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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/anidecod.cpp | |
3 | // Purpose: wxANIDecoder, ANI reader for wxImage and wxAnimation | |
4 | // Author: Francesco Montorsi | |
5 | // Copyright: (c) Francesco Montorsi | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | // For compilers that support precompilation, includes "wx.h". | |
10 | #include "wx/wxprec.h" | |
11 | ||
12 | #ifdef __BORLANDC__ | |
13 | #pragma hdrstop | |
14 | #endif | |
15 | ||
16 | #if wxUSE_STREAMS && wxUSE_ICO_CUR | |
17 | ||
18 | #include "wx/anidecod.h" | |
19 | ||
20 | #ifndef WX_PRECOMP | |
21 | #include "wx/palette.h" | |
22 | #endif | |
23 | ||
24 | #include <stdlib.h> | |
25 | #include <string.h> | |
26 | ||
27 | // static | |
28 | wxCURHandler wxANIDecoder::sm_handler; | |
29 | ||
30 | //--------------------------------------------------------------------------- | |
31 | // wxANIFrameInfo | |
32 | //--------------------------------------------------------------------------- | |
33 | ||
34 | class wxANIFrameInfo | |
35 | { | |
36 | public: | |
37 | wxANIFrameInfo(unsigned int delay = 0, int idx = -1) | |
38 | { m_delay=delay; m_imageIndex=idx; } | |
39 | ||
40 | unsigned int m_delay; | |
41 | int m_imageIndex; | |
42 | }; | |
43 | ||
44 | #include "wx/arrimpl.cpp" // this is a magic incantation which must be done! | |
45 | WX_DEFINE_OBJARRAY(wxImageArray) | |
46 | ||
47 | #include "wx/arrimpl.cpp" // this is a magic incantation which must be done! | |
48 | WX_DEFINE_OBJARRAY(wxANIFrameInfoArray) | |
49 | ||
50 | ||
51 | //--------------------------------------------------------------------------- | |
52 | // wxANIDecoder | |
53 | //--------------------------------------------------------------------------- | |
54 | ||
55 | wxANIDecoder::wxANIDecoder() | |
56 | { | |
57 | } | |
58 | ||
59 | wxANIDecoder::~wxANIDecoder() | |
60 | { | |
61 | } | |
62 | ||
63 | bool wxANIDecoder::ConvertToImage(unsigned int frame, wxImage *image) const | |
64 | { | |
65 | unsigned int idx = m_info[frame].m_imageIndex; | |
66 | *image = m_images[idx]; // copy | |
67 | return image->IsOk(); | |
68 | } | |
69 | ||
70 | ||
71 | //--------------------------------------------------------------------------- | |
72 | // Data accessors | |
73 | //--------------------------------------------------------------------------- | |
74 | ||
75 | wxSize wxANIDecoder::GetFrameSize(unsigned int WXUNUSED(frame)) const | |
76 | { | |
77 | // all frames are of the same size... | |
78 | return m_szAnimation; | |
79 | } | |
80 | ||
81 | wxPoint wxANIDecoder::GetFramePosition(unsigned int WXUNUSED(frame)) const | |
82 | { | |
83 | // all frames are of the same size... | |
84 | return wxPoint(0,0); | |
85 | } | |
86 | ||
87 | wxAnimationDisposal wxANIDecoder::GetDisposalMethod(unsigned int WXUNUSED(frame)) const | |
88 | { | |
89 | // this disposal is implicit for all frames inside an ANI file | |
90 | return wxANIM_TOBACKGROUND; | |
91 | } | |
92 | ||
93 | long wxANIDecoder::GetDelay(unsigned int frame) const | |
94 | { | |
95 | return m_info[frame].m_delay; | |
96 | } | |
97 | ||
98 | wxColour wxANIDecoder::GetTransparentColour(unsigned int frame) const | |
99 | { | |
100 | unsigned int idx = m_info[frame].m_imageIndex; | |
101 | ||
102 | if (!m_images[idx].HasMask()) | |
103 | return wxNullColour; | |
104 | ||
105 | return wxColour(m_images[idx].GetMaskRed(), | |
106 | m_images[idx].GetMaskGreen(), | |
107 | m_images[idx].GetMaskBlue()); | |
108 | } | |
109 | ||
110 | ||
111 | //--------------------------------------------------------------------------- | |
112 | // ANI reading and decoding | |
113 | //--------------------------------------------------------------------------- | |
114 | ||
115 | bool wxANIDecoder::DoCanRead(wxInputStream& stream) const | |
116 | { | |
117 | wxInt32 FCC1, FCC2; | |
118 | wxUint32 datalen; | |
119 | ||
120 | wxInt32 riff32; | |
121 | memcpy( &riff32, "RIFF", 4 ); | |
122 | wxInt32 list32; | |
123 | memcpy( &list32, "LIST", 4 ); | |
