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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: common/wxexec.cpp | |
3 | // Purpose: defines wxStreamTempInputBuffer which is used by Unix and MSW | |
4 | // implementations of wxExecute; this file is only used by the | |
5 | // library and never by the user code | |
6 | // Author: Vadim Zeitlin | |
7 | // Modified by: | |
8 | // Created: 20.08.02 | |
9 | // RCS-ID: $Id$ | |
10 | // Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwindows.org> | |
11 | // Licence: wxWindows licence | |
12 | /////////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #ifndef _WX_WXEXEC_CPP_ | |
15 | #define _WX_WXEXEC_CPP_ | |
16 | ||
17 | // this file should never be compiled directly, just included by other code | |
18 | #ifndef _WX_USED_BY_WXEXECUTE_ | |
19 | #error "Please don't exclude this file from build!" | |
20 | #endif | |
21 | ||
22 | // ---------------------------------------------------------------------------- | |
23 | // wxStreamTempInputBuffer | |
24 | // ---------------------------------------------------------------------------- | |
25 | ||
26 | /* | |
27 | wxStreamTempInputBuffer is a hack which we need to solve the problem of | |
28 | executing a child process synchronously with IO redirecting: when we do | |
29 | this, the child writes to a pipe we open to it but when the pipe buffer | |
30 | (which has finite capacity, e.g. commonly just 4Kb) becomes full we have to | |
31 | read data from it because the child blocks in its write() until then and if | |
32 | it blocks we are never going to return from wxExecute() so we dead lock. | |
33 | ||
34 | So here is the fix: we now read the output as soon as it appears into a temp | |
35 | buffer (wxStreamTempInputBuffer object) and later just stuff it back into | |
36 | the stream when the process terminates. See supporting code in wxExecute() | |
37 | itself as well. | |
38 | ||
39 | Note that this is horribly inefficient for large amounts of output (count | |
40 | the number of times we copy the data around) and so a better API is badly | |
41 | needed! However it's not easy to devise a way to do this keeping backwards | |
42 | compatibility with the existing wxExecute(wxEXEC_SYNC)... | |
43 | */ | |
44 | ||
45 | class wxStreamTempInputBuffer | |
46 | { | |
47 | public: | |
48 | wxStreamTempInputBuffer(); | |
49 | ||
50 | // call to associate a stream with this buffer, otherwise nothing happens | |
51 | // at all | |
52 | void Init(wxPipeInputStream *stream); | |
53 | ||
54 | // check for input on our stream and cache it in our buffer if any | |
55 | void Update(); | |
56 | ||
57 | ~wxStreamTempInputBuffer(); | |
58 | ||
59 | private: | |
60 | // the stream we're buffering, if NULL we don't do anything at all | |
61 | wxPipeInputStream *m_stream; | |
62 | ||
63 | // the buffer of size m_size (NULL if m_size == 0) | |
64 | void *m_buffer; | |
65 | ||
66 | // the size of the buffer | |
67 | size_t m_size; | |
68 | }; | |
69 | ||
70 | inline wxStreamTempInputBuffer::wxStreamTempInputBuffer() | |
71 | { | |
72 | m_stream = NULL; | |
73 | m_buffer = NULL; | |
74 | m_size = 0; | |
75 | } | |
76 | ||
77 | inline void wxStreamTempInputBuffer::Init(wxPipeInputStream *stream) | |
78 | { | |
79 | m_stream = stream; | |
80 | } | |
81 | ||
82 | void wxStreamTempInputBuffer::Update() | |
83 | { | |
84 | if ( m_stream && m_stream->IsAvailable() ) | |
85 | { | |
86 | // realloc in blocks of 4Kb: this is the default (and minimal) buffer | |
87 | // size of the Unix pipes so it should be the optimal step | |
88 | static const size_t incSize = 4096; | |
89 | ||
90 | void *buf = realloc(m_buffer, m_size + incSize); | |
91 | if ( !buf ) | |
92 | { | |
93 | // don't read any more, we don't have enough memory to do it | |
94 | m_stream = NULL; | |
95 | } | |
96 | else // got memory for the buffer | |
97 | { | |
98 | m_buffer = buf; | |
99 | m_stream->Read((char *)m_buffer + m_size, incSize); | |
100 | m_size += m_stream->LastRead(); | |
101 | } | |
102 | } | |
103 | } | |
104 | ||
105 | wxStreamTempInputBuffer::~wxStreamTempInputBuffer() | |
106 | { | |
107 | if ( m_buffer ) | |
108 | { | |
109 | m_stream->Ungetch(m_buffer, m_size); | |
110 | free(m_buffer); | |
111 | } | |
112 | } | |
113 | ||
114 | // ---------------------------------------------------------------------------- | |
115 | // platform-dependent parts of wxProcess implementation included | |
116 | // ---------------------------------------------------------------------------- | |
117 | ||
118 | bool wxProcess::IsInputOpened() const | |
119 | { | |
120 | return m_inputStream && ((wxPipeInputStream *)m_inputStream)->IsOpened(); | |
121 | } | |
122 | ||
123 | bool wxProcess::IsInputAvailable() const | |
124 | { | |
125 | return m_inputStream && ((wxPipeInputStream *)m_inputStream)->IsAvailable(); | |
126 | } | |
127 | ||
128 | bool wxProcess::IsErrorAvailable() const | |
129 | { | |
130 | return m_errorStream && ((wxPipeInputStream *)m_errorStream)->IsAvailable(); | |
131 | } | |
132 | ||
133 | #endif // _WX_WXEXEC_CPP_ | |
134 |