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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/graphics.cpp
3// Purpose: wxGCDC class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 2006-09-30
7// RCS-ID: $Id$
8// Copyright: (c) 2006 Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#include "wx/wxprec.h"
13
14#include "wx/dc.h"
15
16#ifdef __BORLANDC__
17#pragma hdrstop
18#endif
19
20#ifndef WX_PRECOMP
21#include "wx/msw/wrapcdlg.h"
22#include "wx/image.h"
23#include "wx/window.h"
24#include "wx/dc.h"
25#include "wx/utils.h"
26#include "wx/dialog.h"
27#include "wx/app.h"
28#include "wx/bitmap.h"
29#include "wx/dcmemory.h"
30#include "wx/log.h"
31#include "wx/icon.h"
32#include "wx/dcprint.h"
33#include "wx/module.h"
34#endif
35
36#include "wx/graphics.h"
37
38#if wxUSE_GRAPHICS_CONTEXT
39
40#include <vector>
41
42using namespace std;
43
44//-----------------------------------------------------------------------------
45// constants
46//-----------------------------------------------------------------------------
47
48const double RAD2DEG = 180.0 / M_PI;
49
50//-----------------------------------------------------------------------------
51// Local functions
52//-----------------------------------------------------------------------------
53
54static inline double dmin(double a, double b) { return a < b ? a : b; }
55static inline double dmax(double a, double b) { return a > b ? a : b; }
56
57static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
58static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
59
60//-----------------------------------------------------------------------------
61// device context implementation
62//
63// more and more of the dc functionality should be implemented by calling
64// the appropricate wxGDIPlusContext, but we will have to do that step by step
65// also coordinate conversions should be moved to native matrix ops
66//-----------------------------------------------------------------------------
67
68// we always stock two context states, one at entry, to be able to preserve the
69// state we were called with, the other one after changing to HI Graphics orientation
70// (this one is used for getting back clippings etc)
71
72//-----------------------------------------------------------------------------
73// wxGraphicsPath implementation
74//-----------------------------------------------------------------------------
75
76#include "wx/msw/private.h" // needs to be before #include <commdlg.h>
77
78#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
79#include <commdlg.h>
80#endif
81
82// TODO remove this dependency (gdiplus needs the macros)
83
84#ifndef max
85#define max(a,b) (((a) > (b)) ? (a) : (b))
86#endif
87
88#ifndef min
89#define min(a,b) (((a) < (b)) ? (a) : (b))
90#endif
91
92#include "gdiplus.h"
93using namespace Gdiplus;
94
95class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
96{
97public :
98 wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
99 ~wxGDIPlusPathData();
100
101 virtual wxGraphicsObjectRefData *Clone() const;
102
103 //
104 // These are the path primitives from which everything else can be constructed
105 //
106
107 // begins a new subpath at (x,y)
108 virtual void MoveToPoint( wxDouble x, wxDouble y );
109
110 // adds a straight line from the current point to (x,y)
111 virtual void AddLineToPoint( wxDouble x, wxDouble y );
112
113 // adds a cubic Bezier curve from the current point, using two control points and an end point
114 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
115
116
117 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
118 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
119
120 // gets the last point of the current path, (0,0) if not yet set
121 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
122
123 // adds another path
124 virtual void AddPath( const wxGraphicsPathData* path );
125
126 // closes the current sub-path
127 virtual void CloseSubpath();
128
129 //
130 // These are convenience functions which - if not available natively will be assembled
131 // using the primitives from above
132 //
133
134 // appends a rectangle as a new closed subpath
135 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
136 /*
137
138 // appends an ellipsis as a new closed subpath fitting the passed rectangle
139 virtual void AddEllipsis( wxDouble x, wxDouble y, wxDouble w , wxDouble h ) ;
140
141 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
142 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
143*/
144
145 // returns the native path
146 virtual void * GetNativePath() const { return m_path; }
147
148 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
149 virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
150
151 // transforms each point of this path by the matrix
152 virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
153
154 // gets the bounding box enclosing all points (possibly including control points)
155 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
156
157 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
158
159private :
160 GraphicsPath* m_path;
161};
162
163class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
164{
165public :
166 wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
167 virtual ~wxGDIPlusMatrixData() ;
168
169 virtual wxGraphicsObjectRefData* Clone() const ;
170
171 // concatenates the matrix
172 virtual void Concat( const wxGraphicsMatrixData *t );
173
174 // sets the matrix to the respective values
175 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
176 wxDouble tx=0.0, wxDouble ty=0.0);
177
178 // makes this the inverse matrix
179 virtual void Invert();
180
181 // returns true if the elements of the transformation matrix are equal ?
