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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/generic/vscroll.cpp
3// Purpose: wxVScrolledWindow implementation
4// Author: Vadim Zeitlin
5// Modified by: Brad Anderson, David Warkentin
6// Created: 30.05.03
7// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23#pragma hdrstop
24#endif
25
26#ifndef WX_PRECOMP
27 #include "wx/dc.h"
28 #include "wx/sizer.h"
29#endif
30
31#include "wx/vscroll.h"
32
33#include "wx/utils.h" // For wxMin/wxMax().
34
35// ============================================================================
36// wxVarScrollHelperEvtHandler declaration
37// ============================================================================
38
39// ----------------------------------------------------------------------------
40// wxScrollHelperEvtHandler: intercept the events from the window and forward
41// them to wxVarScrollHelperBase
42// ----------------------------------------------------------------------------
43
44class WXDLLEXPORT wxVarScrollHelperEvtHandler : public wxEvtHandler
45{
46public:
47 wxVarScrollHelperEvtHandler(wxVarScrollHelperBase *scrollHelper)
48 {
49 m_scrollHelper = scrollHelper;
50 }
51
52 virtual bool ProcessEvent(wxEvent& event);
53
54private:
55 wxVarScrollHelperBase *m_scrollHelper;
56
57 wxDECLARE_NO_COPY_CLASS(wxVarScrollHelperEvtHandler);
58};
59
60// ============================================================================
61// wxVarScrollHelperEvtHandler implementation
62// ============================================================================
63
64// FIXME: This method totally duplicates a method with the same name in
65// wxScrollHelperEvtHandler, we really should merge them by reusing the
66// common parts in wxAnyScrollHelperBase.
67bool wxVarScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
68{
69 wxEventType evType = event.GetEventType();
70
71 // Pass it on to the real handler: notice that we must not call
72 // ProcessEvent() on this object itself as it wouldn't pass it to the next
73 // handler (i.e. the real window) if we're called from a previous handler
74 // (as indicated by "process here only" flag being set) and we do want to
75 // execute the handler defined in the window we're associated with right
76 // now, without waiting until TryAfter() is called from wxEvtHandler.
77 bool processed = m_nextHandler->ProcessEvent(event);
78
79 // always process the size events ourselves, even if the user code handles
80 // them as well, as we need to AdjustScrollbars()
81 //
82 // NB: it is important to do it after processing the event in the normal
83 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
84 // scrollbar[s] (dis)appear and it should be seen by the user code
85 // after this one
86 if ( evType == wxEVT_SIZE )
87 {
88 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
89 return true;
90 }
91
92 if ( processed && event.IsCommandEvent())
93 return true;
94
95 // For wxEVT_PAINT the user code can either handle this event as usual or
96 // override virtual OnDraw(), so if the event hasn't been handled we need
97 // to call this virtual function ourselves.
98 if (
99#ifndef __WXUNIVERSAL__
100 // in wxUniversal "processed" will always be true, because
101 // all windows use the paint event to draw themselves.
102 // In this case we can't use this flag to determine if a custom
103 // paint event handler already drew our window and we just
104 // call OnDraw() anyway.
105 !processed &&
106#endif // !__WXUNIVERSAL__
107 evType == wxEVT_PAINT )
108 {
109 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
110 return true;
111 }
112
113 // reset the skipped flag (which might have been set to true in
114 // ProcessEvent() above) to be able to test it below
115 bool wasSkipped = event.GetSkipped();
116 if ( wasSkipped )
117 event.Skip(false);
118
119 if ( evType == wxEVT_SCROLLWIN_TOP ||
120 evType == wxEVT_SCROLLWIN_BOTTOM ||
121 evType == wxEVT_SCROLLWIN_LINEUP ||
122 evType == wxEVT_SCROLLWIN_LINEDOWN ||
123 evType == wxEVT_SCROLLWIN_PAGEUP ||
124 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
125 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
126 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
127 {
128 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
129 if ( !event.GetSkipped() )
130 {
131 // it makes sense to indicate that we processed the message as we
132 // did scroll the window (and also notice that wxAutoScrollTimer
133 // relies on our return value to stop scrolling when we are at top
134 // or bottom already)
135 processed = true;
136 wasSkipped = false;
137 }
138 }
139#if wxUSE_MOUSEWHEEL
140 // Use GTK's own scroll wheel handling in GtkScrolledWindow
141#ifndef __WXGTK20__
142 else if ( evType == wxEVT_MOUSEWHEEL )
143 {
144 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
145 }
146#endif
147#endif // wxUSE_MOUSEWHEEL
148 else if ( evType == wxEVT_CHAR &&
149 (m_scrollHelper->GetOrientation() == wxVERTICAL) )
150 {
151 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
152 if ( !event.GetSkipped() )
153 {
154 processed = true;
155 wasSkipped = false;
156 }
157 }
158
159 event.Skip(wasSkipped);
160
161 // We called ProcessEvent() on the next handler, meaning that we explicitly
162 // worked around the request to process the event in this handler only. As
163 // explained above, this is unfortunately really necessary but the trouble
164 // is that the event will continue to be post-processed by the previous
165 // handler resulting in duplicate calls to event handlers. Call the special
166 // function below to prevent this from happening, base class DoTryChain()
167 // will check for it and behave accordingly.
