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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
47// This setting determines the compatibility with 2.0 API: set it to 1 to
48// enable it
49//
50// Default is 0.
51//
52// Recommended setting: 0 (please update your code instead!)
53#define WXWIN_COMPATIBILITY_2_2 0
54
55// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56// but this is very dangerous because you can mistakenly pass an icon instead
57// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58// because an icon is not a valid bitmap
59//
60// Starting from 2.1.12, you have the choice under this backwards compatible
61// behaviour (your code will still compile, but probably won't behave as
62// expected!) and not deriving wxIcon class from wxBitmap, but providing a
63// conversion ctor wxBitmap(const wxIcon&) instead.
64//
65// Recommended setting: 0
66#define wxICON_IS_BITMAP 0
67
68// Define as 1 for font size to be backward compatible to 1.63 and earlier.
69// 1.64 and later define point sizes to be compatible with Windows.
70//
71// Default is 0
72//
73// Recommended setting: 0
74#define wxFONT_SIZE_COMPATIBILITY 0
75
76// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77// If migrating between versions, your dialogs may seem to shrink.
78//
79// Default is 1
80//
81// Recommended setting: 0 (the new calculations are more correct!)
82#define wxDIALOG_UNIT_COMPATIBILITY 1
83
84// ----------------------------------------------------------------------------
85// debugging settings
86// ----------------------------------------------------------------------------
87
88// Generic comment about debugging settings: they are very useful if you don't
89// use any other memory leak detection tools such as Purify/BoundsChecker, but
90// are probably redundant otherwise. Also, Visual C++ CRT has the same features
91// as wxWindows memory debugging subsystem built in since version 5.0 and you
92// may prefer to use it instead of built in memory debugging code because it is
93// faster and more fool proof.
94//
95// Using VC++ CRT memory debugging is enabled by default in debug mode
96// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97// and if __NO_VC_CRTDBG__ is not defined.
98
99// If 1, enables wxDebugContext, for writing error messages to file, etc. If
100// __WXDEBUG__ is not defined, will still use normal memory operators. It's
101// recommended to set this to 1, since you may well need to output an error log
102// in a production version (or non-debugging beta).
103//
104// Default is 1.
105//
106// Recommended setting: 1 but see comment above
107#define wxUSE_DEBUG_CONTEXT 1
108
109// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110// __WXDEBUG__ is also defined.
111//
112// WARNING: this code may not work with all architectures, especially if
113// alignment is an issue. This switch is currently ignored for mingw / cygwin
114//
115// Default is 1
116//
117// Recommended setting: 1 but see comment in the beginning of this section
118#define wxUSE_MEMORY_TRACING 1
119
120// In debug mode, cause new and delete to be redefined globally.
121// If this causes problems (e.g. link errors), set this to 0.
122// This switch is currently ignored for mingw / cygwin
123//
124// Default is 1
125//
126// Recommended setting: 1 but see comment in the beginning of this section
127#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130// this causes problems (e.g. link errors), set this to 0. You may need to set
131// this to 0 if using templates (at least for VC++). This switch is currently
132// ignored for mingw / cygwin
133//
134// Default is 1
135//
136// Recommended setting: 1 but see comment in the beginning of this section
137#define wxUSE_DEBUG_NEW_ALWAYS 1
138
139// wxHandleFatalExceptions() may be used to catch the program faults at run
140// time and, instead of terminating the program with a usual GPF message box,
141// call the user-defined wxApp::OnFatalException() function. If you set
142// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143//
144// This setting is for Win32 only and can only be enabled if your compiler
145// supports Win32 structured exception handling (currently only VC++ does)
146//
147// Default is 1
148//
149// Recommended setting: 1 if your compiler supports it.
150#ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152#else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154#endif
155
156// ----------------------------------------------------------------------------
157// Unicode support
158// ----------------------------------------------------------------------------
159
160// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161// defined as wchar_t, wxString will use Unicode internally. If you set this
162// to 1, you must use wxT() macro for all literal strings in the program.
163//
164// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165// doesn't support it and the programs compiled in Unicode mode will not run
166// under 9x).
167//
168// Default is 0
169//
170// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171#define wxUSE_UNICODE 0
172
173// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174// compiling the program in Unicode mode. More precisely, it will be possible
175// to construct wxString from a wide (Unicode) string and convert any wxString
176// to Unicode.
177//
178// Default is 1
179//
180// Recommended setting: 1
181#define wxUSE_WCHAR_T 1
182
183// ----------------------------------------------------------------------------
184// global features
185// ----------------------------------------------------------------------------
186
187// Support for message/error logging. This includes wxLogXXX() functions and
188// wxLog and derived classes. Don't set this to 0 unless you really know what
189// you are doing.