182 virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
183
184 // return true if this is the identity matrix
185 virtual bool IsIdentity() const;
186
187 //
188 // transformation
189 //
190
191 // add the translation to this matrix
192 virtual void Translate( wxDouble dx , wxDouble dy );
193
194 // add the scale to this matrix
195 virtual void Scale( wxDouble xScale , wxDouble yScale );
196
197 // add the rotation to this matrix (radians)
198 virtual void Rotate( wxDouble angle );
199
200 //
201 // apply the transforms
202 //
203
204 // applies that matrix to the point
205 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
206
207 // applies the matrix except for translations
208 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
209
210 // returns the native representation
211 virtual void * GetNativeMatrix() const;
212private:
213 Matrix* m_matrix ;
214} ;
215
216class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
217{
218public:
219 wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
220 ~wxGDIPlusPenData();
221
222 void Init();
223
224 virtual wxDouble GetWidth() { return m_width; }
225 virtual Pen* GetGDIPlusPen() { return m_pen; }
226
227protected :
228 Pen* m_pen;
229 Image* m_penImage;
230 Brush* m_penBrush;
231
232 wxDouble m_width;
233};
234
235class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData
236{
237public:
238 wxGDIPlusBrushData( wxGraphicsRenderer* renderer );
239 wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
240 ~wxGDIPlusBrushData ();
241
242 void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
243 const wxColour&c1, const wxColour&c2 );
244 void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
245 const wxColour &oColor, const wxColour &cColor );
246 virtual Brush* GetGDIPlusBrush() { return m_brush; }
247
248protected:
249 virtual void Init();
250
251private :
252 Brush* m_brush;
253 Image* m_brushImage;
254 GraphicsPath* m_brushPath;
255};
256
257class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData
258{
259public:
260 wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
261 ~wxGDIPlusFontData();
262
263 virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
264 virtual Font* GetGDIPlusFont() { return m_font; }
265private :
266 Brush* m_textBrush;
267 Font* m_font;
268};
269
270class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext
271{
272public:
273 wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc );
274 wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd );
275 wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr);
276 wxGDIPlusContext();
277
278 virtual ~wxGDIPlusContext();
279
280 virtual void Clip( const wxRegion &region );
281 // clips drawings to the rect
282 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
283
284 // resets the clipping to original extent
285 virtual void ResetClip();
286
287 virtual void * GetNativeContext();
288
289 virtual void StrokePath( const wxGraphicsPath& p );
290 virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
291
292 virtual void Translate( wxDouble dx , wxDouble dy );
293 virtual void Scale( wxDouble xScale , wxDouble yScale );
294 virtual void Rotate( wxDouble angle );
295
296 // concatenates this transform with the current transform of this context
297 virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
298
299 // sets the transform of this context
300 virtual void SetTransform( const wxGraphicsMatrix& matrix );
301
302 // gets the matrix of this context
303 virtual wxGraphicsMatrix GetTransform() const;
304
305 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
306 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
307 virtual void PushState();
308 virtual void PopState();
309
310 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
311 virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
312 wxDouble *descent, wxDouble *externalLeading ) const;
313 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
314
315private:
316 void Init();
317 void SetDefaults();
318
319 Graphics* m_context;
320 vector<GraphicsState> m_stateStack;
321 GraphicsState m_state1;
322 GraphicsState m_state2;
323
324 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext)
325};
326
327//-----------------------------------------------------------------------------
328// wxGDIPlusPen implementation
329//-----------------------------------------------------------------------------
330
331wxGDIPlusPenData::~wxGDIPlusPenData()
332{
333 delete m_pen;
334 delete m_penImage;
335 delete m_penBrush;
336}
337
338void wxGDIPlusPenData::Init()
339{
340 m_pen = NULL ;
341 m_penImage = NULL;
342 m_penBrush = NULL;
343}
344
345wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen )
346: wxGraphicsObjectRefData(renderer)
347{
348 Init();
349 m_width = pen.GetWidth();
350 if (m_width <= 0.0)
351 m_width = 0.1;
352
353 m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
354 pen.GetColour().Green() , pen.GetColour().Blue() ), m_width );
355
356 LineCap cap;
357 switch ( pen.GetCap() )
358 {
359 case wxCAP_ROUND :
360 cap = LineCapRound;
361 break;
362
363 case wxCAP_PROJECTING :
