]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sashwin.cpp | |
3 | // Purpose: wxSashWindow implementation. A sash window has an optional | |
4 | // sash on each edge, allowing it to be dragged. An event | |
5 | // is generated when the sash is released. | |
6 | // Author: Julian Smart | |
7 | // Modified by: | |
8 | // Created: 01/02/97 | |
9 | // RCS-ID: $Id$ | |
10 | // Copyright: (c) Julian Smart | |
11 | // Licence: wxWindows licence | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
15 | #pragma implementation "sashwin.h" | |
16 | #endif | |
17 | ||
18 | // For compilers that support precompilation, includes "wx.h". | |
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #if wxUSE_SASH | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/dialog.h" | |
29 | #include "wx/frame.h" | |
30 | #include "wx/settings.h" | |
31 | #endif | |
32 | ||
33 | #include "wx/math.h" | |
34 | ||
35 | #include <stdlib.h> | |
36 | ||
37 | #include "wx/dcscreen.h" | |
38 | #include "wx/sashwin.h" | |
39 | #include "wx/laywin.h" | |
40 | ||
41 | DEFINE_EVENT_TYPE(wxEVT_SASH_DRAGGED) | |
42 | ||
43 | IMPLEMENT_DYNAMIC_CLASS(wxSashWindow, wxWindow) | |
44 | IMPLEMENT_DYNAMIC_CLASS(wxSashEvent, wxCommandEvent) | |
45 | ||
46 | BEGIN_EVENT_TABLE(wxSashWindow, wxWindow) | |
47 | EVT_PAINT(wxSashWindow::OnPaint) | |
48 | EVT_SIZE(wxSashWindow::OnSize) | |
49 | EVT_MOUSE_EVENTS(wxSashWindow::OnMouseEvent) | |
50 | #if defined( __WXMSW__ ) || defined( __WXMAC__) | |
51 | EVT_SET_CURSOR(wxSashWindow::OnSetCursor) | |
52 | #endif // wxMSW | |
53 | ||
54 | END_EVENT_TABLE() | |
55 | ||
56 | bool wxSashWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, | |
57 | const wxSize& size, long style, const wxString& name) | |
58 | { | |
59 | return wxWindow::Create(parent, id, pos, size, style, name); | |
60 | } | |
61 | ||
62 | wxSashWindow::~wxSashWindow() | |
63 | { | |
64 | delete m_sashCursorWE; | |
65 | delete m_sashCursorNS; | |
66 | } | |
67 | ||
68 | void wxSashWindow::Init() | |
69 | { | |
70 | m_draggingEdge = wxSASH_NONE; | |
71 | m_dragMode = wxSASH_DRAG_NONE; | |
72 | m_oldX = 0; | |
73 | m_oldY = 0; | |
74 | m_firstX = 0; | |
75 | m_firstY = 0; | |
76 | m_borderSize = 3; | |
77 | m_extraBorderSize = 0; | |
78 | m_minimumPaneSizeX = 0; | |
79 | m_minimumPaneSizeY = 0; | |
80 | m_maximumPaneSizeX = 10000; | |
81 | m_maximumPaneSizeY = 10000; | |
82 | m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE); | |
83 | m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS); | |
84 | m_mouseCaptured = false; | |
85 | m_currentCursor = NULL; | |
86 | ||
87 | // Eventually, we'll respond to colour change messages | |
88 | InitColours(); | |
89 | } | |
90 | ||
91 | void wxSashWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
92 | { | |
93 | wxPaintDC dc(this); | |
94 | ||
95 | DrawBorders(dc); | |
96 | DrawSashes(dc); | |
97 | } | |
98 | ||
99 | void wxSashWindow::OnMouseEvent(wxMouseEvent& event) | |
100 | { | |
101 | wxCoord x, y; | |
102 | event.GetPosition(&x, &y); | |
103 | ||