190//
191// Default is 1
192//
193// Recommended setting: 1 (always)
194#define wxUSE_LOG 1
195
196// Support for command line parsing using wxCmdLineParser class.
197//
198// Default is 1
199//
200// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
201#define wxUSE_CMDLINE_PARSER 1
202
203// Recommended setting: 1
204#define wxUSE_LOGWINDOW 1
205
206// Recommended setting: 1
207#define wxUSE_LOGGUI 1
208
209// Recommended setting: 1
210#define wxUSE_LOG_DIALOG 1
211
212// Support for multithreaded applications: if 1, compile in thread classes
213// (thread.h) and make the library a bit more thread safe. Although thread
214// support is quite stable by now, you may still consider recompiling the
215// library without it if you have no use for it - this will result in a
216// somewhat smaller and faster operation.
217//
218// This is ignored under Win16, threads are only supported under Win32.
219//
220// Default is 1
221//
222// Recommended setting: 0 unless you do plan to develop MT applications
223#define wxUSE_THREADS 1
224
225// If enabled (1), compiles wxWindows streams classes
226#define wxUSE_STREAMS 1
227
228// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
229#define wxUSE_STD_IOSTREAM 0
230
231// Use serialization (requires utils/serialize)
232#define wxUSE_SERIAL 0
233
234// ----------------------------------------------------------------------------
235// non GUI features selection
236// ----------------------------------------------------------------------------
237
238// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
239// integer which is implemented in terms of native 64 bit integers if any or
240// uses emulation otherwise.
241//
242// This class is required by wxDateTime and so you should enable it if you want
243// to use wxDateTime. For most modern platforms, it will use the native 64 bit
244// integers in which case (almost) all of its functions are inline and it
245// almost does not take any space, so there should be no reason to switch it
246// off.
247//
248// Recommended setting: 1
249#define wxUSE_LONGLONG 1
250
251// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
252// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
253//
254// Default is 1
255//
256// Recommended setting: 1 (wxFile is highly recommended as it is required by
257// i18n code, wxFileConfig and others)
258#define wxUSE_FILE 1
259#define wxUSE_FFILE 1
260
261// use wxTextBuffer class: required by wxTextFile
262#define wxUSE_TEXTBUFFER 1
263
264// use wxTextFile class: requires wxFile and wxTextBuffer, required by
265// wxFileConfig
266#define wxUSE_TEXTFILE 1
267
268// i18n support: _() macro, wxLocale class. Requires wxTextFile.
269#define wxUSE_INTL 1
270
271// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
272// allow to manipulate dates, times and time intervals. wxDateTime replaces the
273// old wxTime and wxDate classes which are still provided for backwards
274// compatibility (and implemented in terms of wxDateTime).
275//
276// Note that this class is relatively new and is still officially in alpha
277// stage because some features are not yet (fully) implemented. It is already
278// quite useful though and should only be disabled if you are aiming at
279// absolutely minimal version of the library.
280//
281// Requires: wxUSE_LONGLONG
282//
283// Default is 1
284//
285// Recommended setting: 1
286#define wxUSE_DATETIME 1
287
288// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
289// the same as wxDateTime!). These classes are obsolete and shouldn't be used
290// in new code
291//
292// Default is 0
293//
294// Recommended setting: 0 unless you have legacy code which uses these classes
295#define wxUSE_TIMEDATE 0
296
297// Set wxUSE_TIMER to 1 to compile wxTimer class
298//
299// Default is 1
300//
301// Recommended setting: 1
302#define wxUSE_TIMER 1
303
304// Use wxStopWatch clas.
305//
306// Default is 1
307//
308// Recommended setting: 1 (needed by wxSocket)
309#define wxUSE_STOPWATCH 1
310
311// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
312// which allow the application to store its settings in the persistent
313// storage. Setting this to 1 will also enable on-demand creation of the
314// global config object in wxApp.
315//
316// See also wxUSE_CONFIG_NATIVE below.
317//
318// Recommended setting: 1
319#define wxUSE_CONFIG 1
320
321// If wxUSE_CONFIG is 1, you may choose to use either the native config
322// classes under Windows (using .INI files under Win16 and the registry under
323// Win32) or the portable text file format used by the config classes under
324// Unix.
325//
326// Default is 1 to use native classes. Note that you may still use
327// wxFileConfig even if you set this to 1 - just the config object created by
328// default for the applications needs will be a wxRegConfig or wxIniConfig and
329// not wxFileConfig.
