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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/app.h | |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp | |
4 | // derived class in the user code | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_APP_H_BASE_ | |
14 | #define _WX_APP_H_BASE_ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers we have to include here | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/event.h" // for the base class | |
21 | #include "wx/build.h" | |
22 | #include "wx/init.h" // we must declare wxEntry() | |
23 | #include "wx/intl.h" // for wxLayoutDirection | |
24 | ||
25 | class WXDLLIMPEXP_FWD_BASE wxAppConsole; | |
26 | class WXDLLIMPEXP_FWD_BASE wxAppTraits; | |
27 | class WXDLLIMPEXP_FWD_BASE wxCmdLineParser; | |
28 | class WXDLLIMPEXP_FWD_BASE wxEventLoopBase; | |
29 | class WXDLLIMPEXP_FWD_BASE wxLog; | |
30 | class WXDLLIMPEXP_FWD_BASE wxMessageOutput; | |
31 | ||
32 | #if wxUSE_GUI | |
33 | struct WXDLLIMPEXP_FWD_CORE wxVideoMode; | |
34 | #endif | |
35 | ||
36 | // ---------------------------------------------------------------------------- | |
37 | // typedefs | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | // the type of the function used to create a wxApp object on program start up | |
41 | typedef wxAppConsole* (*wxAppInitializerFunction)(); | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // constants | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | enum | |
48 | { | |
49 | wxPRINT_WINDOWS = 1, | |
50 | wxPRINT_POSTSCRIPT = 2 | |
51 | }; | |
52 | ||
53 | // ---------------------------------------------------------------------------- | |
54 | // wxAppConsoleBase: wxApp for non-GUI applications | |
55 | // ---------------------------------------------------------------------------- | |
56 | ||
57 | class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler | |
58 | { | |
59 | public: | |
60 | // ctor and dtor | |
61 | wxAppConsoleBase(); | |
62 | virtual ~wxAppConsoleBase(); | |
63 | ||
64 | ||
65 | // the virtual functions which may/must be overridden in the derived class | |
66 | // ----------------------------------------------------------------------- | |
67 | ||
68 | // This is the very first function called for a newly created wxApp object, | |
69 | // it is used by the library to do the global initialization. If, for some | |
70 | // reason, you must override it (instead of just overriding OnInit(), as | |
71 | // usual, for app-specific initializations), do not forget to call the base | |
72 | // class version! | |
73 | virtual bool Initialize(int& argc, wxChar **argv); | |
74 | ||
75 | // This gives wxCocoa a chance to call OnInit() with a memory pool in place | |
76 | virtual bool CallOnInit() { return OnInit(); } | |
77 | ||
78 | // Called before OnRun(), this is a good place to do initialization -- if | |
79 | // anything fails, return false from here to prevent the program from | |
80 | // continuing. The command line is normally parsed here, call the base | |
81 | // class OnInit() to do it. | |
82 | virtual bool OnInit(); | |
83 | ||
84 | // this is here only temporary hopefully (FIXME) | |
85 | virtual bool OnInitGui() { return true; } | |
86 | ||
87 | // This is the replacement for the normal main(): all program work should | |
88 | // be done here. When OnRun() returns, the programs starts shutting down. | |
89 | virtual int OnRun(); | |
90 | ||
91 | // This is only called if OnInit() returned true so it's a good place to do | |
92 | // any cleanup matching the initializations done there. | |
93 | virtual int OnExit(); | |
94 | ||
95 | // This is the very last function called on wxApp object before it is | |
96 | // destroyed. If you override it (instead of overriding OnExit() as usual) | |
97 | // do not forget to call the base class version! | |
98 | virtual void CleanUp(); | |
99 | ||
100 | // Called when a fatal exception occurs, this function should take care not | |
101 | // to do anything which might provoke a nested exception! It may be | |
102 | // overridden if you wish to react somehow in non-default way (core dump | |
103 | // under Unix, application crash under Windows) to fatal program errors, | |
104 | // however extreme care should be taken if you don't want this function to | |
105 | // crash. | |