124 | wxInt32 ico32; | |
125 | memcpy( &ico32, "icon", 4 ); | |
126 | wxInt32 anih32; | |
127 | memcpy( &anih32, "anih", 4 ); | |
128 | ||
129 | if ( stream.IsSeekable() && stream.SeekI(0) == wxInvalidOffset ) | |
130 | { | |
131 | return false; | |
132 | } | |
133 | ||
134 | if ( !stream.Read(&FCC1, 4) ) | |
135 | return false; | |
136 | ||
137 | if ( FCC1 != riff32 ) | |
138 | return false; | |
139 | ||
140 | // we have a riff file: | |
141 | while ( stream.IsOk() ) | |
142 | { | |
143 | if ( FCC1 == anih32 ) | |
144 | return true; // found the ANIH chunk - this should be an ANI file | |
145 | ||
146 | // we always have a data size: | |
147 | stream.Read(&datalen, 4); | |
148 | datalen = wxINT32_SWAP_ON_BE(datalen) ; | |
149 | ||
150 | // data should be padded to make even number of bytes | |
151 | if (datalen % 2 == 1) datalen ++ ; | |
152 | ||
153 | // now either data or a FCC: | |
154 | if ( (FCC1 == riff32) || (FCC1 == list32) ) | |
155 | { | |
156 | stream.Read(&FCC2, 4); | |
157 | } | |
158 | else | |
159 | { | |
160 | if ( stream.SeekI(stream.TellI() + datalen) == wxInvalidOffset ) | |
161 | return false; | |
162 | } | |
163 | ||
164 | // try to read next data chunk: | |
165 | if ( !stream.Read(&FCC1, 4) ) | |
166 | { | |
167 | // reading failed -- either EOF or IO error, bail out anyhow | |
168 | return false; | |
169 | } | |
170 | } | |
171 | ||
172 | return false; | |
173 | } | |
174 | ||
175 | // the "anih" RIFF chunk | |
176 | struct wxANIHeader | |
177 | { | |
178 | wxInt32 cbSizeOf; // Num bytes in AniHeader (36 bytes) | |
179 | wxInt32 cFrames; // Number of unique Icons in this cursor | |
180 | wxInt32 cSteps; // Number of Blits before the animation cycles | |
181 | wxInt32 cx; // width of the frames | |
182 | wxInt32 cy; // height of the frames | |
183 | wxInt32 cBitCount; // bit depth | |
184 | wxInt32 cPlanes; // 1 | |
185 | wxInt32 JifRate; // Default Jiffies (1/60th of a second) if rate chunk not present. | |
186 | wxInt32 flags; // Animation Flag (see AF_ constants) | |
187 | ||
188 | // ANI files are always little endian so we need to swap bytes on big | |
189 | // endian architectures | |
190 | #ifdef WORDS_BIGENDIAN | |
191 | void AdjustEndianness() | |
192 | { | |
193 | // this works because all our fields are wxInt32 and they must be | |
194 | // packed without holes between them (if they're not, they wouldn't map | |
195 | // to the file header!) | |
196 | wxInt32 * const start = (wxInt32 *)this; | |
197 | wxInt32 * const end = start + sizeof(wxANIHeader)/sizeof(wxInt32); | |
198 | for ( wxInt32 *p = start; p != end; p++ ) | |
199 | { | |
200 | *p = wxINT32_SWAP_ALWAYS(*p); | |
201 | } | |
202 | } | |
203 | #else | |
204 | void AdjustEndianness() { } | |
205 | #endif | |
206 | }; | |
207 | ||
208 | bool wxANIDecoder::Load( wxInputStream& stream ) | |
209 | { | |
210 | wxInt32 FCC1, FCC2; | |
211 | wxUint32 datalen; | |
212 | unsigned int globaldelay=0; | |
213 | ||
214 | wxInt32 riff32; | |
215 | memcpy( &riff32, "RIFF", 4 ); | |
216 | wxInt32 list32; | |
217 | memcpy( &list32, "LIST", 4 ); | |
218 | wxInt32 ico32; | |
219 | memcpy( &ico32, "icon", 4 ); | |
220 | wxInt32 anih32; | |
221 | memcpy( &anih32, "anih", 4 ); | |
222 | wxInt32 rate32; | |
223 | memcpy( &rate32, "rate", 4 ); | |
224 | wxInt32 seq32; | |
225 | memcpy( &seq32, "seq ", 4 ); | |
226 | ||
227 | if ( stream.IsSeekable() && stream.SeekI(0) == wxInvalidOffset ) | |
228 | { | |
229 | return false; | |
230 | } | |
231 | ||
232 | if ( !stream.Read(&FCC1, 4) ) | |
233 | return false; | |
234 | if ( FCC1 != riff32 ) | |
235 | return false; | |
236 | ||
237 | m_nFrames = 0; | |
238 | m_szAnimation = wxDefaultSize; | |
239 | ||
240 | m_images.Clear(); | |
241 | m_info.Clear(); | |
242 | ||
243 | // we have a riff file: | |
244 | while ( !stream.Eof() ) | |
245 | { | |
246 | // we always have a data size: | |
247 | if (!stream.Read(&datalen, 4)) | |
248 | return false; | |
249 | ||
250 | datalen = wxINT32_SWAP_ON_BE(datalen); | |
251 | ||