330//
331// Recommended setting: 1
332#define wxUSE_CONFIG_NATIVE 1
333
334// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
335// to connect/disconnect from the network and be notified whenever the dial-up
336// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
337//
338// Default is 1.
339//
340// Recommended setting: 1
341#define wxUSE_DIALUP_MANAGER 1
342
343// Compile in wxLibrary class for run-time DLL loading and function calling.
344// Required by wxUSE_DIALUP_MANAGER.
345//
346// This setting is for Win32 only
347//
348// Default is 1.
349//
350// Recommended setting: 1
351#define wxUSE_DYNLIB_CLASS 1
352
353// Set to 1 to use socket classes
354#define wxUSE_SOCKETS 1
355
356// Set to 1 to enable virtual file systems (required by wxHTML)
357#define wxUSE_FILESYSTEM 1
358
359// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
360#define wxUSE_FS_ZIP 1
361
362// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
363#define wxUSE_FS_INET 1
364
365// Set to 1 to compile wxZipInput/OutputStream classes.
366#define wxUSE_ZIPSTREAM 1
367
368// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
369// wxUSE_LIBPNG.
370#define wxUSE_ZLIB 1
371
372// If enabled, the code written by Apple will be used to write, in a portable
373// way, float on the disk. See extended.c for the license which is different
374// from wxWindows one.
375//
376// Default is 1.
377//
378// Recommended setting: 1 unless you don't like the license terms (unlikely)
379#define wxUSE_APPLE_IEEE 1
380
381// Joystick support class
382#define wxUSE_JOYSTICK 1
383
384// wxFontMapper class
385#define wxUSE_FONTMAP 1
386
387// wxMimeTypesManager class
388#define wxUSE_MIMETYPE 1
389
390// wxSystemOptions class
391#define wxUSE_SYSTEM_OPTIONS 1
392
393// Support for regular expression matching via wxRegEx class: enable this to
394// use POSIX regular expressions in your code. You need to compile regex
395// library from src/regex to use it under Windows.
396//
397// Default is 0
398//
399// Recommended setting: 1 if your compiler supports it, if it doesn't please
400// contribute us a makefile for src/regex for it
401#define wxUSE_REGEX 0
402
403// wxWave class
404#define wxUSE_WAVE 1
405
406// ----------------------------------------------------------------------------
407// Individual GUI controls
408// ----------------------------------------------------------------------------
409
410// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
411// (without it, wxControl class is not compiled)
412//
413// Default is 1
414//
415// Recommended setting: 1 (don't change except for very special programs)
416#define wxUSE_CONTROLS 1
417
418// wxPopupWindow class is not used currently by wxMSW
419//
420// Default is 0
421//
422// Recommended setting: 0
423#define wxUSE_POPUPWIN 0
424
425// Each of the settings below corresponds to one wxWindows control. They are
426// all switched on by default but may be disabled if you are sure that your
427// program (including any standard dialogs it can show!) doesn't need them and
428// if you desperately want to save some space. If you use any of these you must
429// set wxUSE_CONTROLS as well.
430//
431// Default is 1
432//
433// Recommended setting: 1
434#define wxUSE_BUTTON 1 // wxButton
435#define wxUSE_BMPBUTTON 1 // wxBitmapButton
436#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
437#define wxUSE_CHECKBOX 1 // wxCheckBox
438#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
439#define wxUSE_CHOICE 1 // wxChoice
440#define wxUSE_COMBOBOX 1 // wxComboBox
441#define wxUSE_GAUGE 1 // wxGauge
442#define wxUSE_LISTBOX 1 // wxListBox
443#define wxUSE_LISTCTRL 1 // wxListCtrl
444#define wxUSE_RADIOBOX 1 // wxRadioBox
445#define wxUSE_RADIOBTN 1 // wxRadioButton
446#define wxUSE_SCROLLBAR 1 // wxScrollBar
447#define wxUSE_SLIDER 1 // wxSlider
448#define wxUSE_SPINBTN 1 // wxSpinButton
449#define wxUSE_SPINCTRL 1 // wxSpinCtrl
450#define wxUSE_STATBOX 1 // wxStaticBox
451#define wxUSE_STATLINE 1 // wxStaticLine
452#define wxUSE_STATTEXT 1 // wxStaticText
453#define wxUSE_STATBMP 1 // wxStaticBitmap
454#define wxUSE_TEXTCTRL 1 // wxTextCtrl
455#define wxUSE_TOGGLEBTN 1 // requires wxButton
456#define wxUSE_TREECTRL 1 // wxTreeCtrl
457
458// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
459// below either wxStatusBar95 or a generic wxStatusBar will be used.