104 | wxSashEdgePosition sashHit = SashHitTest(x, y); | |
105 | ||
106 | if (event.LeftDown()) | |
107 | { | |
108 | CaptureMouse(); | |
109 | m_mouseCaptured = true; | |
110 | ||
111 | if ( sashHit != wxSASH_NONE ) | |
112 | { | |
113 | // Required for X to specify that | |
114 | // that we wish to draw on top of all windows | |
115 | // - and we optimise by specifying the area | |
116 | // for creating the overlap window. | |
117 | // Find the first frame or dialog and use this to specify | |
118 | // the area to draw on. | |
119 | wxWindow* parent = this; | |
120 | ||
121 | while (parent && !parent->IsKindOf(CLASSINFO(wxDialog)) && | |
122 | !parent->IsKindOf(CLASSINFO(wxFrame))) | |
123 | parent = parent->GetParent(); | |
124 | ||
125 | wxScreenDC::StartDrawingOnTop(parent); | |
126 | ||
127 | // We don't say we're dragging yet; we leave that | |
128 | // decision for the Dragging() branch, to ensure | |
129 | // the user has dragged a little bit. | |
130 | m_dragMode = wxSASH_DRAG_LEFT_DOWN; | |
131 | m_draggingEdge = sashHit; | |
132 | m_firstX = x; | |
133 | m_firstY = y; | |
134 | ||
135 | if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) ) | |
136 | { | |
137 | if (m_currentCursor != m_sashCursorWE) | |
138 | { | |
139 | SetCursor(*m_sashCursorWE); | |
140 | } | |
141 | m_currentCursor = m_sashCursorWE; | |
142 | } | |
143 | else | |
144 | { | |
145 | if (m_currentCursor != m_sashCursorNS) | |
146 | { | |
147 | SetCursor(*m_sashCursorNS); | |
148 | } | |
149 | m_currentCursor = m_sashCursorNS; | |
150 | } | |
151 | } | |
152 | } | |
153 | else if ( event.LeftUp() && m_dragMode == wxSASH_DRAG_LEFT_DOWN ) | |
154 | { | |
155 | // Wasn't a proper drag | |
156 | if (m_mouseCaptured) | |
157 | ReleaseMouse(); | |
158 | m_mouseCaptured = false; | |
159 | ||
160 | wxScreenDC::EndDrawingOnTop(); | |
161 | m_dragMode = wxSASH_DRAG_NONE; | |
162 | m_draggingEdge = wxSASH_NONE; | |
163 | } | |
164 | else if (event.LeftUp() && m_dragMode == wxSASH_DRAG_DRAGGING) | |
165 | { | |
166 | // We can stop dragging now and see what we've got. | |
167 | m_dragMode = wxSASH_DRAG_NONE; | |
168 | if (m_mouseCaptured) | |
169 | ReleaseMouse(); | |
170 | m_mouseCaptured = false; | |
171 | ||
172 | // Erase old tracker | |
173 | DrawSashTracker(m_draggingEdge, m_oldX, m_oldY); | |
174 | ||
175 | // End drawing on top (frees the window used for drawing | |
176 | // over the screen) | |
177 | wxScreenDC::EndDrawingOnTop(); | |
178 | ||
179 | int w, h; | |
180 | GetSize(&w, &h); | |
181 | int xp, yp; | |
182 | GetPosition(&xp, &yp); | |
183 | ||
184 | wxSashEdgePosition edge = m_draggingEdge; | |
185 | m_draggingEdge = wxSASH_NONE; | |
186 | ||
187 | wxRect dragRect; | |
188 | wxSashDragStatus status = wxSASH_STATUS_OK; | |
189 | ||
190 | // the new height and width of the window - if -1, it didn't change | |
191 | int newHeight = wxDefaultCoord, | |
192 | newWidth = wxDefaultCoord; | |
193 | ||
194 | // NB: x and y may be negative and they're relative to the sash window | |
195 | // upper left corner, while xp and yp are expressed in the parent | |
