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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/os2/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for PM | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/window.h" | |
29 | #include "wx/app.h" | |
30 | #include "wx/timer.h" | |
31 | #include "wx/log.h" | |
32 | #endif //WX_PRECOMP | |
33 | ||
34 | #include "wx/evtloop.h" | |
35 | #include "wx/tooltip.h" | |
36 | #include "wx/ptr_scpd.h" | |
37 | ||
38 | #include "wx/os2/private.h" | |
39 | ||
40 | #if wxUSE_THREADS | |
41 | // define the array of QMSG strutures | |
42 | WX_DECLARE_OBJARRAY(QMSG, wxMsgArray); | |
43 | ||
44 | #include "wx/arrimpl.cpp" | |
45 | ||
46 | WX_DEFINE_OBJARRAY(wxMsgArray); | |
47 | #endif | |
48 | ||
49 | extern HAB vHabmain; | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxEventLoopImpl | |
53 | // ---------------------------------------------------------------------------- | |
54 | ||
55 | class WXDLLEXPORT wxEventLoopImpl | |
56 | { | |
57 | public: | |
58 | // ctor | |
59 | wxEventLoopImpl() { SetExitCode(0); } | |
60 | ||
61 | // process a message | |
62 | void ProcessMessage(QMSG *msg); | |
63 | ||
64 | // generate an idle message, return TRUE if more idle time requested | |
65 | bool SendIdleMessage(); | |
66 | ||
67 | // set/get the exit code | |
68 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
69 | int GetExitCode() const { return m_exitcode; } | |
70 | ||
71 | private: | |
72 | // preprocess a message, return TRUE if processed (i.e. no further | |
73 | // dispatching required) | |
74 | bool PreProcessMessage(QMSG *msg); | |
75 | ||
76 | // the exit code of the event loop | |
77 | int m_exitcode; | |
78 | }; | |
79 | ||
80 | // ---------------------------------------------------------------------------- | |
81 | // helper class | |
82 | // ---------------------------------------------------------------------------- | |
83 | ||
84 | wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopImpl); | |
85 | ||
86 | // ============================================================================ | |
87 | // wxEventLoopImpl implementation | |
88 | // ============================================================================ | |
89 | ||
90 | // ---------------------------------------------------------------------------- | |
91 | // wxEventLoopImpl message processing | |
92 | // ---------------------------------------------------------------------------- | |
93 | ||
94 | void wxEventLoopImpl::ProcessMessage(QMSG *msg) | |
95 | { | |
96 | // give us the chance to preprocess the message first | |
97 | if ( !PreProcessMessage(msg) ) | |
98 | { | |
99 | // if it wasn't done, dispatch it to the corresponding window | |
100 | ::WinDispatchMsg(vHabmain, msg); | |
101 | } | |
102 | } | |
103 | ||
104 | bool wxEventLoopImpl::PreProcessMessage(QMSG *pMsg) | |
105 | { | |
106 | HWND hWnd = pMsg->hwnd; | |
107 | wxWindow *pWndThis = wxFindWinFromHandle((WXHWND)hWnd); | |
108 | wxWindow *pWnd; | |
109 | ||
110 | // | |
111 | // Pass non-system timer messages to the wxTimerProc | |
112 | // | |
113 | if (pMsg->msg == WM_TIMER && | |
114 | (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR && | |
115 | SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW && | |
116 | SHORT1FROMMP(pMsg->mp1) != TID_SCROLL && | |
117 | SHORT1FROMMP(pMsg->mp1) != 0x0000 | |
118 | )) | |
119 | wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); | |
120 | ||
121 | // Allow the window to prevent certain messages from being | |
122 | // translated/processed (this is currently used by wxTextCtrl to always | |
123 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
124 | // | |
125 | if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage((WXMSG*)pMsg)) | |
126 | { | |
127 | return FALSE; | |
128 | } | |
129 | ||
130 | // | |
131 | // For some composite controls (like a combobox), wndThis might be NULL | |
132 | // because the subcontrol is not a wxWindow, but only the control itself | |
