWORD ); // was 4
382 wndclass3.hInstance = wxhInstance;
383 wndclass3.hIcon = (HICON) NULL;
384 wndclass3.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW );
385 // wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ;
386 wndclass3.hbrBackground = (HBRUSH) NULL;
387 wndclass3.lpszMenuName = NULL;
388 wndclass3.lpszClassName = wxCanvasClassName;
389 if (!RegisterClass( &wndclass3))
390 {
391 // wxFatalError("Can't register Canvas class");
392 // return FALSE;
393 }
394
395 return TRUE;
396}
397
398//// Convert Windows to argc, argv style
399
400void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
401{
402 wxStringList args;
403
404 wxString cmdLine(lpCmdLine);
405 int count = 0;
406
407 // Get application name
408 char name[260]; // 260 is MAX_PATH value from windef.h
409 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
410
411 args.Add(name);
412 count++;
413
414 strcpy(name, wxFileNameFromPath(name));
415 wxStripExtension(name);
416 wxTheApp->SetAppName(name);
417
418 // Break up string
419 // Treat strings enclosed in double-quotes as single arguments
420 int i = 0;
421 int len = cmdLine.Length();
422 while (i < len)
423 {
424 // Skip whitespace
425 while ((i < len) && isspace(cmdLine.GetChar(i)))
426 i ++;
427
428 if (i < len)
429 {
430 if (cmdLine.GetChar(i) == '"') // We found the start of a string
431 {
432 i ++;
433 int first = i;
434 while ((i < len) && (cmdLine.GetChar(i) != '"'))
435 i ++;
436
437 wxString arg(cmdLine.Mid(first, (i - first)));
438
439 args.Add(arg);
440 count ++;
441
442 if (i < len)
443 i ++; // Skip past 2nd quote
444 }
445 else // Unquoted argument
446 {
447 int first = i;
448 while ((i < len) && !isspace(cmdLine.GetChar(i)))
449 i ++;
450
451 wxString arg(cmdLine.Mid(first, (i - first)));
452
453 args.Add(arg);
454 count ++;
455 }
456 }
457 }
458
459 wxTheApp->argv = new char*[count + 1];
460 for (i = 0; i < count; i++)
461 {
462 wxString arg(args[i]);
463 wxTheApp->argv[i] = copystring((const char*)arg);
464 }
465 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
466 wxTheApp->argc = count;
467}
468
469//// Cleans up any wxWindows internal structures left lying around
470
471void wxApp::CleanUp()
472{
473 //// COMMON CLEANUP
474
475 // flush the logged messages if any and install a 'safer' log target: the
476 // default one (wxLogGui) can't be used after the resources are freed just
477 // below and the user suppliedo ne might be even more unsafe (using any
478 // wxWindows GUI function is unsafe starting from now)
479 wxLog::DontCreateOnDemand();
480
481 // this will flush the old messages if any
482 delete wxLog::SetActiveTarget(new wxLogStderr);
483
484 // One last chance for pending objects to be cleaned up
485 wxTheApp->DeletePendingObjects();
486
487 wxModule::CleanUpModules();
488
489#if wxUSE_WX_RESOURCES
490 wxCleanUpResourceSystem();
491
492 // wxDefaultResourceTable->ClearTable();
493#endif
494
495 // Indicate that the cursor can be freed, so that cursor won't be deleted
496 // by deleting the bitmap list before g_globalCursor goes out of scope
497 // (double deletion of the cursor).
498 wxSetCursor(wxNullCursor);
499 delete g_globalCursor;
500 g_globalCursor = NULL;
501
502 wxDeleteStockObjects() ;
503
504 // Destroy all GDI lists, etc.
505 wxDeleteStockLists();
506
507 delete wxTheColourDatabase;
508 wxTheColourDatabase = NULL;
509
510 wxBitmap::CleanUpHandlers();
511
512 delete[] wxBuffer;
513 wxBuffer = NULL;
514
515 //// WINDOWS-SPECIFIC CLEANUP
516
517 wxSetKeyboardHook(FALSE);
518
519#ifdef __WIN95__
520
521#if wxUSE_RICHEDIT
522 if (gs_hRichEdit != (HINSTANCE) NULL)
523 FreeLibrary(gs_hRichEdit);
524#endif
525
526#endif
527
528#if wxUSE_PENWINDOWS
529 wxCleanUpPenWin();
530#endif
531
532 if (wxSTD_FRAME_ICON)
533 DestroyIcon(wxSTD_FRAME_ICON);
534 if (wxSTD_MDICHILDFRAME_ICON)
535 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
536 if (wxSTD_MDIPARENTFRAME_ICON)
537 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
538
539 if (wxDEFAULT_FRAME_ICON)
540 DestroyIcon(wxDEFAULT_FRAME_ICON);
541 if (wxDEFAULT_MDICHILDFRAME_ICON)
542 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
543 if (wxDEFAULT_MDIPARENTFRAME_ICON)
544 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
545
546 if ( wxDisableButtonBrush )
547 ::DeleteObject( wxDisableButtonBrush ) ;
548
549#if wxUSE_OLE
550 ::OleUninitialize();
551#endif
552
553#if wxUSE_CTL3D
554 Ctl3dUnregister(wxhInstance);
555#endif
556
557 if (wxWinHandleList)
558 delete wxWinHandleList ;
559
560 // GL: I'm annoyed ... I don't know where to put this and I don't want to
561 // create a module for that as it's part of the core.
