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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: penguin.cpp | |
3 | // Purpose: wxGLCanvas demo program | |
4 | // Author: Robert Roebling | |
5 | // Modified by: Sandro Sigala | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Robert Roebling | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #ifndef WX_PRECOMP | |
20 | #include "wx/wx.h" | |
21 | #endif | |
22 | ||
23 | #if !wxUSE_GLCANVAS | |
24 | #error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library" | |
25 | #endif | |
26 | ||
27 | #include "penguin.h" | |
28 | #ifdef __DARWIN__ | |
29 | #include <OpenGL/glu.h> | |
30 | #else | |
31 | #include <GL/glu.h> | |
32 | #endif | |
33 | ||
34 | #include "../../sample.xpm" | |
35 | ||
36 | // --------------------------------------------------------------------------- | |
37 | // MyApp | |
38 | // --------------------------------------------------------------------------- | |
39 | ||
40 | // `Main program' equivalent, creating windows and returning main app frame | |
41 | bool MyApp::OnInit() | |
42 | { | |
43 | if ( !wxApp::OnInit() ) | |
44 | return false; | |
45 | ||
46 | // Create the main frame window | |
47 | MyFrame *frame = new MyFrame(NULL, wxT("wxWidgets Penguin Sample"), | |
48 | wxDefaultPosition, wxDefaultSize); | |
49 | ||
50 | #if wxUSE_ZLIB | |
51 | if (wxFileExists(wxT("penguin.dxf.gz"))) | |
52 | frame->GetCanvas()->LoadDXF(wxT("penguin.dxf.gz")); | |
53 | #else | |
54 | if (wxFileExists(wxT("penguin.dxf"))) | |
55 | frame->GetCanvas()->LoadDXF(wxT("penguin.dxf")); | |
56 | #endif | |
57 | ||
58 | /* Show the frame */ | |
59 | frame->Show(true); | |
60 | ||
61 | return true; | |
62 | } | |
63 | ||
64 | IMPLEMENT_APP(MyApp) | |
65 | ||
66 | // --------------------------------------------------------------------------- | |
67 | // MyFrame | |
68 | // --------------------------------------------------------------------------- | |
69 | ||
70 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
71 | EVT_MENU(wxID_OPEN, MyFrame::OnMenuFileOpen) | |
72 | EVT_MENU(wxID_EXIT, MyFrame::OnMenuFileExit) | |
73 | EVT_MENU(wxID_HELP, MyFrame::OnMenuHelpAbout) | |
74 | END_EVENT_TABLE() | |
75 | ||
76 | // MyFrame constructor | |
77 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, | |
78 | const wxSize& size, long style) | |
79 | : wxFrame(frame, wxID_ANY, title, pos, size, style) | |
80 | { | |
81 | SetIcon(wxICON(sample)); | |
82 | ||
83 | // Make the "File" menu | |
84 | wxMenu *fileMenu = new wxMenu; | |
85 | fileMenu->Append(wxID_OPEN, wxT("&Open...")); | |
86 | fileMenu->AppendSeparator(); | |
87 | fileMenu->Append(wxID_EXIT, wxT("E&xit\tALT-X")); | |
88 | // Make the "Help" menu | |
89 | wxMenu *helpMenu = new wxMenu; | |
90 | helpMenu->Append(wxID_HELP, wxT("&About...")); | |
91 | ||
92 | wxMenuBar *menuBar = new wxMenuBar; | |
93 | menuBar->Append(fileMenu, wxT("&File")); | |
94 | menuBar->Append(helpMenu, wxT("&Help")); | |
95 | SetMenuBar(menuBar); | |
96 | ||
97 | Show(true); | |
98 | ||
99 | m_canvas = new TestGLCanvas(this, wxID_ANY, wxDefaultPosition, | |
100 | GetClientSize(), wxSUNKEN_BORDER); | |
101 | } | |
102 | ||
103 | // File|Open... command | |
104 | void MyFrame::OnMenuFileOpen( wxCommandEvent& WXUNUSED(event) ) | |
105 | { | |
106 | wxString filename = wxFileSelector(wxT("Choose DXF Model"), wxT(""), wxT(""), wxT(""), | |
107 | #if wxUSE_ZLIB | |
108 | wxT("DXF Drawing (*.dxf;*.dxf.gz)|*.dxf;*.dxf.gz|All files (*.*)|*.*"), | |
109 | #else | |
