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1# 11/18/2003 - Jeff Grimmett (grimmtooth@softhome.net)
2#
3# o Updated for wx namespace
4#
5
6import wx
7
8#---------------------------------------------------------------------------
9
10buttonDefs = {
11 814 : ('GridSimple', ' Simple wxGrid, catching all events '),
12 815 : ('GridStdEdRend', ' wxGrid showing Editors and Renderers '),
13 818 : ('GridHugeTable', ' A wxGrid with a HUGE table (100 MILLION cells!) '),
14 817 : ('GridCustTable', ' wxGrid using a custom Table, with non-string data '),
15 819 : ('GridEnterHandler',' Remapping keys to behave differently '),
16 820 : ('GridCustEditor', ' Shows how to create a custom Cell Editor '),
17 821 : ('GridDragable', ' A wxGrid with dragable rows and columns '),
18 822 : ('GridDragAndDrop', ' Shows how to make a grid a drop target for files'),
19 }
20
21
22class ButtonPanel(wx.Panel):
23 def __init__(self, parent, log):
24 wx.Panel.__init__(self, parent, -1)
25 self.log = log
26
27 box = wx.BoxSizer(wx.VERTICAL)
28 box.Add((20, 20))
29 keys = buttonDefs.keys()
30 keys.sort()
31
32 for k in keys:
33 text = buttonDefs[k][1]
34 btn = wx.Button(self, k, text)
35 box.Add(btn, 0, wx.ALIGN_CENTER|wx.ALL, 10)
36 self.Bind(wx.EVT_BUTTON, self.OnButton, btn)
37
38 self.SetAutoLayout(True)
39 self.SetSizer(box)
40
41
42 def OnButton(self, evt):
43 modName = buttonDefs[evt.GetId()][0]
44 module = __import__(modName)
45 frame = module.TestFrame(None, self.log)
46 frame.Show(True)
47
48
49#---------------------------------------------------------------------------
50
51def runTest(frame, nb, log):
52 win = ButtonPanel(nb, log)
53 return win
54
55#---------------------------------------------------------------------------
56
57
58
59overview = """\
60<html><body>
61<h2>wxGrid</h2>
62
63This demo shows various ways of using the <b><i>new and
64improved</i></b> wxGrid class. Unfortunatly it has not been
65documented yet, and while it is somewhat backwards compatible, if you
66try to go by the current wxGrid documentation you will probably just
67confuse yourself.
68<p>
69You can look at the sources for these samples to learn a lot about how
70the new classes work.
71<p><ol>
72<li><a href="GridSimple.py">GridSimple.py</a> A simple grid that shows
73how to catch all the various events.
74
75<p>
76<li><a href="GridStdEdRend.py">GridStdEdRend.py</a> A grid that
77uses non-default Cell Editors and Cell Renderers.
78
79<p>
80<li><a href="GridHugeTable.py">GridHugeTable.py</a> A grid that
81uses a non-default Grid Table. This table is read-only and simply
82generates on the fly a unique string for each cell.
83
84<p>
85<li><a href="GridCustTable.py">GridCustTable.py</a> This grid
86shows how to deal with tables that have non-string data, and how Cell
87Editors and Cell Renderers are automatically chosen based on the data
88type.
89
90<p>
91<li><a href="GridEnterHandler.py">GridEnterHandler.py</a>This one
92changes how the ENTER key works, moving the current cell left to right
93and wrapping around to the next row when needed.
94</ol>
95<p>
96
97"""
98
99
100if __name__ == '__main__':
101 import sys,os
102 import run
103 run.main(['', os.path.basename(sys.argv[0])])
104