106 | virtual void OnFatalException() { } | |
107 | ||
108 | // Called from wxExit() function, should terminate the application a.s.a.p. | |
109 | virtual void Exit(); | |
110 | ||
111 | ||
112 | // application info: name, description, vendor | |
113 | // ------------------------------------------- | |
114 | ||
115 | // NB: all these should be set by the application itself, there are no | |
116 | // reasonable default except for the application name which is taken to | |
117 | // be argv[0] | |
118 | ||
119 | // set/get the application name | |
120 | wxString GetAppName() const | |
121 | { | |
122 | return m_appName.empty() ? m_className : m_appName; | |
123 | } | |
124 | void SetAppName(const wxString& name) { m_appName = name; } | |
125 | ||
126 | // set/get the application display name: the display name is the name | |
127 | // shown to the user in titles, reports, etc while the app name is | |
128 | // used for paths, config, and other places the user doesn't see | |
129 | // | |
130 | // so the app name could be myapp while display name could be "My App" | |
131 | wxString GetAppDisplayName() const | |
132 | { | |
133 | return m_appDisplayName.empty() ? GetAppName() : m_appDisplayName; | |
134 | } | |
135 | void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; } | |
136 | ||
137 | // set/get the app class name | |
138 | wxString GetClassName() const { return m_className; } | |
139 | void SetClassName(const wxString& name) { m_className = name; } | |
140 | ||
141 | // set/get the vendor name | |
142 | const wxString& GetVendorName() const { return m_vendorName; } | |
143 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
144 | ||
145 | ||
146 | // cmd line parsing stuff | |
147 | // ---------------------- | |
148 | ||
149 | // all of these methods may be overridden in the derived class to | |
150 | // customize the command line parsing (by default only a few standard | |
151 | // options are handled) | |
152 | // | |
153 | // you also need to call wxApp::OnInit() from YourApp::OnInit() for all | |
154 | // this to work | |
155 | ||
156 | #if wxUSE_CMDLINE_PARSER | |
157 | // this one is called from OnInit() to add all supported options | |
158 | // to the given parser (don't forget to call the base class version if you | |
159 | // override it!) | |
160 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
161 | ||
162 | // called after successfully parsing the command line, return true | |
163 | // to continue and false to exit (don't forget to call the base class | |
164 | // version if you override it!) | |
165 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
166 | ||
167 | // called if "--help" option was specified, return true to continue | |
168 | // and false to exit | |
169 | virtual bool OnCmdLineHelp(wxCmdLineParser& parser); | |
170 | ||
171 | // called if incorrect command line options were given, return | |
172 | // false to abort and true to continue | |
173 | virtual bool OnCmdLineError(wxCmdLineParser& parser); | |
174 | #endif // wxUSE_CMDLINE_PARSER | |
175 | ||
176 | ||
177 | // miscellaneous customization functions | |
178 | // ------------------------------------- | |
179 | ||
180 | // create the app traits object to which we delegate for everything which | |
181 | // either should be configurable by the user (then he can change the | |
182 | // default behaviour simply by overriding CreateTraits() and returning his | |
183 | // own traits object) or which is GUI/console dependent as then wxAppTraits | |
184 | // allows us to abstract the differences behind the common fa�de | |
185 | wxAppTraits *GetTraits(); | |
186 | ||
187 | ||
188 | // event processing functions | |
189 | // -------------------------- | |
190 | ||
191 | // this method allows to filter all the events processed by the program, so | |
192 | // you should try to return quickly from it to avoid slowing down the | |
193 | // program to the crawl | |
194 | // | |
195 | // return value should be -1 to continue with the normal event processing, | |
196 | // or TRUE or FALSE to stop further processing and pretend that the event | |
197 | // had been already processed or won't be processed at all, respectively | |
198 | virtual int FilterEvent(wxEvent& event); | |
199 | ||
200 | #if wxUSE_EXCEPTIONS | |
