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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: stopwatch.h | |
3 | // Purpose: interface of wxStopWatch | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxStopWatch | |
11 | ||
12 | The wxStopWatch class allow you to measure time intervals. | |
13 | ||
14 | For example, you may use it to measure the time elapsed by some function: | |
15 | ||
16 | @code | |
17 | wxStopWatch sw; | |
18 | CallLongRunningFunction(); | |
19 | wxLogMessage("The long running function took %ldms to execute", | |
20 | sw.Time()); | |
21 | sw.Pause(); | |
22 | ... stopwatch is stopped now ... | |
23 | sw.Resume(); | |
24 | CallLongRunningFunction(); | |
25 | wxLogMessage("And calling it twice took $ldms in all", sw.Time()); | |
26 | @endcode | |
27 | ||
28 | Since wxWidgets 2.9.3 this class uses @c ::QueryPerformanceCounter() | |
29 | function under MSW to measure the elapsed time. It provides higher | |
30 | precision than the usual timer functions but can suffer from bugs in its | |
31 | implementation in some Windows XP versions. If you encounter such problems, | |
32 | installing a Microsoft hot fix from http://support.microsoft.com/?id=896256 | |
33 | could be necessary. | |
34 | ||
35 | @library{wxbase} | |
36 | @category{misc} | |
37 | ||
38 | @see wxTimer | |
39 | */ | |
40 | class wxStopWatch | |
41 | { | |
42 | public: | |
43 | /** | |
44 | Constructor. This starts the stop watch. | |
45 | */ | |
46 | wxStopWatch(); | |
47 | ||
48 | /** | |
49 | Pauses the stop watch. Call Resume() to resume time measuring again. | |
50 | ||
51 | If this method is called several times, @c Resume() must be called the same | |
52 | number of times to really resume the stop watch. You may, however, call | |
53 | Start() to resume it unconditionally. | |
54 | */ | |
55 | void Pause(); | |
56 | ||
57 | /** | |
58 | Resumes the stop watch which had been paused with Pause(). | |
59 | */ | |
60 | void Resume(); | |
61 | ||
62 | /** | |
63 | (Re)starts the stop watch with a given initial value. | |
64 | ||
65 | The stopwatch will always be running after calling Start(), even if | |
66 | Pause() had been called before and even if it had been called multiple | |
67 | times. | |
68 | */ | |
69 | void Start(long milliseconds = 0); | |
70 | ||
71 | /** | |
72 | Returns the time in milliseconds since the start (or restart) or the last | |
73 | call of Pause(). | |
74 | ||
75 | @see TimeInMicro() | |
76 | */ | |
77 | long Time() const; | |
78 | ||
79 | /** | |
80 | Returns elapsed time in microseconds. | |
81 | ||
82 | This method is similar to Time() but returns the elapsed time in | |
83 | microseconds and not milliseconds. Notice that not all platforms really | |
84 | can measure times with this precision. | |
85 | ||
86 | @since 2.9.3 | |
87 | */ | |
88 | wxLongLong TimeInMicro() const; | |
89 | }; | |
90 |