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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/control.h
3// Purpose: wxControl common interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 26.07.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTROL_H_BASE_
13#define _WX_CONTROL_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#include "wx/defs.h"
20
21#if wxUSE_CONTROLS
22
23#include "wx/window.h" // base class
24
25extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[];
26
27// ----------------------------------------------------------------------------
28// wxControl is the base class for all controls
29// ----------------------------------------------------------------------------
30
31class WXDLLEXPORT wxControlBase : public wxWindow
32{
33public:
34 wxControlBase() { }
35
36 virtual ~wxControlBase();
37
38 // Create() function adds the validator parameter
39 bool Create(wxWindow *parent, wxWindowID id,
40 const wxPoint& pos = wxDefaultPosition,
41 const wxSize& size = wxDefaultSize,
42 long style = 0,
43 const wxValidator& validator = wxDefaultValidator,
44 const wxString& name = wxControlNameStr);
45
46 // get the control alignment (left/right/centre, top/bottom/centre)
47 int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
48
49 // get the string without mnemonic characters ('&')
50 static wxString GetLabelText(const wxString& label);
51
52 // get just the text of the label, without mnemonic characters ('&')
53 wxString GetLabelText() const { return GetLabelText(GetLabel()); }
54
55 // controls by default inherit the colours of their parents, if a
56 // particular control class doesn't want to do it, it can override
57 // ShouldInheritColours() to return false
58 virtual bool ShouldInheritColours() const { return true; }
59
60
61 // WARNING: this doesn't work for all controls nor all platforms!
62 //
63 // simulates the event of given type (i.e. wxButton::Command() is just as
64 // if the button was clicked)
65 virtual void Command(wxCommandEvent &event);
66
67 virtual void SetLabel( const wxString &label );
68 virtual bool SetFont(const wxFont& font);
69
70 // wxControl-specific processing after processing the update event
71 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
72
73protected:
74 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
75 // to the list of parents children
76 bool CreateControl(wxWindowBase *parent,
77 wxWindowID id,
78 const wxPoint& pos,
79 const wxSize& size,
80 long style,
81 const wxValidator& validator,
82 const wxString& name);
83
84 // initialize the common fields of wxCommandEvent
85 void InitCommandEvent(wxCommandEvent& event) const;
86
87 DECLARE_NO_COPY_CLASS(wxControlBase)
88};
89
90// ----------------------------------------------------------------------------
91// include platform-dependent wxControl declarations
92// ----------------------------------------------------------------------------
93
94#if defined(__WXUNIVERSAL__)
95 #include "wx/univ/control.h"
96#elif defined(__WXPALMOS__)
97 #include "wx/palmos/control.h"
98#elif defined(__WXMSW__)
99 #include "wx/msw/control.h"
100#elif defined(__WXMOTIF__)
101 #include "wx/motif/control.h"
102#elif defined(__WXGTK20__)
103 #include "wx/gtk/control.h"
104#elif defined(__WXGTK__)
105 #include "wx/gtk1/control.h"
106#elif defined(__WXMAC__)
107 #include "wx/mac/control.h"
108#elif defined(__WXCOCOA__)
109 #include "wx/cocoa/control.h"
110#elif defined(__WXPM__)
111 #include "wx/os2/control.h"
112#endif
113
114#endif // wxUSE_CONTROLS
115
116#endif
117 // _WX_CONTROL_H_BASE_