201 | // call the specified handler on the given object with the given event | |
202 | // | |
203 | // this method only exists to allow catching the exceptions thrown by any | |
204 | // event handler, it would lead to an extra (useless) virtual function call | |
205 | // if the exceptions were not used, so it doesn't even exist in that case | |
206 | virtual void HandleEvent(wxEvtHandler *handler, | |
207 | wxEventFunction func, | |
208 | wxEvent& event) const; | |
209 | ||
210 | // Called when an unhandled C++ exception occurs inside OnRun(): note that | |
211 | // the main event loop has already terminated by now and the program will | |
212 | // exit, if you need to really handle the exceptions you need to override | |
213 | // OnExceptionInMainLoop() | |
214 | virtual void OnUnhandledException(); | |
215 | #endif // wxUSE_EXCEPTIONS | |
216 | ||
217 | // event processing functions | |
218 | // -------------------------- | |
219 | ||
220 | // return true if we're running event loop, i.e. if the events can | |
221 | // (already) be dispatched | |
222 | static bool IsMainLoopRunning(); | |
223 | ||
224 | // process all events in the wxPendingEvents list -- it is necessary to | |
225 | // call this function to process posted events. This happens during each | |
226 | // event loop iteration in GUI mode but if there is no main loop, it may be | |
227 | // also called directly. | |
228 | virtual void ProcessPendingEvents(); | |
229 | ||
230 | // check if there are pending events on global pending event list | |
231 | bool HasPendingEvents() const; | |
232 | ||
233 | // doesn't do anything in this class, just a hook for GUI wxApp | |
234 | virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; } | |
235 | ||
236 | // make sure that idle events are sent again | |
237 | virtual void WakeUpIdle(); | |
238 | ||
239 | // execute the main GUI loop, the function returns when the loop ends | |
240 | virtual int MainLoop(); | |
241 | ||
242 | // exit the main GUI loop during the next iteration (i.e. it does not | |
243 | // stop the program immediately!) | |
244 | virtual void ExitMainLoop(); | |
245 | ||
246 | // returns true if there are unprocessed events in the event queue | |
247 | virtual bool Pending(); | |
248 | ||
249 | // process the first event in the event queue (blocks until an event | |
250 | // appears if there are none currently, use Pending() if this is not | |
251 | // wanted), returns false if the event loop should stop and true | |
252 | // otherwise | |
253 | virtual bool Dispatch(); | |
254 | ||
255 | // this virtual function is called when the application | |
256 | // becomes idle and normally just sends wxIdleEvent to all interested | |
257 | // parties | |
258 | // | |
259 | // it should return true if more idle events are needed, false if not | |
260 | virtual bool ProcessIdle(); | |
261 | ||
262 | #if wxUSE_EXCEPTIONS | |
263 | // Function called if an uncaught exception is caught inside the main | |
264 | // event loop: it may return true to continue running the event loop or | |
265 | // false to stop it (in the latter case it may rethrow the exception as | |
266 | // well) | |
267 | virtual bool OnExceptionInMainLoop(); | |
268 | #endif // wxUSE_EXCEPTIONS | |
269 | ||
270 | // debugging support | |
271 | // ----------------- | |
272 | ||
273 | #ifdef __WXDEBUG__ | |
274 | // this function is called when an assert failure occurs, the base class | |
275 | // version does the normal processing (i.e. shows the usual assert failure | |
276 | // dialog box) | |
277 | // | |
278 | // the arguments are the location of the failed assert (func may be empty | |
279 | // if the compiler doesn't support C99 __FUNCTION__), the text of the | |
280 | // assert itself and the user-specified message | |
281 | virtual void OnAssertFailure(const wxChar *file, | |
282 | int line, | |
283 | const wxChar *func, | |
284 | const wxChar *cond, | |
285 | const wxChar *msg); | |
286 | ||
287 | // old version of the function without func parameter, for compatibility | |
288 | // only, override OnAssertFailure() in the new code | |
289 | virtual void OnAssert(const wxChar *file, | |
290 | int line, | |
291 | const wxChar *cond, | |
292 | const wxChar *msg); | |
293 | #endif // __WXDEBUG__ | |
294 | ||
295 | // check that the wxBuildOptions object (constructed in the application | |
