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1/////////////////////////////////////////////////////////////////////////////
2// Name: palette.h
3// Purpose: interface of wxPalette
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxPalette
11
12 A palette is a table that maps pixel values to RGB colours. It allows the
13 colours of a low-depth bitmap, for example, to be mapped to the available
14 colours in a display. The notion of palettes is becoming more and more
15 obsolete nowadays and only the MSW port is still using a native palette.
16 All other ports use generic code which is basically just an array of
17 colours.
18
19 It is likely that in the future the only use for palettes within wxWidgets
20 will be for representing colour indeces from images (such as GIF or PNG).
21 The image handlers for these formats have been modified to create a palette
22 if there is such information in the original image file (usually 256 or less
23 colour images). See wxImage for more information.
24
25 @library{wxcore}
26 @category{gdi}
27
28 @stdobjects
29 ::wxNullPalette
30
31 @see wxDC::SetPalette(), wxBitmap
32*/
33class wxPalette : public wxGDIObject
34{
35public:
36
37 /**
38 Default constructor.
39 */
40 wxPalette();
41
42 /**
43 Copy constructor, uses @ref overview_refcount.
44
45 @param palette
46 A reference to the palette to copy.
47 */
48 wxPalette(const wxPalette& palette);
49
50 /**
51 Creates a palette from arrays of size @a n, one for each red, blue or
52 green component.
53
54 @param n
55 The number of indices in the palette.
56 @param red
57 An array of red values.
58 @param green
59 An array of green values.
60 @param blue
61 An array of blue values.
62
63 @see Create()
64 */
65 wxPalette(int n, const unsigned char* red,
66 const unsigned char* green,
67 const unsigned char* blue);
68
69 /**
70 Destructor.
71
72 @see @ref overview_refcount_destruct "reference-counted object destruction"
73 */
74 virtual ~wxPalette();
75
76 /**
77 Creates a palette from arrays of size @a n, one for each red, blue or
78 green component.
79
80 @param n
81 The number of indices in the palette.
82 @param red
83 An array of red values.
84 @param green
85 An array of green values.
86 @param blue
87 An array of blue values.
88
89 @return @true if the creation was successful, @false otherwise.
90
91 @see wxPalette()
92 */
93 bool Create(int n, const unsigned char* red,
94 const unsigned char* green,
95 const unsigned char* blue);
96
97 /**
98 Returns number of entries in palette.
99 */
100 virtual int GetColoursCount() const;
101
102 /**
103 Returns a pixel value (index into the palette) for the given RGB values.
104
105 @param red
106 Red value.
107 @param green
108 Green value.
109 @param blue
110 Blue value.
111
112 @return The nearest palette index or @c wxNOT_FOUND for unexpected errors.
113
114 @see GetRGB()
115 */
116 int GetPixel(unsigned char red, unsigned char green,
117 unsigned char blue) const;
118
119 /**
120 Returns RGB values for a given palette index.
121
122 @param pixel
123 The palette index.
124 @param red
125 Receives the red value.
126 @param green
127 Receives the green value.
128 @param blue
129 Receives the blue value.
130
131 @return @true if the operation was successful.
132
133 @see GetPixel()
134 */
135 bool GetRGB(int pixel, unsigned char* red, unsigned char* green,
136 unsigned char* blue) const;
137
138 /**
139 Returns @true if palette data is present.
140 */
141 virtual bool IsOk() const;
142
143 /**
144 Assignment operator, using @ref overview_refcount.
145 */
146 wxPalette& operator =(const wxPalette& palette);
147};
148
149
150/**
151 An empty palette.
152*/
153wxPalette wxNullPalette;
154
155