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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/univ/scrolbar.h | |
3 | // Purpose: wxScrollBar for wxUniversal | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_UNIV_SCROLBAR_H_ | |
13 | #define _WX_UNIV_SCROLBAR_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | #pragma interface "univscrolbar.h" | |
17 | #endif | |
18 | ||
19 | class WXDLLEXPORT wxScrollTimer; | |
20 | ||
21 | #include "wx/univ/scrarrow.h" | |
22 | #include "wx/renderer.h" | |
23 | ||
24 | // ---------------------------------------------------------------------------- | |
25 | // the actions supported by this control | |
26 | // ---------------------------------------------------------------------------- | |
27 | ||
28 | // scroll the bar | |
29 | #define wxACTION_SCROLL_START _T("start") // to the beginning | |
30 | #define wxACTION_SCROLL_END _T("end") // to the end | |
31 | #define wxACTION_SCROLL_LINE_UP _T("lineup") // one line up/left | |
32 | #define wxACTION_SCROLL_PAGE_UP _T("pageup") // one page up/left | |
33 | #define wxACTION_SCROLL_LINE_DOWN _T("linedown") // one line down/right | |
34 | #define wxACTION_SCROLL_PAGE_DOWN _T("pagedown") // one page down/right | |
35 | ||
36 | // the scrollbar thumb may be dragged | |
37 | #define wxACTION_SCROLL_THUMB_DRAG _T("thumbdrag") | |
38 | #define wxACTION_SCROLL_THUMB_MOVE _T("thumbmove") | |
39 | #define wxACTION_SCROLL_THUMB_RELEASE _T("thumbrelease") | |
40 | ||
41 | // ---------------------------------------------------------------------------- | |
42 | // wxScrollBar | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
45 | class WXDLLEXPORT wxScrollBar : public wxScrollBarBase, | |
46 | public wxControlWithArrows | |
47 | { | |
48 | public: | |
49 | // scrollbar elements: they correspond to wxHT_SCROLLBAR_XXX constants but | |
50 | // start from 0 which allows to use them as array indices | |
51 | enum Element | |
52 | { | |
53 | Element_Arrow_Line_1, | |
54 | Element_Arrow_Line_2, | |
55 | Element_Arrow_Page_1, | |
56 | Element_Arrow_Page_2, | |
57 | Element_Thumb, | |
58 | Element_Bar_1, | |
59 | Element_Bar_2, | |
60 | Element_Max | |
61 | }; | |
62 | ||
63 | wxScrollBar(); | |
64 | wxScrollBar(wxWindow *parent, | |
65 | wxWindowID id, | |
66 | const wxPoint& pos = wxDefaultPosition, | |
67 | const wxSize& size = wxDefaultSize, | |
68 | long style = wxSB_HORIZONTAL, | |
69 | const wxValidator& validator = wxDefaultValidator, | |
70 | const wxString& name = wxScrollBarNameStr); | |
71 | ||
72 | bool Create(wxWindow *parent, | |
73 | wxWindowID id, | |
74 | const wxPoint& pos = wxDefaultPosition, | |
75 | const wxSize& size = wxDefaultSize, | |
76 | long style = wxSB_HORIZONTAL, | |
77 | const wxValidator& validator = wxDefaultValidator, | |
78 | const wxString& name = wxScrollBarNameStr); | |
79 | ||
80 | virtual ~wxScrollBar(); | |
81 | ||
82 | // implement base class pure virtuals | |
83 | virtual int GetThumbPosition() const; | |
84 | virtual int GetThumbSize() const; | |
85 | virtual int GetPageSize() const; | |
86 | virtual int GetRange() const; | |
87 | ||
88 | virtual void SetThumbPosition(int thumbPos); | |
89 | virtual void SetScrollbar(int position, int thumbSize, | |
90 | int range, int pageSize, | |
91 | bool refresh = true); | |
92 | ||
93 | // wxScrollBar actions | |
94 | void ScrollToStart(); | |
95 | void ScrollToEnd(); | |
96 | bool ScrollLines(int nLines); | |
97 | bool ScrollPages(int nPages); | |
98 | ||
99 | virtual bool PerformAction(const wxControlAction& action, | |
100 | long numArg = 0, | |
101 | const wxString& strArg = wxEmptyString); | |
102 | ||
103 | // The scrollbars around a normal window should not | |
104 | // receive the focus. | |
105 | virtual bool AcceptsFocus() const; | |
106 | ||
107 | // wxScrollBar sub elements state (combination of wxCONTROL_XXX) | |
108 | void SetState(Element which, int flags); | |
109 | int GetState(Element which) const; | |
110 | ||
111 | // implement wxControlWithArrows methods | |
112 | virtual wxRenderer *GetRenderer() const { return m_renderer; } | |
113 | virtual wxWindow *GetWindow() { return this; } | |
114 | virtual bool IsVertical() const { return wxScrollBarBase::IsVertical(); } | |
115 | virtual int GetArrowState(wxScrollArrows::Arrow arrow) const; | |
116 | virtual void SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set); | |
117 | virtual bool OnArrow(wxScrollArrows::Arrow arrow); | |
118 | virtual wxScrollArrows::Arrow HitTest(const wxPoint& pt) const; | |
119 | ||
120 | // for wxControlRenderer::DrawScrollbar() only | |
121 | const wxScrollArrows& GetArrows() const { return m_arrows; } | |
122 | ||
123 | // idle processing | |
124 | virtual void OnInternalIdle(); | |
125 | ||
126 | protected: | |
127 | virtual wxSize DoGetBestClientSize() const; | |
128 | virtual void DoDraw(wxControlRenderer *renderer); | |
129 | virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; } | |
130 | ||
131 | // forces update of thumb's visual appearence (does nothing if m_dirty=false) | |
132 | void UpdateThumb(); | |