364 cap = LineCapSquare;
365 break;
366
367 case wxCAP_BUTT :
368 cap = LineCapFlat; // TODO verify
369 break;
370
371 default :
372 cap = LineCapFlat;
373 break;
374 }
375 m_pen->SetLineCap(cap,cap, DashCapFlat);
376
377 LineJoin join;
378 switch ( pen.GetJoin() )
379 {
380 case wxJOIN_BEVEL :
381 join = LineJoinBevel;
382 break;
383
384 case wxJOIN_MITER :
385 join = LineJoinMiter;
386 break;
387
388 case wxJOIN_ROUND :
389 join = LineJoinRound;
390 break;
391
392 default :
393 join = LineJoinMiter;
394 break;
395 }
396
397 m_pen->SetLineJoin(join);
398
399 m_pen->SetDashStyle(DashStyleSolid);
400
401 DashStyle dashStyle = DashStyleSolid;
402 switch ( pen.GetStyle() )
403 {
404 case wxSOLID :
405 break;
406
407 case wxDOT :
408 dashStyle = DashStyleDot;
409 break;
410
411 case wxLONG_DASH :
412 dashStyle = DashStyleDash; // TODO verify
413 break;
414
415 case wxSHORT_DASH :
416 dashStyle = DashStyleDash;
417 break;
418
419 case wxDOT_DASH :
420 dashStyle = DashStyleDashDot;
421 break;
422 case wxUSER_DASH :
423 {
424 dashStyle = DashStyleCustom;
425 wxDash *dashes;
426 int count = pen.GetDashes( &dashes );
427 if ((dashes != NULL) && (count > 0))
428 {
429 REAL *userLengths = new REAL[count];
430 for ( int i = 0; i < count; ++i )
431 {
432 userLengths[i] = dashes[i];
433 }
434 m_pen->SetDashPattern( userLengths, count);
435 delete[] userLengths;
436 }
437 }
438 break;
439 case wxSTIPPLE :
440 {
441 wxBitmap* bmp = pen.GetStipple();
442 if ( bmp && bmp->Ok() )
443 {
444 m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
445 m_penBrush = new TextureBrush(m_penImage);
446 m_pen->SetBrush( m_penBrush );
447 }
448
449 }
450 break;
451 default :
452 if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
453 {
454 HatchStyle style = HatchStyleHorizontal;
455 switch( pen.GetStyle() )
456 {
457 case wxBDIAGONAL_HATCH :
458 style = HatchStyleBackwardDiagonal;
459 break ;
460 case wxCROSSDIAG_HATCH :
461 style = HatchStyleDiagonalCross;
462 break ;
463 case wxFDIAGONAL_HATCH :
464 style = HatchStyleForwardDiagonal;
465 break ;
466 case wxCROSS_HATCH :
467 style = HatchStyleCross;
468 break ;
469 case wxHORIZONTAL_HATCH :
470 style = HatchStyleHorizontal;
471 break ;
472 case wxVERTICAL_HATCH :
473 style = HatchStyleVertical;
474 break ;
475
476 }
477 m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
478 pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
479 m_pen->SetBrush( m_penBrush );
480 }
481 break;
482 }
483 if ( dashStyle != DashStyleSolid )
484 m_pen->SetDashStyle(dashStyle);
485}
486
487//-----------------------------------------------------------------------------
488// wxGDIPlusBrush implementation
489//-----------------------------------------------------------------------------
490
491wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer )
492: wxGraphicsObjectRefData(renderer)
493{
494 Init();
495}
496
497wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush )
498: wxGraphicsObjectRefData(renderer)
499{
500 Init();
501 if ( brush.GetStyle() == wxSOLID)
502 {
503 m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
504 brush.GetColour().Green() , brush.GetColour().Blue() ) );
505 }
506 else if ( brush.IsHatch() )
507 {
508 HatchStyle style = HatchStyleHorizontal;
509 switch( brush.GetStyle() )
510 {
511 case wxBDIAGONAL_HATCH :
512 style = HatchStyleBackwardDiagonal;
513 break ;
514 case wxCROSSDIAG_HATCH :
515 style = HatchStyleDiagonalCross;
516 break ;
517 case wxFDIAGONAL_HATCH :
518 style = HatchStyleForwardDiagonal;
519 break ;
520 case wxCROSS_HATCH :
521 style = HatchStyleCross;
522 break ;
523 case wxHORIZONTAL_HATCH :
524 style = HatchStyleHorizontal;
525 break ;
526 case wxVERTICAL_HATCH :
527 style = HatchStyleVertical;
528 break ;
529
530 }
531 m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
532 brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
533 }
534 else
535 {
536 wxBitmap* bmp = brush.GetStipple();
537 if ( bmp && bmp->Ok() )
538 {
539 wxDELETE( m_brushImage );
540 m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
541 m_brush = new TextureBrush(m_brushImage);
542 }
543 }
544}
545
546wxGDIPlusBrushData::~wxGDIPlusBrushData()
547{
548 delete m_brush;
549 delete m_brushImage;
550 delete m_brushPath;
551};
552
553void wxGDIPlusBrushData::Init()
554{
555 m_brush = NULL;
556 m_brushImage= NULL;
557 m_brushPath= NULL;
558}
559
560void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
561{
562 m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
563 Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
564 Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
565}
566
567void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
568 const wxColour &oColor, const wxColour &cColor)
569{
570 // Create a path that consists of a single circle.
571 m_brushPath = new GraphicsPath();
572 m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
573
574 PathGradientBrush *b = new PathGradientBrush(m_brushPath);
575 m_brush = b;
576 b->SetCenterPoint( PointF(xo,yo));
577 b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
578
579 Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