168 //
169 // And if we're not called from DoTryChain(), this won't do anything anyhow.
170 event.DidntHonourProcessOnlyIn();
171
172 return processed;
173}
174
175
176// ============================================================================
177// wxVarScrollHelperBase implementation
178// ============================================================================
179
180// ----------------------------------------------------------------------------
181// wxVarScrollHelperBase initialization
182// ----------------------------------------------------------------------------
183
184wxVarScrollHelperBase::wxVarScrollHelperBase(wxWindow *win)
185 : wxAnyScrollHelperBase(win)
186{
187#if wxUSE_MOUSEWHEEL
188 m_sumWheelRotation = 0;
189#endif
190
191 m_unitMax = 0;
192 m_sizeTotal = 0;
193 m_unitFirst = 0;
194
195 m_physicalScrolling = true;
196 m_handler = NULL;
197
198 // by default, the associated window is also the target window
199 DoSetTargetWindow(win);
200}
201
202wxVarScrollHelperBase::~wxVarScrollHelperBase()
203{
204 DeleteEvtHandler();
205}
206
207// ----------------------------------------------------------------------------
208// wxVarScrollHelperBase various helpers
209// ----------------------------------------------------------------------------
210
211void
212wxVarScrollHelperBase::AssignOrient(wxCoord& x,
213 wxCoord& y,
214 wxCoord first,
215 wxCoord second)
216{
217 if ( GetOrientation() == wxVERTICAL )
218 {
219 x = first;
220 y = second;
221 }
222 else // horizontal
223 {
224 x = second;
225 y = first;
226 }
227}
228
229void
230wxVarScrollHelperBase::IncOrient(wxCoord& x, wxCoord& y, wxCoord inc)
231{
232 if ( GetOrientation() == wxVERTICAL )
233 y += inc;
234 else
235 x += inc;
236}
237
238wxCoord wxVarScrollHelperBase::DoEstimateTotalSize() const
239{
240 // estimate the total height: it is impossible to call
241 // OnGetUnitSize() for every unit because there may be too many of
242 // them, so we just make a guess using some units in the beginning,
243 // some in the end and some in the middle
244 static const size_t NUM_UNITS_TO_SAMPLE = 10;
245
246 wxCoord sizeTotal;
247 if ( m_unitMax < 3*NUM_UNITS_TO_SAMPLE )
248 {
249 // in this case, full calculations are faster and more correct than
250 // guessing
251 sizeTotal = GetUnitsSize(0, m_unitMax);
252 }
253 else // too many units to calculate exactly
254 {
255 // look at some units in the beginning/middle/end
256 sizeTotal =
257 GetUnitsSize(0, NUM_UNITS_TO_SAMPLE) +
258 GetUnitsSize(m_unitMax - NUM_UNITS_TO_SAMPLE,
259 m_unitMax) +
260 GetUnitsSize(m_unitMax/2 - NUM_UNITS_TO_SAMPLE/2,
261 m_unitMax/2 + NUM_UNITS_TO_SAMPLE/2);
262