196 | // window system of coordinates, so adjust them! After this | |
197 | // adjustment, all coordinates are relative to the parent window. | |
198 | y += yp; | |
199 | x += xp; | |
200 | ||
201 | switch (edge) | |
202 | { | |
203 | case wxSASH_TOP: | |
204 | if ( y > yp + h ) | |
205 | { | |
206 | // top sash shouldn't get below the bottom one | |
207 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
208 | } | |
209 | else | |
210 | { | |
211 | newHeight = h - (y - yp); | |
212 | } | |
213 | break; | |
214 | ||
215 | case wxSASH_BOTTOM: | |
216 | if ( y < yp ) | |
217 | { | |
218 | // bottom sash shouldn't get above the top one | |
219 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
220 | } | |
221 | else | |
222 | { | |
223 | newHeight = y - yp; | |
224 | } | |
225 | break; | |
226 | ||
227 | case wxSASH_LEFT: | |
228 | if ( x > xp + w ) | |
229 | { | |
230 | // left sash shouldn't get beyond the right one | |
231 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
232 | } | |
233 | else | |
234 | { | |
235 | newWidth = w - (x - xp); | |
236 | } | |
237 | break; | |
238 | ||
239 | case wxSASH_RIGHT: | |
240 | if ( x < xp ) | |
241 | { | |
242 | // and the right sash, finally, shouldn't be beyond the | |
243 | // left one | |
244 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
245 | } | |
246 | else | |
247 | { | |
248 | newWidth = x - xp; | |
249 | } | |
250 | break; | |
251 | ||
252 | case wxSASH_NONE: | |
253 | // can this happen at all? | |
254 | break; | |
255 | } | |
256 | ||
257 | if ( newHeight == wxDefaultCoord ) | |
258 | { | |
259 | // didn't change | |
260 | newHeight = h; | |
261 | } | |
262 | else | |
263 | { | |
264 | // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range | |
265 | newHeight = wxMax(newHeight, m_minimumPaneSizeY); | |
266 | newHeight = wxMin(newHeight, m_maximumPaneSizeY); | |
267 | } | |
268 | ||
269 | if ( newWidth == wxDefaultCoord ) | |
270 | { | |
271 | // didn't change | |
272 | newWidth = w; | |
273 | } | |
274 | else | |
275 | { | |
276 | // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range | |
277 | newWidth = wxMax(newWidth, m_minimumPaneSizeX); | |
278 | newWidth = wxMin(newWidth, m_maximumPaneSizeX); | |
279 | } | |
280 | ||
281 | dragRect = wxRect(x, y, newWidth, newHeight); | |
282 | ||
283 | wxSashEvent event(GetId(), edge); | |
284 | event.SetEventObject(this); | |
285 | event.SetDragStatus(status); | |
286 | event.SetDragRect(dragRect); | |
287 | GetEventHandler()->ProcessEvent(event); | |
288 | } | |
289 | else if ( event.LeftUp() ) | |
290 | { | |
291 | if (m_mouseCaptured) | |
292 | ReleaseMouse(); | |
293 | m_mouseCaptured = false; | |
294 | } | |
295 | else if (event.Moving() && !event.Dragging()) | |
296 | { | |
297 | // Just change the cursor if required | |
298 | if ( sashHit != wxSASH_NONE ) | |
299 | { | |
300 | if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) ) | |
301 | { | |
302 | if (m_currentCursor != m_sashCursorWE) | |
303 | { | |
304 | SetCursor(*m_sashCursorWE); | |
305 | } | |
