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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/xtistrm.h | |
3 | // Purpose: streaming runtime metadata information (extended class info) | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 27/07/03 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_XTISTRMH__ | |
13 | #define _WX_XTISTRMH__ | |
14 | ||
15 | #include "wx/wx.h" | |
16 | ||
17 | #if wxUSE_EXTENDED_RTTI | |
18 | ||
19 | const int wxInvalidObjectID = -2 ; | |
20 | const int wxNullObjectID = -3 ; | |
21 | ||
22 | // Filer contains the interfaces for streaming objects in and out of XML, | |
23 | // rendering them either to objects in memory, or to code. Note: We | |
24 | // consider the process of generating code to be one of *depersisting* the | |
25 | // object from xml, *not* of persisting the object to code from an object | |
26 | // in memory. This distincation can be confusing, and should be kept | |
27 | // in mind when looking at the property streamers and callback interfaces | |
28 | // listed below. | |
29 | ||
30 | /* | |
31 | Main interfaces for streaming out objects. | |
32 | */ | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // wxPersister | |
36 | // | |
37 | // This class will be asked during the streaming-out process about every single | |
38 | // property or object instance. It can veto streaming out by returning false | |
39 | // or modify the value before it is streamed-out. | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | class WXDLLIMPEXP_FWD_BASE wxWriter ; | |
43 | class WXDLLIMPEXP_FWD_BASE wxReader ; | |
44 | ||
45 | class WXDLLIMPEXP_BASE wxPersister | |
46 | { | |
47 | public : | |
48 | virtual ~wxPersister() {} | |
49 | ||
50 | // will be called before an object is written, may veto by returning false | |
51 | virtual bool BeforeWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) , wxxVariantArray &WXUNUSED(metadata)) { return true ; } | |
52 | ||
53 | // will be called after this object has been written, may be needed for adjusting stacks | |
54 | virtual void AfterWriteObject( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object) , const wxClassInfo *WXUNUSED(classInfo) ) {} | |
55 | ||
56 | // will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( wxDefaultCoord , wxDefaultCoord ) or veto | |
57 | // writing that property at all by returning false | |
58 | virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariant &WXUNUSED(value) ) { return true ; } | |
59 | ||
60 | // will be called before a property gets written, may change the value , eg replace a concrete wxSize by wxSize( wxDefaultCoord , wxDefaultCoord ) or veto | |
61 | // writing that property at all by returning false | |
62 | virtual bool BeforeWriteProperty( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxPropertyInfo *WXUNUSED(propInfo) , wxxVariantArray &WXUNUSED(value) ) { return true ; } | |
63 | ||
64 | // will be called after a property has been written out, may be needed for adjusting stacks | |
65 | virtual void AfterWriteProperty( wxWriter *WXUNUSED(writer) , const wxPropertyInfo *WXUNUSED(propInfo) ) {} | |
66 | ||
67 | // will be called before this delegate gets written | |
68 | virtual bool BeforeWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) , | |
69 | const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { return true ; } | |
70 | ||
71 | virtual void AfterWriteDelegate( wxWriter *WXUNUSED(writer) , const wxObject *WXUNUSED(object), const wxClassInfo* WXUNUSED(classInfo) , const wxPropertyInfo *WXUNUSED(propInfo) , | |
72 | const wxObject *&WXUNUSED(eventSink) , const wxHandlerInfo* &WXUNUSED(handlerInfo) ) { } | |
73 | } ; | |
74 | ||
75 | class WXDLLIMPEXP_BASE wxWriter : public wxObject | |
76 | { | |
77 | public : | |
78 | wxWriter() ; | |
79 | virtual ~wxWriter() ; | |
80 | ||
81 | // with this call you start writing out a new top-level object | |
