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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/uiaction.cpp | |
3 | // Purpose: wxUIActionSimulator implementation | |
4 | // Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 2010-03-06 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Kevin Ollivier | |
9 | // (c) 2010 Steven Lamerton | |
10 | // (c) 2010 Vadim Zeitlin | |
11 | // Licence: wxWindows licence | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #include "wx/wxprec.h" | |
15 | ||
16 | #if wxUSE_UIACTIONSIMULATOR | |
17 | ||
18 | #include "wx/uiaction.h" | |
19 | #include "wx/msw/wrapwin.h" | |
20 | ||
21 | #include "wx/msw/private/keyboard.h" | |
22 | ||
23 | namespace | |
24 | { | |
25 | ||
26 | DWORD EventTypeForMouseButton(int button, bool isDown) | |
27 | { | |
28 | switch (button) | |
29 | { | |
30 | case wxMOUSE_BTN_LEFT: | |
31 | return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; | |
32 | ||
33 | case wxMOUSE_BTN_RIGHT: | |
34 | return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; | |
35 | ||
36 | case wxMOUSE_BTN_MIDDLE: | |
37 | return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; | |
38 | ||
39 | default: | |
40 | wxFAIL_MSG("Unsupported button passed in."); | |
41 | return (DWORD)-1; | |
42 | } | |
43 | } | |
44 | ||
45 | } // anonymous namespace | |
46 | ||
47 | bool wxUIActionSimulator::MouseDown(int button) | |
48 | { | |
49 | POINT p; | |
50 | GetCursorPos(&p); | |
51 | mouse_event(EventTypeForMouseButton(button, true), p.x, p.y, 0, 0); | |
52 | return true; | |
53 | } | |
54 | ||
55 | bool wxUIActionSimulator::MouseMove(long x, long y) | |
56 | { | |
57 | // Because MOUSEEVENTF_ABSOLUTE takes measurements scaled between 0 & 65535 | |
58 | // we need to scale our input too | |
59 | int displayx, displayy, scaledx, scaledy; | |
60 | wxDisplaySize(&displayx, &displayy); | |
61 | scaledx = ((float)x / displayx) * 65535; | |
62 | scaledy = ((float)y / displayy) * 65535; | |
63 | mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, scaledx, scaledy, 0, 0); | |
64 | return true; | |
65 | } | |
66 | ||
67 | bool wxUIActionSimulator::MouseUp(int button) | |
68 | { | |
69 | POINT p; | |
70 | GetCursorPos(&p); | |
71 | mouse_event(EventTypeForMouseButton(button, false), p.x, p.y, 0, 0); | |
72 | return true; | |
73 | } | |
74 | ||
75 | bool | |
76 | wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) | |
77 | { | |
78 | bool isExtended; | |
79 | DWORD vkkeycode = wxMSWKeyboard::WXToVK(keycode, &isExtended); | |
80 | ||
81 | DWORD flags = 0; | |
82 | if ( isExtended ) | |
83 | flags |= KEYEVENTF_EXTENDEDKEY; | |
84 | if ( !isDown ) | |
85 | flags |= KEYEVENTF_KEYUP; | |
86 | ||
87 | keybd_event(vkkeycode, 0, flags, 0); | |
88 | ||
89 | return true; | |
90 | } | |
91 | ||
92 | #endif // wxUSE_UIACTIONSIMULATOR |