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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: region.h | |
3 | // Purpose: interface of wxRegionIterator | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | Types of results returned from a call to wxRegion::Contains(). | |
11 | */ | |
12 | enum wxRegionContain | |
13 | { | |
14 | /** The specified value is not contained within this region. */ | |
15 | wxOutRegion = 0, | |
16 | ||
17 | /** | |
18 | The specified value is partially contained within this region. | |
19 | ||
20 | On Windows, this result is not supported. ::wxInRegion will be returned | |
21 | instead. | |
22 | */ | |
23 | wxPartRegion = 1, | |
24 | ||
25 | /** | |
26 | The specified value is fully contained within this region. | |
27 | ||
28 | On Windows, this result will be returned even if only part of the specified | |
29 | value is contained in this region. | |
30 | */ | |
31 | wxInRegion = 2 | |
32 | }; | |
33 | ||
34 | /** | |
35 | @class wxRegionIterator | |
36 | ||
37 | This class is used to iterate through the rectangles in a region, | |
38 | typically when examining the damaged regions of a window within an OnPaint call. | |
39 | ||
40 | To use it, construct an iterator object on the stack and loop through the | |
41 | regions, testing the object and incrementing the iterator at the end of the | |
42 | loop. | |
43 | ||
44 | See wxPaintEvent for an example of use. | |
45 | ||
46 | @library{wxcore} | |
47 | @category{gdi} | |
48 | ||
49 | @stdobjects | |
50 | ::wxNullRegion | |
51 | ||
52 | @see wxPaintEvent | |
53 | */ | |
54 | class wxRegionIterator : public wxObject | |
55 | { | |
56 | public: | |
57 | /** | |
58 | Default constructor. | |
59 | */ | |
60 | wxRegionIterator(); | |
61 | /** | |
62 | Creates an iterator object given a region. | |
63 | */ | |
64 | wxRegionIterator(const wxRegion& region); | |
65 | ||
66 | /** | |
67 | An alias for GetHeight(). | |
68 | */ | |
69 | wxCoord GetH() const; | |
70 | ||
71 | /** | |
72 | Returns the height value for the current region. | |
73 | */ | |
74 | wxCoord GetHeight() const; | |
75 | ||
76 | /** | |
77 | Returns the current rectangle. | |
78 | */ | |
79 | wxRect GetRect() const; | |
80 | ||
81 | /** | |
82 | An alias for GetWidth(). | |
83 | */ | |
84 | wxCoord GetW() const; | |
85 | ||
86 | /** | |
87 | Returns the width value for the current region. | |
88 | */ | |
89 | wxCoord GetWidth() const; | |
90 | ||
91 | /** | |
92 | Returns the x value for the current region. | |
93 | */ | |
94 | wxCoord GetX() const; | |
95 | ||
96 | /** | |
97 | Returns the y value for the current region. | |
98 | */ | |
99 | wxCoord GetY() const; | |
100 | ||
101 | /** | |
102 | Returns @true if there are still some rectangles; otherwise returns @false. | |
103 | */ | |
104 | bool HaveRects() const; | |
105 | ||
106 | /** | |
107 | Resets the iterator to the beginning of the rectangles. | |
108 | */ | |
109 | void Reset(); | |
110 | ||
111 | /** | |
112 | Resets the iterator to the given region. | |
113 | */ | |
114 | void Reset(const wxRegion& region); | |
115 | ||
116 | /** | |
117 | Increment operator. Increments the iterator to the next region. | |
118 | ||
119 | @beginWxPythonOnly | |
120 | A wxPython alias for this operator is called Next. | |
121 | @endWxPythonOnly | |
122 | */ | |
123 | wxRegionIterator& operator ++(); | |
124 | ||
125 | /** | |
126 | Returns @true if there are still some rectangles; otherwise returns @false. | |
127 | ||
128 | You can use this to test the iterator object as if it were of type @c bool. | |
129 | */ | |
130 | operator bool() const; | |
131 | }; | |
132 | ||
133 | ||
134 | ||
135 | /** | |
136 | @class wxRegion | |
137 | ||
138 | A wxRegion represents a simple or complex region on a device context or window. | |
139 | ||
140 | This class uses @ref overview_refcount "reference counting and copy-on-write" | |
141 | internally so that assignments between two instances of this class are very | |
142 | cheap. You can therefore use actual objects instead of pointers without | |
143 | efficiency problems. If an instance of this class is changed it will create | |
144 | its own data internally so that other instances, which previously shared the | |
145 | data using the reference counting, are not affected. | |
146 | ||
147 | @stdobjects | |
148 | - ::wxNullRegion | |
149 | ||
150 | @library{wxcore} | |
151 | @category{data,gdi} | |
152 | ||
153 | @see wxRegionIterator | |
154 | */ | |
155 | class wxRegion : public wxGDIObject | |
156 | { | |
157 | public: | |