82 | void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , const wxString &name , wxxVariantArray &WXUNUSED(metadata)) ; | |
83 | ||
84 | // | |
85 | // Managing the object identity table a.k.a context | |
86 | // | |
87 | // these methods make sure that no object gets written twice, because sometimes multiple calls to the WriteObject will be | |
88 | // made without wanting to have duplicate objects written, the object identity table will be reset manually | |
89 | ||
90 | virtual void ClearObjectContext() ; | |
91 | ||
92 | // gets the object Id for a passed in object in the context | |
93 | int GetObjectID(const wxObject *obj) ; | |
94 | ||
95 | // returns true if this object has already been written in this context | |
96 | bool IsObjectKnown( const wxObject *obj ) ; | |
97 | ||
98 | // | |
99 | // streaming callbacks | |
100 | // | |
101 | // these callbacks really write out the values in the stream format | |
102 | ||
103 | // begins writing out a new toplevel entry which has the indicated unique name | |
104 | virtual void DoBeginWriteTopLevelEntry( const wxString &name ) = 0 ; | |
105 | ||
106 | // ends writing out a new toplevel entry which has the indicated unique name | |
107 | virtual void DoEndWriteTopLevelEntry( const wxString &name ) = 0 ; | |
108 | ||
109 | // start of writing an object having the passed in ID | |
110 | virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , wxxVariantArray &metadata ) = 0 ; | |
111 | ||
112 | // end of writing an toplevel object name param is used for unique identification within the container | |
113 | virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID ) = 0 ; | |
114 | ||
115 | // writes a simple property in the stream format | |
116 | virtual void DoWriteSimpleType( wxxVariant &value ) = 0 ; | |
117 | ||
118 | // start of writing a complex property into the stream ( | |
119 | virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0 ; | |
120 | ||
121 | // end of writing a complex property into the stream | |
122 | virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) = 0; | |
123 | ||
124 | virtual void DoBeginWriteElement() = 0 ; | |
125 | virtual void DoEndWriteElement() = 0 ; | |
126 | // insert an object reference to an already written object | |
127 | virtual void DoWriteRepeatedObject( int objectID ) = 0 ; | |
128 | ||
129 | // insert a null reference | |
130 | virtual void DoWriteNullObject() = 0 ; | |
131 | ||
132 | // writes a delegate in the stream format | |
133 | virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo , | |
134 | const wxObject *eventSink , int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerIndo ) = 0; | |
135 | private : | |
136 | ||
137 | struct wxWriterInternal ; | |
138 | wxWriterInternal* m_data ; | |
139 | ||
140 | struct wxWriterInternalPropertiesData ; | |
141 | ||
142 | void WriteAllProperties( const wxObject * obj , const wxClassInfo* ci , wxPersister *persister, wxWriterInternalPropertiesData * data ) ; | |
143 | void WriteOneProperty( const wxObject *obj , const wxClassInfo* ci , const wxPropertyInfo* pi , wxPersister *persister , wxWriterInternalPropertiesData *data ) ; | |
144 | void WriteObject(const wxObject *object, const wxClassInfo *classInfo , wxPersister *persister , bool isEmbedded, wxxVariantArray &metadata ) ; | |
145 | void FindConnectEntry(const wxEvtHandler * evSource,const wxDelegateTypeInfo* dti, const wxObject* &sink , const wxHandlerInfo *&handler) ; | |
146 | } ; | |
147 | ||
148 | ||
149 | /* | |
150 | Streaming callbacks for depersisting XML to code, or running objects | |
151 | */ | |
152 | ||
153 | class WXDLLIMPEXP_FWD_BASE wxDepersister ; | |
154 | ||
155 | /* | |
156 | wxReader handles streaming in a class from a arbitrary format. While walking through | |
157 | it issues calls out to interfaces to depersist the guts from the underlying storage format. | |
158 | */ | |
159 | ||