263 // use the height of the units we looked as the average
264 sizeTotal = (wxCoord)
265 (((float)sizeTotal / (3*NUM_UNITS_TO_SAMPLE)) * m_unitMax);
266 }
267
268 return sizeTotal;
269}
270
271wxCoord wxVarScrollHelperBase::GetUnitsSize(size_t unitMin, size_t unitMax) const
272{
273 if ( unitMin == unitMax )
274 return 0;
275 else if ( unitMin > unitMax )
276 return -GetUnitsSize(unitMax, unitMin);
277 //else: unitMin < unitMax
278
279 // let the user code know that we're going to need all these units
280 OnGetUnitsSizeHint(unitMin, unitMax);
281
282 // sum up their sizes
283 wxCoord size = 0;
284 for ( size_t unit = unitMin; unit < unitMax; ++unit )
285 {
286 size += OnGetUnitSize(unit);
287 }
288
289 return size;
290}
291
292size_t wxVarScrollHelperBase::FindFirstVisibleFromLast(size_t unitLast, bool full) const
293{
294 const wxCoord sWindow = GetOrientationTargetSize();
295
296 // go upwards until we arrive at a unit such that unitLast is not visible
297 // any more when it is shown
298 size_t unitFirst = unitLast;
299 wxCoord s = 0;
300 for ( ;; )
301 {
302 s += OnGetUnitSize(unitFirst);
303
304 if ( s > sWindow )
305 {
306 // for this unit to be fully visible we need to go one unit
307 // down, but if it is enough for it to be only partly visible then
308 // this unit will do as well
309 if ( full )
310 {
311 ++unitFirst;
312 }
313
314 break;
315 }
316
317 if ( !unitFirst )
318 break;
319
320 --unitFirst;
321 }
322
323 return unitFirst;
324}
325
326size_t wxVarScrollHelperBase::GetNewScrollPosition(wxScrollWinEvent& event) const
327{
328 wxEventType evtType = event.GetEventType();
329
330 if ( evtType == wxEVT_SCROLLWIN_TOP )
331 {
332 return 0;
333 }
334 else if ( evtType == wxEVT_SCROLLWIN_BOTTOM )
335 {
336 return m_unitMax;
337 }
338 else if ( evtType == wxEVT_SCROLLWIN_LINEUP )
339 {
340 return m_unitFirst ? m_unitFirst - 1 : 0;
341 }
342 else if ( evtType == wxEVT_SCROLLWIN_LINEDOWN )
343 {
344 return m_unitFirst + 1;
345 }
346 else if ( evtType == wxEVT_SCROLLWIN_PAGEUP )
347 {
348 // Page up should do at least as much as line up.
349 return wxMin(FindFirstVisibleFromLast(m_unitFirst),
350 m_unitFirst ? m_unitFirst - 1 : 0);
351 }
352 else if ( evtType == wxEVT_SCROLLWIN_PAGEDOWN )
353 {
354 // And page down should do at least as much as line down.
355 if ( GetVisibleEnd() )
356 return wxMax(GetVisibleEnd() - 1, m_unitFirst + 1);
357 else
358 return wxMax(GetVisibleEnd(), m_unitFirst + 1);
359 }
360 else if ( evtType == wxEVT_SCROLLWIN_THUMBRELEASE )
361 {
362 return event.GetPosition();
363 }
364 else if ( evtType == wxEVT_SCROLLWIN_THUMBTRACK )
365 {
366 return event.GetPosition();
367 }
368
369 // unknown scroll event?
