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1/////////////////////////////////////////////////////////////////////////////
2// Name: textfile.h
3// Purpose: interface of wxTextFile
4// Author: wxWidgets team
5// Licence: wxWindows licence
6/////////////////////////////////////////////////////////////////////////////
7
8// TODO: document wxTextBuffer
9
10/**
11 The line termination type.
12*/
13enum wxTextFileType
14{
15 wxTextFileType_None, //!< incomplete (the last line of the file only)
16 wxTextFileType_Unix, //!< line is terminated with 'LF' = 0xA = 10 = '\\n'
17 wxTextFileType_Dos, //!< line is terminated with 'CR' 'LF'
18 wxTextFileType_Mac, //!< line is terminated with 'CR' = 0xD = 13 = '\\r'
19 wxTextFileType_Os2 //!< line is terminated with 'CR' 'LF'
20};
21
22/**
23 @class wxTextFile
24
25 The wxTextFile is a simple class which allows to work with text files on line by
26 line basis. It also understands the differences in line termination characters
27 under different platforms and will not do anything bad to files with "non
28 native" line termination sequences - in fact, it can be also used to modify the
29 text files and change the line termination characters from one type (say DOS) to
30 another (say Unix).
31
32 One word of warning: the class is not at all optimized for big files and thus
33 it will load the file entirely into memory when opened. Of course, you should
34 not work in this way with large files (as an estimation, anything over 1 Megabyte
35 is surely too big for this class). On the other hand, it is not a serious
36 limitation for small files like configuration files or program sources
37 which are well handled by wxTextFile.
38
39 The typical things you may do with wxTextFile in order are:
40
41 - Create and open it: this is done with either wxTextFile::Create or wxTextFile::Open
42 function which opens the file (name may be specified either as the argument to
43 these functions or in the constructor), reads its contents in memory (in the
44 case of wxTextFile::Open()) and closes it.
45 - Work with the lines in the file: this may be done either with "direct
46 access" functions like wxTextFile::GetLineCount and wxTextFile::GetLine
47 (@e operator[] does exactly the same but looks more like array addressing)
48 or with "sequential access" functions which include wxTextFile::GetFirstLine,
49 wxTextFile::GetNextLine and also wxTextFile::GetLastLine, wxTextFile::GetPrevLine.
50 For the sequential access functions the current line number is maintained: it is
51 returned by wxTextFile::GetCurrentLine and may be changed with wxTextFile::GoToLine.
52 - Add/remove lines to the file: wxTextFile::AddLine and wxTextFile::InsertLine
53 add new lines while wxTextFile::RemoveLine deletes the existing ones.
54 wxTextFile::Clear resets the file to empty.
55 - Save your changes: notice that the changes you make to the file will @b not be
56 saved automatically; calling wxTextFile::Close or doing nothing discards them!
57 To save the changes you must explicitly call wxTextFile::Write - here, you may
58 also change the line termination type if you wish.
59
60 @library{wxbase}
61 @category{file}
62
63 @see wxFile
64*/
65class wxTextFile
66{
67public:
68 /**
69 Default type for current platform determined at compile time.
70 */
71 static const wxTextFileType typeDefault;
72
73 /**
74 Default constructor, use Create() or Open() with a file name parameter to
75 initialize the object.
76 */
77 wxTextFile();
78
79 /**
80 Constructor does not load the file into memory, use Open() to do it.
81 */
82 wxTextFile(const wxString& strFile);
83
84 /**
85 Destructor does nothing.
86 */
87 virtual ~wxTextFile();
88
89 /**
90 Adds a line to the end of file.
91 */
92 void AddLine(const wxString& str, wxTextFileType type = typeDefault);
93
94 /**
95 Delete all lines from the file, set current line number to 0.
96 */
97 void Clear();
98
99 /**
100 Closes the file and frees memory, @b "losing all changes".
101 Use Write() if you want to save them.
102 */
103 bool Close();
104
105 /**
106 Creates the file with the name which was given in the
107 wxTextFile(const wxString&) constructor.
108 The array of file lines is initially empty.
109
110 It will fail if the file already exists, Open() should be used in this case.
111 */
112 bool Create();
113
114 /**
115 Creates the file with the given name.
116 The array of file lines is initially empty.
117
118 It will fail if the file already exists, Open() should be used in this case.
119 */
120 bool Create(const wxString& strFile);
121
122 /**
123 Returns @true if the current line is the last one.
124 */
125 bool Eof() const;
126
127 /**
128 Return @true if file exists - the name of the file should have been specified
129 in the constructor before calling Exists().
130 */
131 bool Exists() const;
132
133 /**
134 Returns the current line: it has meaning only when you're using
135 GetFirstLine()/GetNextLine() functions, it doesn't get updated when
136 you're using "direct access" functions like GetLine().
