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Add iterators to wxVector, use std::vector in STL mode, correct wxVector::erase()
[wxWidgets.git] / include / wx / motif / icon.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/motif/icon.h
3// Purpose: wxIcon class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_ICON_H_
13#define _WX_ICON_H_
14
15#include "wx/bitmap.h"
16
17// Icon
18class WXDLLEXPORT wxIcon : public wxBitmap
19{
20public:
21 wxIcon();
22
23 // Initialize with XBM data
24 wxIcon(const char bits[], int width, int height);
25
26 // Initialize with XPM data
27 wxIcon(const char **data);
28 wxIcon(char **data);
29
30 wxIcon(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM,
31 int desiredWidth = -1, int desiredHeight = -1)
32 {
33 LoadFile(name, type, desiredWidth, desiredHeight);
34 }
35
36 wxIcon(const wxIconLocation& loc)
37 {
38 LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ANY);
39 }
40
41 virtual ~wxIcon();
42
43 bool LoadFile(const wxString& name, wxBitmapType type,
44 int desiredWidth, int desiredHeight = -1);
45
46 // unhide base class LoadFile()
47 virtual bool LoadFile(const wxString& name,
48 wxBitmapType type = wxBITMAP_TYPE_XPM)
49 {
50 return LoadFile(name, type, -1, -1);
51 }
52
53 // create from bitmap (which should have a mask unless it's monochrome):
54 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
55 // ctors, assignment operators...), but it's ok to have such function
56 void CopyFromBitmap(const wxBitmap& bmp);
57
58
59 DECLARE_DYNAMIC_CLASS(wxIcon)
60};
61
62#endif // _WX_ICON_H_