580 int count = 1;
581 b->SetSurroundColors(colors, &count);
582}
583
584//-----------------------------------------------------------------------------
585// wxGDIPlusFont implementation
586//-----------------------------------------------------------------------------
587
588wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font,
589 const wxColour& col ) : wxGraphicsObjectRefData( renderer )
590{
591 m_textBrush = NULL;
592 m_font = NULL;
593
594 wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
595 int size = font.GetPointSize();
596 int style = FontStyleRegular;
597 if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
598 style |= FontStyleItalic;
599 if ( font.GetUnderlined() )
600 style |= FontStyleUnderline;
601 if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
602 style |= FontStyleBold;
603 m_font = new Font( s , size , style );
604 m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
605 col.Green() , col.Blue() ));
606}
607
608wxGDIPlusFontData::~wxGDIPlusFontData()
609{
610 delete m_textBrush;
611 delete m_font;
612}
613
614//-----------------------------------------------------------------------------
615// wxGDIPlusPath implementation
616//-----------------------------------------------------------------------------
617
618wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
619{
620 if ( path )
621 m_path = path;
622 else
623 m_path = new GraphicsPath();
624}
625
626wxGDIPlusPathData::~wxGDIPlusPathData()
627{
628 delete m_path;
629}
630
631wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
632{
633 return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
634}
635
636//
637// The Primitives
638//
639
640void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
641{
642 m_path->StartFigure();
643 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
644}
645
646void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
647{
648 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
649}
650
651void wxGDIPlusPathData::CloseSubpath()
652{
653 m_path->CloseFigure();
654}
655
656void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
657{
658 PointF c1(cx1,cy1);
659 PointF c2(cx2,cy2);
660 PointF end(x,y);
661 PointF start;
662 m_path->GetLastPoint(&start);
663 m_path->AddBezier(start,c1,c2,end);
664}
665
666// gets the last point of the current path, (0,0) if not yet set
667void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
668{
669 PointF start;
670 m_path->GetLastPoint(&start);
671 *x = start.X ;
672 *y = start.Y ;
673}
674
675void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
676{
677 double sweepAngle = endAngle - startAngle ;
678 if( abs(sweepAngle) >= 2*M_PI)
679 {
680 sweepAngle = 2 * M_PI;
681 }
682 else
683 {
684 if ( clockwise )
685 {
686 if( sweepAngle < 0 )
687 sweepAngle += 2 * M_PI;
688 }
689 else
690 {
691 if( sweepAngle > 0 )
692 sweepAngle -= 2 * M_PI;
693
694 }
695 }
696 m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
697}
698
699void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
700{
701 m_path->AddRectangle(RectF(x,y,w,h));
702}
703
704void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
705{
706 m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
707}
708
709
710// transforms each point of this path by the matrix
711void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
712{
713 m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
714}
715
716// gets the bounding box enclosing all points (possibly including control points)
717void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
718{
719 RectF bounds;
720 m_path->GetBounds( &bounds, NULL, NULL) ;
721 *x = bounds.X;
722 *y = bounds.Y;
723 *w = bounds.Width;
724 *h = bounds.Height;
725}
726
727bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
728{
729 m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
730 return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
731}
732
733//-----------------------------------------------------------------------------
734// wxGDIPlusMatrixData implementation
735//-----------------------------------------------------------------------------
736
737wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
738 : wxGraphicsMatrixData(renderer)
739{
740 if ( matrix )
741 m_matrix = matrix ;
742 else
743 m_matrix = new Matrix();
744}
745
746wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
747{
748 delete m_matrix;
749}
750
751wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
752{
753 return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
754}
755
756// concatenates the matrix
757void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
758{
759 m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
760}
761
762// sets the matrix to the respective values
763void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
764 wxDouble tx, wxDouble ty)
765{
766 m_matrix->SetElements(a,b,c,d,tx,ty);
767}
768
769// makes this the inverse matrix
770void wxGDIPlusMatrixData::Invert()
771{
772 m_matrix->Invert();
773}
774
775// returns true if the elements of the transformation matrix are equal ?
776bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
777{
778 return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
779}
780
781// return true if this is the identity matrix
782bool wxGDIPlusMatrixData::IsIdentity() const
783{
784 return m_matrix->IsIdentity() == TRUE ;
785}
786
787//
788// transformation
789//
790
791// add the translation to this matrix
792void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
793{
794 m_matrix->Translate(dx,dy);
795}
796
797// add the scale to this matrix
798void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
799{
800 m_matrix->Scale(xScale,yScale);
801}
802
803// add the rotation to this matrix (radians)
804void wxGDIPlusMatrixData::Rotate( wxDouble angle )
805{
806 m_matrix->Rotate( angle );
807}
808
809//
810// apply the transforms
811//
812
813// applies that matrix to the point
814void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
815{
816 PointF pt(*x,*y);
817 m_matrix->TransformPoints(&pt);
818 *x = pt.X;
819 *y = pt.Y;
820}
821
822// applies the matrix except for translations
823void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
824{
825 PointF pt(*dx,*dy);
826 m_matrix->TransformVectors(&pt);
827 *dx = pt.X;
828 *dy = pt.Y;
829}
830
831// returns the native representation
832void * wxGDIPlusMatrixData::GetNativeMatrix() const
833{
834 return m_matrix;
835}
836
837//-----------------------------------------------------------------------------
838// wxGDIPlusContext implementation
839//-----------------------------------------------------------------------------
840
841IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
842
843wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
844 : wxGraphicsContext(renderer)
845{
846 Init();
847 m_context = new Graphics( hdc);
848 SetDefaults();
849}
850
851wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
852 : wxGraphicsContext(renderer)
853{
854 Init();
855 m_context = new Graphics( hwnd);
856 SetDefaults();
857}
858
859wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
860 : wxGraphicsContext(renderer)
861{
862 Init();
863 m_context = gr;
864 SetDefaults();
865}
866
867wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
868{
869 Init();
870}
871
872void wxGDIPlusContext::Init()
873{
874 m_context = NULL;
875 m_state1 = 0;
876 m_state2= 0;
877}
878
879void wxGDIPlusContext::SetDefaults()
880{
881 m_context->SetSmoothingMode(SmoothingModeHighQuality);
882 m_state1 = m_context->Save();
883 m_state2 = m_context->Save();
884}
885
886wxGDIPlusContext::~wxGDIPlusContext()
887{
888 if ( m_context )
889 {
890 m_context->Restore( m_state2 );
891 m_context->Restore( m_state1 );
892 delete m_context;
893 }
894}
895
896
897void wxGDIPlusContext::Clip( const wxRegion &region )
898{
899 Region rgn((HRGN)region.GetHRGN());
900 m_context->SetClip(&rgn,CombineModeIntersect);
901}
902
903void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
904{
905 m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
906}
907
908void wxGDIPlusContext::ResetClip()
909{
910 m_context->ResetClip();
911}
912
913void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
914{
915 if ( !m_pen.IsNull() )
916 {
917 m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
918 }
919}
920
921void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
922{
923 if ( !m_brush.IsNull() )
924 {
925 ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
926 m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
927 (GraphicsPath*) path.GetNativePath());
928 }
929}
930
931void wxGDIPlusContext::Rotate( wxDouble angle )
932{
933 m_context->RotateTransform( RadToDeg(angle) );
934}
935
936void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
937{
938 m_context->TranslateTransform( dx , dy );
939}
940
941void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
942{
943 m_context->ScaleTransform(xScale,yScale);
944}
945
946void wxGDIPlusContext::PushState()
947{
948 GraphicsState state = m_context->Save();
949 m_stateStack.push_back(state);
950}
951
952void wxGDIPlusContext::PopState()
953{
954 GraphicsState state = m_stateStack.back();
955 m_stateStack.pop_back();
956 m_context->Restore(state);
957}
958
959// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
960// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
961// bytes as parameter
962
963void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