460//
461// Default is 1
462//
463// Recommended setting: 1
464#define wxUSE_STATUSBAR 1
465
466// Two status bar implementations are available under Win32: the generic one
467// or the wrapper around native control. For native look and feel the native
468// version should be used.
469//
470// Default is 1.
471//
472// Recommended setting: 1 (there is no advantage in using the generic one)
473#define wxUSE_NATIVE_STATUSBAR 1
474
475// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
476// classes at all. Otherwise, use the native toolbar class unless
477// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
478// supports some features which might not be supported by the native wxToolBar
479// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
480//
481// Default is 1 for all settings.
482//
483// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
484// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
485#define wxUSE_TOOLBAR 1
486#define wxUSE_TOOLBAR_NATIVE 1
487#define wxUSE_TOOLBAR_SIMPLE 1
488
489// this setting is obsolete, value is ignored
490#define wxUSE_BUTTONBAR 1
491
492// wxNotebook is a control with several "tabs" located on one of its sides. It
493// may be used ot logically organise the data presented to the user instead of
494// putting everything in one huge dialog. It replaces wxTabControl and related
495// classes of wxWin 1.6x.
496//
497// Default is 1.
498//
499// Recommended setting: 1
500#define wxUSE_NOTEBOOK 1
501
502// wxTabDialog is a generic version of wxNotebook but it is incompatible with
503// the new class. It shouldn't be used in new code.
504//
505// Default is 0.
506//
507// Recommended setting: 0 (use wxNotebook)
508#define wxUSE_TAB_DIALOG 0
509
510// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
511// the new, much imporved and enhanced version. The new version is backwards
512// compatible with the old one and should be used whenever possible, i.e. if
513// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
514//
515// Default is 1 for both options.
516//
517// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
518// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
519// essential.
520//
521// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
522#define wxUSE_GRID 1
523#define wxUSE_NEW_GRID 1
524
525// ----------------------------------------------------------------------------
526// Miscellaneous GUI stuff
527// ----------------------------------------------------------------------------
528
529// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
530#define wxUSE_ACCEL 1
531
532// Use wxCaret: a class implementing a "cursor" in a text control (called caret
533// under Windows).
534//
535// Default is 1.
536//
537// Recommended setting: 1 (can be safely set to 0, not used by the library)
538#define wxUSE_CARET 1
539
540// Miscellaneous geometry code: needed for Canvas library
541#define wxUSE_GEOMETRY 1
542
543// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
544// wxListCtrl.
545//
546// Default is 1.
547//
548// Recommended setting: 1 (set it to 0 if you don't use any of the controls
549// enumerated above, then this class is mostly useless too)
550#define wxUSE_IMAGLIST 1
551
552// Use wxMenu, wxMenuBar, wxMenuItem.
553//
554// Default is 1.
555//
556// Recommended setting: 1 (can't be disabled under MSW)
557#define wxUSE_MENUS 1
558
559// Use wxSashWindow class.
560//
561// Default is 1.
562//
563// Recommended setting: 1
564#define wxUSE_SASH 1
565
566// Use wxSplitterWindow class.
567//
568// Default is 1.
569//
570// Recommended setting: 1
571#define wxUSE_SPLITTER 1
572
573// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
574//
575// Default is 1.
576//
577// Recommended setting: 1
578#define wxUSE_TOOLTIPS 1
579
580// wxValidator class and related methods
581#define wxUSE_VALIDATORS 1
582
583// wxDC cacheing implementation
584#define wxUSE_DC_CACHEING 1
585
586// ----------------------------------------------------------------------------
587// common dialogs
588// ----------------------------------------------------------------------------
589
590// Define 1 to use generic dialogs in Windows, even though they duplicate
591// native common dialog (e.g. wxColourDialog). This is mainly useful for
592// testing.
593//
594// Default is 0
595//
596// Recommended setting: 0
597#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
598
599// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
600// file selector, printer dialog). Switching this off also switches off the
601// printing architecture and interactive wxPrinterDC.
602//
603// Default is 1
604//
605// Recommended setting: 1 (unless it really doesn't work)
606#define wxUSE_COMMON_DIALOGS 1
607
608// wxBusyInfo displays window with message when app is busy. Works in same way
609// as wxBusyCursor
610#define wxUSE_BUSYINFO 1
611
612// Use single/multiple choice dialogs.
613//
614// Default is 1
615//
616// Recommended setting: 1 (used in the library itself)
617#define wxUSE_CHOICEDLG 1
618
619// Use colour picker dialog
620//
621// Default is 1
622//
623// Recommended setting: 1
624#define wxUSE_COLOURDLG 1
625
626// wxDirDlg class for getting a directory name from user
627#define wxUSE_DIRDLG 1
628
629// TODO: setting to choose the generic or native one
630
631// Use file open/save dialogs.