306 | m_currentCursor = m_sashCursorWE; | |
307 | } | |
308 | else | |
309 | { | |
310 | if (m_currentCursor != m_sashCursorNS) | |
311 | { | |
312 | SetCursor(*m_sashCursorNS); | |
313 | } | |
314 | m_currentCursor = m_sashCursorNS; | |
315 | } | |
316 | } | |
317 | else | |
318 | { | |
319 | SetCursor(wxNullCursor); | |
320 | m_currentCursor = NULL; | |
321 | } | |
322 | } | |
323 | else if ( event.Dragging() && | |
324 | ((m_dragMode == wxSASH_DRAG_DRAGGING) || | |
325 | (m_dragMode == wxSASH_DRAG_LEFT_DOWN)) ) | |
326 | { | |
327 | if ( (m_draggingEdge == wxSASH_LEFT) || (m_draggingEdge == wxSASH_RIGHT) ) | |
328 | { | |
329 | if (m_currentCursor != m_sashCursorWE) | |
330 | { | |
331 | SetCursor(*m_sashCursorWE); | |
332 | } | |
333 | m_currentCursor = m_sashCursorWE; | |
334 | } | |
335 | else | |
336 | { | |
337 | if (m_currentCursor != m_sashCursorNS) | |
338 | { | |
339 | SetCursor(*m_sashCursorNS); | |
340 | } | |
341 | m_currentCursor = m_sashCursorNS; | |
342 | } | |
343 | ||
344 | if (m_dragMode == wxSASH_DRAG_LEFT_DOWN) | |
345 | { | |
346 | m_dragMode = wxSASH_DRAG_DRAGGING; | |
347 | DrawSashTracker(m_draggingEdge, x, y); | |
348 | } | |
349 | else | |
350 | { | |
351 | if ( m_dragMode == wxSASH_DRAG_DRAGGING ) | |
352 | { | |
353 | // Erase old tracker | |
354 | DrawSashTracker(m_draggingEdge, m_oldX, m_oldY); | |
355 | ||
356 | // Draw new one | |
357 | DrawSashTracker(m_draggingEdge, x, y); | |
358 | } | |
359 | } | |
360 | m_oldX = x; | |
361 | m_oldY = y; | |
362 | } | |
363 | else if ( event.LeftDClick() ) | |
364 | { | |
365 | // Nothing | |
366 | } | |
367 | else | |
368 | { | |
369 | } | |
370 | } | |
371 | ||
372 | void wxSashWindow::OnSize(wxSizeEvent& WXUNUSED(event)) | |
373 | { | |
374 | SizeWindows(); | |
375 | } | |
376 | ||
377 | wxSashEdgePosition wxSashWindow::SashHitTest(int x, int y, int WXUNUSED(tolerance)) | |
378 | { | |
379 | int cx, cy; | |
380 | GetClientSize(& cx, & cy); | |
381 | ||
382 | int i; | |
383 | for (i = 0; i < 4; i++) | |
384 | { | |
385 | wxSashEdge& edge = m_sashes[i]; | |
386 | wxSashEdgePosition position = (wxSashEdgePosition) i ; | |
387 | ||
388 | if (edge.m_show) | |
389 | { | |
390 | switch (position) | |
391 | { | |
392 | case wxSASH_TOP: | |
393 | { | |
394 | if (y >= 0 && y <= GetEdgeMargin(position)) | |
395 | return wxSASH_TOP; | |
396 | break; | |
397 | } | |
398 | case wxSASH_RIGHT: | |
399 | { | |
400 | if ((x >= cx - GetEdgeMargin(position)) && (x <= cx)) | |
401 | return wxSASH_RIGHT; | |
402 | break; | |
403 | } | |
404 | case wxSASH_BOTTOM: | |
405 | { | |
406 | if ((y >= cy - GetEdgeMargin(position)) && (y <= cy)) | |
407 | return wxSASH_BOTTOM; | |
408 | break; | |
409 | } | |
410 | case wxSASH_LEFT: | |
411 | { | |
412 | if ((x <= GetEdgeMargin(position)) && (x >= 0)) | |
413 | return wxSASH_LEFT; | |
414 | break; | |
415 | } | |
416 | case wxSASH_NONE: | |
417 | { | |
418 | break; | |
419 | } | |
420 | } | |
421 | } | |
422 | } | |
423 | return wxSASH_NONE; | |
424 | } | |
425 | ||
426 | // Draw 3D effect borders | |