296 | // itself, usually the one from IMPLEMENT_APP() macro) matches the build | |
297 | // options of the library and abort if it doesn't | |
298 | static bool CheckBuildOptions(const char *optionsSignature, | |
299 | const char *componentName); | |
300 | ||
301 | // implementation only from now on | |
302 | // ------------------------------- | |
303 | ||
304 | // helpers for dynamic wxApp construction | |
305 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
306 | { ms_appInitFn = fn; } | |
307 | static wxAppInitializerFunction GetInitializerFunction() | |
308 | { return ms_appInitFn; } | |
309 | ||
310 | // accessors for ms_appInstance field (external code might wish to modify | |
311 | // it, this is why we provide a setter here as well, but you should really | |
312 | // know what you're doing if you call it), wxTheApp is usually used instead | |
313 | // of GetInstance() | |
314 | static wxAppConsole *GetInstance() { return ms_appInstance; } | |
315 | static void SetInstance(wxAppConsole *app) { ms_appInstance = app; } | |
316 | ||
317 | ||
318 | // command line arguments (public for backwards compatibility) | |
319 | int argc; | |
320 | wxChar **argv; | |
321 | ||
322 | protected: | |
323 | // the function which creates the traits object when GetTraits() needs it | |
324 | // for the first time | |
325 | virtual wxAppTraits *CreateTraits(); | |
326 | ||
327 | ||
328 | // function used for dynamic wxApp creation | |
329 | static wxAppInitializerFunction ms_appInitFn; | |
330 | ||
331 | // the one and only global application object | |
332 | static wxAppConsole *ms_appInstance; | |
333 | ||
334 | // create main loop from AppTraits or return NULL if | |
335 | // there is no main loop implementation | |
336 | wxEventLoopBase *CreateMainLoop(); | |
337 | ||
338 | // application info (must be set from the user code) | |
339 | wxString m_vendorName, // vendor name (e.g. "ACME Inc") | |
340 | m_appName, // app name ("myapp") | |
341 | m_appDisplayName, // app display name ("My Application") | |
342 | m_className; // class name | |
343 | ||
344 | // the class defining the application behaviour, NULL initially and created | |
345 | // by GetTraits() when first needed | |
346 | wxAppTraits *m_traits; | |
347 | ||
348 | // the main event loop of the application (may be NULL if the loop hasn't | |
349 | // been started yet or has already terminated) | |
350 | wxEventLoopBase *m_mainLoop; | |
351 | ||
352 | // the application object is a singleton anyhow, there is no sense in | |
353 | // copying it | |
354 | DECLARE_NO_COPY_CLASS(wxAppConsoleBase) | |
355 | }; | |
356 | ||
357 | #if defined(__UNIX__) | |
358 | #include "wx/unix/app.h" | |
359 | #else | |
360 | // this has to be a class and not a typedef as we forward declare it | |
361 | class wxAppConsole : public wxAppConsoleBase { }; | |
362 | #endif | |
363 | ||
364 | // ---------------------------------------------------------------------------- | |
365 | // wxAppBase: the common part of wxApp implementations for all platforms | |
366 | // ---------------------------------------------------------------------------- | |
367 | ||
368 | #if wxUSE_GUI | |
369 | ||
370 | class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole | |
371 | { | |
372 | public: | |
373 | wxAppBase(); | |
374 | virtual ~wxAppBase(); | |
375 | ||
376 | // the virtual functions which may/must be overridden in the derived class | |
377 | // ----------------------------------------------------------------------- | |
378 | ||
379 | // very first initialization function | |
380 | // | |
381 | // Override: very rarely | |
382 | virtual bool Initialize(int& argc, wxChar **argv); | |
383 | ||
384 | // a platform-dependent version of OnInit(): the code here is likely to | |
385 | // depend on the toolkit. default version does nothing. | |
386 | // | |
387 | // Override: rarely. | |
388 | virtual bool OnInitGui(); | |
389 | ||
390 | // called to start program execution - the default version just enters | |
391 | // the main GUI loop in which events are received and processed until | |
392 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
393 | // ExitMainLoop() is called. In console mode programs, the execution | |
394 | // of the program really starts here | |
395 | // | |