110 | wxT("DXF Drawing (*.dxf)|*.dxf)|All files (*.*)|*.*"), | |
111 | #endif | |
112 | wxFD_OPEN); | |
113 | if (!filename.IsEmpty()) | |
114 | { | |
115 | m_canvas->LoadDXF(filename); | |
116 | m_canvas->Refresh(false); | |
117 | } | |
118 | } | |
119 | ||
120 | // File|Exit command | |
121 | void MyFrame::OnMenuFileExit( wxCommandEvent& WXUNUSED(event) ) | |
122 | { | |
123 | // true is to force the frame to close | |
124 | Close(true); | |
125 | } | |
126 | ||
127 | // Help|About... command | |
128 | void MyFrame::OnMenuHelpAbout( wxCommandEvent& WXUNUSED(event) ) | |
129 | { | |
130 | wxMessageBox(wxT("OpenGL Penguin Sample (c) Robert Roebling, Sandro Sigala et al")); | |
131 | } | |
132 | ||
133 | // --------------------------------------------------------------------------- | |
134 | // TestGLCanvas | |
135 | // --------------------------------------------------------------------------- | |
136 | ||
137 | BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas) | |
138 | EVT_SIZE(TestGLCanvas::OnSize) | |
139 | EVT_PAINT(TestGLCanvas::OnPaint) | |
140 | EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground) | |
141 | EVT_MOUSE_EVENTS(TestGLCanvas::OnMouse) | |
142 | END_EVENT_TABLE() | |
143 | ||
144 | TestGLCanvas::TestGLCanvas(wxWindow *parent, | |
145 | wxWindowID id, | |
146 | const wxPoint& pos, | |
147 | const wxSize& size, | |
148 | long style, | |
149 | const wxString& name) | |
150 | : wxGLCanvas(parent, id, NULL, pos, size, | |
151 | style | wxFULL_REPAINT_ON_RESIZE, name) | |
152 | { | |
153 | // Explicitly create a new rendering context instance for this canvas. | |
154 | m_glRC = new wxGLContext(this); | |
155 | ||
156 | // Make the new context current (activate it for use) with this canvas. | |
157 | SetCurrent(*m_glRC); | |
158 | ||
159 | m_gldata.initialized = false; | |
160 | ||
161 | // initialize view matrix | |
162 | m_gldata.beginx = 0.0f; | |
163 | m_gldata.beginy = 0.0f; | |
164 | m_gldata.zoom = 45.0f; | |
165 | trackball(m_gldata.quat, 0.0f, 0.0f, 0.0f, 0.0f); | |
166 | } | |
167 | ||
168 | TestGLCanvas::~TestGLCanvas() | |
169 | { | |
170 | delete m_glRC; | |
171 | } | |
172 | ||
173 | void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) ) | |
174 | { | |
175 | // must always be here | |
176 | wxPaintDC dc(this); | |
177 | ||
178 | SetCurrent(*m_glRC); | |
179 | ||
180 | // Initialize OpenGL | |
181 | if (!m_gldata.initialized) | |
182 | { | |
183 | InitGL(); | |
184 | ResetProjectionMode(); | |
185 | m_gldata.initialized = true; | |
186 | } | |
187 | ||
188 | // Clear | |
189 | glClearColor( 0.3f, 0.4f, 0.6f, 1.0f ); | |
190 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); | |
191 | ||
192 | // Transformations | |
193 | glLoadIdentity(); | |
194 | glTranslatef( 0.0f, 0.0f, -20.0f ); | |
195 | GLfloat m[4][4]; | |
196 | build_rotmatrix( m, m_gldata.quat ); | |
197 | glMultMatrixf( &m[0][0] ); | |
198 | ||
199 | m_renderer.Render(); | |
200 | ||
201 | // Flush | |
202 | glFlush(); | |
203 | ||
204 | // Swap | |
205 | SwapBuffers(); | |
206 | } | |
207 | ||
208 | void TestGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) | |
209 | { | |
210 | // Reset the OpenGL view aspect. | |
211 | // This is OK only because there is only one canvas that uses the context. | |
212 | // See the cube sample for that case that multiple canvases are made current with one context. | |
213 | ResetProjectionMode(); | |
214 | } | |
215 | ||
216 | void TestGLCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event)) | |
217 | { | |
