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1 | #ifndef _WX_DND_H_BASE_ | |
2 | #define _WX_DND_H_BASE_ | |
3 | ||
4 | #if defined(__WXMSW__) | |
5 | #include "wx/dataobj.h" | |
6 | #include "wx/msw/ole/dropsrc.h" | |
7 | #include "wx/msw/ole/droptgt.h" | |
8 | #elif defined(__WXMOTIF__) | |
9 | #include "wx/motif/dnd.h" | |
10 | #elif defined(__WXGTK__) | |
11 | #include "wx/gtk/dnd.h" | |
12 | #elif defined(__WXQT__) | |
13 | #include "wx/qt/dnd.h" | |
14 | #elif defined(__WXMAC__) | |
15 | #include "wx/mac/dnd.h" | |
16 | #elif defined(__WXSTUBS__) | |
17 | #include "wx/stubs/dnd.h" | |
18 | #endif | |
19 | ||
20 | #endif | |
21 | // _WX_DND_H_BASE_ |