396 | // Override: rarely in GUI applications, always in console ones. | |
397 | virtual int OnRun(); | |
398 | ||
399 | // a matching function for OnInit() | |
400 | virtual int OnExit(); | |
401 | ||
402 | // very last clean up function | |
403 | // | |
404 | // Override: very rarely | |
405 | virtual void CleanUp(); | |
406 | ||
407 | ||
408 | // the worker functions - usually not used directly by the user code | |
409 | // ----------------------------------------------------------------- | |
410 | ||
411 | ||
412 | ||
413 | // process all currently pending events right now | |
414 | // | |
415 | // it is an error to call Yield() recursively unless the value of | |
416 | // onlyIfNeeded is true | |
417 | // | |
418 | // WARNING: this function is dangerous as it can lead to unexpected | |
419 | // reentrancies (i.e. when called from an event handler it | |
420 | // may result in calling the same event handler again), use | |
421 | // with _extreme_ care or, better, don't use at all! | |
422 | virtual bool Yield(bool onlyIfNeeded = false) = 0; | |
423 | ||
424 | // this virtual function is called in the GUI mode when the application | |
425 | // becomes idle and normally just sends wxIdleEvent to all interested | |
426 | // parties | |
427 | // | |
428 | // it should return true if more idle events are needed, false if not | |
429 | virtual bool ProcessIdle(); | |
430 | ||
431 | // Send idle event to window and all subwindows | |
432 | // Returns true if more idle time is requested. | |
433 | virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event); | |
434 | ||
435 | ||
436 | // top level window functions | |
437 | // -------------------------- | |
438 | ||
439 | // return true if our app has focus | |
440 | virtual bool IsActive() const { return m_isActive; } | |
441 | ||
442 | // set the "main" top level window | |
443 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
444 | ||
445 | // return the "main" top level window (if it hadn't been set previously | |
446 | // with SetTopWindow(), will return just some top level window and, if | |
447 | // there are none, will return NULL) | |
448 | virtual wxWindow *GetTopWindow() const; | |
449 | ||
450 | // control the exit behaviour: by default, the program will exit the | |
451 | // main loop (and so, usually, terminate) when the last top-level | |
452 | // program window is deleted. Beware that if you disable this behaviour | |
453 | // (with SetExitOnFrameDelete(false)), you'll have to call | |
454 | // ExitMainLoop() explicitly from somewhere. | |
455 | void SetExitOnFrameDelete(bool flag) | |
456 | { m_exitOnFrameDelete = flag ? Yes : No; } | |
457 | bool GetExitOnFrameDelete() const | |
458 | { return m_exitOnFrameDelete == Yes; } | |
459 | ||
460 | ||
461 | // display mode, visual, printing mode, ... | |
462 | // ------------------------------------------------------------------------ | |
463 | ||
464 | // Get display mode that is used use. This is only used in framebuffer | |
465 | // wxWin ports (such as wxMGL or wxDFB). | |
466 | virtual wxVideoMode GetDisplayMode() const; | |
467 | // Set display mode to use. This is only used in framebuffer wxWin | |
468 | // ports (such as wxMGL or wxDFB). This method should be called from | |
469 | // wxApp::OnInitGui | |
470 | virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; } | |
471 | ||
472 | // set use of best visual flag (see below) | |
473 | void SetUseBestVisual( bool flag, bool forceTrueColour = false ) | |
474 | { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; } | |
475 | bool GetUseBestVisual() const { return m_useBestVisual; } | |
476 | ||
477 | // set/get printing mode: see wxPRINT_XXX constants. | |
478 | // | |
479 | // default behaviour is the normal one for Unix: always use PostScript | |
480 | // printing. | |
481 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
482 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
483 | ||
484 | // Return the layout direction for the current locale or wxLayout_Default | |
485 | // if it's unknown | |
486 | virtual wxLayoutDirection GetLayoutDirection() const; | |
487 | ||
488 | ||
489 | // command line parsing (GUI-specific) | |
490 | // ------------------------------------------------------------------------ | |
491 | ||
492 | #if wxUSE_CMDLINE_PARSER | |