158 | /** | |
159 | Default constructor. | |
160 | ||
161 | This constructor creates an invalid, or null, object, i.e. calling | |
162 | IsOk() on it returns @false and IsEmpty() returns @true. | |
163 | */ | |
164 | wxRegion(); | |
165 | /** | |
166 | Constructs a rectangular region with the given position and size. | |
167 | */ | |
168 | wxRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
169 | /** | |
170 | Constructs a rectangular region from the top left point and the bottom right | |
171 | point. | |
172 | */ | |
173 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
174 | /** | |
175 | Constructs a rectangular region a wxRect object. | |
176 | */ | |
177 | wxRegion(const wxRect& rect); | |
178 | /** | |
179 | Copy constructor, uses @ref overview_refcount. | |
180 | */ | |
181 | wxRegion(const wxRegion& region); | |
182 | /** | |
183 | Constructs a region corresponding to the polygon made of @a n points | |
184 | in the provided array. | |
185 | @a fillStyle parameter may have values @c wxWINDING_RULE or @c wxODDEVEN_RULE. | |
186 | */ | |
187 | wxRegion(size_t n, const wxPoint* points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE); | |
188 | /** | |
189 | Constructs a region using a bitmap. See Union() for more details. | |
190 | */ | |
191 | wxRegion(const wxBitmap& bmp); | |
192 | /** | |
193 | Constructs a region using the non-transparent pixels of a bitmap. See | |
194 | Union() for more details. | |
195 | */ | |
196 | wxRegion(const wxBitmap& bmp, const wxColour& transColour, | |
197 | int tolerance = 0); | |
198 | ||
199 | /** | |
200 | Destructor. | |
201 | See @ref overview_refcount_destruct "reference-counted object destruction" for | |
202 | more info. | |
203 | */ | |
204 | virtual ~wxRegion(); | |
205 | ||
206 | /** | |
207 | Clears the current region. | |
208 | ||
209 | The object becomes invalid, or null, after being cleared. | |
210 | */ | |
211 | virtual void Clear(); | |
212 | ||
213 | /** | |
214 | Returns a value indicating whether the given point is contained within the region. | |
215 | ||
216 | This method always returns @c wxOutRegion for an invalid region but | |
217 | may, nevertheless, be safely called in this case. | |
218 | ||
219 | @return The return value is one of @c wxOutRegion and @c wxInRegion. | |
220 | */ | |
221 | wxRegionContain Contains(wxCoord x, wxCoord y) const; | |
222 | /** | |
223 | Returns a value indicating whether the given point is contained within the region. | |
224 | ||
225 | This method always returns @c wxOutRegion for an invalid region but | |
226 | may, nevertheless, be safely called in this case. | |
227 | ||
228 | @return The return value is one of @c wxOutRegion and @c wxInRegion. | |
229 | */ | |
230 | wxRegionContain Contains(const wxPoint& pt) const; | |
231 | /** | |
232 | Returns a value indicating whether the given rectangle is contained within the | |
233 | region. | |
234 | ||
235 | This method always returns @c wxOutRegion for an invalid region but | |
236 | may, nevertheless, be safely called in this case. | |
237 | ||
238 | @return One of ::wxOutRegion, ::wxPartRegion or ::wxInRegion. | |
239 | ||
240 | @note On Windows, only ::wxOutRegion and ::wxInRegion are returned; a value | |
241 | ::wxInRegion then indicates that all or some part of the region is | |
242 | contained in this region. | |
243 | */ | |
244 | wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord width, wxCoord height) const; | |
245 | /** | |
246 | Returns a value indicating whether the given rectangle is contained within the | |
247 | region. | |
248 | ||
249 | This method always returns @c wxOutRegion for an invalid region but | |
250 | may, nevertheless, be safely called in this case. | |
251 | ||
252 | @return One of ::wxOutRegion, ::wxPartRegion or ::wxInRegion. | |
253 | ||
254 | @note On Windows, only ::wxOutRegion and ::wxInRegion are returned; a value | |
255 | ::wxInRegion then indicates that all or some part of the region is | |
256 | contained in this region. | |
257 | */ | |
258 | wxRegionContain Contains(const wxRect& rect) const; | |
259 | ||
260 | /** | |
261 | Convert the region to a black and white bitmap with the white pixels | |
262 | being inside the region. | |
263 | ||
264 | This method can't be used for invalid region. | |
265 | */ | |
266 | wxBitmap ConvertToBitmap() const; | |
267 | ||
268 | //@{ | |
269 | /** | |
270 | Returns the outer bounds of the region. | |
271 | ||
272 | This method returns 0-sized bounding box for invalid regions. | |
273 | */ | |