427 | void wxSashWindow::DrawBorders(wxDC& dc) | |
428 | { | |
429 | int w, h; | |
430 | GetClientSize(&w, &h); | |
431 | ||
432 | wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID); | |
433 | wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID); | |
434 | wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID); | |
435 | wxPen hilightPen(m_hilightColour, 1, wxSOLID); | |
436 | ||
437 | if ( GetWindowStyleFlag() & wxSW_3DBORDER ) | |
438 | { | |
439 | dc.SetPen(mediumShadowPen); | |
440 | dc.DrawLine(0, 0, w-1, 0); | |
441 | dc.DrawLine(0, 0, 0, h - 1); | |
442 | ||
443 | dc.SetPen(darkShadowPen); | |
444 | dc.DrawLine(1, 1, w-2, 1); | |
445 | dc.DrawLine(1, 1, 1, h-2); | |
446 | ||
447 | dc.SetPen(hilightPen); | |
448 | dc.DrawLine(0, h-1, w-1, h-1); | |
449 | dc.DrawLine(w-1, 0, w-1, h); // Surely the maximum y pos. should be h - 1. | |
450 | /// Anyway, h is required for MSW. | |
451 | ||
452 | dc.SetPen(lightShadowPen); | |
453 | dc.DrawLine(w-2, 1, w-2, h-2); // Right hand side | |
454 | dc.DrawLine(1, h-2, w-1, h-2); // Bottom | |
455 | } | |
456 | else if ( GetWindowStyleFlag() & wxSW_BORDER ) | |
457 | { | |
458 | dc.SetBrush(*wxTRANSPARENT_BRUSH); | |
459 | dc.SetPen(*wxBLACK_PEN); | |
460 | dc.DrawRectangle(0, 0, w-1, h-1); | |
461 | } | |
462 | ||
463 | dc.SetPen(wxNullPen); | |
464 | dc.SetBrush(wxNullBrush); | |
465 | } | |
466 | ||
467 | void wxSashWindow::DrawSashes(wxDC& dc) | |
468 | { | |
469 | int i; | |
470 | for (i = 0; i < 4; i++) | |
471 | if (m_sashes[i].m_show) | |
472 | DrawSash((wxSashEdgePosition) i, dc); | |
473 | } | |
474 | ||
475 | // Draw the sash | |
476 | void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc) | |
477 | { | |
478 | int w, h; | |
479 | GetClientSize(&w, &h); | |
480 | ||
481 | wxPen facePen(m_faceColour, 1, wxSOLID); | |
482 | wxBrush faceBrush(m_faceColour, wxSOLID); | |
483 | wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID); | |
484 | wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID); | |
485 | wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID); | |
486 | wxPen hilightPen(m_hilightColour, 1, wxSOLID); | |
487 | wxColour blackClr(0, 0, 0); | |
488 | wxColour whiteClr(255, 255, 255); | |
489 | wxPen blackPen(blackClr, 1, wxSOLID); | |
490 | wxPen whitePen(whiteClr, 1, wxSOLID); | |
491 | ||
492 | if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT ) | |
493 | { | |
494 | int sashPosition = (edge == wxSASH_LEFT) ? 0 : ( w - GetEdgeMargin(edge) ); | |
495 | ||
496 | dc.SetPen(facePen); | |
497 | dc.SetBrush(faceBrush); | |
498 | dc.DrawRectangle(sashPosition, 0, GetEdgeMargin(edge), h); | |
499 | ||
500 | if (GetWindowStyleFlag() & wxSW_3DSASH) | |
501 | { | |
502 | if (edge == wxSASH_LEFT) | |
503 | { | |
504 | // Draw a dark grey line on the left to indicate that the | |
505 | // sash is raised | |
506 | dc.SetPen(mediumShadowPen); | |
507 | dc.DrawLine(GetEdgeMargin(edge), 0, GetEdgeMargin(edge), h); | |
508 | } | |
509 | else | |
510 | { | |
511 | // Draw a highlight line on the right to indicate that the | |
512 | // sash is raised | |