252 | //data should be padded to make even number of bytes | |
253 | if (datalen % 2 == 1) datalen++; | |
254 | ||
255 | // now either data or a FCC: | |
256 | if ( (FCC1 == riff32) || (FCC1 == list32) ) | |
257 | { | |
258 | if (!stream.Read(&FCC2, 4)) | |
259 | return false; | |
260 | } | |
261 | else if ( FCC1 == anih32 ) | |
262 | { | |
263 | if ( datalen != sizeof(wxANIHeader) ) | |
264 | return false; | |
265 | ||
266 | if (m_nFrames > 0) | |
267 | return false; // already parsed an ani header? | |
268 | ||
269 | struct wxANIHeader header; | |
270 | if (!stream.Read(&header, sizeof(wxANIHeader))) | |
271 | return false; | |
272 | header.AdjustEndianness(); | |
273 | ||
274 | // we should have a global frame size | |
275 | m_szAnimation = wxSize(header.cx, header.cy); | |
276 | ||
277 | // save interesting info from the header | |
278 | m_nFrames = header.cSteps; // NB: not cFrames!! | |
279 | if ( m_nFrames == 0 ) | |
280 | return false; | |
281 | ||
282 | globaldelay = header.JifRate * 1000 / 60; | |
283 | ||
284 | m_images.Alloc(header.cFrames); | |
285 | m_info.Add(wxANIFrameInfo(), m_nFrames); | |
286 | } | |
287 | else if ( FCC1 == rate32 ) | |
288 | { | |
289 | // did we already process the anih32 chunk? | |
290 | if (m_nFrames == 0) | |
291 | return false; // rate chunks should always be placed after anih chunk | |
292 | ||
293 | wxASSERT(m_info.GetCount() == m_nFrames); | |
294 | for (unsigned int i=0; i<m_nFrames; i++) | |
295 | { | |
296 | if (!stream.Read(&FCC2, 4)) | |
297 | return false; | |
298 | m_info[i].m_delay = wxINT32_SWAP_ON_BE(FCC2) * 1000 / 60; | |
299 | } | |
300 | } | |
301 | else if ( FCC1 == seq32 ) | |
302 | { | |
303 | // did we already process the anih32 chunk? | |
304 | if (m_nFrames == 0) | |
305 | return false; // seq chunks should always be placed after anih chunk | |
306 | ||
307 | wxASSERT(m_info.GetCount() == m_nFrames); | |
308 | for (unsigned int i=0; i<m_nFrames; i++) | |
309 | { | |
310 | if (!stream.Read(&FCC2, 4)) | |
311 | return false; | |
312 | m_info[i].m_imageIndex = wxINT32_SWAP_ON_BE(FCC2); | |
313 | } | |
314 | } | |
315 | else if ( FCC1 == ico32 ) | |
316 | { | |
317 | // use DoLoadFile() and not LoadFile()! | |
318 | wxImage image; | |
319 | if (!sm_handler.DoLoadFile(&image, stream, false /* verbose */, -1)) | |
320 | return false; | |
321 | ||
322 | image.SetType(wxBITMAP_TYPE_ANI); | |
323 | m_images.Add(image); | |
324 | } | |
325 | else | |
326 | { | |
327 | if ( stream.SeekI(stream.TellI() + datalen) == wxInvalidOffset ) | |
328 | return false; | |
329 | } | |
330 | ||
331 | // try to read next data chunk: | |
332 | if ( !stream.Read(&FCC1, 4) && !stream.Eof()) | |
333 | { | |
334 | // we didn't reach the EOF! An other kind of error has occurred... | |
335 | return false; | |
336 | } | |
337 | //else: proceed with the parsing of the next header block or | |
338 | // exiting this loop (if stream.Eof() == true) | |
339 | } | |
340 | ||
341 | if (m_nFrames==0) | |
342 | return false; | |
343 | ||
344 | if (m_nFrames==m_images.GetCount()) | |
345 | { | |
346 | // if no SEQ chunk is available, display the frames in the order | |
347 | // they were loaded | |
348 | for (unsigned int i=0; i<m_nFrames; i++) | |
349 | if (m_info[i].m_imageIndex == -1) | |
350 | m_info[i].m_imageIndex = i; | |
351 | } | |
352 | ||
353 | // if some frame has an invalid delay, use the global delay given in the | |
354 | // ANI header | |
355 | for (unsigned int i=0; i<m_nFrames; i++) | |
356 | if (m_info[i].m_delay == 0) | |
357 | m_info[i].m_delay = globaldelay; | |
358 | ||
359 | // if the header did not contain a valid frame size, try to grab | |
360 | // it from the size of the first frame (all frames are of the same size) | |
361 | if (m_szAnimation.GetWidth() == 0 || | |
362 | m_szAnimation.GetHeight() == 0) | |
363 | m_szAnimation = wxSize(m_images[0].GetWidth(), m_images[0].GetHeight()); | |
364 | ||
365 | return m_szAnimation != wxDefaultSize; | |
366 | } | |
367 | ||
368 | #endif // wxUSE_STREAMS && wxUSE_ICO_CUR |