632//
633// Default is 1
634//
635// Recommended setting: 1 (used in many places in the library itself)
636#define wxUSE_FILEDLG 1
637
638// Use find/replace dialogs.
639//
640// Default is 1
641//
642// Recommended setting: 1 (but may be safely set to 0)
643#define wxUSE_FINDREPLDLG 1
644
645// Use font picker dialog
646//
647// Default is 1
648//
649// Recommended setting: 1 (used in the library itself)
650#define wxUSE_FONTDLG 1
651
652// Use wxMessageDialog and wxMessageBox.
653//
654// Default is 1
655//
656// Recommended setting: 1 (used in the library itself)
657#define wxUSE_MSGDLG 1
658
659// progress dialog class for lengthy operations
660#define wxUSE_PROGRESSDLG 1
661
662// support for startup tips (wxShowTip &c)
663#define wxUSE_STARTUP_TIPS 1
664
665// text entry dialog and wxGetTextFromUser function
666#define wxUSE_TEXTDLG 1
667
668// number entry dialog
669#define wxUSE_NUMBERDLG 1
670
671// splash screen class
672#define wxUSE_SPLASH 1
673
674// wizards
675#define wxUSE_WIZARDDLG 1
676
677// ----------------------------------------------------------------------------
678// Metafiles support
679// ----------------------------------------------------------------------------
680
681// Windows supports the graphics format known as metafile which is, though not
682// portable, is widely used under Windows and so is supported by wxWin (under
683// Windows only, of course). Win16 (Win3.1) used the so-called "Window
684// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
685// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
686// default, WMFs will be used under Win16 and EMFs under Win32. This may be
687// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
688// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
689// in any metafile related classes at all.
690//
691// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
692//
693// Recommended setting: default or 0 for everything for portable programs.
694#define wxUSE_METAFILE 1
695#define wxUSE_ENH_METAFILE 1
696#define wxUSE_WIN_METAFILES_ALWAYS 0
697
698// ----------------------------------------------------------------------------
699// Big GUI components
700// ----------------------------------------------------------------------------
701
702// Set to 0 to disable document/view architecture
703#define wxUSE_DOC_VIEW_ARCHITECTURE 1
704
705// Set to 0 to disable MDI document/view architecture
706#define wxUSE_MDI_ARCHITECTURE 1
707
708// Set to 0 to disable print/preview architecture code
709#define wxUSE_PRINTING_ARCHITECTURE 1
710
711// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
712// much more.
713//
714// Default is 1.
715//
716// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
717// smaller library.
718#define wxUSE_HTML 1
719
720// OpenGL canvas
721#define wxUSE_GLCANVAS 0
722
723// wxTreeLayout class
724#define wxUSE_TREELAYOUT 1
725
726// ----------------------------------------------------------------------------
727// Data transfer
728// ----------------------------------------------------------------------------
729
730// Use wxClipboard class for clipboard copy/paste.
731//
732// Default is 1.
733//
734// Recommended setting: 1
735#define wxUSE_CLIPBOARD 1
736
737// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
738// drop
739//
740// Default is 1.
741//
742// Recommended setting: 1
743#define wxUSE_DATAOBJ 1
744
745// Use wxDropTarget and wxDropSource classes for drag and drop (this is
746// different from "built in" drag and drop in wxTreeCtrl which is always
747// available). Requires wxUSE_DATAOBJ.
748//
749// Default is 1.
750//
751// Recommended setting: 1
752#define wxUSE_DRAG_AND_DROP 1
753
754// ----------------------------------------------------------------------------
755// miscellaneous settings
756// ----------------------------------------------------------------------------
757
758// wxSingleInstanceChecker class allows to verify at startup if another program
759// instance is running (it is only available under Win32)
760//
761// Default is 1
762//
763// Recommended setting: 1 (the class is tiny, disabling it won't save much
764// space)
765#define wxUSE_SNGLINST_CHECKER 1
766
767#define wxUSE_DRAGIMAGE 1
768
769#define wxUSE_IPC 1
770 // 0 for no interprocess comms
771#define wxUSE_HELP 1
772 // 0 for no help facility
773#define wxUSE_MS_HTML_HELP 0
774 // 0 for no MS HTML Help
775
776// Use wxHTML-based help controller?
