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1#ifndef _WX_DND_H_BASE_
2#define _WX_DND_H_BASE_
3
4#if defined(__WXMSW__)
5#include "wx/dataobj.h"
6#include "wx/msw/ole/dropsrc.h"
7#include "wx/msw/ole/droptgt.h"
8#elif defined(__WXMOTIF__)
9#include "wx/motif/dnd.h"
10#elif defined(__WXGTK__)
11#include "wx/gtk/dnd.h"
12#elif defined(__WXQT__)
13#include "wx/qt/dnd.h"
14#elif defined(__WXMAC__)
15#include "wx/mac/dnd.h"
16#elif defined(__WXSTUBS__)
17#include "wx/stubs/dnd.h"
18#endif
19
20#endif
21 // _WX_DND_H_BASE_