562#if wxUSE_THREADS
563 delete wxPendingEvents;
564 delete wxPendingEventsLocker;
565 // If we don't do the following, we get an apparent memory leak.
566 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
567#endif
568
569 wxClassInfo::CleanUpClasses();
570
571 delete wxTheApp;
572 wxTheApp = NULL;
573
574#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
575 // At this point we want to check if there are any memory
576 // blocks that aren't part of the wxDebugContext itself,
577 // as a special case. Then when dumping we need to ignore
578 // wxDebugContext, too.
579 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
580 {
581 wxLogDebug("There were memory leaks.");
582 wxDebugContext::Dump();
583 wxDebugContext::PrintStatistics();
584 }
585 // wxDebugContext::SetStream(NULL, NULL);
586#endif
587
588 // do it as the very last thing because everything else can log messages
589 delete wxLog::SetActiveTarget(NULL);
590}
591
592#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
593
594// temporarily disable this warning which would be generated in release builds
595// because of __try
596#ifdef __VISUALC__
597 #pragma warning(disable: 4715) // not all control paths return a value
598#endif // Visual C++
599
600//// Main wxWindows entry point
601int wxEntry(WXHINSTANCE hInstance,
602 WXHINSTANCE WXUNUSED(hPrevInstance),
603 char *lpCmdLine,
604 int nCmdShow,
605 bool enterLoop)
606{
607 // do check for memory leaks on program exit
608 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
609 // deallocated memory which may be used to simulate low-memory condition)
610 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
611
612 // take everything into a try-except block in release build
613 // FIXME other compilers must support Win32 SEH (structured exception
614 // handling) too, just find the appropriate keyword in their docs!
615 // Please note that it's _not_ the same as C++ exceptions!
616#if !defined(__WXDEBUG__) && defined(__VISUALC__)
617 #define CATCH_PROGRAM_EXCEPTIONS
618
619 __try {
620#else
621 #undef CATCH_PROGRAM_EXCEPTIONS
622#endif
623
624 wxhInstance = (HINSTANCE) hInstance;
625
626 if (!wxApp::Initialize())
627 return 0;
628
629 // create the application object or ensure that one already exists
630 if (!wxTheApp)
631 {
632 // The app may have declared a global application object, but we recommend
633 // the IMPLEMENT_APP macro is used instead, which sets an initializer
634 // function for delayed, dynamic app object construction.
635 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
636 "No initializer - use IMPLEMENT_APP macro." );
637
638 wxTheApp = (*wxApp::GetInitializerFunction()) ();
639 }
640
641 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
642
643 // save the WinMain() parameters
644 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
645 wxTheApp->m_nCmdShow = nCmdShow;
646
647 // GUI-specific initialisation. In fact on Windows we don't have any,
648 // but this call is provided for compatibility across platforms.
649 wxTheApp->OnInitGui() ;
650
651 int retValue = 0;
652
653 if ( wxTheApp->OnInit() )
654 {
655 if ( enterLoop )
656 {
657 retValue = wxTheApp->OnRun();
658 }
659 else
660 // We want to initialize, but not run or exit immediately.
661 return 1;
662 }
663 //else: app initialization failed, so we skipped OnRun()
664
665 wxWindow *topWindow = wxTheApp->GetTopWindow();
666 if ( topWindow )
667 {
668 // Forcibly delete the window.