513 | dc.SetPen(hilightPen); | |
514 | dc.DrawLine(w - GetEdgeMargin(edge), 0, w - GetEdgeMargin(edge), h); | |
515 | } | |
516 | } | |
517 | } | |
518 | else // top or bottom | |
519 | { | |
520 | int sashPosition = (edge == wxSASH_TOP) ? 0 : ( h - GetEdgeMargin(edge) ); | |
521 | ||
522 | dc.SetPen(facePen); | |
523 | dc.SetBrush(faceBrush); | |
524 | dc.DrawRectangle(0, sashPosition, w, GetEdgeMargin(edge)); | |
525 | ||
526 | if (GetWindowStyleFlag() & wxSW_3DSASH) | |
527 | { | |
528 | if (edge == wxSASH_BOTTOM) | |
529 | { | |
530 | // Draw a highlight line on the bottom to indicate that the | |
531 | // sash is raised | |
532 | dc.SetPen(hilightPen); | |
533 | dc.DrawLine(0, h - GetEdgeMargin(edge), w, h - GetEdgeMargin(edge)); | |
534 | } | |
535 | else | |
536 | { | |
537 | // Draw a drak grey line on the top to indicate that the | |
538 | // sash is raised | |
539 | dc.SetPen(mediumShadowPen); | |
540 | dc.DrawLine(1, GetEdgeMargin(edge), w-1, GetEdgeMargin(edge)); | |
541 | } | |
542 | } | |
543 | } | |
544 | ||
545 | dc.SetPen(wxNullPen); | |
546 | dc.SetBrush(wxNullBrush); | |
547 | } | |
548 | ||
549 | // Draw the sash tracker (for whilst moving the sash) | |
550 | void wxSashWindow::DrawSashTracker(wxSashEdgePosition edge, int x, int y) | |
551 | { | |
552 | int w, h; | |
553 | GetClientSize(&w, &h); | |
554 | ||
555 | wxScreenDC screenDC; | |
556 | int x1, y1; | |
557 | int x2, y2; | |
558 | ||
559 | if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT ) | |
560 | { | |
561 | x1 = x; y1 = 2; | |
562 | x2 = x; y2 = h-2; | |
563 | ||
564 | if ( (edge == wxSASH_LEFT) && (x1 > w) ) | |
565 | { | |
566 | x1 = w; x2 = w; | |
567 | } | |
568 | else if ( (edge == wxSASH_RIGHT) && (x1 < 0) ) | |
569 | { | |
570 | x1 = 0; x2 = 0; | |
571 | } | |
572 | } | |
573 | else | |
574 | { | |
575 | x1 = 2; y1 = y; | |
576 | x2 = w-2; y2 = y; | |
577 | ||
578 | if ( (edge == wxSASH_TOP) && (y1 > h) ) | |
579 | { | |
580 | y1 = h; | |
581 | y2 = h; | |
582 | } | |
583 | else if ( (edge == wxSASH_BOTTOM) && (y1 < 0) ) | |
584 | { | |
585 | y1 = 0; | |
586 | y2 = 0; | |
587 | } | |
588 | } | |
589 | ||
590 | ClientToScreen(&x1, &y1); | |
591 | ClientToScreen(&x2, &y2); | |
592 | ||
593 | wxPen sashTrackerPen(*wxBLACK, 2, wxSOLID); | |
594 | ||
595 | screenDC.SetLogicalFunction(wxINVERT); | |
596 | screenDC.SetPen(sashTrackerPen); | |
597 | screenDC.SetBrush(*wxTRANSPARENT_BRUSH); | |
598 | ||
599 | screenDC.DrawLine(x1, y1, x2, y2); | |
600 | ||
601 | screenDC.SetLogicalFunction(wxCOPY); | |
602 | ||
603 | screenDC.SetPen(wxNullPen); | |
604 | screenDC.SetBrush(wxNullBrush); | |
605 | } | |
606 | ||
607 | // Position and size subwindows. | |
608 | // Note that the border size applies to each subwindow, not | |
609 | // including the edges next to the sash. | |
610 | void wxSashWindow::SizeWindows() | |
611 | { | |
612 | int cw, ch; | |
613 | GetClientSize(&cw, &ch); | |
614 | ||
615 | if (GetChildren().GetCount() == 1) | |
616 | { | |
617 | wxWindow* child = GetChildren().GetFirst()->GetData(); | |