777#define wxUSE_WXHTML_HELP 1
778
779#define wxUSE_RESOURCES 1
780 // 0 for no wxGetResource/wxWriteResource
781#define wxUSE_CONSTRAINTS 1
782 // 0 for no window layout constraint system
783
784#define wxUSE_SPLINES 1
785 // 0 for no splines
786
787#define wxUSE_XPM_IN_MSW 1
788 // 0 for no XPM support in wxBitmap.
789 // Default is 1, as XPM is now fully
790 // supported this makes easier the issue
791 // of portable icons and bitmaps.
792
793#define wxUSE_IMAGE_LOADING_IN_MSW 1
794 // Use dynamic DIB loading/saving code in utils/dib under MSW.
795#define wxUSE_RESOURCE_LOADING_IN_MSW 1
796 // Use dynamic icon/cursor loading/saving code
797 // under MSW.
798#define wxUSE_WX_RESOURCES 1
799 // Use .wxr resource mechanism (requires PrologIO library)
800
801#define wxUSE_MOUSEWHEEL 1
802 // Include mouse wheel support
803
804// ----------------------------------------------------------------------------
805// postscript support settings
806// ----------------------------------------------------------------------------
807
808// Set to 1 for PostScript device context.
809#define wxUSE_POSTSCRIPT 0
810
811// Set to 1 to use font metric files in GetTextExtent
812#define wxUSE_AFM_FOR_POSTSCRIPT 0
813
814// Set to 0 to disable PostScript print/preview architecture code under Windows
815// (just use Windows printing).
816#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
817
818// ----------------------------------------------------------------------------
819// database classes
820// ----------------------------------------------------------------------------
821
822// Define 1 to use ODBC classes
823#define wxUSE_ODBC 0
824
825// For backward compatibility reasons, this parameter now only controls the
826// default scrolling method used by cursors. This default behavior can be
827// overriden by setting the second param of wxDB::wxDbGetConnection() or
828// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
829// that use the connection) should support forward only scrolling of cursors,
830// or both forward and backward support for backward scrolling cursors is
831// dependent on the data source as well as the ODBC driver being used.
832#define wxODBC_FWD_ONLY_CURSORS 1
833
834// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
835// member variables. With a setting of 1, full backward compatability with the
836// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
837// as future development will be done only on the non-deprecated
838// functions/classes/member variables/etc.
839#define wxODBC_BACKWARD_COMPATABILITY 0
840
841// ----------------------------------------------------------------------------
842// other compiler (mis)features
843// ----------------------------------------------------------------------------
844
845// Set this to 0 if your compiler can't cope with omission of prototype
846// parameters.
847//
848// Default is 1.
849//
850// Recommended setting: 1 (should never need to set this to 0)
851#define REMOVE_UNUSED_ARG 1
852
853// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
854// them. Set to 1 for <iostream.h>, 0 for <iostream>
855//
856// Default is 1.
857//
858// Recommended setting: whatever your compiler likes more
859#define wxUSE_IOSTREAMH 1
860
861// ----------------------------------------------------------------------------
862// image format support
863// ----------------------------------------------------------------------------
864
865// wxImage supports many different image formats which can be configured at
866// compile-time. BMP is always supported, others are optional and can be safely
867// disabled if you don't plan to use images in such format sometimes saving
868// substantial amount of code in the final library.
869//
870// Some formats require an extra library which is included in wxWin sources
871// which is mentioned if it is the case.
872
873// Set to 1 for wxImage support (recommended).
874#define wxUSE_IMAGE 1
875
876// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
877#define wxUSE_LIBPNG 1
878
879// Set to 1 for JPEG format support (requires libjpeg)
880#define wxUSE_LIBJPEG 1
881
882// Set to 1 for TIFF format support (requires libtiff)
883#define wxUSE_LIBTIFF 1
884
885// Set to 1 for GIF format support
886#define wxUSE_GIF 1
887
888// Set to 1 for PNM format support
889#define wxUSE_PNM 1
890
891// Set to 1 for PCX format support
892#define wxUSE_PCX 1
893
894// Set to 1 for XPM format support
895#define wxUSE_XPM 1
896
897// Set to 1 to compile in wxPalette class
898#define wxUSE_PALETTE 1
899
900// ----------------------------------------------------------------------------
901// Windows-only settings
902// ----------------------------------------------------------------------------
903
904// Set this to 1 if you want to use wxWindows and MFC in the same program. This
905// will override some other settings (see below)
906//
907// Default is 0.
908//
909// Recommended setting: 0 unless you really have to use MFC
910#define wxUSE_MFC 0
911
912// Set this to 1 for generic OLE support: this is required for drag-and-drop,
913// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
914// can't compile/doesn't have the OLE headers.
915//
916// Default is 1.