669 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
670 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
671 {
672 topWindow->Close(TRUE);
673 wxTheApp->DeletePendingObjects();
674 }
675 else
676 {
677 delete topWindow;
678 wxTheApp->SetTopWindow(NULL);
679 }
680 }
681
682 wxTheApp->OnExit();
683
684 wxApp::CleanUp();
685
686 return retValue;
687
688#ifdef CATCH_PROGRAM_EXCEPTIONS
689 }
690 __except ( EXCEPTION_EXECUTE_HANDLER ) {
691 /*
692 if ( wxTheApp )
693 wxTheApp->OnFatalException();
694 */
695
696 // using wxLog would be unsafe here
697 ::MessageBox(NULL,
698 _("Unrecoverable program error detected: "
699 " the application will terminate."),
700 _("Fatal Error"),
701 MB_APPLMODAL | MB_ICONSTOP | MB_OK);
702
703 ::ExitProcess(3); // the same exit code as abort()
704
705 // NOTREACHED
706 }
707#endif // CATCH_PROGRAM_EXCEPTIONS
708}
709
710// restore warning state
711#ifdef __VISUALC__
712 #pragma warning(default: 4715) // not all control paths return a value
713#endif // Visual C++
714
715#else /* _WINDLL */
716
717//// Entry point for DLLs
718
719int wxEntry(WXHINSTANCE hInstance)
720{
721 wxhInstance = (HINSTANCE) hInstance;
722 wxApp::Initialize();
723
724 // The app may have declared a global application object, but we recommend
725 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
726 // for delayed, dynamic app object construction.
727 if (!wxTheApp)
728 {
729 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
730 "No initializer - use IMPLEMENT_APP macro." );
731
732 wxTheApp = (* wxApp::GetInitializerFunction()) ();
733 }
734
735 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
736
737 wxTheApp->argc = 0;
738 wxTheApp->argv = NULL;
739
740 wxTheApp->OnInitGui();
741
742 wxTheApp->OnInit();
743
744 wxWindow *topWindow = wxTheApp->GetTopWindow();
745 if ( topWindow && topWindow->GetHWND())
746 {
747 topWindow->Show(TRUE);
748 }
749
750 return 1;
751}
752#endif // _WINDLL
753
754//// Static member initialization
755
756wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
757
758wxApp::wxApp()
759{
760 m_topWindow = NULL;
761 wxTheApp = this;
762 m_className = "";
763 m_wantDebugOutput = TRUE ;
764 m_appName = "";
765 argc = 0;
766 argv = NULL;
767#ifdef __WXMSW__
768 m_printMode = wxPRINT_WINDOWS;
769#else
770 m_printMode = wxPRINT_POSTSCRIPT;
771#endif
772 m_exitOnFrameDelete = TRUE;
773 m_auto3D = TRUE;
774}
775
776wxApp::~wxApp()
777{
778 // Delete command-line args
779 int i;
780 for (i = 0; i < argc; i++)
781 {
782 delete[] argv[i];
783 }
784 delete[] argv;
785}
786
787bool wxApp::Initialized()
788{
789#ifndef _WINDLL
790 if (GetTopWindow())
791 return TRUE;
792 else
793 return FALSE;
794#endif
795#ifdef _WINDLL // Assume initialized if DLL (no way of telling)
796 return TRUE;
797#endif
798}
799
800/*
801 * Get and process a message, returning FALSE if WM_QUIT
802 * received (and also set the flag telling the app to exit the main loop)
803 *
804 */
805bool wxApp::DoMessage()
806{
807 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
808 if ( rc == 0 )
809 {
810 // got WM_QUIT
811 m_keepGoing = FALSE;
812
813 return FALSE;
814 }
815 else if ( rc == -1 )
816 {
817 // should never happen, but let's test for it nevertheless
818 wxLogLastError("GetMessage");
819 }
820 else
821 {
822#if wxUSE_THREADS
823 wxASSERT_MSG( wxThread::IsMain(),
824 "only the main thread can process Windows messages" );
825
826 static bool s_hadGuiLock = TRUE;
827 static wxMsgArray s_aSavedMessages;
828
829 // if a secondary thread owns is doing GUI calls, save all messages for
830 // later processing - we can't process them right now because it will
831 // lead to recursive library calls (and we're not reentrant)
832 if ( !wxGuiOwnedByMainThread() )
833 {
834 s_hadGuiLock = FALSE;
835
836 // leave out WM_COMMAND messages: too dangerous, sometimes
837 // the message will be processed twice
838 if ( !wxIsWaitingForThread() ||
839 s_currentMsg.message != WM_COMMAND )
840 {
841 s_aSavedMessages.Add(s_currentMsg);
842 }
843
844 return TRUE;
845 }
846 else
847 {
848 // have we just regained the GUI lock? if so, post all of the saved
849 // messages
850 //
851 // FIXME of course, it's not _exactly_ the same as processing the
852 // messages normally - expect some things to break...
