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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/mgl/gdiobj.h
3// Purpose: wxGDIObject class: base class for other GDI classes
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_GDIOBJ_H_
13#define _WX_GDIOBJ_H_
14
15#include "wx/object.h" // base class
16
17// ----------------------------------------------------------------------------
18// wxGDIRefData is the base class for wxXXXData structures which contain the
19// real data for the GDI object and are shared among all wxWin objects sharing
20// the same native GDI object
21// ----------------------------------------------------------------------------
22
23class WXDLLEXPORT wxGDIRefData : public wxObjectRefData
24{
25 // this class is intentionally left blank
26};
27
28// ----------------------------------------------------------------------------
29// wxGDIObject
30// ----------------------------------------------------------------------------
31
32class WXDLLEXPORT wxGDIObject : public wxObject
33{
34public:
35 wxGDIObject() { m_visible = false; }
36
37 virtual bool GetVisible() { return m_visible; }
38 virtual void SetVisible( bool visible ) { m_visible = visible; }
39
40 bool IsNull() const { return (m_refData == 0); }
41
42protected:
43 bool m_visible; /* can a pointer to this object be safely taken?
44 * - only if created within FindOrCreate... */
45
46private:
47 DECLARE_DYNAMIC_CLASS(wxGDIObject)
48};
49
50#endif // _WX_GDIOBJ_H_