370 wxFAIL_MSG( wxT("unknown scroll event type?") );
371 return 0;
372}
373
374void wxVarScrollHelperBase::UpdateScrollbar()
375{
376 // if there is nothing to scroll, remove the scrollbar
377 if ( !m_unitMax )
378 {
379 RemoveScrollbar();
380 return;
381 }
382
383 // see how many units can we fit on screen
384 const wxCoord sWindow = GetOrientationTargetSize();
385
386 // do vertical calculations
387 wxCoord s = 0;
388 size_t unit;
389 for ( unit = m_unitFirst; unit < m_unitMax; ++unit )
390 {
391 if ( s > sWindow )
392 break;
393
394 s += OnGetUnitSize(unit);
395 }
396
397 m_nUnitsVisible = unit - m_unitFirst;
398
399 int unitsPageSize = m_nUnitsVisible;
400 if ( s > sWindow )
401 {
402 // last unit is only partially visible, we still need the scrollbar and
403 // so we have to "fix" pageSize because if it is equal to m_unitMax
404 // the scrollbar is not shown at all under MSW
405 --unitsPageSize;
406 }
407
408 // set the scrollbar parameters to reflect this
409 m_win->SetScrollbar(GetOrientation(), m_unitFirst, unitsPageSize, m_unitMax);
410}
411
412void wxVarScrollHelperBase::RemoveScrollbar()
413{
414 m_unitFirst = 0;
415 m_nUnitsVisible = m_unitMax;
416 m_win->SetScrollbar(GetOrientation(), 0, 0, 0);
417}
418
419void wxVarScrollHelperBase::DeleteEvtHandler()
420{
421 // search for m_handler in the handler list
422 if ( m_win && m_handler )
423 {
424 if ( m_win->RemoveEventHandler(m_handler) )
425 {
426 delete m_handler;
427 }
428 //else: something is very wrong, so better [maybe] leak memory than
429 // risk a crash because of double deletion
430
431 m_handler = NULL;
432 }
433}
434
435void wxVarScrollHelperBase::DoSetTargetWindow(wxWindow *target)
436{
437 m_targetWindow = target;
438#ifdef __WXMAC__
439 target->MacSetClipChildren( true ) ;
440#endif
441
442 // install the event handler which will intercept the events we're
443 // interested in (but only do it for our real window, not the target window
444 // which we scroll - we don't need to hijack its events)
445 if ( m_targetWindow == m_win )
446 {
447 // if we already have a handler, delete it first
448 DeleteEvtHandler();
449
450 m_handler = new wxVarScrollHelperEvtHandler(this);
451 m_targetWindow->PushEventHandler(m_handler);
452 }
453}
454
455// ----------------------------------------------------------------------------
456// wxVarScrollHelperBase operations
457// ----------------------------------------------------------------------------
458
459void wxVarScrollHelperBase::SetTargetWindow(wxWindow *target)
460{
461 wxCHECK_RET( target, wxT("target window must not be NULL") );
462
463 if ( target == m_targetWindow )
464 return;
465
466 DoSetTargetWindow(target);
467}
468
469void wxVarScrollHelperBase::SetUnitCount(size_t count)
470{
471 // save the number of units
472 m_unitMax = count;
473
474 // and our estimate for their total height
475 m_sizeTotal = EstimateTotalSize();
476
477 // ScrollToUnit() will update the scrollbar itself if it changes the unit
478 // we pass to it because it's out of [new] range
479 size_t oldScrollPos = m_unitFirst;
480 DoScrollToUnit(m_unitFirst);
481 if ( oldScrollPos == m_unitFirst )
482 {
483 // but if it didn't do it, we still need to update the scrollbar to
484 // reflect the changed number of units ourselves
485 UpdateScrollbar();
486 }
487}
488
489void wxVarScrollHelperBase::RefreshUnit(size_t unit)
490{
491 // is this unit visible?
492 if ( !IsVisible(unit) )
493 {
494 // no, it is useless to do anything
495 return;
496 }
497
498 // calculate the rect occupied by this unit on screen
499 wxRect rect;
500 AssignOrient(rect.width, rect.height,
501 GetNonOrientationTargetSize(), OnGetUnitSize(unit));
502
503 for ( size_t n = GetVisibleBegin(); n < unit; ++n )
504 {
505 IncOrient(rect.x, rect.y, OnGetUnitSize(n));
506 }
507
508 // do refresh it
509 m_targetWindow->RefreshRect(rect);
510}
511
512void wxVarScrollHelperBase::RefreshUnits(size_t from, size_t to)
513{
514 wxASSERT_MSG( from <= to, wxT("RefreshUnits(): empty range") );
515
516 // clump the range to just the visible units -- it is useless to refresh
517 // the other ones
518 if ( from < GetVisibleBegin() )
519 from = GetVisibleBegin();
520
521 if ( to > GetVisibleEnd() )
522 to = GetVisibleEnd();
523
524 // calculate the rect occupied by these units on screen
525 int orient_size = 0,
526 orient_pos = 0;
527
528 int nonorient_size = GetNonOrientationTargetSize();
529
530 for ( size_t nBefore = GetVisibleBegin();
531 nBefore < from;
532 nBefore++ )
533 {
534 orient_pos += OnGetUnitSize(nBefore);
535 }
536
537 for ( size_t nBetween = from; nBetween <= to; nBetween++ )
538 {
539 orient_size += OnGetUnitSize(nBetween);
540 }
541
542 wxRect rect;
543 AssignOrient(rect.x, rect.y, 0, orient_pos);
544 AssignOrient(rect.width, rect.height, nonorient_size, orient_size);
545
546 // do refresh it
547 m_targetWindow->RefreshRect(rect);
548}
549
550void wxVarScrollHelperBase::RefreshAll()
551{
552 UpdateScrollbar();
553
554 m_targetWindow->Refresh();
555}
556
557bool wxVarScrollHelperBase::ScrollLayout()
558{
559 if ( m_targetWindow->GetSizer() && m_physicalScrolling )
560 {
561 // adjust the sizer dimensions/position taking into account the
562 // virtual size and scrolled position of the window.