618 | ||
619 | int x = 0; | |
620 | int y = 0; | |
621 | int width = cw; | |
622 | int height = ch; | |
623 | ||
624 | // Top | |
625 | if (m_sashes[0].m_show) | |
626 | { | |
627 | y = m_borderSize; | |
628 | height -= m_borderSize; | |
629 | } | |
630 | y += m_extraBorderSize; | |
631 | ||
632 | // Left | |
633 | if (m_sashes[3].m_show) | |
634 | { | |
635 | x = m_borderSize; | |
636 | width -= m_borderSize; | |
637 | } | |
638 | x += m_extraBorderSize; | |
639 | ||
640 | // Right | |
641 | if (m_sashes[1].m_show) | |
642 | { | |
643 | width -= m_borderSize; | |
644 | } | |
645 | width -= 2*m_extraBorderSize; | |
646 | ||
647 | // Bottom | |
648 | if (m_sashes[2].m_show) | |
649 | { | |
650 | height -= m_borderSize; | |
651 | } | |
652 | height -= 2*m_extraBorderSize; | |
653 | ||
654 | child->SetSize(x, y, width, height); | |
655 | } | |
656 | else if (GetChildren().GetCount() > 1) | |
657 | { | |
658 | // Perhaps multiple children are themselves sash windows. | |
659 | // TODO: this doesn't really work because the subwindows sizes/positions | |
660 | // must be set to leave a gap for the parent's sash (hit-test and decorations). | |
661 | // Perhaps we can allow for this within LayoutWindow, testing whether the parent | |
662 | // is a sash window, and if so, allowing some space for the edges. | |
663 | wxLayoutAlgorithm layout; | |
664 | layout.LayoutWindow(this); | |
665 | } | |
666 | ||
667 | wxClientDC dc(this); | |
668 | DrawBorders(dc); | |
669 | DrawSashes(dc); | |
670 | } | |
671 | ||
672 | // Initialize colours | |
673 | void wxSashWindow::InitColours() | |
674 | { | |
675 | // Shadow colours | |
676 | m_faceColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); | |
677 | m_mediumShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW); | |
678 | m_darkShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW); | |
679 | m_lightShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT); | |
680 | m_hilightColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT); | |
681 | } | |
682 | ||
683 | void wxSashWindow::SetSashVisible(wxSashEdgePosition edge, bool sash) | |
684 | { | |
685 | m_sashes[edge].m_show = sash; | |
686 | if (sash) | |
687 | m_sashes[edge].m_margin = m_borderSize; | |
688 | else | |
689 | m_sashes[edge].m_margin = 0; | |
690 | } | |
691 | ||
692 | #if defined( __WXMSW__ ) || defined( __WXMAC__) | |
693 | ||
694 | // this is currently called (and needed) under MSW only... | |
695 | void wxSashWindow::OnSetCursor(wxSetCursorEvent& event) | |
696 | { | |
697 | // if we don't do it, the resizing cursor might be set for child window: | |
698 | // and like this we explicitly say that our cursor should not be used for | |
699 | // children windows which overlap us | |
700 | ||
701 | if ( SashHitTest(event.GetX(), event.GetY()) != wxSASH_NONE) | |
702 | { | |
703 | // default processing is ok | |
704 | event.Skip(); | |
705 | } | |
706 | //else: do nothing, in particular, don't call Skip() | |
707 | } | |
708 | ||
709 | #endif // wxMSW | |
710 | ||
711 | #endif // wxUSE_SASH |