218 | // Do nothing, to avoid flashing on MSW | |
219 | } | |
220 | ||
221 | // Load the DXF file. If the zlib support is compiled in wxWidgets, | |
222 | // supports also the ".dxf.gz" gzip compressed files. | |
223 | void TestGLCanvas::LoadDXF(const wxString& filename) | |
224 | { | |
225 | wxFileInputStream stream(filename); | |
226 | if (stream.Ok()) | |
227 | #if wxUSE_ZLIB | |
228 | { | |
229 | if (filename.Right(3).Lower() == wxT(".gz")) | |
230 | { | |
231 | wxZlibInputStream zstream(stream); | |
232 | m_renderer.Load(zstream); | |
233 | } else | |
234 | { | |
235 | m_renderer.Load(stream); | |
236 | } | |
237 | } | |
238 | #else | |
239 | { | |
240 | m_renderer.Load(stream); | |
241 | } | |
242 | #endif | |
243 | } | |
244 | ||
245 | void TestGLCanvas::OnMouse(wxMouseEvent& event) | |
246 | { | |
247 | if (event.Dragging()) | |
248 | { | |
249 | wxSize sz(GetClientSize()); | |
250 | ||
251 | /* drag in progress, simulate trackball */ | |
252 | float spin_quat[4]; | |
253 | trackball(spin_quat, | |
254 | (2.0*m_gldata.beginx - sz.x) / sz.x, | |
255 | (sz.y - 2.0*m_gldata.beginy) / sz.y, | |
256 | (2.0*event.GetX() - sz.x) / sz.x, | |
257 | (sz.y - 2.0*event.GetY()) / sz.y); | |
258 | ||
259 | add_quats(spin_quat, m_gldata.quat, m_gldata.quat); | |
260 | ||
261 | /* orientation has changed, redraw mesh */ | |
262 | Refresh(false); | |
263 | } | |
264 | ||
265 | m_gldata.beginx = event.GetX(); | |
266 | m_gldata.beginy = event.GetY(); | |
267 | } | |
268 | ||
269 | void TestGLCanvas::InitGL() | |
270 | { | |
271 | static const GLfloat light0_pos[4] = { -50.0f, 50.0f, 0.0f, 0.0f }; | |
272 | ||
273 | // white light | |
274 | static const GLfloat light0_color[4] = { 0.6f, 0.6f, 0.6f, 1.0f }; | |
275 | ||
276 | static const GLfloat light1_pos[4] = { 50.0f, 50.0f, 0.0f, 0.0f }; | |
277 | ||
278 | // cold blue light | |
279 | static const GLfloat light1_color[4] = { 0.4f, 0.4f, 1.0f, 1.0f }; | |
280 | ||
281 | /* remove back faces */ | |
282 | glDisable(GL_CULL_FACE); | |
283 | glEnable(GL_DEPTH_TEST); | |
284 | ||
285 | /* speedups */ | |
286 | glEnable(GL_DITHER); | |
287 | glShadeModel(GL_SMOOTH); | |
288 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); | |
289 | glHint(GL_POLYGON_SMOOTH_HINT, GL_FASTEST); | |
290 | ||
291 | /* light */ | |
292 | glLightfv(GL_LIGHT0, GL_POSITION, light0_pos); | |
293 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light0_color); | |
294 | glLightfv(GL_LIGHT1, GL_POSITION, light1_pos); | |
295 | glLightfv(GL_LIGHT1, GL_DIFFUSE, light1_color); | |
296 | glEnable(GL_LIGHT0); | |
297 | glEnable(GL_LIGHT1); | |
298 | glEnable(GL_LIGHTING); | |
299 | ||
300 | glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); | |
301 | glEnable(GL_COLOR_MATERIAL); | |
302 | } | |
303 | ||
304 | void TestGLCanvas::ResetProjectionMode() | |
305 | { | |
306 | // This is normally only necessary if there is more than one wxGLCanvas | |
307 | // or more than one wxGLContext in the application. | |
308 | SetCurrent(*m_glRC); | |
309 | ||
310 | int w, h; | |
311 | GetClientSize(&w, &h); | |
312 | ||
313 | // It's up to the application code to update the OpenGL viewport settings. | |
314 | // In order to avoid extensive context switching, consider doing this in | |
315 | // OnPaint() rather than here, though. | |
316 | glViewport(0, 0, (GLint) w, (GLint) h); | |
317 | ||
318 | glMatrixMode(GL_PROJECTION); | |
319 | glLoadIdentity(); | |
320 | gluPerspective(45.0f, (GLfloat)w/h, 1.0, 100.0); | |
321 | glMatrixMode(GL_MODELVIEW); | |
322 | glLoadIdentity(); | |
323 | } |