964{
965 Bitmap* image = NULL;
966 Bitmap* helper = NULL;
967 if ( bmp.GetMask() )
968 {
969 Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
970
971 size_t width = interim.GetWidth();
972 size_t height = interim.GetHeight();
973 Rect bounds(0,0,width,height);
974
975 image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
976
977 Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
978 wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
979
980 BitmapData dataMask ;
981 interimMask.LockBits(&bounds,ImageLockModeRead,
982 interimMask.GetPixelFormat(),&dataMask);
983
984
985 BitmapData imageData ;
986 image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
987
988 BYTE maskPattern = 0 ;
989 BYTE maskByte = 0;
990 size_t maskIndex ;
991
992 for ( size_t y = 0 ; y < height ; ++y)
993 {
994 maskIndex = 0 ;
995 for( size_t x = 0 ; x < width; ++x)
996 {
997 if ( x % 8 == 0)
998 {
999 maskPattern = 0x80;
1000 maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
1001 maskIndex++;
1002 }
1003 else
1004 maskPattern = maskPattern >> 1;
1005
1006 ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
1007 if ( (maskByte & maskPattern) == 0 )
1008 *dest = 0x00000000;
1009 else
1010 {
1011 Color c ;
1012 interim.GetPixel(x,y,&c) ;
1013 *dest = (c.GetValue() | Color::AlphaMask);
1014 }
1015 }
1016 }
1017
1018 image->UnlockBits(&imageData);
1019
1020 interimMask.UnlockBits(&dataMask);
1021 interim.UnlockBits(&dataMask);
1022 }
1023 else
1024 {
1025 image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
1026 if ( GetPixelFormatSize(image->GetPixelFormat()) == 32 )
1027 {
1028 size_t width = image->GetWidth();
1029 size_t height = image->GetHeight();
1030 Rect bounds(0,0,width,height);
1031 BitmapData data ;
1032
1033 helper = image ;
1034 image = NULL ;
1035 helper->LockBits(&bounds, ImageLockModeRead,
1036 helper->GetPixelFormat(),&data);
1037
1038 image = new Bitmap(data.Width, data.Height, data.Stride,
1039 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1040
1041 helper->UnlockBits(&data);
1042 }
1043 }
1044 if ( image )
1045 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1046 delete image ;
1047 delete helper ;
1048}
1049
1050void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
1051{
1052 HICON hIcon = (HICON)icon.GetHICON();
1053 ICONINFO iconInfo ;
1054 // IconInfo creates the bitmaps for color and mask, we must dispose of them after use
1055 if (!GetIconInfo(hIcon,&iconInfo))
1056 return;
1057
1058 BITMAP iconBmpData ;
1059 GetObject(iconInfo.hbmColor,sizeof(BITMAP),&iconBmpData);
1060 Bitmap interim(iconInfo.hbmColor,NULL);
1061
1062 Bitmap* image = NULL ;
1063
1064 if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 )
1065 {
1066 image = Bitmap::FromHICON(hIcon);
1067 }
1068 else
1069 {
1070 size_t width = interim.GetWidth();
1071 size_t height = interim.GetHeight();
1072 Rect bounds(0,0,width,height);
1073 BitmapData data ;
1074
1075 interim.LockBits(&bounds, ImageLockModeRead,
1076 interim.GetPixelFormat(),&data);
1077 image = new Bitmap(data.Width, data.Height, data.Stride,
1078 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1079 interim.UnlockBits(&data);
1080 }
1081
1082 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1083
1084 delete image ;
1085 DeleteObject(iconInfo.hbmColor);
1086 DeleteObject(iconInfo.hbmMask);
1087}
1088
1089void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
1090{
1091 if ( m_font.IsNull() || str.IsEmpty())
1092 return ;
1093
1094 wxWCharBuffer s = str.wc_str( *wxConvUI );
1095 m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
1096 PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
1097 // TODO m_backgroundMode == wxSOLID
1098}
1099
1100void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
1101 wxDouble *descent, wxDouble *externalLeading ) const
1102{
1103 wxWCharBuffer s = str.wc_str( *wxConvUI );
1104 FontFamily ffamily ;
1105 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1106
1107 f->GetFamily(&ffamily) ;
1108
1109 REAL factorY = m_context->GetDpiY() / 72.0 ;
1110
1111 REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
1112 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1113 REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
1114 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1115 REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