160 | class WXDLLIMPEXP_BASE wxReader : public wxObject | |
161 | { | |
162 | public : | |
163 | wxReader() ; | |
164 | virtual ~wxReader() ; | |
165 | ||
166 | // the only thing wxReader knows about is the class info by object ID | |
167 | wxClassInfo *GetObjectClassInfo(int objectID) ; | |
168 | bool HasObjectClassInfo( int objectID ) ; | |
169 | void SetObjectClassInfo(int objectID, wxClassInfo* classInfo); | |
170 | ||
171 | // Reads the component the reader is pointed at from the underlying format. | |
172 | // The return value is the root object ID, which can | |
173 | // then be used to ask the depersister about that object | |
174 | // if there was a problem you will get back wxInvalidObjectID and the current | |
175 | // error log will carry the problems encoutered | |
176 | virtual int ReadObject( const wxString &name , wxDepersister *depersist ) = 0 ; | |
177 | ||
178 | private : | |
179 | struct wxReaderInternal; | |
180 | wxReaderInternal *m_data; | |
181 | } ; | |
182 | ||
183 | // This abstract class matches the allocate-init/create model of creation of objects. | |
184 | // At runtime, these will create actual instances, and manipulate them. | |
185 | // When generating code, these will just create statements of C++ | |
186 | // code to create the objects. | |
187 | ||
188 | class WXDLLIMPEXP_BASE wxDepersister | |
189 | { | |
190 | public : | |
191 | virtual ~wxDepersister() {} | |
192 | ||
193 | // allocate the new object on the heap, that object will have the passed in ID | |
194 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo, wxxVariantArray &metadata) = 0; | |
195 | ||
196 | // initialize the already allocated object having the ID objectID with the Create method | |
197 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
198 | // having objectId <> wxInvalidObjectID | |
199 | ||
200 | virtual void CreateObject(int objectID, | |
201 | const wxClassInfo *classInfo, | |
202 | int paramCount, | |
203 | wxxVariant *VariantValues , | |
204 | int *objectIDValues , | |
205 | const wxClassInfo **objectClassInfos , | |
206 | wxxVariantArray &metadata) = 0; | |
207 | ||
208 | // construct the new object on the heap, that object will have the passed in ID (for objects that | |
209 | // don't support allocate-create type of creation) | |
210 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
211 | // having objectId <> wxInvalidObjectID | |
212 | ||
213 | virtual void ConstructObject(int objectID, | |
214 | const wxClassInfo *classInfo, | |
215 | int paramCount, | |
216 | wxxVariant *VariantValues , | |
217 | int *objectIDValues , | |
218 | const wxClassInfo **objectClassInfos , | |
219 | wxxVariantArray &metadata) = 0; | |
220 | ||
221 | // destroy the heap-allocated object having the ID objectID, this may be used if an object | |
222 | // is embedded in another object and set via value semantics, so the intermediate | |
223 | // object can be destroyed after safely | |
224 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0; | |
225 | ||
226 | // set the corresponding property | |
227 | virtual void SetProperty(int objectID, | |
228 | const wxClassInfo *classInfo, | |
229 | const wxPropertyInfo* propertyInfo , | |
230 | const wxxVariant &VariantValue) = 0; | |
231 | ||
232 | // sets the corresponding property (value is an object) | |
233 | virtual void SetPropertyAsObject(int objectID, | |
234 | const wxClassInfo *classInfo, | |
235 | const wxPropertyInfo* propertyInfo , | |
236 | int valueObjectId) = 0; | |
237 | ||
238 | // adds an element to a property collection | |
239 | virtual void AddToPropertyCollection( int objectID , | |
240 | const wxClassInfo *classInfo, | |
241 | const wxPropertyInfo* propertyInfo , | |
242 | const wxxVariant &VariantValue) = 0; | |
243 | ||
244 | // sets the corresponding property (value is an object) | |
245 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