133 | // is - try to catch this case | |
134 | // | |
135 | while (hWnd && !pWndThis) | |
136 | { | |
137 | hWnd = ::WinQueryWindow(hWnd, QW_PARENT); | |
138 | pWndThis = wxFindWinFromHandle((WXHWND)hWnd); | |
139 | } | |
140 | ||
141 | ||
142 | // | |
143 | // Try translations first; find the youngest window with | |
144 | // a translation table. OS/2 has case sensiive accels, so | |
145 | // this block, coded by BK, removes that and helps make them | |
146 | // case insensitive. | |
147 | // | |
148 | if(pMsg->msg == WM_CHAR) | |
149 | { | |
150 | PBYTE pChmsg = (PBYTE)&(pMsg->msg); | |
151 | USHORT uSch = CHARMSG(pChmsg)->chr; | |
152 | bool bRc = FALSE; | |
153 | ||
154 | // | |
155 | // Do not process keyup events | |
156 | // | |
157 | if(!(CHARMSG(pChmsg)->fs & KC_KEYUP)) | |
158 | { | |
159 | if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0) | |
160 | CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch); | |
161 | ||
162 | ||
163 | for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() ) | |
164 | { | |
165 | if((bRc = pWnd->OS2TranslateMessage((WXMSG*)pMsg)) == TRUE) | |
166 | break; | |
167 | // stop at first top level window, i.e. don't try to process the | |
168 | // key strokes originating in a dialog using the accelerators of | |
169 | // the parent frame - this doesn't make much sense | |
170 | if ( pWnd->IsTopLevel() ) | |
171 | break; | |
172 | } | |
173 | ||
174 | if(!bRc) // untranslated, should restore original value | |
175 | CHARMSG(pChmsg)->chr = uSch; | |
176 | } | |
177 | } | |
178 | // | |
179 | // Anyone for a non-translation message? Try youngest descendants first. | |
180 | // | |
181 | // for (pWnd = pWndThis->GetParent(); pWnd; pWnd = pWnd->GetParent()) | |
182 | // { | |
183 | // if (pWnd->OS2ProcessMessage(pWxmsg)) | |
184 | // return TRUE; | |
185 | // } | |
186 | return FALSE; | |
187 | } | |
188 | ||
189 | // ---------------------------------------------------------------------------- | |
190 | // wxEventLoopImpl idle event processing | |
191 | // ---------------------------------------------------------------------------- | |
192 | ||
193 | bool wxEventLoopImpl::SendIdleMessage() | |
194 | { | |
195 | return wxTheApp->ProcessIdle() ; | |
196 | } | |
197 | ||
198 | // ============================================================================ | |
199 | // wxEventLoop implementation | |
200 | // ============================================================================ | |
201 | ||
202 | // ---------------------------------------------------------------------------- | |
203 | // wxEventLoop running and exiting | |
204 | // ---------------------------------------------------------------------------- | |
205 | ||
206 | wxEventLoop::~wxEventLoop() | |
207 | { | |
208 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
209 | } | |
210 | ||
211 | ////////////////////////////////////////////////////////////////////////////// | |
212 | // | |
213 | // Keep trying to process messages until WM_QUIT | |
214 | // received. | |
215 | // | |
216 | // If there are messages to be processed, they will all be | |
217 | // processed and OnIdle will not be called. | |
218 | // When there are no more messages, OnIdle is called. | |
219 | // If OnIdle requests more time, | |
220 | // it will be repeatedly called so long as there are no pending messages. | |
221 | // A 'feature' of this is that once OnIdle has decided that no more processing | |
222 | // is required, then it won't get processing time until further messages | |
223 | // are processed (it'll sit in Dispatch). | |
224 | // | |
225 | ////////////////////////////////////////////////////////////////////////////// | |
226 | class CallEventLoopMethod | |
227 | { | |
228 | public: | |
229 | typedef void (wxEventLoop::*FuncType)(); | |
230 | ||
231 | CallEventLoopMethod(wxEventLoop *evtLoop, FuncType fn) | |
232 | : m_evtLoop(evtLoop), m_fn(fn) { } | |
233 | ~CallEventLoopMethod() { (m_evtLoop->*m_fn)(); } | |
234 | ||