493 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
494 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
495 | #endif | |
496 | ||
497 | // miscellaneous other stuff | |
498 | // ------------------------------------------------------------------------ | |
499 | ||
500 | // called by toolkit-specific code to set the app status: active (we have | |
501 | // focus) or not and also the last window which had focus before we were | |
502 | // deactivated | |
503 | virtual void SetActive(bool isActive, wxWindow *lastFocus); | |
504 | ||
505 | #if WXWIN_COMPATIBILITY_2_6 | |
506 | // OBSOLETE: don't use, always returns true | |
507 | // | |
508 | // returns true if the program is successfully initialized | |
509 | wxDEPRECATED( bool Initialized() ); | |
510 | #endif // WXWIN_COMPATIBILITY_2_6 | |
511 | ||
512 | protected: | |
513 | // delete all objects in wxPendingDelete list | |
514 | void DeletePendingObjects(); | |
515 | ||
516 | // override base class method to use GUI traits | |
517 | virtual wxAppTraits *CreateTraits(); | |
518 | ||
519 | ||
520 | // the main top level window (may be NULL) | |
521 | wxWindow *m_topWindow; | |
522 | ||
523 | // if Yes, exit the main loop when the last top level window is deleted, if | |
524 | // No don't do it and if Later -- only do it once we reach our OnRun() | |
525 | // | |
526 | // the explanation for using this strange scheme is given in appcmn.cpp | |
527 | enum | |
528 | { | |
529 | Later = -1, | |
530 | No, | |
531 | Yes | |
532 | } m_exitOnFrameDelete; | |
533 | ||
534 | // true if the app wants to use the best visual on systems where | |
535 | // more than one are available (Sun, SGI, XFree86 4.0 ?) | |
536 | bool m_useBestVisual; | |
537 | // force TrueColour just in case "best" isn't TrueColour | |
538 | bool m_forceTrueColour; | |
539 | ||
540 | // does any of our windows have focus? | |
541 | bool m_isActive; | |
542 | ||
543 | ||
544 | DECLARE_NO_COPY_CLASS(wxAppBase) | |
545 | }; | |
546 | ||
547 | #if WXWIN_COMPATIBILITY_2_6 | |
548 | inline bool wxAppBase::Initialized() { return true; } | |
549 | #endif // WXWIN_COMPATIBILITY_2_6 | |
550 | ||
551 | // ---------------------------------------------------------------------------- | |
552 | // now include the declaration of the real class | |
553 | // ---------------------------------------------------------------------------- | |
554 | ||
555 | #if defined(__WXPALMOS__) | |
556 | #include "wx/palmos/app.h" | |
557 | #elif defined(__WXMSW__) | |
558 | #include "wx/msw/app.h" | |
559 | #elif defined(__WXMOTIF__) | |
560 | #include "wx/motif/app.h" | |
561 | #elif defined(__WXMGL__) | |
562 | #include "wx/mgl/app.h" | |
563 | #elif defined(__WXDFB__) | |
564 | #include "wx/dfb/app.h" | |
565 | #elif defined(__WXGTK20__) | |
566 | #include "wx/gtk/app.h" | |
567 | #elif defined(__WXGTK__) | |
568 | #include "wx/gtk1/app.h" | |
569 | #elif defined(__WXX11__) | |
570 | #include "wx/x11/app.h" | |
571 | #elif defined(__WXMAC__) | |
572 | #include "wx/mac/app.h" | |
573 | #elif defined(__WXCOCOA__) | |
574 | #include "wx/cocoa/app.h" | |
575 | #elif defined(__WXPM__) | |
576 | #include "wx/os2/app.h" | |
577 | #endif | |
578 | ||
579 | #else // !GUI | |
580 | ||
581 | // wxApp is defined in core and we cannot define another one in wxBase, | |
582 | // so use the preprocessor to allow using wxApp in console programs too | |
583 | #define wxApp wxAppConsole | |
584 | ||
585 | #endif // GUI/!GUI | |
586 | ||
587 | // ---------------------------------------------------------------------------- | |
588 | // the global data | |
589 | // ---------------------------------------------------------------------------- | |
590 | ||
591 | // for compatibility, we define this macro to access the global application | |
592 | // object of type wxApp | |
593 | // | |
594 | // note that instead of using of wxTheApp in application code you should | |
595 | // consider using DECLARE_APP() after which you may call wxGetApp() which will | |
596 | // return the object of the correct type (i.e. MyApp and not wxApp) | |
597 | // | |
598 | // the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in | |
599 | // console mode it does nothing at all | |
600 | #define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance()) | |
601 | ||