246 | const wxClassInfo *classInfo, | |
247 | const wxPropertyInfo* propertyInfo , | |
248 | int valueObjectId) = 0; | |
249 | ||
250 | // sets the corresponding event handler | |
251 | virtual void SetConnect(int EventSourceObjectID, | |
252 | const wxClassInfo *EventSourceClassInfo, | |
253 | const wxPropertyInfo *delegateInfo , | |
254 | const wxClassInfo *EventSinkClassInfo , | |
255 | const wxHandlerInfo* handlerInfo , | |
256 | int EventSinkObjectID ) = 0; | |
257 | }; | |
258 | ||
259 | /* | |
260 | wxRuntimeDepersister implements the callbacks that will depersist | |
261 | an object into a running memory image, as opposed to writing | |
262 | C++ initialization code to bring the object to life. | |
263 | */ | |
264 | ||
265 | class WXDLLIMPEXP_BASE wxRuntimeDepersister : public wxDepersister | |
266 | { | |
267 | struct wxRuntimeDepersisterInternal ; | |
268 | wxRuntimeDepersisterInternal * m_data ; | |
269 | public : | |
270 | wxRuntimeDepersister(); | |
271 | virtual ~wxRuntimeDepersister(); | |
272 | ||
273 | // returns the object having the corresponding ID fully constructed | |
274 | wxObject *GetObject(int objectID) ; | |
275 | ||
276 | // allocate the new object on the heap, that object will have the passed in ID | |
277 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo , | |
278 | wxxVariantArray &metadata) ; | |
279 | ||
280 | // initialize the already allocated object having the ID objectID with the Create method | |
281 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
282 | // having objectId <> wxInvalidObjectID | |
283 | ||
284 | virtual void CreateObject(int objectID, | |
285 | const wxClassInfo *classInfo, | |
286 | int paramCount, | |
287 | wxxVariant *VariantValues , | |
288 | int *objectIDValues, | |
289 | const wxClassInfo **objectClassInfos , | |
290 | wxxVariantArray &metadata | |
291 | ) ; | |
292 | ||
293 | // construct the new object on the heap, that object will have the passed in ID (for objects that | |
294 | // don't support allocate-create type of creation) | |
295 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
296 | // having objectId <> wxInvalidObjectID | |
297 | ||
298 | virtual void ConstructObject(int objectID, | |
299 | const wxClassInfo *classInfo, | |
300 | int paramCount, | |
301 | wxxVariant *VariantValues , | |
302 | int *objectIDValues , | |
303 | const wxClassInfo **objectClassInfos , | |
304 | wxxVariantArray &metadata) ; | |
305 | ||
306 | // destroy the heap-allocated object having the ID objectID, this may be used if an object | |
307 | // is embedded in another object and set via value semantics, so the intermediate | |
308 | // object can be destroyed after safely | |
309 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ; | |
310 | ||
311 | // set the corresponding property | |
312 | virtual void SetProperty(int objectID, | |
313 | const wxClassInfo *classInfo, | |
314 | const wxPropertyInfo* propertyInfo , | |
315 | const wxxVariant &variantValue); | |
316 | ||
317 | // sets the corresponding property (value is an object) | |
318 | virtual void SetPropertyAsObject(int objectId, | |
319 | const wxClassInfo *classInfo, | |
320 | const wxPropertyInfo* propertyInfo , | |
321 | int valueObjectId) ; | |
322 | ||
323 | // adds an element to a property collection | |
324 | virtual void AddToPropertyCollection( int objectID , | |
325 | const wxClassInfo *classInfo, | |
326 | const wxPropertyInfo* propertyInfo , | |
327 | const wxxVariant &VariantValue) ; | |
328 | ||
329 | // sets the corresponding property (value is an object) | |
330 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
331 | const wxClassInfo *classInfo, | |
332 | const wxPropertyInfo* propertyInfo , | |
333 | int valueObjectId) ; | |
334 | ||
335 | // sets the corresponding event handler | |
336 | virtual void SetConnect(int eventSourceObjectID, | |
337 | const wxClassInfo *eventSourceClassInfo, | |