853 if ( !s_hadGuiLock )
854 {
855 s_hadGuiLock = TRUE;
856
857 size_t count = s_aSavedMessages.Count();
858 for ( size_t n = 0; n < count; n++ )
859 {
860 MSG& msg = s_aSavedMessages[n];
861
862 if ( !ProcessMessage((WXMSG *)&msg) )
863 {
864 ::TranslateMessage(&msg);
865 ::DispatchMessage(&msg);
866 }
867 }
868
869 s_aSavedMessages.Empty();
870 }
871 }
872#endif // wxUSE_THREADS
873
874 // Process the message
875 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
876 {
877 ::TranslateMessage(&s_currentMsg);
878 wxApp::sm_lastMessageTime = s_currentMsg.time; /* MATTHEW: timeStamp impl. */
879 ::DispatchMessage(&s_currentMsg);
880 }
881 }
882
883 return TRUE;
884}
885
886/*
887 * Keep trying to process messages until WM_QUIT
888 * received.
889 *
890 * If there are messages to be processed, they will all be
891 * processed and OnIdle will not be called.
892 * When there are no more messages, OnIdle is called.
893 * If OnIdle requests more time,
894 * it will be repeatedly called so long as there are no pending messages.
895 * A 'feature' of this is that once OnIdle has decided that no more processing
896 * is required, then it won't get processing time until further messages
897 * are processed (it'll sit in DoMessage).
898 */
899
900int wxApp::MainLoop()
901{
902 m_keepGoing = TRUE;
903
904 while ( m_keepGoing )
905 {
906#if wxUSE_THREADS
907 wxMutexGuiLeaveOrEnter();
908#endif // wxUSE_THREADS
909
910 while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
911 ProcessIdle() )
912 {
913 }
914
915
916 DoMessage();
917 }
918
919 return s_currentMsg.wParam;
920}
921
922// Returns TRUE if more time is needed.
923bool wxApp::ProcessIdle()
924{
925 wxIdleEvent event;
926 event.SetEventObject(this);
927 ProcessEvent(event);
928
929 return event.MoreRequested();
930}
931
932#if wxUSE_THREADS
933void wxApp::ProcessPendingEvents()
934{
935 wxNode *node = wxPendingEvents->First();
936 wxCriticalSectionLocker locker(*wxPendingEventsLocker);
937
938 while (node)
939 {
940 wxEvtHandler *handler = (wxEvtHandler *)node->Data();
941
942 handler->ProcessPendingEvents();
943
944 delete node;
945 node = wxPendingEvents->First();
946 }
947}
948#endif
949
950
951void wxApp::ExitMainLoop()
952{
953 m_keepGoing = FALSE;
954}
955
956bool wxApp::Pending()
957{
958 return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0) ;
959}
960
961void wxApp::Dispatch()
962{
963 DoMessage();
964}
965
966/*
967 * Give all windows a chance to preprocess
968 * the message. Some may have accelerator tables, or have
969 * MDI complications.
970 */
971
972bool wxApp::ProcessMessage(WXMSG *wxmsg)
973{
974 MSG *msg = (MSG *)wxmsg;
975 HWND hWnd = msg->hwnd;
976 wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd), *wnd;
977
978 // Try translations first; find the youngest window with
979 // a translation table.
980 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
981 {
982 if ( wnd->MSWTranslateMessage(wxmsg) )
983 return TRUE;
984 }
985
986 // Anyone for a non-translation message? Try youngest descendants first.
987 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
988 {
989 if ( wnd->MSWProcessMessage(wxmsg) )
990 return TRUE;
991 }
992
993 return FALSE;
994}
995
996void wxApp::OnIdle(wxIdleEvent& event)
997{
998 static bool s_inOnIdle = FALSE;
999
1000 // Avoid recursion (via ProcessEvent default case)
1001 if ( s_inOnIdle )
1002 return;
1003
1004 s_inOnIdle = TRUE;
1005
1006 // 'Garbage' collection of windows deleted with Close().
1007 DeletePendingObjects();
1008
1009 // flush the logged messages if any
1010 wxLog *pLog = wxLog::GetActiveTarget();
1011 if ( pLog != NULL && pLog->HasPendingMessages() )
1012 pLog->Flush();
1013
1014 // Send OnIdle events to all windows
1015 if ( SendIdleEvents() )
1016 {
1017 // SendIdleEvents() returns TRUE if at least one window requested more
1018 // idle events
1019 event.RequestMore(TRUE);
1020 }
1021
1022 // If they are pending events, we must process them.