1116 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1117
1118 if ( height )
1119 *height = rHeight * factorY + 0.5 ;
1120 if ( descent )
1121 *descent = rDescent * factorY + 0.5 ;
1122 if ( externalLeading )
1123 *externalLeading = (rHeight - rAscent - rDescent) * factorY + 0.5 ;
1124 // measuring empty strings is not guaranteed, so do it by hand
1125 if ( str.IsEmpty())
1126 {
1127 if ( width )
1128 *width = 0 ;
1129 }
1130 else
1131 {
1132 // MeasureString does return a rectangle that is way too large, so it is
1133 // not usable here
1134 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1135 StringFormat strFormat;
1136 CharacterRange strRange(0,wcslen(s));
1137 strFormat.SetMeasurableCharacterRanges(1,&strRange);
1138 Region region ;
1139 m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,&region) ;
1140 RectF bbox ;
1141 region.GetBounds(&bbox,m_context);
1142 if ( width )
1143 *width = bbox.GetRight()-bbox.GetLeft()+0.5;
1144 }
1145}
1146
1147void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
1148{
1149 widths.Empty();
1150 widths.Add(0, text.length());
1151
1152 if (text.empty())
1153 return;
1154
1155 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1156 wxWCharBuffer ws = text.wc_str( *wxConvUI );
1157 size_t len = wcslen( ws ) ;
1158 wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
1159
1160 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1161 StringFormat strFormat;
1162
1163 CharacterRange* ranges = new CharacterRange[len] ;
1164 Region* regions = new Region[len];
1165 for( size_t i = 0 ; i < len ; ++i)
1166 {
1167 ranges[i].First = i ;
1168 ranges[i].Length = 1 ;
1169 }
1170 strFormat.SetMeasurableCharacterRanges(len,ranges);
1171 m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
1172
1173 RectF bbox ;
1174 for ( size_t i = 0 ; i < len ; ++i)
1175 {
1176 regions[i].GetBounds(&bbox,m_context);
1177 widths[i] = bbox.GetRight()-bbox.GetLeft();
1178 }
1179}
1180
1181void* wxGDIPlusContext::GetNativeContext()
1182{
1183 return m_context;
1184}
1185
1186// concatenates this transform with the current transform of this context
1187void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
1188{
1189 m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
1190}
1191
1192// sets the transform of this context
1193void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
1194{
1195 m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
1196}
1197
1198// gets the matrix of this context
1199wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
1200{
1201 wxGraphicsMatrix matrix = CreateMatrix();
1202 m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
1203 return matrix;
1204}
1205//-----------------------------------------------------------------------------
1206// wxGDIPlusRenderer declaration
1207//-----------------------------------------------------------------------------
1208
1209class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer
1210{
1211public :
1212 wxGDIPlusRenderer()
1213 {
1214 m_loaded = false;
1215 m_gditoken = 0;
1216 }
1217
1218 virtual ~wxGDIPlusRenderer()
1219 {
1220 if (m_loaded)
1221 {
1222 Unload();
1223 }
1224 }
1225
1226 // Context
1227
1228 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
1229
1230 virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
1231
1232 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
1233
1234 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
1235
1236 virtual wxGraphicsContext * CreateContext( wxWindow* window );
1237
1238 virtual wxGraphicsContext * CreateMeasuringContext();
1239
1240 // Path
1241
1242 virtual wxGraphicsPath CreatePath();
1243
1244 // Matrix
1245
1246 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
1247 wxDouble tx=0.0, wxDouble ty=0.0);
1248
1249
1250 virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
1251
1252 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
1253
1254 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1255 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1256 const wxColour&c1, const wxColour&c2) ;
1257
1258 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1259 // with radius r and color cColor
1260 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1261 const wxColour &oColor, const wxColour &cColor) ;
1262
1263 // sets the font
1264 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
1265protected :
1266 void EnsureIsLoaded();