338 | const wxPropertyInfo *delegateInfo , | |
339 | const wxClassInfo *eventSinkClassInfo , | |
340 | const wxHandlerInfo* handlerInfo , | |
341 | int eventSinkObjectID ) ; | |
342 | }; | |
343 | ||
344 | /* | |
345 | wxDepersisterCode implements the callbacks that will depersist | |
346 | an object into a C++ initialization function. this will move to | |
347 | a utility lib soon | |
348 | */ | |
349 | ||
350 | class WXDLLIMPEXP_FWD_BASE wxTextOutputStream ; | |
351 | ||
352 | class WXDLLIMPEXP_BASE wxCodeDepersister : public wxDepersister | |
353 | { | |
354 | private : | |
355 | struct wxCodeDepersisterInternal ; | |
356 | wxCodeDepersisterInternal * m_data ; | |
357 | wxTextOutputStream *m_fp; | |
358 | wxString ValueAsCode( const wxxVariant ¶m ) ; | |
359 | public: | |
360 | wxCodeDepersister(wxTextOutputStream *out); | |
361 | virtual ~wxCodeDepersister(); | |
362 | ||
363 | // allocate the new object on the heap, that object will have the passed in ID | |
364 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo , | |
365 | wxxVariantArray &metadata) ; | |
366 | ||
367 | // initialize the already allocated object having the ID objectID with the Create method | |
368 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
369 | // having objectId <> wxInvalidObjectID | |
370 | ||
371 | virtual void CreateObject(int objectID, | |
372 | const wxClassInfo *classInfo, | |
373 | int paramCount, | |
374 | wxxVariant *variantValues , | |
375 | int *objectIDValues, | |
376 | const wxClassInfo **objectClassInfos , | |
377 | wxxVariantArray &metadata | |
378 | ) ; | |
379 | ||
380 | // construct the new object on the heap, that object will have the passed in ID (for objects that | |
381 | // don't support allocate-create type of creation) | |
382 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
383 | // having objectId <> wxInvalidObjectID | |
384 | ||
385 | virtual void ConstructObject(int objectID, | |
386 | const wxClassInfo *classInfo, | |
387 | int paramCount, | |
388 | wxxVariant *VariantValues , | |
389 | int *objectIDValues , | |
390 | const wxClassInfo **objectClassInfos , | |
391 | wxxVariantArray &metadata) ; | |
392 | ||
393 | // destroy the heap-allocated object having the ID objectID, this may be used if an object | |
394 | // is embedded in another object and set via value semantics, so the intermediate | |
395 | // object can be destroyed after safely | |
396 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo) ; | |
397 | ||
398 | // set the corresponding property | |
399 | virtual void SetProperty(int objectID, | |
400 | const wxClassInfo *classInfo, | |
401 | const wxPropertyInfo* propertyInfo , | |
402 | const wxxVariant &variantValue); | |
403 | ||
404 | // sets the corresponding property (value is an object) | |
405 | virtual void SetPropertyAsObject(int objectId, | |
406 | const wxClassInfo *classInfo, | |
407 | const wxPropertyInfo* propertyInfo , | |
408 | int valueObjectId) ; | |
409 | ||
410 | // adds an element to a property collection | |
411 | virtual void AddToPropertyCollection( int objectID , | |
412 | const wxClassInfo *classInfo, | |
413 | const wxPropertyInfo* propertyInfo , | |
414 | const wxxVariant &VariantValue) ; | |
415 | ||
416 | // sets the corresponding property (value is an object) | |
417 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
418 | const wxClassInfo *classInfo, | |
419 | const wxPropertyInfo* propertyInfo , | |
420 | int valueObjectId) ; | |
421 | ||
422 | // sets the corresponding event handler | |
423 | virtual void SetConnect(int eventSourceObjectID, | |
424 | const wxClassInfo *eventSourceClassInfo, | |
425 | const wxPropertyInfo *delegateInfo , | |
426 | const wxClassInfo *eventSinkClassInfo , | |
427 | const wxHandlerInfo* handlerInfo , | |
428 | int eventSinkObjectID ) ; | |
429 | }; | |
430 | ||
431 | #endif // wxUSE_EXTENDED_RTTI | |
432 | ||
433 | #endif |