917//
918// Recommended setting: 1
919#define wxUSE_OLE 1
920
921// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
922// 3.x. This setting is ignored under Win9x and NT 4.0+.
923//
924// Default is 0 for (most) Win32 (systems), 1 for Win16
925//
926// Recommended setting: same as default
927#if defined(__WIN95__)
928#define wxUSE_CTL3D 0
929#else
930#define wxUSE_CTL3D 1
931#endif
932
933// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
934// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
935// miniframes support instead.
936//
937// Default is 0 for (most) Win32 (systems), 1 for Win16
938//
939// Recommended setting: same as default
940#if defined(__WIN95__)
941#define wxUSE_ITSY_BITSY 0
942#else
943#define wxUSE_ITSY_BITSY 1
944#endif
945
946// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
947// which allows to put more than ~32Kb of text in it even under Win9x (NT
948// doesn't have such limitation).
949//
950// Default is 1 for compilers which support it
951//
952// Recommended setting: 1, only set it to 0 if your compiler doesn't have
953// or can't compile <richedit.h>
954#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
955#define wxUSE_RICHEDIT 1
956
957// TODO: This should be ifdef'ed for any compilers that don't support
958// RichEdit 2.0 but do have RichEdit 1.0...
959#define wxUSE_RICHEDIT2 1
960
961#else
962#define wxUSE_RICHEDIT 0
963#define wxUSE_RICHEDIT2 0
964#endif
965
966// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
967// is required by wxUSE_CHECKLISTBOX.
968//
969// Default is 1.
970//
971// Recommended setting: 1, set to 0 for a small library size reduction
972#define wxUSE_OWNER_DRAWN 1
973
974// ----------------------------------------------------------------------------
975// obsolete settings
976// ----------------------------------------------------------------------------
977
978// NB: all settings in this section are obsolete and should not be used/changed
979// at all, they will disappear
980
981// Set to 1 to use PenWindows
982#define wxUSE_PENWINDOWS 0
983
984// Define 1 to use bitmap messages.
985#define wxUSE_BITMAP_MESSAGE 1
986
987// If 1, enables provision of run-time type information.
988// NOW MANDATORY: don't change.
989#define wxUSE_DYNAMIC_CLASSES 1
990
991// ----------------------------------------------------------------------------
992// disable the settings which don't work for some compilers
993// ----------------------------------------------------------------------------
994
995#ifndef wxUSE_NORLANDER_HEADERS
996#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
997# define wxUSE_NORLANDER_HEADERS 1
998#else
999# define wxUSE_NORLANDER_HEADERS 0
1000#endif
1001#endif
1002
1003#if defined(__GNUWIN32__)
1004// These don't work as expected for mingw32 and cygwin32
1005#undef wxUSE_MEMORY_TRACING
1006#define wxUSE_MEMORY_TRACING 0
1007
1008#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1009#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1010
1011#undef wxUSE_DEBUG_NEW_ALWAYS
1012#define wxUSE_DEBUG_NEW_ALWAYS 0
1013
1014// Cygwin betas don't have wcslen
1015#if defined(__CYGWIN__) || defined(__CYGWIN32__)
1016# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1017# undef wxUSE_WCHAR_T
1018# define wxUSE_WCHAR_T 0
1019# endif
1020#endif
1021
1022#endif // __GNUWIN32__
1023
1024// MFC duplicates these operators
1025#if wxUSE_MFC
1026#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1027#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1028
1029#undef wxUSE_DEBUG_NEW_ALWAYS
1030#define wxUSE_DEBUG_NEW_ALWAYS 0
1031#endif // wxUSE_MFC
1032
1033// ODBC classes aren't Unicode-compatible yet
1034#if wxUSE_UNICODE
1035#undef wxUSE_ODBC
1036#define wxUSE_ODBC 0
1037#endif
1038
1039#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1040// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1041// to implement UUIDs
1042// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1043#undef wxUSE_DRAG_AND_DROP
1044#define wxUSE_DRAG_AND_DROP 0
1045#endif