274 | void GetBox(wxCoord& x, wxCoord& y, wxCoord& width, | |
275 | wxCoord& height) const; | |
276 | wxRect GetBox() const; | |
277 | //@} | |
278 | ||
279 | /** | |
280 | Finds the intersection of this region and another, rectangular region, | |
281 | specified using position and size. | |
282 | ||
283 | This method always fails, i.e. returns @false, if this region is | |
284 | invalid but may nevertheless be safely used even in this case. | |
285 | ||
286 | @return @true if successful, @false otherwise. | |
287 | ||
288 | @remarks Creates the intersection of the two regions, that is, the parts | |
289 | which are in both regions. The result is stored in this | |
290 | region. | |
291 | */ | |
292 | bool Intersect(wxCoord x, wxCoord y, wxCoord width, | |
293 | wxCoord height); | |
294 | /** | |
295 | Finds the intersection of this region and another, rectangular region. | |
296 | ||
297 | This method always fails, i.e. returns @false, if this region is | |
298 | invalid but may nevertheless be safely used even in this case. | |
299 | ||
300 | @return @true if successful, @false otherwise. | |
301 | ||
302 | @remarks Creates the intersection of the two regions, that is, the parts | |
303 | which are in both regions. The result is stored in this | |
304 | region. | |
305 | */ | |
306 | bool Intersect(const wxRect& rect); | |
307 | /** | |
308 | Finds the intersection of this region and another region. | |
309 | ||
310 | This method always fails, i.e. returns @false, if this region is | |
311 | invalid but may nevertheless be safely used even in this case. | |
312 | ||
313 | @return @true if successful, @false otherwise. | |
314 | ||
315 | @remarks Creates the intersection of the two regions, that is, the parts | |
316 | which are in both regions. The result is stored in this | |
317 | region. | |
318 | */ | |
319 | bool Intersect(const wxRegion& region); | |
320 | ||
321 | /** | |
322 | Returns @true if the region is empty, @false otherwise. | |
323 | ||
324 | Always returns @true if the region is invalid. | |
325 | */ | |
326 | virtual bool IsEmpty() const; | |
327 | ||
328 | /** | |
329 | Returns @true if the region is equal to, i.e. covers the same area as, | |
330 | another one. | |
331 | ||
332 | If both this region and @a region are both invalid, they are considered | |
333 | to be equal. | |
334 | */ | |
335 | bool IsEqual(const wxRegion& region) const; | |
336 | ||
337 | //@{ | |
338 | /** | |
339 | Moves the region by the specified offsets in horizontal and vertical | |
340 | directions. | |
341 | ||
342 | This method can't be called if the region is invalid as it doesn't make | |
343 | sense to offset it then. Attempts to do it will result in assert | |
344 | failure. | |
345 | ||
346 | @return @true if successful, @false otherwise (the region is unchanged | |
347 | then). | |
348 | */ | |
349 | bool Offset(wxCoord x, wxCoord y); | |
350 | bool Offset(const wxPoint& pt); | |
351 | //@} | |
352 | ||
353 | /** | |
354 | Subtracts a rectangular region from this region. | |
355 | ||
356 | This method always fails, i.e. returns @false, if this region is | |
357 | invalid but may nevertheless be safely used even in this case. | |
358 | ||
359 | @return @true if successful, @false otherwise. | |
360 | ||
361 | @remarks This operation combines the parts of 'this' region that are not | |
362 | part of the second region. The result is stored in this | |
363 | region. | |
364 | */ | |
365 | bool Subtract(const wxRect& rect); | |
366 | /** | |
367 | Subtracts a region from this region. | |
368 | ||
369 | This method always fails, i.e. returns @false, if this region is | |
370 | invalid but may nevertheless be safely used even in this case. | |
371 | ||
372 | @return @true if successful, @false otherwise. | |
373 | ||
374 | @remarks This operation combines the parts of 'this' region that are not | |
375 | part of the second region. The result is stored in this | |
376 | region. | |
377 | */ | |
378 | bool Subtract(const wxRegion& region); | |
379 | ||
380 | /** | |
381 | Finds the union of this region and another, rectangular region, specified using | |
382 | position and size. | |
383 | ||
384 | This method can be used even if this region is invalid and has the | |
385 | natural behaviour in this case, i.e. makes this region equal to the | |
386 | given rectangle. | |
387 | ||
388 | @return @true if successful, @false otherwise. | |
389 | ||
390 | @remarks This operation creates a region that combines all of this region | |