1023#if wxUSE_THREADS
1024 ProcessPendingEvents();
1025#endif
1026 s_inOnIdle = FALSE;
1027}
1028
1029// Send idle event to all top-level windows
1030bool wxApp::SendIdleEvents()
1031{
1032 bool needMore = FALSE;
1033
1034 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1035 while (node)
1036 {
1037 wxWindow* win = node->GetData();
1038 if (SendIdleEvents(win))
1039 needMore = TRUE;
1040 node = node->GetNext();
1041 }
1042
1043 return needMore;
1044}
1045
1046// Send idle event to window and all subwindows
1047bool wxApp::SendIdleEvents(wxWindow* win)
1048{
1049 bool needMore = FALSE;
1050
1051 wxIdleEvent event;
1052 event.SetEventObject(win);
1053 win->GetEventHandler()->ProcessEvent(event);
1054
1055 if (event.MoreRequested())
1056 needMore = TRUE;
1057
1058 wxNode* node = win->GetChildren().First();
1059 while (node)
1060 {
1061 wxWindow* win = (wxWindow*) node->Data();
1062 if (SendIdleEvents(win))
1063 needMore = TRUE;
1064
1065 node = node->Next();
1066 }
1067 return needMore ;
1068}
1069
1070void wxApp::DeletePendingObjects()
1071{
1072 wxNode *node = wxPendingDelete.First();
1073 while (node)
1074 {
1075 wxObject *obj = (wxObject *)node->Data();
1076
1077 delete obj;
1078
1079 if (wxPendingDelete.Member(obj))
1080 delete node;
1081
1082 // Deleting one object may have deleted other pending
1083 // objects, so start from beginning of list again.
1084 node = wxPendingDelete.First();
1085 }
1086}
1087
1088void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1089{
1090 if (GetTopWindow())
1091 GetTopWindow()->Close(TRUE);
1092}
1093
1094// Default behaviour: close the application with prompts. The
1095// user can veto the close, and therefore the end session.
1096void wxApp::OnQueryEndSession(wxCloseEvent& event)
1097{
1098 if (GetTopWindow())
1099 {
1100 if (!GetTopWindow()->Close(!event.CanVeto()))
1101 event.Veto(TRUE);
1102 }
1103}
1104
1105wxLog* wxApp::CreateLogTarget()
1106{
1107 return new wxLogGui;
1108}
1109
1110wxWindow* wxApp::GetTopWindow() const
1111{
1112 if (m_topWindow)
1113 return m_topWindow;
1114 else if (wxTopLevelWindows.GetCount() > 0)
1115 return wxTopLevelWindows.GetFirst()->GetData();
1116 else
1117 return NULL;
1118}
1119
1120int wxApp::GetComCtl32Version() const
1121{
1122 // have we loaded COMCTL32 yet?
1123 HMODULE theModule = ::GetModuleHandle("COMCTL32");
1124 int version = 0;
1125
1126 // if so, then we can check for the version
1127 if (theModule)
1128 {
1129 // InitCommonControlsEx is unique to 4.7 and later
1130 FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx");
1131
1132 if (! theProc)
1133 { // not found, must be 4.00
1134 version = 400;
1135 }
1136 else
1137 {
1138 // The following symbol are unique to 4.71
1139 // DllInstall
1140 // FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
1141 // FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
1142 // FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
1143 // FlatSB_ShowScrollBar
1144 // _DrawIndirectImageList _DuplicateImageList
1145 // InitializeFlatSB
1146 // UninitializeFlatSB
1147 // we could check for any of these - I chose DllInstall
1148 FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
1149 if (! theProc)
1150 {
1151 // not found, must be 4.70
1152 version = 470;
1153 }
1154 else
1155 { // found, must be 4.71
1156 version = 471;
1157 }
1158 }
1159 }
1160 return version;
1161}
1162
1163void wxExit()
1164{
1165 wxLogError(_("Fatal error: exiting"));
1166
1167 wxApp::CleanUp();
1168}
1169
1170// Yield to incoming messages
1171bool wxYield()
1172{
1173 MSG msg;
1174 // We want to go back to the main message loop
1175 // if we see a WM_QUIT. (?)
1176 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) && msg.message != WM_QUIT)
1177 {
1178 if ( !wxTheApp->DoMessage() )
1179 break;
1180 }
1181 // If they are pending events, we must process them.
1182#if wxUSE_THREADS
1183 wxTheApp->ProcessPendingEvents();
1184#endif
1185
1186 return TRUE;
1187}
1188
1189HINSTANCE wxGetInstance()
1190{
1191 return wxhInstance;
1192}
1193
1194void wxSetInstance(HINSTANCE hInst)
1195{
1196 wxhInstance = hInst;
1197}
1198
1199// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1200// if in a separate file. So include it here to ensure it's linked.
1201#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__))
1202#include "main.cpp"
1203#endif