235 | private: | |
236 | wxEventLoop *m_evtLoop; | |
237 | FuncType m_fn; | |
238 | }; | |
239 | ||
240 | int wxEventLoop::Run() | |
241 | { | |
242 | // event loops are not recursive, you need to create another loop! | |
243 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
244 | ||
245 | // SendIdleMessage() and Dispatch() below may throw so the code here should | |
246 | // be exception-safe, hence we must use local objects for all actions we | |
247 | // should undo | |
248 | wxEventLoopActivator activate(this); | |
249 | wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); | |
250 | ||
251 | CallEventLoopMethod callOnExit(this, &wxEventLoop::OnExit); | |
252 | ||
253 | for ( ;; ) | |
254 | { | |
255 | #if wxUSE_THREADS | |
256 | wxMutexGuiLeaveOrEnter(); | |
257 | #endif // wxUSE_THREADS | |
258 | ||
259 | // generate and process idle events for as long as we don't have | |
260 | // anything else to do | |
261 | while ( !Pending() && m_impl->SendIdleMessage() ) | |
262 | { | |
263 | wxTheApp->HandleSockets(); | |
264 | wxMilliSleep(10); | |
265 | } | |
266 | ||
267 | wxTheApp->HandleSockets(); | |
268 | if (Pending()) | |
269 | { | |
270 | if ( !Dispatch() ) | |
271 | { | |
272 | // we got WM_QUIT | |
273 | break; | |
274 | } | |
275 | } | |
276 | else | |
277 | wxMilliSleep(10); | |
278 | } | |
279 | ||
280 | return m_impl->GetExitCode(); | |
281 | } | |
282 | ||
283 | void wxEventLoop::Exit(int rc) | |
284 | { | |
285 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
286 | ||
287 | m_impl->SetExitCode(rc); | |
288 | ||
289 | ::WinPostMsg(NULL, WM_QUIT, 0, 0); | |
290 | } | |
291 | ||
292 | // ---------------------------------------------------------------------------- | |
293 | // wxEventLoop message processing dispatching | |
294 | // ---------------------------------------------------------------------------- | |
295 | ||
296 | bool wxEventLoop::Pending() const | |
297 | { | |
298 | QMSG msg; | |
299 | return ::WinPeekMsg(vHabmain, &msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
300 | } | |
301 | ||
302 | bool wxEventLoop::Dispatch() | |
303 | { | |
304 | wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); | |
305 | ||
306 | QMSG msg; | |
307 | BOOL bRc = ::WinGetMsg(vHabmain, &msg, (HWND) NULL, 0, 0); | |
308 | ||
309 | if ( bRc == 0 ) | |
310 | { | |
311 | // got WM_QUIT | |
312 | return false; | |
313 | } | |
314 | ||
315 | #if wxUSE_THREADS | |
316 | wxASSERT_MSG( wxThread::IsMain(), | |
317 | wxT("only the main thread can process Windows messages") ); | |
318 | ||
319 | static bool s_hadGuiLock = true; | |
320 | static wxMsgArray s_aSavedMessages; | |
321 | ||
322 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
323 | // messages for later processing - we can't process them right now because | |
324 | // it will lead to recursive library calls (and we're not reentrant) | |
325 | if ( !wxGuiOwnedByMainThread() ) | |
326 | { | |
327 | s_hadGuiLock = false; | |
328 | ||
329 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
330 | // the message will be processed twice | |
331 | if ( !wxIsWaitingForThread() || msg.msg != WM_COMMAND ) | |
332 | { | |
333 | s_aSavedMessages.Add(msg); | |
334 | } | |
335 | ||
336 | return true; | |
337 | } | |
338 | else | |
339 | { | |
340 | // have we just regained the GUI lock? if so, post all of the saved | |
341 | // messages | |
342 | // | |
343 | // FIXME of course, it's not _exactly_ the same as processing the | |
344 | // messages normally - expect some things to break... | |
345 | if ( !s_hadGuiLock ) | |
346 | { | |
347 | s_hadGuiLock = true; | |
348 | ||
349 | size_t count = s_aSavedMessages.Count(); | |
350 | for ( size_t n = 0; n < count; n++ ) | |
351 | { | |
352 | QMSG& msg = s_aSavedMessages[n]; | |
353 | m_impl->ProcessMessage(&msg); | |
354 | } | |
355 | ||
356 | s_aSavedMessages.Empty(); | |
357 | } | |
358 | } | |
359 | #endif // wxUSE_THREADS | |
360 | ||
361 | m_impl->ProcessMessage(&msg); | |
362 | ||
363 | return true; | |
364 | } |