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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: common/geometry.cpp | |
3 | // Purpose: Common Geometry Classes | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
7 | // RCS-ID: | |
8 | // Copyright: (c) 1999 Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
13 | #pragma implementation "geometry.h" | |
14 | #endif | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #if wxUSE_GEOMETRY | |
25 | ||
26 | #include "wx/log.h" | |
27 | #include <string.h> | |
28 | ||
29 | #include "wx/geometry.h" | |
30 | #include "wx/datstrm.h" | |
31 | ||
32 | // | |
33 | // wxPoint2D | |
34 | // | |
35 | ||
36 | // | |
37 | // wxRect2D | |
38 | // | |
39 | ||
40 | // wxDouble version | |
41 | ||
42 | // for the following calculations always remember | |
43 | // that the right and bottom edges are not part of a rect | |
44 | ||
45 | bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const | |
46 | { | |
47 | wxDouble left,right,bottom,top; | |
48 | left = wxMax ( m_x , rect.m_x ); | |
49 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
50 | top = wxMax ( m_y , rect.m_y ); | |
51 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
52 | ||
53 | if ( left < right && top < bottom ) | |
54 | { | |
55 | return true; | |
56 | } | |
57 | return false; | |
58 | } | |
59 | ||
60 | void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
61 | { | |
62 | wxDouble left,right,bottom,top; | |
63 | left = wxMax ( src1.m_x , src2.m_x ); | |
64 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
65 | top = wxMax ( src1.m_y , src2.m_y ); | |
66 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
67 | ||
68 | if ( left < right && top < bottom ) | |
69 | { | |
70 | dest->m_x = left; | |
71 | dest->m_y = top; | |
72 | dest->m_width = right - left; | |
73 | dest->m_height = bottom - top; | |
74 | } | |
75 | else | |
76 | { | |
77 | dest->m_width = dest->m_height = 0; | |
78 | } | |
79 | } | |
80 | ||
81 | void wxRect2DDouble::Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
82 | { | |
83 | wxDouble left,right,bottom,top; | |
84 | ||
85 | left = wxMin ( src1.m_x , src2.m_x ); | |
86 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
87 | top = wxMin ( src1.m_y , src2.m_y ); | |
88 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
89 | ||
90 | dest->m_x = left; | |
91 | dest->m_y = top; | |
92 | dest->m_width = right - left; | |
93 | dest->m_height = bottom - top; | |
94 | } | |
95 | ||
96 | void wxRect2DDouble::Union( const wxPoint2DDouble &pt ) | |
97 | { | |
98 | wxDouble x = pt.m_x; | |
99 | wxDouble y = pt.m_y; | |
100 | ||
101 | if ( x < m_x ) | |
102 | { | |
103 | SetLeft( x ); | |
104 | } | |
105 | else if ( x < m_x + m_width ) | |
106 | { | |
107 | // contained | |
108 | } | |
109 | else | |
110 | { | |
111 | SetRight( x ); | |
112 | } | |
113 | ||
114 | if ( y < m_y ) | |
115 | { | |
116 | SetTop( y ); | |
117 | } | |
118 | else if ( y < m_y + m_height ) | |
119 | { | |
120 | // contained | |
121 | } | |
122 | else | |
123 | { | |
124 | SetBottom( y ); | |
125 | } | |
126 | } | |
127 | ||
128 | void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) | |
129 | { | |
130 | if ( GetLeft() < rect.GetLeft() ) | |
131 | SetLeft( rect.GetLeft() ); | |
132 | ||
133 | if ( GetRight() > rect.GetRight() ) | |
134 | SetRight( rect.GetRight() ); | |
135 | ||
136 | if ( GetBottom() > rect.GetBottom() ) | |
137 | SetBottom( rect.GetBottom() ); | |
138 | ||
139 | if ( GetTop() < rect.GetTop() ) | |
140 | SetTop( rect.GetTop() ); | |
141 | } | |
142 | ||
143 | wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r ) | |
144 | { | |
145 | m_x = r.m_x; | |
146 | m_y = r.m_y; | |
147 | m_width = r.m_width; | |
148 | m_height = r.m_height; | |
149 | return *this; | |
150 | } | |
151 | ||
152 | // integer version | |
153 | ||
154 | // for the following calculations always remember | |
155 | // that the right and bottom edges are not part of a rect | |
156 | ||
157 | // wxPoint2D | |
158 | ||
159 | #if wxUSE_STREAMS | |
160 | void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const | |
161 | { | |
162 | stream.Write32( m_x ); | |
163 | stream.Write32( m_y ); | |
164 | } | |
165 | ||
166 | void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) | |
167 | { | |
168 | m_x = stream.Read32(); | |
169 | m_y = stream.Read32(); | |
170 | } | |
171 | #endif // wxUSE_STREAMS | |
172 | ||
173 | wxDouble wxPoint2DInt::GetVectorAngle() const | |
174 | { | |
175 | if ( m_x == 0 ) | |
176 | { | |
177 | if ( m_y >= 0 ) | |
178 | return 90; | |
179 | else | |
180 | return 270; | |
181 | } | |
182 | if ( m_y == 0 ) | |
183 | { | |
184 | if ( m_x >= 0 ) | |
185 | return 0; | |
186 | else | |
187 | return 180; | |
188 | } | |
189 | ||
190 | // casts needed for MIPSpro compiler under SGI | |