133 | ||
134 | // SetThumbPosition() helper | |
135 | void DoSetThumb(int thumbPos); | |
136 | ||
137 | // common part of all ctors | |
138 | void Init(); | |
139 | ||
140 | // is this scrollbar attached to a window or a standalone control? | |
141 | bool IsStandalone() const; | |
142 | ||
143 | private: | |
144 | // total range of the scrollbar in logical units | |
145 | int m_range; | |
146 | ||
147 | // the current and previous (after last refresh - this is used for | |
148 | // repainting optimisation) size of the thumb in logical units (from 0 to | |
149 | // m_range) and its position (from 0 to m_range - m_thumbSize) | |
150 | int m_thumbSize, | |
151 | m_thumbPos, | |
152 | m_thumbPosOld; | |
153 | ||
154 | // the page size, i.e. the number of lines by which to scroll when page | |
155 | // up/down action is performed | |
156 | int m_pageSize; | |
157 | ||
158 | // the state of the sub elements | |
159 | int m_elementsState[Element_Max]; | |
160 | ||
161 | // the dirty flag: if set, scrollbar must be updated | |
162 | bool m_dirty; | |
163 | ||
164 | // the object handling the arrows | |
165 | wxScrollArrows m_arrows; | |
166 | ||
167 | DECLARE_EVENT_TABLE() | |
168 | DECLARE_DYNAMIC_CLASS(wxScrollBar) | |
169 | }; | |
170 | ||
171 | // ---------------------------------------------------------------------------- | |
172 | // common scrollbar input handler: it manages clicks on the standard scrollbar | |
173 | // elements (line arrows, bar, thumb) | |
174 | // ---------------------------------------------------------------------------- | |
175 | ||
176 | class WXDLLEXPORT wxStdScrollBarInputHandler : public wxStdInputHandler | |
177 | { | |
178 | public: | |
179 | // constructor takes a renderer (used for scrollbar hit testing) and the | |
180 | // base handler to which all unhandled events are forwarded | |
181 | wxStdScrollBarInputHandler(wxRenderer *renderer, | |
182 | wxInputHandler *inphand); | |
183 | ||
184 | virtual bool HandleKey(wxInputConsumer *consumer, | |
185 | const wxKeyEvent& event, | |
186 | bool pressed); | |
187 | virtual bool HandleMouse(wxInputConsumer *consumer, | |
188 | const wxMouseEvent& event); | |
189 | virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event); | |
190 | ||
191 | virtual ~wxStdScrollBarInputHandler(); | |
192 | ||
193 | // this method is called by wxScrollBarTimer only and may be overridden | |
194 | // | |
195 | // return true to continue scrolling, false to stop the timer | |
196 | virtual bool OnScrollTimer(wxScrollBar *scrollbar, | |
197 | const wxControlAction& action); | |
198 | ||
199 | protected: | |
200 | // the methods which must be overridden in the derived class | |
201 | ||
202 | // return true if the mouse button can be used to activate scrollbar, false | |
203 | // if not (only left mouse button can do it under Windows, any button under | |
204 | // GTK+) | |
205 | virtual bool IsAllowedButton(int button) = 0; | |
206 | ||
207 | // set or clear the specified flag on the scrollbar element corresponding | |
208 | // to m_htLast | |
209 | void SetElementState(wxScrollBar *scrollbar, int flag, bool doIt); | |
210 | ||
211 | // [un]highlight the scrollbar element corresponding to m_htLast | |
212 | virtual void Highlight(wxScrollBar *scrollbar, bool doIt) | |
213 | { SetElementState(scrollbar, wxCONTROL_CURRENT, doIt); } | |
214 | ||
215 | // [un]press the scrollbar element corresponding to m_htLast | |
216 | virtual void Press(wxScrollBar *scrollbar, bool doIt) | |
217 | { SetElementState(scrollbar, wxCONTROL_PRESSED, doIt); } | |
218 | ||
219 | // stop scrolling because we reached the end point | |
220 | void StopScrolling(wxScrollBar *scrollbar); | |
221 | ||
222 | // get the mouse coordinates in the scrollbar direction from the event | |
223 | wxCoord GetMouseCoord(const wxScrollBar *scrollbar, | |
224 | const wxMouseEvent& event) const; | |
225 | ||
226 | // generate a "thumb move" action for this mouse event | |
227 | void HandleThumbMove(wxScrollBar *scrollbar, const wxMouseEvent& event); | |
228 | ||
229 | // the window (scrollbar) which has capture or NULL and the flag telling if | |
230 | // the mouse is inside the element which captured it or not | |
231 | wxWindow *m_winCapture; | |
232 | bool m_winHasMouse; | |
233 | int m_btnCapture; // the mouse button which has captured mouse | |
234 | ||
235 | // the position where we started scrolling by page | |
236 | wxPoint m_ptStartScrolling; | |
237 | ||
238 | // one of wxHT_SCROLLBAR_XXX value: where has the mouse been last time? | |
239 | wxHitTest m_htLast; | |
240 | ||
241 | // the renderer (we use it only for hit testing) | |
242 | wxRenderer *m_renderer; | |
243 | ||
244 | // the offset of the top/left of the scrollbar relative to the mouse to | |
245 | // keep during the thumb drag | |
246 | int m_ofsMouse; | |
247 | ||
248 | // the timer for generating scroll events when the mouse stays pressed on | |
249 | // a scrollbar | |
250 | wxScrollTimer *m_timerScroll; | |
251 | }; | |
252 | ||
253 | #endif // _WX_UNIV_SCROLBAR_H_ | |
254 |