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Commit | Line | Data |
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1 | /* XPM */\r | |
2 | static const char *const toolgame_xpm[] = {\r | |
3 | /* columns rows colors chars-per-pixel */\r | |
4 | "32 32 3 1",\r | |
5 | "X c #808080",\r | |
6 | " c None",\r | |
7 | ". c #FF0000",\r | |
8 | /* pixels */\r | |
9 | " ",\r | |
10 | " ",\r | |
11 | " ",\r | |
12 | " ",\r | |
13 | " .. ",\r | |
14 | " .... ",\r | |
15 | " ...... ",\r | |
16 | " ........ ",\r | |
17 | " .......... ",\r | |
18 | " ............ ",\r | |
19 | " .............. ",\r | |
20 | " ................ ",\r | |
21 | " .................. ",\r | |
22 | " .................... ",\r | |
23 | " ...................... ",\r | |
24 | " ........................ ",\r | |
25 | " .......................... ",\r | |
26 | " ........................X ",\r | |
27 | " ......................X ",\r | |
28 | " ....................X ",\r | |
29 | " ..................X ",\r | |
30 | " ................X ",\r | |
31 | " ..............X ",\r | |
32 | " ............X ",\r | |
33 | " ..........X ",\r | |
34 | " ........X ",\r | |
35 | " ......X ",\r | |
36 | " ....X ",\r | |
37 | " ..X ",\r | |
38 | " ",\r | |
39 | " ",\r | |
40 | " "\r | |
41 | };\r |