391 | and the second region. The result is stored in this | |
392 | region. | |
393 | */ | |
394 | bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
395 | /** | |
396 | Finds the union of this region and another, rectangular region. | |
397 | ||
398 | This method can be used even if this region is invalid and has the | |
399 | natural behaviour in this case, i.e. makes this region equal to the | |
400 | given rectangle. | |
401 | ||
402 | @return @true if successful, @false otherwise. | |
403 | ||
404 | @remarks This operation creates a region that combines all of this region | |
405 | and the second region. The result is stored in this | |
406 | region. | |
407 | */ | |
408 | bool Union(const wxRect& rect); | |
409 | /** | |
410 | Finds the union of this region and another region. | |
411 | ||
412 | This method can be used even if this region is invalid and has the | |
413 | natural behaviour in this case, i.e. makes this region equal to the | |
414 | given @a region. | |
415 | ||
416 | @return @true if successful, @false otherwise. | |
417 | ||
418 | @remarks This operation creates a region that combines all of this region | |
419 | and the second region. The result is stored in this | |
420 | region. | |
421 | */ | |
422 | bool Union(const wxRegion& region); | |
423 | /** | |
424 | Finds the union of this region and the non-transparent pixels of a | |
425 | bitmap. The bitmap's mask is used to determine transparency. If the | |
426 | bitmap doesn't have a mask, the bitmap's full dimensions are used. | |
427 | ||
428 | @return @true if successful, @false otherwise. | |
429 | ||
430 | @remarks This operation creates a region that combines all of this region | |
431 | and the second region. The result is stored in this | |
432 | region. | |
433 | */ | |
434 | bool Union(const wxBitmap& bmp); | |
435 | /** | |
436 | Finds the union of this region and the non-transparent pixels of a | |
437 | bitmap. Colour to be treated as transparent is specified in the | |
438 | @a transColour argument, along with an optional colour tolerance value. | |
439 | ||
440 | @return @true if successful, @false otherwise. | |
441 | ||
442 | @remarks This operation creates a region that combines all of this region | |
443 | and the second region. The result is stored in this | |
444 | region. | |
445 | */ | |
446 | bool Union(const wxBitmap& bmp, const wxColour& transColour, | |
447 | int tolerance = 0); | |
448 | ||
449 | /** | |
450 | Finds the Xor of this region and another, rectangular region, specified using | |
451 | position and size. | |
452 | ||
453 | This method can be used even if this region is invalid and has the | |
454 | natural behaviour in this case, i.e. makes this region equal to the | |
455 | given rectangle. | |
456 | ||
457 | @return @true if successful, @false otherwise. | |
458 | ||
459 | @remarks This operation creates a region that combines all of this region | |
460 | and the second region, except for any overlapping | |
461 | areas. The result is stored in this region. | |
462 | */ | |
463 | bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
464 | /** | |
465 | Finds the Xor of this region and another, rectangular region. | |
466 | ||
467 | This method can be used even if this region is invalid and has the | |
468 | natural behaviour in this case, i.e. makes this region equal to the | |
469 | given rectangle. | |
470 | ||
471 | @return @true if successful, @false otherwise. | |
472 | ||
473 | @remarks This operation creates a region that combines all of this region | |
474 | and the second region, except for any overlapping | |
475 | areas. The result is stored in this region. | |
476 | */ | |
477 | bool Xor(const wxRect& rect); | |
478 | /** | |
479 | Finds the Xor of this region and another region. | |
480 | ||
481 | This method can be used even if this region is invalid and has the | |
482 | natural behaviour in this case, i.e. makes this region equal to the | |
483 | given @a region. | |
484 | ||
485 | @return @true if successful, @false otherwise. | |
486 | ||
487 | @remarks This operation creates a region that combines all of this region | |
488 | and the second region, except for any overlapping | |
489 | areas. The result is stored in this region. | |
490 | */ | |
491 | bool Xor(const wxRegion& region); | |
492 | ||
493 | /** | |
494 | Assignment operator, using @ref overview_refcount. | |
495 | */ | |
496 | wxRegion& operator=(const wxRegion& region); | |
497 | }; | |
498 | ||
499 | /** | |
500 | An empty region. | |
501 | */ | |
502 | wxRegion wxNullRegion; |