563
564 int x, y;
565 AssignOrient(x, y, 0, -GetScrollOffset());
566
567 int w, h;
568 m_targetWindow->GetVirtualSize(&w, &h);
569
570 m_targetWindow->GetSizer()->SetDimension(x, y, w, h);
571 return true;
572 }
573
574 // fall back to default for LayoutConstraints
575 return m_targetWindow->wxWindow::Layout();
576}
577
578int wxVarScrollHelperBase::VirtualHitTest(wxCoord coord) const
579{
580 const size_t unitMax = GetVisibleEnd();
581 for ( size_t unit = GetVisibleBegin(); unit < unitMax; ++unit )
582 {
583 coord -= OnGetUnitSize(unit);
584 if ( coord < 0 )
585 return unit;
586 }
587
588 return wxNOT_FOUND;
589}
590
591// ----------------------------------------------------------------------------
592// wxVarScrollHelperBase scrolling
593// ----------------------------------------------------------------------------
594
595bool wxVarScrollHelperBase::DoScrollToUnit(size_t unit)
596{
597 if ( !m_unitMax )
598 {
599 // we're empty, code below doesn't make sense in this case
600 return false;
601 }
602
603 // determine the real first unit to scroll to: we shouldn't scroll beyond
604 // the end
605 size_t unitFirstLast = FindFirstVisibleFromLast(m_unitMax - 1, true);
606 if ( unit > unitFirstLast )
607 unit = unitFirstLast;
608
609 // anything to do?
610 if ( unit == m_unitFirst )
611 {
612 // no
613 return false;
614 }
615
616
617 // remember the currently shown units for the refresh code below
618 size_t unitFirstOld = GetVisibleBegin(),
619 unitLastOld = GetVisibleEnd();
620
621 m_unitFirst = unit;
622
623
624 // the size of scrollbar thumb could have changed
625 UpdateScrollbar();
626
627 // finally refresh the display -- but only redraw as few units as possible
628 // to avoid flicker. We can't do this if we have children because they
629 // won't be scrolled
630 if ( m_targetWindow->GetChildren().empty() &&
631 (GetVisibleBegin() >= unitLastOld || GetVisibleEnd() <= unitFirstOld) )
632 {
633 // the simplest case: we don't have any old units left, just redraw
634 // everything
635 m_targetWindow->Refresh();
636 }
637 else // scroll the window
638 {
639 // Avoid scrolling visible parts of the screen on Mac
640#ifdef __WXMAC__
641 if (m_physicalScrolling && m_targetWindow->IsShownOnScreen())
642#else
643 if ( m_physicalScrolling )
644#endif
645 {
646 wxCoord dx = 0,
647 dy = GetUnitsSize(GetVisibleBegin(), unitFirstOld);
648
649 if ( GetOrientation() == wxHORIZONTAL )
650 {
651 wxCoord tmp = dx;
652 dx = dy;
653 dy = tmp;
654 }
655
656 m_targetWindow->ScrollWindow(dx, dy);
657 }
658 else // !m_physicalScrolling
659 {
660 // we still need to invalidate but we can't use ScrollWindow
661 // because physical scrolling is disabled (the user either didn't
662 // want children scrolled and/or doesn't want pixels to be
663 // physically scrolled).
664 m_targetWindow->Refresh();
665 }
666 }
667
668 return true;
669}
670
671bool wxVarScrollHelperBase::DoScrollUnits(int units)
672{
673 units += m_unitFirst;
674 if ( units < 0 )
675 units = 0;
676
677 return DoScrollToUnit(units);
678}
679
680bool wxVarScrollHelperBase::DoScrollPages(int pages)
681{
682 bool didSomething = false;
683
684 while ( pages )
685 {
686 int unit;
687 if ( pages > 0 )
688 {
689 unit = GetVisibleEnd();
690 if ( unit )
691 --unit;
692 --pages;
693 }
694 else // pages < 0
695 {
696 unit = FindFirstVisibleFromLast(GetVisibleEnd());
697 ++pages;
698 }
699
700 didSomething = DoScrollToUnit(unit);
701 }
702
703 return didSomething;
704}
705
706// ----------------------------------------------------------------------------
707// event handling
708// ----------------------------------------------------------------------------
709
710void wxVarScrollHelperBase::HandleOnSize(wxSizeEvent& event)
711{
712 if ( m_unitMax )
713 {
714 // sometimes change in varscrollable window's size can result in
715 // unused empty space after the last item. Fix it by decrementing
716 // first visible item position according to the available space.