1267 void Load();
1268 void Unload();
1269
1270private :
1271 bool m_loaded;
1272 ULONG_PTR m_gditoken;
1273
1274 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
1275} ;
1276
1277//-----------------------------------------------------------------------------
1278// wxGDIPlusRenderer implementation
1279//-----------------------------------------------------------------------------
1280
1281IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
1282
1283static wxGDIPlusRenderer gs_GDIPlusRenderer;
1284
1285wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
1286{
1287 return &gs_GDIPlusRenderer;
1288}
1289
1290void wxGDIPlusRenderer::EnsureIsLoaded()
1291{
1292 if (!m_loaded)
1293 {
1294 Load();
1295 }
1296}
1297
1298void wxGDIPlusRenderer::Load()
1299{
1300 GdiplusStartupInput input;
1301 GdiplusStartupOutput output;
1302 GdiplusStartup(&m_gditoken,&input,&output);
1303 m_loaded = true;
1304}
1305
1306void wxGDIPlusRenderer::Unload()
1307{
1308 if ( m_gditoken )
1309 GdiplusShutdown(m_gditoken);
1310}
1311
1312wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
1313{
1314 EnsureIsLoaded();
1315 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1316}
1317
1318wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc)
1319{
1320 EnsureIsLoaded();
1321 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1322}
1323
1324wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
1325{
1326 EnsureIsLoaded();
1327 return NULL;
1328 // TODO use GetDC(NULL) but then we have to release it from the context
1329 //return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1330}
1331
1332wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
1333{
1334 EnsureIsLoaded();
1335 return new wxGDIPlusContext(this,(Graphics*) context);
1336}
1337
1338
1339wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
1340{
1341 EnsureIsLoaded();
1342 return new wxGDIPlusContext(this,(HWND) window);
1343}
1344
1345wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
1346{
1347 EnsureIsLoaded();
1348 return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
1349}
1350
1351// Path
1352
1353wxGraphicsPath wxGDIPlusRenderer::CreatePath()
1354{
1355 EnsureIsLoaded();
1356 wxGraphicsPath m;
1357 m.SetRefData( new wxGDIPlusPathData(this));
1358 return m;
1359}
1360
1361
1362// Matrix
1363
1364wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
1365 wxDouble tx, wxDouble ty)
1366
1367{
1368 EnsureIsLoaded();
1369 wxGraphicsMatrix m;
1370 wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
1371 data->Set( a,b,c,d,tx,ty ) ;
1372 m.SetRefData(data);
1373 return m;
1374}
1375
1376wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
1377{
1378 EnsureIsLoaded();
1379 if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
1380 return wxNullGraphicsPen;
1381 else
1382 {
1383 wxGraphicsPen p;
1384 p.SetRefData(new wxGDIPlusPenData( this, pen ));
1385 return p;
1386 }
1387}
1388
1389wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
1390{
1391 EnsureIsLoaded();
1392 if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
1393 return wxNullGraphicsBrush;
1394 else
1395 {
1396 wxGraphicsBrush p;
1397 p.SetRefData(new wxGDIPlusBrushData( this, brush ));
1398 return p;
1399 }
1400}
1401
1402// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1403wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1404 const wxColour&c1, const wxColour&c2)
1405{
1406 EnsureIsLoaded();
1407 wxGraphicsBrush p;
1408 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1409 d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
1410 p.SetRefData(d);
1411 return p;
1412 }
1413
1414// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1415// with radius r and color cColor
1416wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1417 const wxColour &oColor, const wxColour &cColor)
1418{
1419 EnsureIsLoaded();
1420 wxGraphicsBrush p;
1421 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1422 d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
1423 p.SetRefData(d);
1424 return p;
1425}
1426
1427// sets the font
1428wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
1429{
1430 EnsureIsLoaded();
1431 if ( font.Ok() )
1432 {
1433 wxGraphicsFont p;
1434 p.SetRefData(new wxGDIPlusFontData( this , font, col ));
1435 return p;
1436 }
1437 else
1438 return wxNullGraphicsFont;
1439}
1440
1441#endif // wxUSE_GRAPHICS_CONTEXT