191 | wxDouble deg = atan2( (double)m_y , (double)m_x ) * 180 / M_PI; | |
192 | if ( deg < 0 ) | |
193 | { | |
194 | deg += 360; | |
195 | } | |
196 | return deg; | |
197 | } | |
198 | ||
199 | ||
200 | void wxPoint2DInt::SetVectorAngle( wxDouble degrees ) | |
201 | { | |
202 | wxDouble length = GetVectorLength(); | |
203 | m_x = (int)(length * cos( degrees / 180 * M_PI )); | |
204 | m_y = (int)(length * sin( degrees / 180 * M_PI )); | |
205 | } | |
206 | ||
207 | wxDouble wxPoint2DDouble::GetVectorAngle() const | |
208 | { | |
209 | if ( m_x == 0 ) | |
210 | { | |
211 | if ( m_y >= 0 ) | |
212 | return 90; | |
213 | else | |
214 | return 270; | |
215 | } | |
216 | if ( m_y == 0 ) | |
217 | { | |
218 | if ( m_x >= 0 ) | |
219 | return 0; | |
220 | else | |
221 | return 180; | |
222 | } | |
223 | wxDouble deg = atan2( m_y , m_x ) * 180 / M_PI; | |
224 | if ( deg < 0 ) | |
225 | { | |
226 | deg += 360; | |
227 | } | |
228 | return deg; | |
229 | } | |
230 | ||
231 | void wxPoint2DDouble::SetVectorAngle( wxDouble degrees ) | |
232 | { | |
233 | wxDouble length = GetVectorLength(); | |
234 | m_x = length * cos( degrees / 180 * M_PI ); | |
235 | m_y = length * sin( degrees / 180 * M_PI ); | |
236 | } | |
237 | ||
238 | // wxRect2D | |
239 | ||
240 | bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const | |
241 | { | |
242 | wxInt32 left,right,bottom,top; | |
243 | left = wxMax ( m_x , rect.m_x ); | |
244 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
245 | top = wxMax ( m_y , rect.m_y ); | |
246 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
247 | ||
248 | if ( left < right && top < bottom ) | |
249 | { | |
250 | return true; | |
251 | } | |
252 | return false; | |
253 | } | |
254 | ||
255 | void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
256 | { | |
257 | wxInt32 left,right,bottom,top; | |
258 | left = wxMax ( src1.m_x , src2.m_x ); | |
259 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
260 | top = wxMax ( src1.m_y , src2.m_y ); | |
261 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
262 | ||
263 | if ( left < right && top < bottom ) | |
264 | { | |
265 | dest->m_x = left; | |
266 | dest->m_y = top; | |
267 | dest->m_width = right - left; | |
268 | dest->m_height = bottom - top; | |
269 | } | |
270 | else | |
271 | { | |
272 | dest->m_width = dest->m_height = 0; | |
273 | } | |
274 | } | |
275 | ||
276 | void wxRect2DInt::Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
277 | { | |
278 | wxInt32 left,right,bottom,top; | |
279 | ||
280 | left = wxMin ( src1.m_x , src2.m_x ); | |
281 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
282 | top = wxMin ( src1.m_y , src2.m_y ); | |
283 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
284 | ||
285 | dest->m_x = left; | |
286 | dest->m_y = top; | |
287 | dest->m_width = right - left; | |
288 | dest->m_height = bottom - top; | |
289 | } | |
290 | ||
291 | void wxRect2DInt::Union( const wxPoint2DInt &pt ) | |
292 | { | |
293 | wxInt32 x = pt.m_x; | |
294 | wxInt32 y = pt.m_y; | |
295 | ||
296 | if ( x < m_x ) | |
297 | { | |
298 | SetLeft( x ); | |
299 | } | |
300 | else if ( x < m_x + m_width ) | |
301 | { | |
302 | // contained | |
303 | } | |
304 | else | |
305 | { | |
306 | SetRight( x ); | |
307 | } | |
308 | ||
309 | if ( y < m_y ) | |
310 | { | |
311 | SetTop( y ); | |
312 | } | |
313 | else if ( y < m_y + m_height ) | |
314 | { | |
315 | // contained | |
316 | } | |
317 | else | |
318 | { | |
319 | SetBottom( y ); | |
320 | } | |
321 | } | |
322 | ||
323 | void wxRect2DInt::ConstrainTo( const wxRect2DInt &rect ) | |
324 | { | |
325 | if ( GetLeft() < rect.GetLeft() ) | |
326 | SetLeft( rect.GetLeft() ); | |
327 | ||
328 | if ( GetRight() > rect.GetRight() ) | |
329 | SetRight( rect.GetRight() ); | |
330 | ||
331 | if ( GetBottom() > rect.GetBottom() ) | |
332 | SetBottom( rect.GetBottom() ); | |
333 | ||
334 | if ( GetTop() < rect.GetTop() ) | |
335 | SetTop( rect.GetTop() ); | |
336 | } | |
337 | ||
338 | wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) | |
339 | { | |
340 | m_x = r.m_x; | |
341 | m_y = r.m_y; | |
342 | m_width = r.m_width; | |
343 | m_height = r.m_height; | |
344 | return *this; | |
345 | } | |
346 | ||
347 | #if wxUSE_STREAMS | |
348 | void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const | |
349 | { | |
350 | stream.Write32( m_x ); | |
351 | stream.Write32( m_y ); | |
352 | stream.Write32( m_width ); | |
353 | stream.Write32( m_height ); | |
354 | } | |
355 | ||
356 | void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) | |
357 | { | |
358 | m_x = stream.Read32(); | |
359 | m_y = stream.Read32(); | |
360 | m_width = stream.Read32(); | |
361 | m_height = stream.Read32(); | |
362 | } | |
363 | #endif // wxUSE_STREAMS | |
364 | ||
365 | #endif // wxUSE_GEOMETRY |