717
718 // determine free space
719 const wxCoord sWindow = GetOrientationTargetSize();
720 wxCoord s = 0;
721 size_t unit;
722 for ( unit = m_unitFirst; unit < m_unitMax; ++unit )
723 {
724 if ( s > sWindow )
725 break;
726
727 s += OnGetUnitSize(unit);
728 }
729 wxCoord freeSpace = sWindow - s;
730
731 // decrement first visible item index as long as there is free space
732 size_t idealUnitFirst;
733 for ( idealUnitFirst = m_unitFirst;
734 idealUnitFirst > 0;
735 idealUnitFirst-- )
736 {
737 wxCoord us = OnGetUnitSize(idealUnitFirst-1);
738 if ( freeSpace < us )
739 break;
740 freeSpace -= us;
741 }
742 m_unitFirst = idealUnitFirst;
743 }
744
745 UpdateScrollbar();
746
747 event.Skip();
748}
749
750void wxVarScrollHelperBase::HandleOnScroll(wxScrollWinEvent& event)
751{
752 if (GetOrientation() != event.GetOrientation())
753 {
754 event.Skip();
755 return;
756 }
757
758 DoScrollToUnit(GetNewScrollPosition(event));
759
760#ifdef __WXMAC__
761 UpdateMacScrollWindow();
762#endif // __WXMAC__
763}
764
765void wxVarScrollHelperBase::DoPrepareDC(wxDC& dc)
766{
767 if ( m_physicalScrolling )
768 {
769 wxPoint pt = dc.GetDeviceOrigin();
770
771 IncOrient(pt.x, pt.y, -GetScrollOffset());
772
773 dc.SetDeviceOrigin(pt.x, pt.y);
774 }
775}
776
777int wxVarScrollHelperBase::DoCalcScrolledPosition(int coord) const
778{
779 return coord - GetScrollOffset();
780}
781
782int wxVarScrollHelperBase::DoCalcUnscrolledPosition(int coord) const
783{
784 return coord + GetScrollOffset();
785}
786
787#if wxUSE_MOUSEWHEEL
788
789void wxVarScrollHelperBase::HandleOnMouseWheel(wxMouseEvent& event)
790{
791 // we only want to process wheel events for vertical implementations.
792 // There is no way to determine wheel orientation (and on MSW horizontal
793 // wheel rotation just fakes scroll events, rather than sending a MOUSEWHEEL
794 // event).
795 if ( GetOrientation() != wxVERTICAL )
796 return;
797
798 m_sumWheelRotation += event.GetWheelRotation();
799 int delta = event.GetWheelDelta();
800
801 // how much to scroll this time
802 int units_to_scroll = -(m_sumWheelRotation/delta);
803 if ( !units_to_scroll )
804 return;
805
806 m_sumWheelRotation += units_to_scroll*delta;
807
808 if ( !event.IsPageScroll() )
809 DoScrollUnits( units_to_scroll*event.GetLinesPerAction() );
810 else // scroll pages instead of units
811 DoScrollPages( units_to_scroll );
812}
813
814#endif // wxUSE_MOUSEWHEEL
815
816
817// ============================================================================
818// wxVarHVScrollHelper implementation
819// ============================================================================
820
821// ----------------------------------------------------------------------------
822// wxVarHVScrollHelper operations
823// ----------------------------------------------------------------------------
824
825void wxVarHVScrollHelper::SetRowColumnCount(size_t rowCount, size_t columnCount)
826{
827 SetRowCount(rowCount);
828 SetColumnCount(columnCount);
829}
830
831bool wxVarHVScrollHelper::ScrollToRowColumn(size_t row, size_t column)
832{
833 bool result = false;
834 result |= ScrollToRow(row);
835 result |= ScrollToColumn(column);
836 return result;
837}
838
839void wxVarHVScrollHelper::RefreshRowColumn(size_t row, size_t column)
840{
841 // is this unit visible?