602 | // ---------------------------------------------------------------------------- | |
603 | // global functions | |
604 | // ---------------------------------------------------------------------------- | |
605 | ||
606 | // event loop related functions only work in GUI programs | |
607 | // ------------------------------------------------------ | |
608 | ||
609 | // Force an exit from main loop | |
610 | extern void WXDLLIMPEXP_BASE wxExit(); | |
611 | ||
612 | // Yield to other apps/messages | |
613 | extern bool WXDLLIMPEXP_BASE wxYield(); | |
614 | ||
615 | // Yield to other apps/messages | |
616 | extern void WXDLLIMPEXP_BASE wxWakeUpIdle(); | |
617 | ||
618 | // ---------------------------------------------------------------------------- | |
619 | // macros for dynamic creation of the application object | |
620 | // ---------------------------------------------------------------------------- | |
621 | ||
622 | // Having a global instance of this class allows wxApp to be aware of the app | |
623 | // creator function. wxApp can then call this function to create a new app | |
624 | // object. Convoluted, but necessary. | |
625 | ||
626 | class WXDLLIMPEXP_BASE wxAppInitializer | |
627 | { | |
628 | public: | |
629 | wxAppInitializer(wxAppInitializerFunction fn) | |
630 | { wxApp::SetInitializerFunction(fn); } | |
631 | }; | |
632 | ||
633 | // the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if | |
634 | // your compiler really, really wants main() to be in your main program (e.g. | |
635 | // hello.cpp). Now IMPLEMENT_APP should add this code if required. | |
636 | ||
637 | #define IMPLEMENT_WXWIN_MAIN_CONSOLE \ | |
638 | int main(int argc, char **argv) { return wxEntry(argc, argv); } | |
639 | ||
640 | // port-specific header could have defined it already in some special way | |
641 | #ifndef IMPLEMENT_WXWIN_MAIN | |
642 | #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE | |
643 | #endif // defined(IMPLEMENT_WXWIN_MAIN) | |
644 | ||
645 | #ifdef __WXUNIVERSAL__ | |
646 | #include "wx/univ/theme.h" | |
647 | ||
648 | #ifdef wxUNIV_DEFAULT_THEME | |
649 | #define IMPLEMENT_WX_THEME_SUPPORT \ | |
650 | WX_USE_THEME(wxUNIV_DEFAULT_THEME); | |
651 | #else | |
652 | #define IMPLEMENT_WX_THEME_SUPPORT | |
653 | #endif | |
654 | #else | |
655 | #define IMPLEMENT_WX_THEME_SUPPORT | |
656 | #endif | |
657 | ||
658 | // Use this macro if you want to define your own main() or WinMain() function | |
659 | // and call wxEntry() from there. | |
660 | #define IMPLEMENT_APP_NO_MAIN(appname) \ | |
661 | wxAppConsole *wxCreateApp() \ | |
662 | { \ | |
663 | wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ | |
664 | "your program"); \ | |
665 | return new appname; \ | |
666 | } \ | |
667 | wxAppInitializer \ | |
668 | wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
669 | DECLARE_APP(appname) \ | |
670 | appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); } | |
671 | ||
672 | // Same as IMPLEMENT_APP() normally but doesn't include themes support in | |
673 | // wxUniversal builds | |
674 | #define IMPLEMENT_APP_NO_THEMES(appname) \ | |
675 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
676 | IMPLEMENT_WXWIN_MAIN | |
677 | ||
678 | // Use this macro exactly once, the argument is the name of the wxApp-derived | |
679 | // class which is the class of your application. | |
680 | #define IMPLEMENT_APP(appname) \ | |
681 | IMPLEMENT_APP_NO_THEMES(appname) \ | |
682 | IMPLEMENT_WX_THEME_SUPPORT | |
683 | ||
684 | // Same as IMPLEMENT_APP(), but for console applications. | |
685 | #define IMPLEMENT_APP_CONSOLE(appname) \ | |
686 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
687 | IMPLEMENT_WXWIN_MAIN_CONSOLE | |
688 | ||
689 | // this macro can be used multiple times and just allows you to use wxGetApp() | |
690 | // function | |
691 | #define DECLARE_APP(appname) extern appname& wxGetApp(); | |
692 | ||
693 | ||
694 | // declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed | |
695 | // anywhere else but at the very least it suppresses icc warnings about | |
696 | // defining extern symbols without prior declaration, and it shouldn't do any | |
697 | // harm | |
698 | extern wxAppConsole *wxCreateApp(); | |
699 | extern wxAppInitializer wxTheAppInitializer; | |
700 | ||
701 | #endif // _WX_APP_H_BASE_ |