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1/////////////////////////////////////////////////////////////////////////////
2// Name: widget.cpp
3// Purpose: wxHtml testing example
4// Demonstrates embedded controls
5/////////////////////////////////////////////////////////////////////////////
6
7#if defined(__GNUG__) && !defined(__APPLE__)
8 #pragma implementation "test.cpp"
9 #pragma interface "test.cpp"
10#endif
11
12// For compilers that support precompilation, includes "wx/wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19// for all others, include the necessary headers (this file is usually all you
20// need because it includes almost all "standard" wxWidgets headers
21#ifndef WX_PRECOMP
22 #include "wx/wx.h"
23#endif
24
25
26#include "wx/html/htmlwin.h"
27
28#include "../../sample.xpm"
29
30
31/*
32
33
34TAG HANDER FOR 'MYBIND' TAG
35
36
37*/
38
39#include "wx/html/m_templ.h"
40
41
42TAG_HANDLER_BEGIN(MYBIND, "MYBIND")
43
44TAG_HANDLER_PROC(tag)
45{
46 wxWindow *wnd;
47 int ax, ay;
48 int fl = 0;
49
50 tag.ScanParam(wxT("X"), wxT("%i"), &ax);
51 tag.ScanParam(wxT("Y"), wxT("%i"), &ay);
52
53 if (tag.HasParam(wxT("FLOAT"))) fl = ax;
54
55 wnd = new wxTextCtrl(m_WParser->GetWindow(), wxID_ANY, tag.GetParam(wxT("NAME")),
56 wxPoint(0,0), wxSize(ax, ay), wxTE_MULTILINE);
57
58 wnd->Show(true);
59
60 m_WParser->GetContainer()->InsertCell(new wxHtmlWidgetCell(wnd, fl));
61
62 return false;
63}
64
65TAG_HANDLER_END(MYBIND)
66
67
68
69TAGS_MODULE_BEGIN(MyBind)
70
71 TAGS_MODULE_ADD(MYBIND)
72
73TAGS_MODULE_END(MyBind)
74
75
76// ----------------------------------------------------------------------------
77// private classes
78// ----------------------------------------------------------------------------
79
80// Define a new application type, each program should derive a class from wxApp
81class MyApp : public wxApp
82{
83public:
84 // override base class virtuals
85 // ----------------------------
86
87 // this one is called on application startup and is a good place for the app
88 // initialization (doing it here and not in the ctor allows to have an error
89 // return: if OnInit() returns false, the application terminates)
90 virtual bool OnInit();
91};
92
93// Define a new frame type: this is going to be our main frame
94class MyFrame : public wxFrame
95{
96public:
97 // ctor(s)
98 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
99
100 // event handlers (these functions should _not_ be virtual)
101 void OnQuit(wxCommandEvent& event);
102 void OnBack(wxCommandEvent& event);
103 void OnForward(wxCommandEvent& event);
104
105private:
106 // any class wishing to process wxWidgets events must use this macro
107 DECLARE_EVENT_TABLE()
108};
109
110// ----------------------------------------------------------------------------
111// constants
112// ----------------------------------------------------------------------------
113
114// IDs for the controls and the menu commands
115enum
116{
117 // menu items
118 Minimal_Quit = 1,
119 Minimal_Back,
120 Minimal_Forward,
121
122 // controls start here (the numbers are, of course, arbitrary)
123 Minimal_Text = 1000,
124};
125
126// ----------------------------------------------------------------------------
127// event tables and other macros for wxWidgets
128// ----------------------------------------------------------------------------
129
130// the event tables connect the wxWidgets events with the functions (event
131// handlers) which process them. It can be also done at run-time, but for the
132// simple menu events like this the static method is much simpler.
133BEGIN_EVENT_TABLE(MyFrame, wxFrame)
134 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
135 EVT_MENU(Minimal_Back, MyFrame::OnBack)
136 EVT_MENU(Minimal_Forward, MyFrame::OnForward)
137END_EVENT_TABLE()
138
139// Create a new application object: this macro will allow wxWidgets to create
140// the application object during program execution (it's better than using a
141// static object for many reasons) and also declares the accessor function
142// wxGetApp() which will return the reference of the right type (i.e. MyApp and
143// not wxApp)
144IMPLEMENT_APP(MyApp)
145
146// ============================================================================
147// implementation
148// ============================================================================
149
150// ----------------------------------------------------------------------------
151// the application class
152// ----------------------------------------------------------------------------
153
154// `Main program' equivalent: the program execution "starts" here
155bool MyApp::OnInit()
156{
157 // Create the main application window
158 MyFrame *frame = new MyFrame( _("wxHtmlWindow testing application"),
159 wxDefaultPosition, wxSize(640, 480) );
160
161 // Show it and tell the application that it's our main window
162 // @@@ what does it do exactly, in fact? is it necessary here?
163 frame->Show(true);
164 SetTopWindow(frame);
165
166 // success: wxApp::OnRun() will be called which will enter the main message
167 // loop and the application will run. If we returned false here, the
168 // application would exit immediately.
169 return true;
170}
171
172// ----------------------------------------------------------------------------
173// main frame
174// ----------------------------------------------------------------------------
175
176wxHtmlWindow *html;
177
178// frame constructor
179MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
180: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
181{
182 // create a menu bar
183 wxMenu *menuFile = new wxMenu;
184 wxMenu *menuNav = new wxMenu;
185
186 menuFile->Append(Minimal_Quit, _("E&xit"));
187 menuNav->Append(Minimal_Back, _("Go &BACK"));
188 menuNav->Append(Minimal_Forward, _("Go &FORWARD"));
189
190 // now append the freshly created menu to the menu bar...
191 wxMenuBar *menuBar = new wxMenuBar;
192 menuBar->Append(menuFile, _("&File"));
193 menuBar->Append(menuNav, _("&Navigate"));
194
195 // ... and attach this menu bar to the frame
196 SetMenuBar(menuBar);
197
198 SetIcon(wxIcon(sample_xpm));
199
200#if wxUSE_STATUSBAR
201 CreateStatusBar(2);
202#endif // wxUSE_STATUSBAR
203
204 html = new wxHtmlWindow(this);
205 html -> SetRelatedFrame(this, _("wxHTML Demo: '%s'"));
206#if wxUSE_STATUSBAR
207 html -> SetRelatedStatusBar(1);
208#endif // wxUSE_STATUSBAR
209 html -> LoadPage(wxT("start.htm"));
210
211}
212
213
214// event handlers
215
216void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
217{
218 // true is to force the frame to close
219 Close(true);
220}
221
222void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
223{
224 if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!"));
225}
226
227
228void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event))
229{
230 if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!"));
231}