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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/ole/automtn.h | |
3 | // Purpose: interface of wxAutomationObject | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxAutomationObject | |
11 | ||
12 | The @b wxAutomationObject class represents an OLE automation object containing | |
13 | a single data member, | |
14 | an IDispatch pointer. It contains a number of functions that make it easy to | |
15 | perform | |
16 | automation operations, and set and get properties. The class makes heavy use of | |
17 | the wxVariant class. | |
18 | ||
19 | The usage of these classes is quite close to OLE automation usage in Visual | |
20 | Basic. The API is | |
21 | high-level, and the application can specify multiple properties in a single | |
22 | string. The following example | |
23 | gets the current Excel instance, and if it exists, makes the active cell bold. | |
24 | ||
25 | @code | |
26 | wxAutomationObject excelObject; | |
27 | if (excelObject.GetInstance("Excel.Application")) | |
28 | excelObject.PutProperty("ActiveCell.Font.Bold", @true); | |
29 | @endcode | |
30 | ||
31 | Note that this class obviously works under Windows only. | |
32 | ||
33 | @onlyfor{wxmsw} | |
34 | ||
35 | @library{wxcore} | |
36 | @category{data} | |
37 | ||
38 | @see wxVariant | |
39 | */ | |
40 | class wxAutomationObject : public wxObject | |
41 | { | |
42 | public: | |
43 | /** | |
44 | Constructor, taking an optional IDispatch pointer which will be released when | |
45 | the | |
46 | object is deleted. | |
47 | */ | |
48 | wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL); | |
49 | ||
50 | /** | |
51 | Destructor. If the internal IDispatch pointer is non-null, it will be released. | |
52 | */ | |
53 | ~wxAutomationObject(); | |
54 | ||
55 | //@{ | |
56 | /** | |
57 | Calls an automation method for this object. The first form takes a method name, | |
58 | number of | |
59 | arguments, and an array of variants. The second form takes a method name and | |
60 | zero to six | |
61 | constant references to variants. Since the variant class has constructors for | |
62 | the basic | |
63 | data types, and C++ provides temporary objects automatically, both of the | |
64 | following lines | |
65 | are syntactically valid: | |
66 | ||
67 | Note that @a method can contain dot-separated property names, to save the | |
68 | application | |
69 | needing to call GetProperty several times using several temporary objects. For | |
70 | example: | |
71 | */ | |
72 | wxVariant CallMethod(const wxString& method, int noArgs, | |
73 | wxVariant args[]) const; | |
74 | const wxVariant CallMethod(const wxString& method, ... ) const; | |
75 | //@} | |
76 | ||
77 | /** | |
78 | Creates a new object based on the class id, returning @true if the object was | |
79 | successfully created, | |
80 | or @false if not. | |
81 | */ | |
82 | bool CreateInstance(const wxString& classId) const; | |
83 | ||
84 | /** | |
85 | Checks if the object is in a valid state. | |
86 | ||
87 | Returns @true if the object was successfully initialized or @false if | |
88 | it has no valid IDispatch pointer. | |
89 | ||
90 | @see GetDispatchPtr() | |
91 | */ | |
92 | bool IsOk() const; | |
93 | ||
94 | /** | |
95 | Gets the IDispatch pointer. | |
96 | */ | |
97 | IDispatch* GetDispatchPtr() const; | |
98 | ||
99 | /** | |
100 | Retrieves the current object associated with a class id, and attaches the | |
101 | IDispatch pointer | |
102 | to this object. Returns @true if a pointer was successfully retrieved, @false | |
103 | otherwise. | |
104 | Note that this cannot cope with two instances of a given OLE object being | |
105 | active simultaneously, | |
106 | such as two copies of Excel running. Which object is referenced cannot | |
107 | currently be specified. | |
108 | */ | |
109 | bool GetInstance(const wxString& classId) const; | |
110 | ||
111 | /** | |
112 | Retrieves a property from this object, assumed to be a dispatch pointer, and | |
113 | initialises @a obj with it. | |
114 | To avoid having to deal with IDispatch pointers directly, use this function in | |
115 | preference | |
116 | to GetProperty() when retrieving objects | |
117 | from other objects. | |
118 | Note that an IDispatch pointer is stored as a void* pointer in wxVariant | |
119 | objects. | |
120 | ||
121 | @see GetProperty() | |
122 | */ | |
123 | bool GetObject(wxAutomationObject& obj, const wxString& property, | |
124 | int noArgs = 0, | |
125 | wxVariant args[] = NULL) const; | |
126 | ||
127 | //@{ | |
128 | /** | |
129 | Gets a property value from this object. The first form takes a property name, | |
130 | number of | |
131 | arguments, and an array of variants. The second form takes a property name and | |
132 | zero to six | |
133 | constant references to variants. Since the variant class has constructors for | |
134 | the basic | |
135 | data types, and C++ provides temporary objects automatically, both of the | |
136 | following lines | |
137 | are syntactically valid: | |
138 | ||
139 | Note that @a property can contain dot-separated property names, to save the | |
140 | application | |
141 | needing to call GetProperty several times using several temporary objects. | |
142 | */ | |
143 | wxVariant GetProperty(const wxString& property, int noArgs, | |
144 | wxVariant args[]) const; | |
145 | const wxVariant GetProperty(const wxString& property, ... ) const; | |
146 | //@} | |
147 | ||
148 | /** | |
149 | This function is a low-level implementation that allows access to the IDispatch | |
150 | Invoke function. | |
151 | It is not meant to be called directly by the application, but is used by other | |
152 | convenience functions. | |
153 | ||
154 | @param member | |
155 | The member function or property name. | |
156 | @param action | |
157 | Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF, | |
158 | DISPATCH_METHOD. | |
159 | @param retValue | |
160 | Return value (ignored if there is no return value) | |
161 | @param noArgs | |
162 | Number of arguments in args or ptrArgs. | |
163 | @param args | |
164 | If non-null, contains an array of variants. | |
165 | @param ptrArgs | |
166 | If non-null, contains an array of constant pointers to variants. | |
167 | ||
168 | @return @true if the operation was successful, @false otherwise. | |
169 | ||
170 | @remarks Two types of argument array are provided, so that when possible | |
171 | pointers are used for efficiency. | |
172 | */ | |
173 | bool Invoke(const wxString& member, int action, | |
174 | wxVariant& retValue, int noArgs, | |
175 | wxVariant args[], | |
176 | const wxVariant* ptrArgs[] = 0) const; | |
177 | ||
178 | //@{ | |
179 | /** | |
180 | Puts a property value into this object. The first form takes a property name, | |
181 | number of | |
182 | arguments, and an array of variants. The second form takes a property name and | |
183 | zero to six | |
184 | constant references to variants. Since the variant class has constructors for | |
185 | the basic | |
186 | data types, and C++ provides temporary objects automatically, both of the | |
187 | following lines | |
188 | are syntactically valid: | |
189 | ||
190 | Note that @a property can contain dot-separated property names, to save the | |
191 | application | |
192 | needing to call GetProperty several times using several temporary objects. | |
193 | */ | |
194 | bool PutProperty(const wxString& property, int noArgs, | |
195 | wxVariant args[]); | |
196 | const bool PutProperty(const wxString& property, ... ); | |
197 | //@} | |
198 | ||
199 | /** | |
200 | Sets the IDispatch pointer. This function does not check if there is already an | |
201 | IDispatch pointer. | |
202 | You may need to cast from IDispatch* to WXIDISPATCH* when calling this function. | |
203 | */ | |
204 | void SetDispatchPtr(WXIDISPATCH* dispatchPtr); | |
205 | }; | |
206 |