137 GetFirstLine() and GetLastLine() also change the value of the current line,
138 as well as GoToLine().
139 */
140 size_t GetCurrentLine() const;
141
142 /**
143 Get the line termination string corresponding to given constant.
144
145 @e typeDefault is the value defined during the compilation and corresponds
146 to the native format of the platform, i.e. it will be @c wxTextFileType_Dos
147 under Windows and @c wxTextFileType_Unix under Unix (including Mac OS
148 X, the value @c wxTextFileType_Mac was only used for classic Mac OS
149 versions).
150 */
151 static const wxChar* GetEOL(wxTextFileType type = typeDefault);
152
153 /**
154 This method together with GetNextLine() allows more "iterator-like"
155 traversal of the list of lines, i.e. you may write something like:
156
157 @code
158 wxTextFile file;
159 ...
160 for ( str = file.GetFirstLine(); !file.Eof(); str = file.GetNextLine() )
161 {
162 // do something with the current line in str
163 }
164 // do something with the last line in str
165 @endcode
166 */
167 wxString& GetFirstLine();
168
169 /**
170 Gets the last line of the file.
171
172 Together with GetPrevLine() it allows to enumerate the lines
173 in the file from the end to the beginning like this:
174
175 @code
176 wxTextFile file;
177 ...
178 for ( str = file.GetLastLine();
179 file.GetCurrentLine() > 0;
180 str = file.GetPrevLine() )
181 {
182 // do something with the current line in str
183 }
184 // do something with the first line in str
185 @endcode
186 */
187 wxString& GetLastLine();
188
189 /**
190 Retrieves the line number @a n from the file.
191
192 The returned line may be modified when non-const method is used but you
193 shouldn't add line terminator at the end -- this will be done by
194 wxTextFile itself.
195 */
196 //@{
197 wxString& GetLine(size_t n);
198 const wxString& GetLine(size_t n) const;
199 //@}
200
201 /**
202 Get the number of lines in the file.
203 */
204 size_t GetLineCount() const;
205
206 /**
207 Get the type of the line (see also wxTextFile::GetEOL).
208 */
209 wxTextFileType GetLineType(size_t n) const;
210
211 /**
212 Get the name of the file.
213 */
214 const wxString& GetName() const;
215
216 /**
217 Gets the next line (see GetFirstLine() for the example).
218 */
219 wxString& GetNextLine();
220
221 /**
222 Gets the previous line in the file.
223 */
224 wxString& GetPrevLine();
225
226 /**
227 Changes the value returned by GetCurrentLine() and used by GetFirstLine()
228 and GetNextLine().
229 */
230 void GoToLine(size_t n);
231
232 /**
233 Guess the type of file (which is supposed to be opened).
234
235 If sufficiently many lines of the file are in DOS/Unix/Mac format,
236 the corresponding value will be returned.
237 If the detection mechanism fails @c wxTextFileType_None is returned.
238 */
239 wxTextFileType GuessType() const;
240
241 /**
242 Insert a line before the line number @a n.
243 */
244 void InsertLine(const wxString& str, size_t n,
245 wxTextFileType type = typeDefault);
246
247 /**
248 Returns @true if the file is currently opened.
249 */
250 bool IsOpened() const;
251
252 /**
253 Opens the file with the name which was given in the wxTextFile(const wxString&)
254 constructor and also loads file in memory on success.
255
256 It will fail if the file does not exist, Create() should be used in this case.
257
258 The @a conv argument is only meaningful in Unicode build of wxWidgets when
259 it is used to convert the file to wide character representation.
260 */
261 bool Open(const wxMBConv& conv = wxConvAuto());
262
263 /**
264 Opens the file with the given name and also loads file in memory on success.
265
266 It will fail if the file does not exist, Create() should be used in this case.
267
268 The @a conv argument is only meaningful in Unicode build of wxWidgets when
269 it is used to convert the file to wide character representation.
270 */
271 bool Open(const wxString& strFile, const wxMBConv& conv = wxConvAuto());
272
273 /**
274 Delete line number @a n from the file.
275 */
276 void RemoveLine(size_t n);
277
278 /**
279 Change the file on disk.
280
281 The @a typeNew parameter allows you to change the file format
282 (default argument means "don't change type") and may be used to convert,
283 for example, DOS files to Unix.
284
285 The @a conv argument is only meaningful in Unicode build of wxWidgets when
286 it is used to convert all lines to multibyte representation before writing
287 them to physical file.
288
289 @return
290 @true if operation succeeded, @false if it failed.
291 */
292 bool Write(wxTextFileType typeNew = wxTextFileType_None,
293 const wxMBConv& conv = wxConvAuto());
294
295 /**
296 The same as GetLine().
297 */
298 wxString& operator[](size_t n) const;
299};
300