842 if ( !IsRowVisible(row) || !IsColumnVisible(column) )
843 {
844 // no, it is useless to do anything
845 return;
846 }
847
848 // calculate the rect occupied by this cell on screen
849 wxRect v_rect, h_rect;
850 v_rect.height = OnGetRowHeight(row);
851 h_rect.width = OnGetColumnWidth(column);
852
853 size_t n;
854
855 for ( n = GetVisibleRowsBegin(); n < row; n++ )
856 {
857 v_rect.y += OnGetRowHeight(n);
858 }
859
860 for ( n = GetVisibleColumnsBegin(); n < column; n++ )
861 {
862 h_rect.x += OnGetColumnWidth(n);
863 }
864
865 // refresh but specialize the behaviour if we have a single target window
866 if ( wxVarVScrollHelper::GetTargetWindow() == wxVarHScrollHelper::GetTargetWindow() )
867 {
868 v_rect.x = h_rect.x;
869 v_rect.width = h_rect.width;
870 wxVarVScrollHelper::GetTargetWindow()->RefreshRect(v_rect);
871 }
872 else
873 {
874 v_rect.x = 0;
875 v_rect.width = wxVarVScrollHelper::GetNonOrientationTargetSize();
876 h_rect.y = 0;
877 h_rect.width = wxVarHScrollHelper::GetNonOrientationTargetSize();
878
879 wxVarVScrollHelper::GetTargetWindow()->RefreshRect(v_rect);
880 wxVarHScrollHelper::GetTargetWindow()->RefreshRect(h_rect);
881 }
882}
883
884void wxVarHVScrollHelper::RefreshRowsColumns(size_t fromRow, size_t toRow,
885 size_t fromColumn, size_t toColumn)
886{
887 wxASSERT_MSG( fromRow <= toRow || fromColumn <= toColumn,
888 wxT("RefreshRowsColumns(): empty range") );
889
890 // clump the range to just the visible units -- it is useless to refresh
891 // the other ones
892 if ( fromRow < GetVisibleRowsBegin() )
893 fromRow = GetVisibleRowsBegin();
894
895 if ( toRow > GetVisibleRowsEnd() )
896 toRow = GetVisibleRowsEnd();
897
898 if ( fromColumn < GetVisibleColumnsBegin() )
899 fromColumn = GetVisibleColumnsBegin();
900
901 if ( toColumn > GetVisibleColumnsEnd() )
902 toColumn = GetVisibleColumnsEnd();
903
904 // calculate the rect occupied by these units on screen
905 wxRect v_rect, h_rect;
906 size_t nBefore, nBetween;
907
908 for ( nBefore = GetVisibleRowsBegin();
909 nBefore < fromRow;
910 nBefore++ )
911 {
912 v_rect.y += OnGetRowHeight(nBefore);
913 }
914
915 for ( nBetween = fromRow; nBetween <= toRow; nBetween++ )
916 {
917 v_rect.height += OnGetRowHeight(nBetween);
918 }
919
920 for ( nBefore = GetVisibleColumnsBegin();
921 nBefore < fromColumn;
922 nBefore++ )
923 {
924 h_rect.x += OnGetColumnWidth(nBefore);
925 }
926
927 for ( nBetween = fromColumn; nBetween <= toColumn; nBetween++ )
928 {
929 h_rect.width += OnGetColumnWidth(nBetween);
930 }
931
932 // refresh but specialize the behaviour if we have a single target window
933 if ( wxVarVScrollHelper::GetTargetWindow() == wxVarHScrollHelper::GetTargetWindow() )
934 {
935 v_rect.x = h_rect.x;
936 v_rect.width = h_rect.width;
937 wxVarVScrollHelper::GetTargetWindow()->RefreshRect(v_rect);
938 }
939 else
940 {
941 v_rect.x = 0;
942 v_rect.width = wxVarVScrollHelper::GetNonOrientationTargetSize();
943 h_rect.y = 0;
944 h_rect.width = wxVarHScrollHelper::GetNonOrientationTargetSize();
945
946 wxVarVScrollHelper::GetTargetWindow()->RefreshRect(v_rect);
947 wxVarHScrollHelper::GetTargetWindow()->RefreshRect(h_rect);
948 }
949}
950
951wxPosition wxVarHVScrollHelper::VirtualHitTest(wxCoord x, wxCoord y) const
