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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/gauge/gaugecmn.cpp | |
3 | // Purpose: wxGauge for wxUniversal | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.02.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #endif //WX_PRECOMP | |
29 | ||
30 | #include "wx/gauge.h" | |
31 | ||
32 | #if wxUSE_GAUGE | |
33 | ||
34 | #include "wx/univ/renderer.h" | |
35 | ||
36 | IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl) | |
37 | ||
38 | // ============================================================================ | |
39 | // implementation | |
40 | // ============================================================================ | |
41 | ||
42 | // ---------------------------------------------------------------------------- | |
43 | // wxGauge creation | |
44 | // ---------------------------------------------------------------------------- | |
45 | ||
46 | void wxGauge::Init() | |
47 | { | |
48 | m_gaugePos = | |
49 | m_rangeMax = 0; | |
50 | } | |
51 | ||
52 | bool wxGauge::Create(wxWindow *parent, | |
53 | wxWindowID id, | |
54 | int range, | |
55 | const wxPoint& pos, | |
56 | const wxSize& size, | |
57 | long style, | |
58 | const wxValidator& validator, | |
59 | const wxString& name) | |
60 | { | |
61 | if ( !wxGaugeBase::Create(parent, id, range, pos, size, style, | |
62 | validator, name) ) | |
63 | { | |
64 | return false; | |
65 | } | |
66 | ||
67 | SetBestSize(size); | |
68 | ||
69 | return true; | |
70 | } | |
71 | ||
72 | // ---------------------------------------------------------------------------- | |
73 | // wxGauge range/position | |
74 | // ---------------------------------------------------------------------------- | |
75 | ||
76 | void wxGauge::SetRange(int range) | |
77 | { | |
78 | wxGaugeBase::SetRange(range); | |
79 | ||
80 | Refresh(); | |
81 | } | |
82 | ||
83 | void wxGauge::SetValue(int pos) | |
84 | { | |
85 | wxGaugeBase::SetValue(pos); | |
86 | ||
87 | Refresh(); | |
88 | } | |
89 | ||
90 | // ---------------------------------------------------------------------------- | |
91 | // wxGauge geometry | |
92 | // ---------------------------------------------------------------------------- | |
93 | ||
94 | wxSize wxGauge::DoGetBestClientSize() const | |
95 | { | |
96 | wxSize size = GetRenderer()->GetProgressBarStep(); | |
97 | ||
98 | // these adjustments are really ridiculous - they are just done to find the | |
99 | // "correct" result under Windows (FIXME) | |
100 | if ( IsVertical() ) | |
101 | { | |
102 | size.x = (3*size.y) / 2 + 2; | |
103 | size.y = wxDefaultCoord; | |
104 | } | |
105 | else | |
106 | { | |
107 | size.y = (3*size.x) / 2 + 2; | |
108 | size.x = wxDefaultCoord; | |
109 | } | |
110 | ||
111 | return size; | |
112 | } | |
113 | ||
114 | // ---------------------------------------------------------------------------- | |
115 | // wxGauge drawing | |
116 | // ---------------------------------------------------------------------------- | |
117 | ||
118 | wxBorder wxGauge::GetDefaultBorder() const | |
119 | { | |
120 | return wxBORDER_STATIC; | |
121 | } | |
122 | ||
123 | void wxGauge::DoDraw(wxControlRenderer *renderer) | |
124 | { | |
125 | renderer->DrawProgressBar(this); | |
126 | } | |
127 | ||
128 | #endif // wxUSE_GAUGE |