1046
1047// Only WIN32 supports wxStatusBar95
1048#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1049#undef wxUSE_NATIVE_STATUSBAR
1050#define wxUSE_NATIVE_STATUSBAR 0
1051#endif
1052
1053#if !wxUSE_OWNER_DRAWN
1054#undef wxUSE_CHECKLISTBOX
1055#define wxUSE_CHECKLISTBOX 0
1056#endif
1057
1058// Salford C++ doesn't like some of the memory operator definitions
1059#ifdef __SALFORDC__
1060#undef wxUSE_MEMORY_TRACING
1061#define wxUSE_MEMORY_TRACING 0
1062
1063#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1064#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1065
1066#undef wxUSE_DEBUG_NEW_ALWAYS
1067#define wxUSE_DEBUG_NEW_ALWAYS 0
1068
1069#undef wxUSE_THREADS
1070#define wxUSE_THREADS 0
1071
1072#undef wxUSE_OWNER_DRAWN
1073#define wxUSE_OWNER_DRAWN 0
1074#endif // __SALFORDC__
1075
1076#ifdef __TWIN32__
1077
1078#undef wxUSE_THREADS
1079#define wxUSE_THREADS 0
1080
1081#undef wxUSE_ODBC
1082#define wxUSE_ODBC 0
1083
1084#endif // __TWIN32__
1085
1086// BC++/Win16 can't cope with the amount of data in resource.cpp
1087#if defined(__WIN16__) && defined(__BORLANDC__)
1088#undef wxUSE_WX_RESOURCES
1089#define wxUSE_WX_RESOURCES 0
1090
1091#undef wxUSE_ODBC
1092#define wxUSE_ODBC 0
1093
1094#undef wxUSE_NEW_GRID
1095#define wxUSE_NEW_GRID 0
1096#endif
1097
1098#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1099// BC++ 4.0 can't compile JPEG library
1100#undef wxUSE_LIBJPEG
1101#define wxUSE_LIBJPEG 0
1102#endif
1103
1104// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1105#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1106#undef wxUSE_DEBUG_NEW_ALWAYS
1107#define wxUSE_DEBUG_NEW_ALWAYS 0
1108#endif
1109
1110#if defined(__WXMSW__) && defined(__WATCOMC__)
1111/*
1112#undef wxUSE_GLCANVAS
1113#define wxUSE_GLCANVAS 0
1114*/
1115
1116#undef wxUSE_WCHAR_T
1117#define wxUSE_WCHAR_T 0
1118#endif
1119
1120#if defined(__WXMSW__) && !defined(__WIN32__)
1121
1122#undef wxUSE_SOCKETS
1123#define wxUSE_SOCKETS 0
1124
1125#undef wxUSE_THREADS
1126#define wxUSE_THREADS 0
1127
1128#undef wxUSE_TOOLTIPS
1129#define wxUSE_TOOLTIPS 0
1130
1131#undef wxUSE_SPINCTRL
1132#define wxUSE_SPINCTRL 0
1133
1134#undef wxUSE_SPINBTN
1135#define wxUSE_SPINBTN 0
1136
1137#undef wxUSE_LIBPNG
1138#define wxUSE_LIBPNG 0
1139
1140#undef wxUSE_LIBJPEG
1141#define wxUSE_LIBJPEG 0
1142
1143#undef wxUSE_LIBTIFF
1144#define wxUSE_LIBTIFF 0
1145
1146#undef wxUSE_GIF
1147#define wxUSE_GIF 0
1148
1149#undef wxUSE_PNM
1150#define wxUSE_PNM 0
1151
1152#undef wxUSE_PCX
1153#define wxUSE_PCX 0
1154
1155#undef wxUSE_GLCANVAS
1156#define wxUSE_GLCANVAS 0
1157
1158#undef wxUSE_MS_HTML_HELP
1159#define wxUSE_MS_HTML_HELP 0
1160
1161#undef wxUSE_WCHAR_T
1162#define wxUSE_WCHAR_T 0
1163
1164#endif // Win16
1165
1166// ----------------------------------------------------------------------------
1167// undef the things which don't make sense for wxBase build
1168// ----------------------------------------------------------------------------
1169
1170#if !wxUSE_GUI
1171
1172#undef wxUSE_HTML
1173#define wxUSE_HTML 0
1174
1175#endif // !wxUSE_GUI
1176
1177// ----------------------------------------------------------------------------
1178// check the settings consistency: do it here to abort compilation immediately
1179// and not almost in the very end when the relevant file fails to compile and
1180// you need to modify setup.h and rebuild everything
1181// ----------------------------------------------------------------------------
1182
1183#if wxUSE_DATETIME && !wxUSE_LONGLONG
1184 #error wxDateTime requires wxLongLong
1185#endif
1186
1187#if wxUSE_TEXTFILE && !wxUSE_FILE
1188 #error You cannot compile wxTextFile without wxFile
1189#endif
1190
1191#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1192 #error You cannot compile virtual file systems without wxUSE_STREAMS
1193#endif
1194
1195#if wxUSE_HTML && !wxUSE_FILESYSTEM
1196 #error You cannot compile wxHTML without virtual file systems
1197#endif
1198
1199// add more tests here...
1200
1201#endif
1202 // _WX_SETUP_H_