952{
953 return wxPosition(wxVarVScrollHelper::VirtualHitTest(y),
954 wxVarHScrollHelper::VirtualHitTest(x));
955}
956
957void wxVarHVScrollHelper::DoPrepareDC(wxDC& dc)
958{
959 wxVarVScrollHelper::DoPrepareDC(dc);
960 wxVarHScrollHelper::DoPrepareDC(dc);
961}
962
963bool wxVarHVScrollHelper::ScrollLayout()
964{
965 bool layout_result = false;
966 layout_result |= wxVarVScrollHelper::ScrollLayout();
967 layout_result |= wxVarHScrollHelper::ScrollLayout();
968 return layout_result;
969}
970
971wxSize wxVarHVScrollHelper::GetRowColumnCount() const
972{
973 return wxSize(GetColumnCount(), GetRowCount());
974}
975
976wxPosition wxVarHVScrollHelper::GetVisibleBegin() const
977{
978 return wxPosition(GetVisibleRowsBegin(), GetVisibleColumnsBegin());
979}
980
981wxPosition wxVarHVScrollHelper::GetVisibleEnd() const
982{
983 return wxPosition(GetVisibleRowsEnd(), GetVisibleColumnsEnd());
984}
985
986bool wxVarHVScrollHelper::IsVisible(size_t row, size_t column) const
987{
988 return IsRowVisible(row) && IsColumnVisible(column);
989}
990
991
992// ============================================================================
993// wx[V/H/HV]ScrolledWindow implementations
994// ============================================================================
995
996IMPLEMENT_ABSTRACT_CLASS(wxVScrolledWindow, wxPanel)
997IMPLEMENT_ABSTRACT_CLASS(wxHScrolledWindow, wxPanel)
998IMPLEMENT_ABSTRACT_CLASS(wxHVScrolledWindow, wxPanel)
999
1000
1001#if WXWIN_COMPATIBILITY_2_8
1002
1003// ===========================================================================
1004// wxVarVScrollLegacyAdaptor
1005// ===========================================================================
1006
1007size_t wxVarVScrollLegacyAdaptor::GetFirstVisibleLine() const
1008{ return GetVisibleRowsBegin(); }
1009
1010size_t wxVarVScrollLegacyAdaptor::GetLastVisibleLine() const
1011{ return GetVisibleRowsEnd() - 1; }
1012
1013size_t wxVarVScrollLegacyAdaptor::GetLineCount() const
1014{ return GetRowCount(); }
1015
1016void wxVarVScrollLegacyAdaptor::SetLineCount(size_t count)
1017{ SetRowCount(count); }
1018
1019void wxVarVScrollLegacyAdaptor::RefreshLine(size_t line)
1020{ RefreshRow(line); }
1021
1022void wxVarVScrollLegacyAdaptor::RefreshLines(size_t from, size_t to)
1023{ RefreshRows(from, to); }
1024
1025bool wxVarVScrollLegacyAdaptor::ScrollToLine(size_t line)
1026{ return ScrollToRow(line); }
1027
1028bool wxVarVScrollLegacyAdaptor::ScrollLines(int lines)
1029{ return ScrollRows(lines); }
1030
1031bool wxVarVScrollLegacyAdaptor::ScrollPages(int pages)
1032{ return ScrollRowPages(pages); }
1033
1034wxCoord wxVarVScrollLegacyAdaptor::OnGetLineHeight(size_t WXUNUSED(n)) const
1035{
1036 wxFAIL_MSG( wxT("OnGetLineHeight() must be overridden if OnGetRowHeight() isn't!") );
1037 return -1;
1038}
1039
1040void wxVarVScrollLegacyAdaptor::OnGetLinesHint(size_t WXUNUSED(lineMin),
1041 size_t WXUNUSED(lineMax)) const
1042{
1043}
1044
1045wxCoord wxVarVScrollLegacyAdaptor::OnGetRowHeight(size_t n) const
1046{
1047 return OnGetLineHeight(n);
1048}
1049
1050void wxVarVScrollLegacyAdaptor::OnGetRowsHeightHint(size_t rowMin,
1051 size_t rowMax) const
1052{
1053 OnGetLinesHint(rowMin, rowMax);
1054}
1055
1056#endif // WXWIN_COMPATIBILITY_2_8